Home
Forum
About Us
Spoilers
Tourneys
Members
Member Bios
Fiction
Decks
Extras
Links
The Truest Test

Regions
Events
Holdings
Personalities: Unaligned
Crab
Crane
Dragon
Hare
Lion
Mantis
Ratling
Phoenix
Scorpion
Spider
Unicorn
Shadowlands

Actions
Followers
Items
Kiho
Spells
Strongholds:
Shiro Usagi
6PS
3GP
2SH
Your Clan alignment is Hare Clan. Hare Clan
Personalities you own have your Clan alignment.
Reaction: Once per battle, after you resolve an
action: Move home one or more target Hare Clan
Personalities who performed it.
"They are a simple people, but terrible enemies."
Rare

Tetsu Kama Mura
8PS
4GP
5SH
Before you draw a card: You may draw
it from the bottom of your deck.
Limited: Look at the top card of your fate deck.
You may put it at the bottom of your deck.
"If the Crab have the strength of mountains,
surely the Dragon have their serenity."

Fixed

The Khan's Shining Horde
7PS
5GP
4SH
Open: Remove a Personality in any discard pile
from the game: Straighten a target Personality.
Battle: Remove a Personality in any discard pile
from the game: Bow a target Personality.
"Whether it ends in victory or defeat, the Khan's march
has changed the world forever.

Fixed

The Spider's Lair
8PS
4GP
0SH
You do not lose Honor from Fate
and Spider Clan cards you own.
In your Dynasty Phase, you may refill a
province face-up one time for each of your
provinces destroyed this game.
"Subtlety can destroy what war leaves intact."
Fixed



Dynasty Cards: Fate Cards:
Regions

Hashi no Oni
Shadowlands - Oni - Singular - Lose 3 Honor.
After engaging in a battle at this province:
Destroy one of your Personalities or
Followers at the current battlefield. The
Attacker targets and destroys a Personality
or Follower in his current army.
Kyofu smiled at the sight of Kyofu's army. "After today,
even demons will fear the battle cries of the Crab."

Rare


Events

Ceremony of Planting
Each player who controls any Farms or
Ashigaru permanently gains +2 Province
Strength to each of his provinces.
Wars, Emperors, and gods shall come and go. Each
spring, the rice must be planted regardless.

Uncommon

Dawn of the Spider
Until your second Events Phase from now,
Human Shadowlands Personalities have +2F
while attacking and opposed, and can not
be moved home by Political actions.
"Let the demons rule the Shadowlands as they like.
Our domain shall be that of man." -Shahai

Uncommon

Naseru's Funeral
Imperial
Until the end of the game, dead Personalities
entering play from a discard pile have an
additional entering-play cost of "Pay 5 Gold,"
which can not be waived.
"His body is destroyed, and his wisdom lost to us
forever, but we will remember him all the same."
-Isawa Ochiai

Rare

Second Doom of the Dark Lord
Until your second Events Phase from
now, Personalities have a Force penalty
equal to their base entering-play Honor
loss while they are in play.
"Defeat is not the end. Death is not the end.
Submitting to a pattern of constant failure and
weakness... that is the end." -Daigotsu

Rare


Holdings

Anvil of Despair
3G
Shadowlands - Experienced - Unique
Maho Limited: Remove a Personality you own and
control from the game: Create a Shadowlands
Weapon Item with a Force bonus equal to the
removed Personality's Force plus Chi. Attach it to
one of your target Personalities. Lose 5 Honor, or
1 Honor if you control an Artisan.
"Let others have honor. We shall have victory." -Daidoji Shihei
Rare

Castle Moat
2G
Castle - Singular
Bow this card: Produce 2 Gold.
While you have exactly one province, Personalities
and Followers attacking you have -1F.
"Domotai acts like a Lion, not a Crane," Shihei said.
"We will do what is best for the clan, regardless of
her foolishness."

Uncommon

Forgotten Battleground
2G
Shadowlands - Lose 2 Honor.
Bow this card: Produce 2 Gold.
Maho Limited: Destroy this card and
remove a dead Personality you own from
the game: Lose 4 Honor. Create a 4F/1C
Undead Shadowlands Personality.
"Clumsy, but good battle fodder," Rekai said.
Common

Lion Advisor
5G
Retainer - Unique
Other players' cards' effects can not destroy this card.
When paying from a Lion Clan Personality,
bow this card: Produce 5 Gold.
Open: Give a target Lion Clan Personality Cavalry.
"I can breathe, so I can serve."
-Ikoma Otemi

Rare


Personalities: Unaligned

Etsushi
5F
3C
-HR
6G
2PH
Ronin - Samurai - Brother - Unique
Advisor from the Shogun

Other Ronin Personalities
Etsushi's army have +1F.
Battle: Bow a target Unaligned Human
Personality opposing Etsushi.
"A ronin, yes, but never without honor."
Rare

Kazumasa
4F
4C
-HR
6G
3PH
Badger Clan - Samurai - Scout - Mountaineer
Advisor from the Shogun - Unique

Reaction: After an action or Event with
the Winter or Mountain keyword resolves,
even if Kazumasa is bowed: Draw a card.
Straighten Kazumasa.
"What glorious peaks the Badger dwell among!"
Rare


Personalities: Crab

Hida Kozan
7F
2C
0HR
10G
1PH
Crab Clan - Shadowlands - Damned - Samurai
While Kozan is unbowed, other players'
Limited actions can not target him.
Reaction: After another player's card effect destroys
Kozan while he is in an army: He contributes his
Force to that army even while he is dead (only if
the army has one or more units)
.
"I do not fear Kyoso's army, for I am already dead."
Uncommon

Hida Masatari
4F
3C
3HR
7G
2PH
Crab Clan - Hero - Samurai
Battle resolution does not bow Masatari.
"We warned them, but Scorpion insolence knows no
bounds. Their sly tricks will not save their towns from
our armies."

Uncommon

Hida Otoya
4F
4C
-HR
8G
1PH
Crab Clan - Samurai - Veteran - Tactician
Unique - Loyal - Advisor from the Shogun

Open: Give Tactician to one of your target Personalities.
Battle: Even if Otoya is bowed or at home: Move
one of your target Personalities home or to a
battlefield where there is an enemy army.
"Allow your enemy to waste his strength,
exert yourself only when you must."

Rare

Hida Tsuburu
4F
2C
0HR
7G
1PH
Crab Clan - Shadowlands - Berserker - Damned
Reaction: After another player's card effect
destroys Tsuburu while he is in an army: He
contributes his Force to that army even while he is
dead (only if the army has one or more units).
"My death will be a good one,
for I will be sharing it with you!"

