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The Harbinger

Regions
Events
Celestials
Holdings
Personalities: Crab
Crane
Dragon
Lion
Mantis
Ratling
Phoenix
Scorpion
Spider
Unicorn
Shadowlands

Strategies
Followers
Items
Kiho
Spells
Strongholds:
Last Step Castle
6PS
4GP
5SH
Open: Even if this card is bowed, bow your target Personality: Give each of your provinces a strength bonus equal to his base Chi. If it is not your turn, before this turn ends, gain 2 Honor if none of your provinces were destroyed this turn.
Fixed

Thunder Dragon Bay
7PS
4GP
2SH
Thunder
After the resolution of one of your Thunder actions: Give your target Personality +1F.
Battle: Lightning strikes your enemies. Ranged 4 Attack.
"Yoritomo guides us. Thunder sustains us. In a turn, we honor both." -Yoritomo Naizen
Fixed

Twin Soul Temple
7PS
4GP
6SH
Temple
Battle: Target your unbowed Samurai, and you may bow one of your Shugenja at any location: Target an enemy Follower or Personlaity without Followers. Destroy it if its Force is lower than your Samurai's Force plus the Chi of any Shugenja you bowed.
Fixed



Dynasty Cards: Fate Cards:
Regions

Border Pass
Mountain
While there are two or more different Clan alignments among Personalities you control, this province has +3 sterngth.
Battle/Open: Target your Personality and one of his attachments. Transfer it to another of your target Personalities.
"Where men meet in peace, brotherhood prospers.".
Common

Imperial Outpost
Imperial - Temple - Unique
Your non-Holding Imperial cards enter play paying 1 less Gold.
Reaction: After engaging in a battle at this province's battlefield: The Defender, then Attacker, each choose and bow one unit in their own army.
Very few are foolish enough to fight on Imperial ground.
Uncommon

Senseki Province
Singular
Reaction: When paying for a Follower, bow this card: Produce 2 Gold, or 3 Gold if you are a Unicorn Clan player.
The region of Bikami in the Senseiki Provinces of the Unicorn is among the most fertile regions of the Empire. While the Empire suffers from a plague originating in the lands of the Unicorn, and the Army of Dark Fire put the area to the torch, Bikami still provides for the Unicorn's steeds and soldiers.
Common


Events

Generosity
Until your next turn begins, all players have the ability, "Reaction: When paying a Gold cost, once per game: Produce 3 Gold".
A samurai serves those under his authority as much as they serve him.
Rare

Last Line of Defense
Until the game ends, increase the strength of each of your provinces by 2 and, after each time an Attacker destroys one of your provinces during battle resolution, he draws 2 cards.
As long as one samurai remains, Rokugan will not fall.
Uncommon

Reinforce the Line
Before your next Action Phase begins, you may bring into play a face-up Personality in one of your provinces.
"I have fifty horses, General. Should we bolster your right flank?" -Akodo Shigo
Uncommon

The Badgers Live
All Crane Clan players gain 2 Honor and before the next time this game a non-Shadowlands Unaligned Human Personality is destroyed, negate his destruction.
Their charge has changed, but their duty has not.
Uncommon

Wartime Allies
Create a 2F Cavalry Follower and attach it to one of your Personalities. Before this turn ends, remove the Follower from the game unless you are a Unicorn Clan player.
The Shiba never forgot how the Unicorn came to their aid during the War of Dark Fire.
Uncommon


Celestials

Emma-O's Guidance
Fortune - Unique
Open: Discard this card and destroy your target Personality: Bring into play a target dead Personality you own, reducing the amount of Gold you pay to put him into play by the first Personality's Gold Cost.
The Shi-Tien Yen-Wang's ascension has lessened him, but he wields power still.
Rare

The Wrath of Kali-Ma
Shadowlands - Unique
After this card enters play: You permanently may not win an Honor victory.
Limited: Discard this card and destroy your rightmost Province: Search your Dynasty deck for any number of non-Unique Shadowlands Nonhuman Personalities. Bring them into play. Lose 10 Honor.
Unknown Rarity


Holdings

Newly-Discovered Mine
2G
Bow this card: Produce 1 Gold.
Reaction: When paying a Follower's Gold cost: Produce 3 Gold.
An unexpected windfall may offer great resources to local daimyo, but, after the Empress receives her rightful share, many find all their profits going towards labor and security.
Uncommon

Offices of the Emerald Magistrates
2G
Bow this card: Produce 2 Gold.
Reaction: When paying the Gold cost of an action on a Strategy, if you control a Magistrate: Produce 2 Gold.
"You worried you would be underfunded? What part of 'any sacrifice' did you not understand?" -Shosuro Jimen
Common

Oyo Seido
2G
Temple
Bow this card: Produce 2 Gold.
Limited: If you have not lost Honor from cards you own this game and your Family Honor is 5 or lower: Gain 2 Honor.
In the heart of the Isawa Forest lies a temple for a forgotten madman. Only the Asako remember his name, but all who visit share in his inner peace.
Common