Common

Hiruma Shotoku
2F
2C
4HR
5G
2PH
Crab Clan - Samurai - Scout
Recon Limited: Target a province. While you
are the Attacker, battle resolution does not
bow your units at the province's battlefield if
no enemy units were ever there.
"Tell me where you want to go, and I will
find you a way to get there."

Common

Kuni Ochiyo
3F
3C
-HR
8G
1PH
Crab Clan - Shugenja - Earth
Battle: Give each of your opposed Crab Clan
Personalities in Ochiyo's army +1F for each
province that has been destroyed this game.
"If the Unicorn succeed where the Crab once
failed, then are they not worthy of respect?
Perhaps even of loyalty?"

Rare


Personalities: Crane

Akegarasu
2F
3C
5HR
8G
3PH
Crane Clan - Nonhuman - Kenku
Sensei - Duelist

Reaction: After creating focus pools for
a duel Akegarasu is in: Switch a card from
your focus pool with one in your hand.
"Remember this: When you pick up a sword,
you make a pact with death."

Uncommon

Daidoji Gempachi
3F
3C
3HR
7G
3PH
Crane Clan - Samurai - Scout
Reaction: After Cavalry Maneuvers: Raise
Gempachi's Force, and the Force of another
target Personality in his army, to the
Force of a target card opposing them.
"The Khan's men have no manners - a
good thing we were here to teach them some!"

Rare

Daidoji Murasaki
3F
3C
0HR
7G
2PH
Crane Clan - Samurai - Scout
Recon Open: Target a province. During battles
at its battlefield, whenever you would destroy
any of your Personalities as a cost, you may pay
the cost by moving them home instead.
"Advance daily, becoming more skillful than yesterday,
more skillful than today. This is never-ending."

Common

Doji Hitomaro
3F
4C
6HR
7G
2PH
Crane Clan - Samurai - Magistrate
Political Reaction: After one of your
Personalities assigns opposing a
dishonorable Personality: Gain 2 Honor.
"Domotai-sama, I have learned some disturbing things
about the unpleasantness at Kosaten Shiro."

Common

Kakita Komachi
1F
3C
6HR
7G
3PH
Crane Clan - Artisan
Open: Discard the top card of your
Fate deck: You may target a Personality with
Chi less than its Focus Value. Bow him.
"The flowers of spring are unharmed by cold winds.
Why, then, should we allow fear to touch our hearts?"

Uncommon

Naoharu
1F
3C
0HR
5G
2PH
Crane Clan - Courtier - Unique
Loyal - Advisor from the Shogun

Political Limited: Bow Naoharu: Another target player
shows a card at random from his hand. He may choose
to lose 2 Honor and discard the card. If he does not
choose this, you gain Honor equal to its Focus Value.
"Lady Doji, the Crane are the clan of art,
and my art is that of the deal."

Rare


Personalities: Dragon

Fusami
0F
5C
5HR
8G
4PH
Dragon Clan - Samurai - Duelist
Advisor from the Shogun - Unique - Loyal

Reaction: After another player's target Personality
assigns or moves to an army attacking you: Fusami
moves to the target's location and challenges him.
The challenge may be refused; if it is refused, bow the
target and move him home. Destroy the loser.
"I serve Satsu alone."
Rare

Mirumoto Jairuzu
3F
3C
0HR
7G
2PH
Dragon Clan - Samurai - Scout - Mountaineer
Can assign during Cavalry
Maneuvers if you are the Defender.
Battle: Raise or lower this province's Strength
by 2, or by 4 if you control a Mountain card.
"I do not care about the Khan, as long
as he stays out of our mountains."

Uncommon

Mirumoto Kei
4F
4C
7HR
7G
3PH
Dragon Clan - Daimyo - Samurai - Cavalry - Duelist
Tactician - Experienced - Unique - Loyal

Battle: Kei challenges a target Unique Personality
opposing her. Other players can not take Reactions
while this action is being targeted and resolved.
Destroy the loser.
Mareshi chose well. As did Satsu.
Fixed

Kitsuki Berii
3F
4C
5HR
7G
3PH
Dragon Clan - Samurai - Magistrate
Battle: Move home a target Human Personality
with the lowest Personal Honor at the current
battlefield (you choose in case of a tie).
"As long as the Crane refuse to admit
their dishonor, there will be war."

Common

Togashi Kisu
2F
3C
0HR
6G
2PH
Dragon Clan - Monk - Magistrate
Open: Target a Human Personality.
Either give him +1PH or -1PH.
"He has the heart of a Togashi but the training
of a Kitsuki. He can see both the internal
and external world."

Common

Togashi Wirro
4F
4C
3HR
9G
2PH
Dragon Clan - Monk - Disciple - Fire
Your Monks have +1F while opposing
a Spider Clan card.
Battle: Bow a target card opposing Wirro
without attached cards and with less
Force. Destroy it if it is Shadowlands.
The Jade Mirror revealed the truth.
Uncommon


Personalities: Hare

Usagi Heiji
4F
2C
2HR
7G
2PH
Hare Clan - Samurai - Scout - Cavalry
Recon Open: During battles at a target province
this turn, your non-Shadowlands Hare Clan and
Unaligned Human Personalities have +1F.
"We have seen the damage that secrets can do.
Bloodspeakers, Kolat, or Kokujin, it does not matter.
They must be stopped."

Common


Personalities: Lion

Akodo Shinichi
2F
3C
6HR
6G
3PH
Lion Clan - Samurai - Tactician
Tactical Battle: Move Shinichi
home or to a battlefield.
At the Imperial City, Akodo Shigetoshi and
his soldiers watched the Unicorn's arrival. They
stood ready in position to defend the city.
-The Khan's Charge, Part Four

Uncommon

Ikoma Noda
2F
3C
2HR
6G
3PH
Lion Clan - Courtier - Omoidasu
After an attack is declared: Straighten Noda.
Reaction: After engaging in a battle: Give each
Lion Clan Personality in your current army +1F.
"Each soldier that marches under the Lion banner
borrows the strength of a thousand of his ancestors."

Common

Ikoma Uchito
3F
3C
-HR
6G
2PH
Lion Clan - Samurai - Tactician - Unique
Loyal - Brother - Advisor from the Shogun

Ronin Personalities in Uchito's army have +1F.
Limited: Discard a card: Search your deck for a
non-Unique Follower and attach it to one of your
target Personalities (paying all costs).
"He is a true Lion." - Akodo Bakin
Rare

Matsu Fumiyo
3F
3C
6HR
7G
4PH
Lion Clan - Samurai
Fumiyo has +2F while attacking.
Fear Battle: Target a unit with less Force
than Fumiyo's unit opposing her. Move it
home. If it moved, bow it and gain 1 Honor.
When spring began, Lion soldiers quickly mobilized.
Thousands of soldiers gathered to oppose the Khan.

Rare

Matsu Ouka
3F
3C
6HR
6G
3PH
Lion Clan - Hero - Samurai
Reaction: After a Personality or Follower in
Ouka's army is destroyed: Give Ouka +5F.
"Yoshino is not Nimuro, but he is clever and
his honor is unquestionable. Under his
command we will destroy the Khan!"

Common

Matsu Shoken
3F
2C
0HR
7G
0PH
Lion Clan - Deathseeker - Samurai
Shoken has +3F while attacking.
Reaction: After Shoken is
destroyed: Gain 2 Honor.
She has not spoken to another since her crime.
In battle, she murmurs prayers of penance to the kami,
hoping that she will finally cleanse her dishonor.

Uncommon


Personalities: Mantis

Moshi Kiyomori
3F
4C
0HR
7G
1PH
Mantis Clan - Shugenja - Storm Rider
Fire Battle: Bow Kiyomori: Ranged Attack
with strength equal to the Force of a target
Mantis Clan Personality in his army.
"The former Topaz Champion has proven a great asset
for the Storm Riders. I will be watching this one."
-Moshi Sayoko

Uncommon

Moshi Minami
2F
4C
2HR
7G
2PH
Mantis Clan - Courtier
Political Reaction: After an Attack Phase
begins: Straighten one of your target
Gold-producing Holdings. After the
Attack Phase endds, bow the Holding.
"Do the Mantis only send their prettiest to Court?"
-Kakita Munemori

Uncommon

Tsuruchi Ki
2F
3C
2HR
5G
2PH
Mantis Clan - Magistrate - Samurai
Battle: Bow Ki: Ranged 3 Attack. This
Ranged Attack has +1 strength for each
dishonorable Personality in its target's army.
"The Khan marches for the throne, and armies
gather to face him. We will defend the peasants
of Rokugan from the chaos that will ensue."

Common

Yoritomo Harada
3F
3C
0HR
7G
1PH
Mantis Clan - Samurai - Scout - Naval
Recon Open: During battles at a target province this turn,
you have the ability: "Reaction: Any number of times per
turn, after one of your Personalities is destroyed: Target
an attachment destroyed with him. Attach it to a target
Personality in your current army (paying all costs)."
"The pirates rest in their lair. Your orders, my lord?"
Common

Yoritomo Kurei
5F
3C
-HR
8G
1PH
Mantis Clan - General - Samurai - Naval
Battle: Even if Kurei is in your home, pay 3 Gold:
Move one of your target Naval Personalities to a
battlefield with one or more enemy units. If he
moved, straighten all cards in his unit.
Naizen and his generals led their army deeper into the
mainland, restoring order everywhere they passed.

Rare

Yoritomo Sachina
1F
4C
-HR
7G
1PH
Mantis Clan - Courtier - Unique
Loyal - Advisor from the Shogun

Political Open: Bow Sachina: Bow a target
Personality with greater Personal Honor.
The target's controller may dishonor him.
"She manipulates with honeyed tongue and veiled
suggestion. A worthy rival." -Yoritomo Yoyonagi

Rare


Personalities: Naga



Personalities: Phoenix

Asako Masamichi
3F
4C
6HR
7G
3PH
Phoenix Clan - Monk - Golden Arm
Battle: Bow a target Personality opposing
Masamichi with less Chi. Before this battle
resolves, if Masamichi is not at the current
battlefield, straighten the target.
"Let the Shiba and the Isawa go bring order to the
Empire. The Phoenix lands will be protected."

Common

Isawa Chinatsu
2F
3C
4HR
7G
2PH
Phoenix Clan - Scholar - Shugenja - Earth
Reaction: When paying for a Spell: Produce 2 Gold.
The decision to march upon the capital was issued
from the Elemental Council. Many wept at the notion
of war for peace, but none could deny their wisdom.

Common

Isawa Sawao
2F
4C
10HR
4G
3PH
Phoenix Clan - Shugenja - Duelist - Enlightened
Fire - Experienced 2 - Unique - Amethyst Champion

Fire Battle: Bow Sawao: Destroy a number of
target attachments up to his Chi opposing him whose
total gold cost is less than or equal to 6.
"The time has come when philosophy is not enough.
If there is to be peace, we must demand it of others
as we demand it of ourselves."

Rare

Isawa Tokiko
1F
4C
6HR
7G
3PH
Phoenix Clan - Hero - Shugenja - Void
Reaction: After Tokiko enters play:
Create a 2F/2C/2PH Samurai Yojimbo
Personality card at Tokiko's location.
There is serenity within the Void,
but sometimes there is rage as well.

Uncommon

Masakazu
7F
2C
-HR
9G
1PH
Phoenix Clan - Hero - Samurai - Yojimbo - Bully
Unique - Loyal - Advisor from the Shogun

Items provide no bonuses in duels involving Masakazu.
Reaction: Even if Masakazu is bowed, before one of
your Shugenja at Masakazu's location or your Isawa
Ochiai is challenged: Masakazu is challenged instead
and may use his Force as his duel stat in that duel.
"Every day an adventure! Every battle a festival!"
Rare

Shiba Sotatsu
3F
3C
4HR
7G
3PH
Phoenix Clan - Samurai - Legion of Stone
Earth Battle: Target one or more opposed
Shugenja in Sotatsu's army. Other players'
actions can not move them home.
The Phoenix swept through the city. The Legion
of Stone and the Avalanche Guard separated
enemies, ending the battle as they moved.

Uncommon


Personalities: Ratling

Da'ne'tch
2F
3C
-HR
6G
0PH
Ratling - Nonhuman - Courtier
Stained Paw Tribe - One Tribe

Reaction: Before a Political action resolves
that targeted one of your Nonhuman
Personalities: Negate its effects.
"Humans know how to talk,
but they don't know how to listen."

Uncommon

I-m'jek
3F
2C
-HR
6G
1PH
Ratling - Nonhuman - Bushi - Naval
Chipped Tooth Tribe - One Tribe

Open: Give one of your target Nonhumans
Naval or One Tribe.
"Unless Tomorrow learns how to swim,
some Nezumi will remain."