Spider Cultist
2G
Retainer - Shadowlands
After this card enters play: Lose 3 Honor.
Bow this card: Produce 2 Gold, or 3 Gold if paying for an Oni.
"Those who seek power can have all their desires satiated. My aid is cheap, since my price is paid simply by using what I offer you."
Uncommon


Personalities: Unaligned

Br'nn
2F
2C
-HR
3G
0PH
Nonhuman - Ratling - One Tribe - Scavenger
Br'nn has +1F for each attachment in other players' discard piles.
"My people are all gone. So few of us left behind. Nothing for us now, no tribe, no tomorrow. Humans only left. Should I hunt them, or help them?"
Common

Furumaro
5F
4C
-HR
10G
5PH
Monk - Hero - Paragon - Unique
Your Personalities without base abilities enter play paying 2 less Gold.
Reaction: Before an action destroys Furumaro: Negate his destruction.
Battle: Bow a target enemy card. Destroy it if it is Shadowlands.
"Your destiny is at hand, young samurai."
Rare

Tamago
8F
6C
0HR
13G
4PH
Ronin - Samurai - Duelist - Tactician - Experienced 2 Matsu Nimuro - Unique
Your other Unaligned non-Shadowlands Personalities have +1F and Tactician.
Iaijutsu Battle: Destroy a target non-Unique Personality.
"My lover is grateful for what he has, but mourns what he has lost. His laugh is beautiful, but never reaches his soul." -The journals of Utagawa
Rare

Seppun Tashime
5F
4C
0HR
8G
4PH
Samurai - Imperial - Magistrate - Paragon - Experienced - Unique
Battle: Bow a target enemy unit.
"This magistrate had scoured the Empire in search of our order and the clan we serve. He is tenacious and resourceful, and I grow weary of his efforts. Deal with him, Suikotsu, or allow him to deal with you. I do not care which." -Michio
Rare


Personalities: Crab

Hida Harou
5F
2C
-HR
7G
1PH
Crab Clan - Samurai - Commander
Battle: Straighten your target Follower. You may take an additional Battle action, which must be performed by that Follower.
The Crab rebuild, as they always have, and Reiha holds vengeance in her heart.
Rare

Hida Hebi
8F
3C
-HR
9G
1PH
Crab Clan - Berserker
Hebi does not contribute Force to his army during battle resolution while there are two or more units in his army.
"Yes, I took the name "snake" because they're solitary hunters. The berserkers prefer working alone - less chance for collateral damage, more chances to crush my enemies in my coils."
Uncommon

Hida Kosho
6F
3C
0HR
9G
3PH
Crab Clan - Samurai - Hero - Experienced - Unique - Sumai Master
Battle: You may take this action even if Kosho is not at the current battlefield if you are the Defender: Bow a target enemy Personality or Follower with lower Force.
"What, did you forget about me? Here, I'll give you something to remember me by."
Rare

Hiruma Gondo
4F
2C
-HR
5G
1PH
Crab Clan - Samurai - Berserker - Hero
After a battle's resolution, if you lost the battle and its resolution destroyed any of your units or provinces: Destroy Gondo.
"I am Hiruma Gondo, son of Hiruma Yugare, hero of Oblivion's Gate! I fought at the Battle of the Burning Wall, I faced the Crane, and ten men have fallen before my blade! I have never known defeat - you have no chance!"
Common

Hiruma Shigeo
6F
3C
0HR
8G
2PH
Crab Clan - Samurai
Open: Bow a target attachment.
"Let's make a deal. You keep speaking of the Wall falling, and I'll break your skull. Sound good?"
Common

Hiruma Toshio
3F
3C
2HR
7G
2PH
Crab Clan - Samurai - Scout
Recon Open: Target a province. After the next time this turn any of your Scout Personalities assign tothat province's battlefield, create two 1F Followers and attach them to any of those Scouts. Before this turn ends, remove those Followers from the game.
"Call for reinforcements."
Rare

Toritaka Okabe
3F
3C
3HR
6G
3PH
Crab Clan - Samurai - Scout
Ranged Attacks from actions performed by cards in Okabe's army have +1 strength.
"None match the Hiruma's endurance or their knowledge of surviving the Shadowlands, but the preternatural understanding and keen senses of the Toritaka offer the Crab another line of defense.
Common


Personalities: Crane

Asahina Ekei
2F
5C
6HR
7G
4PH
Crane Clan - Air - Shugenja - Artisan - Experienced - Unique
Battle/Open: Even if Ekei is not at the current battlefield: Straighten a target Personality.
"Do the Spider bring us closer to war or pull us back from the brink? We can but trust in the Empress to understand their game."
Rare