Common

Kan'ok'tichek
7F
5C
-HR
11G
3PH
Ratling - Nonhuman - Clan Champion - One Tribe
Tomorrow Chieftan - Bushi - Experienced 3 - Unique

Reaction: After a Battle action resolves during which a Ratling
entered play at a battlefield: Take an additional Battle action.
Battle: Target three One Tribe cards at this battlefield:
Kan'ok'tichek protects the One Tribe, destroying
a target unit opposing him.
"Stand and face Tomorrow!"
Rare

Krn'n
2F
2C
-HR
6G
1PH
Ratling - Nonhuman - Bushi - Scout - One Tribe
If your family Honor is 1 or less, Krn'n has
-2 Gold Cost during the Dynasty Phase.
Your One Tribe cards have +1F.
"The Unicorn are only our enemies.
Tomorrow is our destiny."

Common

K'mee
2F
4C
-HR
5G
2PH
Ratling - Nonhuman - Monk - Shugenja - One Tribe
Enlightened - Experienced 2 - Unique

K'mee attaches Jingasa cards without gold cost.
Limited: Look at the top 5 cards of your Fate
deck or discard pile. You may bow K'mee: If you do,
show one of those cards that is a Ring or Jingasa,
and put it in your hand.
"My place is with Tanari."
Rare

Samarhad
4F
4C
-HR
8G
1PH
Ratling - Nonhuman - Ashalan
Sun-Rider - Experienced - Unique

Open: Bow Samarhad: Take control of a target Personality
without his controller's Clan alignment. Straighten him. At
the end of the turn, if he is not Ratling, return control of
him to the player you took him from.
"Watch how they die. It is fascinating."
Uncommon


Personalities: Scorpion

Bayushi Kosaku
3F
3C
-HR
7G
2PH
Scorpion Clan - Magistrate - Samurai
Battle: Bow a target Human Personality opposing
Kosaku with Personal Honor lower than Kosaku's
Chi. If any Shadowlands cards are in the target's
unit, he can not straighten this turn.
"As a hawk sees his prey on the ground,
we see the weakness in a heart."

Common

Bayushi Tomo
3F
3C
-HR
7G
1PH
Scorpion Clan - Hero - Samurai - Martyr
Battle: Any number of times per battle, if
Tomo is opposed, give her -1C: Give her +2F.
"A plan to deal with the invaders? My sensei's
teachings are the only plan I need!"

Common

Shosuro Jimen
1F
4C
-HR
8G
2PH
Scorpion Clan - Courtier - Unique - Poison Master
Open: Target a Personality. After any action he
performs this turn resolves, bow him.
Political Reaction: After a battle or duel ends:
Dishonor a target Personality who opposed one
of your Personalities in the battle or duel.
"I believe this will help take care of your problem."
Rare

Shosuro Maru
2F
4C
-HR
8G
2PH
Scorpion Clan - Courtier - Obsidian - Oracle
Experienced 2 - Unique

Your dishonorable Personalities have +2F.
Political Open: Bow Maru: Target a Personality. Bow him
if he is dishonorable. His controller may choose to dishonor
him; bow him if his controller does not choose this.
To rise above a weakness is the only sure strength.
Rare

Shosuro Masanori
2F
3C
-HR
5G
1PH
Scorpion Clan - Ninja
Battle: Bow Masanori: Ranged 2 Attack, or
Ranged 3 Attack if the target is Shadowlands.
"We walk in the darkness to protect the Empire
from a darkness greater still."

Uncommon

Soshi Korenaga
3F
4C
-HR
7G
0PH
Scorpion Clan - Shugenja
Reaction: If Korenaga is not Shadowlands,
when paying for a Spell attaching
to him: Permanently give him
Shadowlands. Produce 2 Gold.
"I hear them call me. The scrolls offer power,
but will my family pay the price?"

Common


Personalities: Spider

Chuda Chiaki
1F
3C
1HR
4G
3PH
Spider Clan - Courtier - Nonhuman - Supai
After Chiaki is destroyed or dishonored: Permanently
give her Shadowlands or lose 4 Honor.
Political Reaction: After one of your Political
actions targets another player's Personality,
bow Chiaki: Gain 2 Honor.
"I have heard of your problem. Perhaps we can help each other?"
Uncommon

Chuda Eiichi
3F
4C
-HR
7G
0PH
Spider Clan - Shadowlands - Bloodspeaker
Shugenja -
Lose 4 Honor
Maho Battle: Even if Eiichi is not at this battlefield,
bow him: Bow a target Personality with lower Chi
and permanently give him Shadowlands.
"They are so eager to assist us once they feel
my mark upon them."

Uncommon

Daigotsu Hidetsugu
4F
3C
-HR
8G
1PH
Spider Clan - Samurai - Shadowlands
Magistrate -
Lose 3 Honor
Battle: Bow or straighten a target
Shadowlands Personality.
"Not all among the Lost believe that our lord's
new path is true. It falls to me to silence
the heretics that walk among us."

Uncommon

Daigotsu Iemitsu
5F
2C
-HR
7G
1PH
Spider Clan - Samurai - Shadowlands
Lose 2 Honor
Battle resolution does not bow Iemitsu.
"The bandits fell upon the village like rabid dogs,
killing and burning everything. The warriors
clad in the spider mon came. The village survived.
The bandits did not."

Common

Daigotsu Yajinden
5F
5C
-HR
9G
0PH
Spider Clan - Shadowlands - Artisan - Bloodspeaker
Shugenja - Experienced 2 - Unique -
Lose 6 Honor
Reaction: When paying for an Item card: Produce 3 Gold.
Limited: If Yajinden is dead, remove a Human
Personality you control and own from the game:
Bring Yajinden into play, waiving all costs.
"The Anvil." He turned towards the east.
"My former kin are using the Anvil."

Fixed

Goju Zeshin
3F
4C
-HR
7G
0PH
Spider Clan - Ninja - Lose 4 Honor
After an action resolves that Zeshin performed:
You may move him home.
Battle: Ranged 2 Attack. If the target of the Ranged
Attack is a Personality and still in play, give him -2C.
"Those whose weaknesses we can not exploit
must be dealt with," Daigotsu smiled.

Uncommon

Kokujin Buncho
4F
4C
-HR
8G
0PH
Spider Clan - Monk - Shadowlands
Lose 4 Honor
Battle: Bow Buncho: Reduce the Force of a
target Personality opposing Buncho by Buncho's
Force. After this battle ends, give the target -3C.
"The Dark Prophet is an artist, and I am the brush
with which he will paint his masterpiece."

Common

Master Saleh
2F
3C
-HR
7G
0PH
Spider Clan - Jackal - Shugenja - Lose 2 Honor.
Limited: Pay 3 Gold and remove a target
Personality in any discard pile from the game:
Lose 2 Honor. Create a 2F/2C Undead Ghul
Shadowlands
Personality.
"Your Spider Clan needs a threat to combat to gain
legitimacy, lord Daigotsu. I can help you."

Common

The Quelsaurth
4F
4C
1HR
6G
2PH
Spider Clan - Nonhuman - Naga - Cobra
Shugenja - Jakla - Advisor from the Shogun
Unique - Loyal

The Quelsaurth can not gain Shadowlands.
After a Shadowlands Personality is destroyed:
Give The Quelsaurth a +1F Pearl Token.
"The Soetsu was the first, but there is much yet to learn."
Rare


Personalities: Unicorn

Horiuchi Rikako
1F
4C
2HR
7G
3PH
Unicorn Clan - Shugenja - Unique
Loyal - Advisor from the Shogun

Battle: Move Rikako to the current battlefield.
Straighten a card in your army there.
Limited: Bow Rikako: Look at the top four cards of
your Fate Deck. If one is an item, show it and put it
in your hand. Put the rest back in any order.
"She presses forward with admirable skill and recklessness."
Rare

Moto Jin-sahn
4F
2C
0HR
9G
1PH
Unicorn Clan - Samurai - Cavalry - Unique
Reaction: After engaging in a battle: Give a target
Personality or Follower opposing Jin-sahn at the
current battlefield -3F. Bow it if its Force is now 0.
"The Akodo claim to have never been defeated? Give
me a unit of the White Guard and I will show them
the folly of their arrogance."

Fixed

Moto Yong-tai
3F
3C
0HR
8G
2PH
Unicorn Clan - Shugenja - Cavalry
Reaction: After a Personality in Yong-tai's
army is destroyed, even if she is bowed:
Give Yong-tai +2F/+1C. Straighten her.
"Her brush with the Lords of Death has left her
unstable, but powerful. Direct her toward
our enemies and stand aside."

Uncommon

Unicorn Wardogs
3F
2C
-HR
8G
0PH
Unicorn Clan - Nonhuman - Cavlary
Can not attach cards.
Battle: If you control a Human Unicorn Clan
Personality in this army: You may target and bow a
Follower or Personality without Followers opposing
Unicorn Wardogs. Give Unicorn Wardogs +2F.
"Release the hounds!"
Uncommon

Utaku Fujiko
3F
3C
4HR
8G
3PH
Unicorn Clan - Battle Maiden
Samurai - Cavalry

Battle: If Fujiko assigned to this battlefield
during Infantry Maneuvers: Give her +2F.
"A second army gathered behind the formation of the
Khol. Before the Lion could react, the Baraunghar
began their ritual. - The Khan's Charge, Part Two

Common

Utaku Remi
2F
3C
4HR
7G
3PH
Unicorn Clan - Battle Maiden - Samurai
Scout - Cavalry

Recon Open: Target a province. Opposed
Cavalry Personalities there have +1 PH; this
will not take their Personal Honor above 5.
Opposed Cavalry cards there have +1F.
Youthful exuberance makes her daring. Skill keeps her alive.
Common


Personalities: Shadowlands

Picker of Bones
3F
2C
-HR
5G
0PH
Shadowlands - Ghul - Undead - Lose 4 Honor.
Limited: Remove a target non-Ring card in
any player's discard pile from the game.
"We shall see how they seek enlightenment when
they are paralyzed by fear. They will pray for a
savior, and the Spider will answer." - Omoni

Common

Tadaka no Oni
6F
4C
-HR
8G
0PH
Shadowlands - Nonhuman - Experienced Oni no Tadaka
Oni - Unique - Unbound -
Lose 3 Honor.
Your Shugenja have Shadowlands and +1F.
Battle: Bow one of your target Shugenja in Tadaka
no Oni's army: Target an enemy Personality. He
contributes Force to your army instead of his controller's
if he is at the current battlefield during resolution.
"It is time. Kill them all." -Daigotsu
Rare

Actions

A Legion of One
0G
Heroic Battle: Give one of your target
Personalities +2F for each unit in the
opposing army. If he is a Hero or Deathseeker
before the next time this battle a card effect
moves him, negate the movement.
"I have been ordered here, and I will not leave!"
3Fo
Common

Allegations
0G
Political Battle: Target one of your unbowed
Magistrates: Dishonor a target Personality
opposing him with Personal Honor lower than your
Magistrate's Chi. The opposing target's controller
chooses whether to bow him or move him home.
"I have a few questions for you, my friend."
2Fo
Uncommon

Assigning Blame
0G
Political Reaction: After one of your
Personalities is destroyed, if you control a
Courtier: Dishonor a target Personality.
His controller loses 3 Honor; this loss
can be negated but not reduced.
"Did you truly believe you would get away with this?"
4Fo
Rare

Astonishing Resilience
0G
Heroic Reaction: After another player's card's
effect destroys a Hero or Berserker Personality Force to the army even if while he is dead (only
if the army has one or more units)
.
"Be prepared to kill a Crab berserker three times over."
3Fo
Rare

Beginning Arbitration
0G
Political Battle: Your non-Weapon Items
have +2F while at the current battlefield.
"Miya-sama, please accept this token of our esteem."
"Miya-sama, please accept this small sign of our
clan's regard for your most honorable family."

3Fo
Common

Berserker's Charge
0G
Heroic Fear Battle: Target one of your
unbowed Heroes or Berserkers: Give a target
Personality or Follower opposing him a Force
penalty equal to your target's Force.
All who have faced the Crab know that there comes a
time when you can only run or die.

2Fo
Uncommon

Blunting the Charge
0G
Battle: Even if you have no units at the current
battlefield: Target a Cavalry Personality with 5 or
more Force, or an opposed Infantry Personality
with 5 or more Force. Move him home.
"Inform Lord Yoshino that we have secured
this flank and the Unicorn are retreating."

2Fo
Common

Clan Heirloom
0G
Limited: Permanently give one of your target Items
the ability: "Reaction: After another player's card effect
destroys this Personality or this card: Attach this card to
one of your target Personalities, waiving costs."
"It is not a katana, but it has been used by great warriors.
Do not shame it, or them." -Toritaka Tatsune

3Fo
Common

Courage in Death
0G
Reaction: Before one of your Personalities is
destroyed during battle: Give another target
Personality a Force bonus equal to your Personality's
Chi. If you are a Crab Clan player, delay your
Personality's destruction until after the battle ends.
"I shall hold it until you can strike, brother!"
2Fo
Rare

Cursed Gift
0G
Battle: Lose 3 Honor. Give a target Personality
or Follower in the enemy army -3F. Its abilities
can not be used this battle. If you control a
Bloodspeaker or a Shadowlands Shugenja,
permanently give the target Shadowlands.
"With this blade," she whispered, "your duel will
end as you wish. In glorious victory."

2Fo
Uncommon

Dark Inheritance
2G
Limited: Attach a target non-Unique Spell or
Item from your discard pile to one of your target
Personalities (paying all costs). Lose 2 Honor.
"Those who accept our aid have formed a pact
from which they can not escape. They belong
to the spider Clan always." -Shahai

2Fo
Uncommon

Death after Life
0G
Reaction: After one of your Personalities is
destroyed during battle: Lose 5 Honor. Target
a dead Personality in your discard pile, or in
any discard pile if you are a Spider Clan player.
Permanently give him Shadowlands and
Undead. Bring him into play in your current
army, ignoring restrictions (paying all costs).
2Fo
Rare

Death Poem
0G
Open: Honorable Personalities have +1F while
opposed and attacking. Before any Personality is
destroyed during a battle this turn, rehonor him.
Writing death poems
is a game for samurai.
Death is only death.
- the death poem of a shamed Doji

1Fo
Common

Denounced on Stage
0G
Political Limited: Target one of your Artisan
or Courtier Personalities: For the rest of the
turn, before each time a player loses Honor,
increase the loss by 1.
"Already the playwrights vilify the Khan's march. They will
ensure he is remembered forever as a villain." - Doji Nagori

1Fo
Uncommon

Double Bind
0G
Political Open: Bow one of your target Courtiers:
In turn order, each other player chooses either
to bow one of his unbowed Personalities or to
dishonor one of his Honorable Personalities. Gain
2 Honor for each Personality other players bowed.
"Should we not all aid the Keepers in their quest?"
2Fo
Common

Failure of Courage
0G
Battle: If you are the Defender: The enemy
leader targets an unbowed Personality in
his army. Move the target home. He can
not move to battlefields this turn. "Face the Crab and be blessed in the next lifetime!"
3Fo
Common

Fight Another Day
0G
Battle: Lose 2 Honor. Move home, then
straighten, all units in your army. If this
moved a Nonhuman, draw a card.
"Furry little thieves! They are bold enough when no
one is around, but have a samurai show up and they
run like their tails are on fire." -Moto Jippensha

4Fo
Rare

Find a Way Thorugh It
0G
Recon Limited: Bow one of your target
Scouts or Ninjas: Reduce the strength of
a target province by twice his Chi.
"Battles are fought with steel, but they are won with
a light step and an observant eye." - Hiruma Shotoku

2Fo
Common

For the Fallen
0G
Battle: Target one or two of your opposed
Personalities. Give each +2F, or +3F if
you own a dead Personality with 3
or more Personal Honor.
The air shimmered, and the Baraunghar appeared on the
fields of the Imperial City. - The Khan's Charge, Part Three

3Fo
Rare

Gift of the Lady
0G
Political Open: Discard the Imperial Favor
or bow one of your target Courtiers:
Straighten a target Personality.
"Setai-sama, th Crane Clan will never abandon the
Imperial City. We have said we will protect it, and
nothing will come between us and our word."
- Asahina Beniha

3Fo
Common

Glory in Death
0G
Reaction: After one of your Personalities
destroyed during battle: Give all
Personalities in your army +1F, or +2F
if you are a Lion Clan player.
"We shall hold until reinforcements arrive,
Yoshino-sama." -Matsu Kenji

2Fo
Rare

Honorable Rebirth
0G
Limited: Target an honorably dead Human Shugenja.
Overlay him on one of your target Human Shugenja
with the same Clan alignment, ignoring title and
experience levels. If you are a Phoenix Clan player,
the overlaid target may be a Samurai with the dead
Shugenja's Clan alignment instead.
"No matter what happens, I will always protect you."
4Fo
Rare

Honor in Death
0G
Reaction: After another player's card effect destroys
one of your defending Personalities at a province's
battlefield: Increase the province's Strength by his
Personal Honor, and by an additional 2 if you are a
Crane Clan player. After the current battle resolves,
gain 1 Honor if the province was not destroyed.
"I mourn your death, but rejoice for your clan."
2Fo
Rare

Hope from Death
0G
Reaction: After one of your Human Personalities is
destroyed during battle, pay his gold cost unless you
are a Phoenix Clan player: Overlay his card on one
of your target Human Personalities at the current
battlefield, ignoring title and experience levels.
"Destiny can not be denied."
4Fo
Rare

Inspire Courage
0G
Kiho Fire Open: Bow one of your target
Monks or Shugenja: Give one to three target
Samurai Personalities +2F. If the performer
has the Fire keyword, the Samurai can not
move home from battlefields this turn.
"Fight, for the brothers that stand beside you!"
3Fo
Common

Inspire Excellence
0G
Kiho Air Limited: Bow one of your Monks or
Shugenja: Target an Artisan or Magistrate Personality.
Give him a +2 PH token. If the performer has the Air
keyword, you gain 2 Honor after the next time this
turn the target resolves one of his base abilities.
The Crane seek to elevate all things to the level
of art - be it poetry, dance, or war.

3Fo
Rare

Inspire Fear
0G
Kiho Fear Water Battle: Target one of your
unbowed Monks or Shugenja: Move home a
target Human Personality opposing him. If the
performer has the Water keyword, the Personality
can not move to battlefields this turn.
"You know nothing of true horror, Crab."
3Fo
Common

Inspire Obedience
0G
Kiho Earth Battle: Target one of your Monks
or Shugenja, and bow him unless he has the
Earth keyword: Bow a target unit opposing
him led by a Personality with lower Chi.
"Your pride matters not, samurai.
You will be made to serve."

3Fo
Uncommon

Inspire Reverence
0G
Kiho Void Limited: Target one of your unbowed
Monks or Shugenja: Target a dead Human
Personality with the same Clan alignment. Gain 2
Honor after the next time this turn he enters play.
If the performer has the Void keyword, draw an
additional card when your next End Phase begins.
"My ancestors guide my every move." -Ikoma Noda
3Fo
Uncommon

Kharma in Death
0G
Reaction: After one of your Personalities is
destroyed during battle: Target a Personality in
the current enemy army with equal or less Chi.
The target can not perform actions. Set his Force
to 0 if you are a Dragon Clan player.
"We were both born in preparation for this moment."
3Fo
Uncommon

Let Them Fight Their Dead
0G
Maho Kiho Battle: Target one of your unbowed
opposed Shugenja: Target a dead Personality the
enemy leader owns. Lose 5 Honor. Bring him into
play, in your army, waiving costs and ignoring
restrictions. After the battle ends, destroy him.
"Know that a Crab faces unspeakable horrors each day."
3Fo
Uncommon

Loyalty, Unto Death
0G
Reaction: After one of your Personalities is
destroyed during battle: Target any number of
Personalities in your army. Move them home;
if you are a Scorpion Clan player, you may
instead move them to one other battlefield.
Death without understanding is the ultimate loyalty.
4Fo
Rare

Merciless Death
0G
Reaction: After a player resolves a Reaction to one of
his Personalities' destruction during a battle: Target
one of the player's Personalities at the current
battlefield. Destroy one of his attachments. Bow
the target if you are a Unicorn Clan player.
The Unicorn entered the Imperial City, destroying the
opposition where it stood.

1Fo
Rare

Prepared Defense
0G
Siege Terrain Battle: If you are the Defender:
Straighten each Castle Holding you control. You
may use abilities and resolve effects on Castle
Holdings as if you had exactly one province and as
if the current battlefield was at your last province.
"The Khan will not pass." -Akodo Shigetoshi
1Fo
Uncommon

Preparing Stockpiles
0G
Recon Limited: Target one of your Scouts:
Target a province. Other players' card
effects can not move your Personalities
home from that province's battlefield.
"Get this cart moving or I'll have you
blessed by the Lords of Death!"

2Fo
Common

Profit from Death
0G
Reaction: After a Personality is destroyed during
battle: Target a card that was attached to him
when he was destroyed. Attach it to one of your
target Personalities, waiving its costs if you are
a Mantis Clan player. Lose 1 Honor.
"Everything I have belongs to my clan."
2Fo
Rare

Reclamation
0G
Battle: Target one of your unbowed
Personalties with 2 or less Personal Honor:
Destroy a target Item opposing him whose
Personality has less base Force than yours.
The beast roared as it leapt for its prey.
"The book!" it demanded. "Where is the book?"

1Fo
Uncommon

Redeployment
0G
Reaction: After Cavalry Maneuvers, target
one of your unbowed Scouts: Target a number
of your unbowed Personalities less than or
equal to your Scout's Chi. Assign them to a
battlefield where there is an enemy army.
"We must move the flanking division at once!"
2Fo
Uncommon

Requisitioned Troops
0G
Open: Target one of your unbowed Magistrates:
Target another player's Follower with a lower
Honor Requirement than your Magistrate's Chi.
Return the Follower to its owner's hand.
"The Emperor may be dead, but our responsibility
to him continues." -Tsuruchi Chikuma

4Fo
Common

Sake House Brawl
0G
Open: Bow one or more of your target
Personalities: Bow one or more target
Personalities, each controlled by a different
player, with a total Force less than that of
your performing Personalities.
"And I say Friendly Traveler is not the best sake!"
1Fo
Common

Shameful Tactics
0G
Battle: You may target and dishonor one to three
of your Personalities. Each opposed dishonorable
Personality at the current battlefield gains
a Force bonus equal to the number of
dishonorable Personalities in his army.
An army of the Crab can not be stopped by traditional
tactics. Unorthodox thinking is required.

1Fo
Uncommon

Share the Blame
0G
Political Reaction: After another player
targets a Courtier with an action, dishonor
one of your Courtiers: Dishonor the Courtier
the other player targeted. You, then the
other player, each lose 3 Honor.
"Gentlemen, please! This is undignified."
3Fo
Common

Tales of Battle
0G
Reaction: After battle resolution destroys one or
more Personalities, bow two of your target Courtiers:
Each player gains 1 Honor for each of his honorably
dead Personalities and loses 2 Honor for each of his
dishonorably dead Personalities.
"We will immortalize their sacrifice in our hearts."
1Fo
Rare

The Price of Weakness
0G
Battle: Give a target Personality -4F. If he is
Shadowlands, bow him, and you may target a
Personality in your army and give him +3F.
"What will be the price?" he asked.
"Do not worry abuot that for now," she smiled. "We
will discuss that once your victory is complete."

3Fo
Uncommon

Triumph of Courage
0G
Focus Effect: You may switch one of your focused
cards with a card in your Fate discard pile. After this
duel resolves, your focused cards are removed
from the game instead of discarded.
Battle: Target an opposed Personality. After each
time this turn a Battle action resolves
(including this one), give him +1F.
Even a peasant can draw courage from his ancestors.
2Fo
Common

True Artistry
0G
Limited: Target one of your Artisans: Create
a +2F Weapon Item with the trait "After
this Personality assigns: Target another
player. He gains 2 Honor." Attach it to
another player's target Personality.
Violence takes an instant. Art requires a lifetime.
2Fo
Uncommon

Vengeful Shadows
0G
Ninja Battle: Bow one of your target Ninja
Personalities: Lose 2 Honor. Give a target
Personality opposing your Ninja two -1F/-1C
Poison tokens. You may move your Ninja home.
"Our lord was murdered, Aroru," Tosun said.
"Betrayed. It is time to remind the Empire
how the Scorpion treat traitors."

3Fo
Uncommon

We Join the Ancestors
0G
Battle: Destroy one of your unbowed target
Personalities: Send home each attacking unit in
this battle whose total Force is lower than the
number of your honorably dead Personalities.
The Lion charged the Khol, eager to halt the Khan's advance.
- The Khan's Charge, Part One

3Fo
Rare


Followers

Bakemono Warpack
2F
0C
0HR
2G
Shadowlands - Nonhuman - Goblin
Lose 2 Honor.
Battle: Any number of times per battle, destroy,BR> a Goblin card in this army: Ranged 1 Attack.
"A book, with the symbol of a spider." Omoni patted
one on the head. "Find it, little ones."

2Fo
Common

Cowardly Rabble
3F
0C
0HR
2G
After the second or later time each battle the
enemy leader resolves a Battle action, if this card
is at that battlefield: Return it to your hand.
"Stay and fight, fools!" Tamago roared.
"They bleed and die, just like you!"

2Fo
Common

Devoted Yojimbo
2F
0C
2HR
3G
Battle: Bow one of your Personalties or
Followers in this army: Straighten a target
Personality or Follower in this army.
The Mantis deflected the blow at the last possible
moment. "These people have suffered enough at your
master's hands," he snarled. "It ends now."

3Fo
Uncommon

Gate Guardsman
2F
0C
3HR
3G
Reaction: After another player resolves a
Battle Action, if this unit is at the current
battlefield: Take an additional Battle action.
"I regret that I can not allow you to pass, Sekawa-sama,"
the man said with a bow. "I was instructed to admit no
one, not even the Jade Champion."

1Fo
Uncommon

Ronin Scout
2F
0C
1HR
3G
Ronin - Scout
Battle: Move this Personality to a
battlefield with an enemy army where
he has not been this turn.
"This village is safe now," Fusako said. "Find
me a trail, scout. The hunt continues."

1Fo
Uncommon

Spider Heavy Regulars
3F
0C
0HR
4G
Shadowlands - Lose 3 Honor
Fear Battle: Bow a target Personality or
Follower opposing this card with lower
Force and no attached Followers.
"What is this?" the bandit whispered.
The Spider smiled as he crushed his throat. "A new world."

2Fo
Common

The Desiccated
3F
0C
0HR
4G
Shadowlands - Undead - Lose 3 Honor
This card can be attached from your discard
pile instead of from your hand.
"Leave your pets behind, Mishime," Katsu said. "The
Dark Lord has work for them in the Crab lands."

1Fo
Common

Traveling Magistrate
2F
0C
1HR
3G
Magistrate
Political Reaction: When paying a Gold
Cost of a Fate card or an action during
a battle: Produce 2 Gold.
"They have no lord to give them their tasks. They
simply travel the Empire, bringing order where there
is chaos, giving hope where there was only fear."

2Fo
Uncommon

Tsukai-sagasu
1F
0C
2HR
3G
Open: If this Personality is a Shugenja,
bow this card: Straighten him.
"They've come for the Tao!" the sentry roared.
"They will die without ever seeing it," Benjiro promised.

3Fo
Rare

Wandering Sohei
2F
0C
1HR
4G
Once per turn, this Personality can perform an
action from a Kiho ability on a card in your
discard pile (observing the Kiho's restrictions);
then, remove the card from the game.
"You reek far too much of fish paste to have any hope
of approaching unnoticed, friend."

3Fo
Uncommon


Items

Brand of Cowardice
+0F
+0C
3G
Can only attach to a Courtier or Magistrate.
Political Battle: Move this Personality home:
Lose 2 Honor. Move home a target Personality
in the current enemy army. He is branded
as a coward and is dishonored.
"I am so sorry to bring this to your attention, Lord Shinjo, but I am
sure you do not want such a man serving you." -Bayushi Maemi

1Fo
Common

Gumbai-Uchiwa
+2F
+0C
3G
Weapon - Tessen
After this card leaves play: Remove it from the game.
Battle: If this card is in the discard pile: Attach it
to one of your target Personalities at the current
battlefield (paying all costs).
Made of steel, both signal and shield.
3Fo
Common

Iron Tetsubo
+4F
+0C
5G
Weapon
Negate all Force penalties on this Personality.
"They are forged for use against the hordes of
the Shadowlands, but they work just as well on
Scorpion.

Common

K'mee's Jingasa
+1F
+0C
3G
Jingasa
Will only attach to K'mee or a Monk.
Reaction: After this Personality bows to pay
the cost of a Kiho action or one of his base
abilities, bow this card: Straighten him. He can
not perform actions until this phase ends.
3Fo
Uncommon

Lion Mempo
+2F
+0C
2G
Mempo - Unique
Reaction: After a Personality in this battle is
destroyed: This Personality copies a Battle action
on the destroyed card (until the turn ends) and
may take an additional battle action to perform it.
"I am ready." -Akodo Setai
3Fo
Rare

Soul Jar
+0F
+0C
5G
This Personality may remain bowed.
Limited: Bow this Personality: Lose 3 Honor. Target
one of your dead Personalities. He enters play, waiving
costs, with a +2F/-1C token and permanently has
0 PH. After the next time this game this Personality
straightens or leaves play, destroy the target.
It is a foul, gaijin magic.
3Fo
Rare


Kihos



Spells

Earthen Guardians
2G
Earth Battle: Bow this Shugenja, even if
he is not at the current battlefield: Create a
Nonhuman Earth Personality in your current
army with 3F/1C, or 5F/1C if your Shugenja has
the Earth keyword,and the trait, "Can not be
destroyed to pay costs." After this turn ends,
remove this Personality from the game.
3Fo
Uncommon

Funeral Rites
3G
Air Reaction: After one of your Personalities is destroyed,
bow this Shugenja unless he has the Air keyword: Give
one of your target Personalities a Remembrance token
with a Force bonus equal to the destroyed Personality's
Personal Honor. You may straighten the target's
unit. You may move him to any battlefield.
"His sacrifice will never be forgotten."
4Fo
Common

Inferno's Tooth
3G
Fire Battle: Bow this Shugenja, or bow
this Spell if this Shugenja has the Fire
keyword: Ranged 5 Attack.
She raised her hands to the sky in prayer and the fire
kami heard her call. Buildings burned and weapons
shattered in the wake of their furious answer.
3Fo
Common

Purity in Death
2G
Water Open: Bow this Shugenja unless he has the
Water keyword: Remove a target Personality in any
discard pile from the game. If he was dead, you may
put any cards in your provinces on the bottom of
your deck, refilling those provinces face-up.
Only the worst sins will prevent a soul from reincarnation.
4Fo
Rare

Summon Maseru no Oni
6G
Spider Clan Shugenja attach this
Spell paying 2 less Gold.
Maho Limited: Bow and destroy this Spell:
Lose 5 Honor. Create a 6F/3C Shadowlands
Nonhuman Oni
Personality.
"I will obey you, human... for now."
2Fo
Rare

Tempered Resurrection
2G
Fire Open: Bow this Shugenja unless he has the
Fire keyword: You may remove an honorably dead
Personality you own from the game. Target a face-up
Personality in one of your provinces. Reduce his
Gold Cost by the Gold Cost of any Personality you
removed. Bring the target into play (paying all costs).
4Fo
Uncommon