Daidoji Botan
3F
3C
0HR
7G
3PH
Crane Clan - Samurai - Iron Crane - Scout
Botan has +1F while defending and +1F while you control any Rings.
Limited: If a province has been destroyed since your last turn began: Gain 2 Honor.
"No one can reverse an order from the Empress, save the Empress herself."
Common

Daidoji Yuki
3F
3C
0HR
7G
2PH
Crane Clan - Samurai - Iron Crane - Scout
After the resolution of a Recon action: Give Yuki +1F.
Battle: Ranged 3 Attack with +1 strength for each Recon action that has resolved this turn. Gain 1 Honor.
"We are told to seek out what does not exist."
Rare

Doji Kazuo
2F
3C
6HR
5G
3PH
Crane Clan - Courtier - Samurai - Duelist
After one of your Personalities loses a duel, or if another player ever has more Family Honor than you: Destroy Kazuo.
"If samurai of other clans do not secretly wish themselves Crane, then they are fools."
Common

Doji Nenkai
2F
4C
6HR
7G
3PH
Crane Clan - Courtier - Magistrate - Seductress
Open: Target a Personality with lower Personal Honor than Nenkai's Chi. Set the targeted Personality's Force equal to his own Chi.
"Kurumi needs to learn the lesson of subtlety."
Rare

Kakita Kado
1F
1C
3HR
5G
3PH
Crane Clan - Samurai - Duelist
After you focus in a duel involving Kado: Give him +1F/+1C.
After a challenge is issued from an action Kado performed: Give him +1F.
"His skills are deceptive. He is deadlier than you would ever guess." -Kakita Hideo
Uncommon

Kakita Reisei
1F
3C
4HR
7G
3PH
Crane Clan - Artisan - Engineer
Limited: If Reisei is face-up in one of your provinces, discard her: Give each of your provinces +1 strength until your next turn begins.
Reaction: After Reisei enters play: Permanently give each of your provinces +1 strength.
"Her creations' beauty is exceeded only by her own." -Kakita Hideo
Uncommon


Personalities: Dragon

Kitsuki Suiha
3F
4C
5HR
7G
3PH
Dragon Clan - Samurai - Magistrate - Poet
Open: If it is not your turn: Target one of the active player's Personalities with lower Personal Honor than Suiha's Chi. Before the next Dynasty Phase begins, if the Personality was never in an attacking army this turn, dishonor him.
"Talk should always be followed by action."
Uncommon

Mirumoto Bokusui
3F
3C
5HR
4G
2PH
Dragon Clan - Samurai - Duelist
After one of your Personalities loses a duel, or if another player ever controls more Rings than you: Destroy Bokusui.
"We are the Dragon, and our wisdom will never fail! After we have dealt with this 'Army of Fire' we will show the Empire how to purge the plague zombies."
Common

Mirumoto Dakotsu
3F
4C
5HR
7G
3PH
Dragon Clan - Samurai - Kensai - Hero
While Dakotsu has a Weapon, you may assign him even if he is bowed, and he contributes his Force to his army's total Force even if bowed.
"To me, Dragons! We shall show these interlopers what it means to face the fury of the Mirumoto!"
Uncommon

Mirumoto Ichizo
3F
4C
5HR
8G
3PH
Dragon Clan - Samurai - Duelist - Experienced - Loyal - Unique
Iaijutsu Battle: Ichizo challenges a target enemy Personality. Destroy the duel's loser.
"What do you want?" the old monk said.
"What any samurai wants," Ichizo said. "To serve the Empress and my clan."
The monk smiled. "I have lived for many years, and I think I can offer you some helpful advice."

Rare

Mirumoto Meisetsu
0F
3C
-HR
4G
2PH
Dragon Clan - Void - Samurai - Vigilant
Meisetsu has +1F for each Unique card you control.
"It was nothing more than a border scuffle, my lady. Two groups of tired samurai, a few old grudges, some loose talk, and not enough thinking."
Kei frowned. "Do the samurai of the Dragon lack enough real troubles, that we have to go invent some?"

Common

Mirumoto Shiki
5F
4C
5HR
9G
3PH
Dragon Clan - Samurai - Cavalry - Imperial - Magistrate - Unique
After an action destroys an enemy card at the current battlefield, if Shiki is there: Gain 1 Honor, or 2 Honor if the card was dishonorable before it was destroyed.
Battle: Ranged 4 Attack that may target a dishonorable Personality with attached Followers.
Fixed

Togashi Kyoshi
4F
4C
5HR
8G
2PH
Dragon Clan - Water - Monk - Tattooed
You may use your Stronghold's abilities even if it is bowed.
Battle: Give a target enemy Personality or Follower a Force penalty equal to Kyoshi's Chi. If the targeted card's Force is now 0, bow it.
"Water shapes all and takes the shape of all."
Rare


Personalities: Lion

Akodo Kin
3F
3C
7HR
6G
3PH
Lion Clan - Samurai - Commander
Battle: If you are the Attacker: Give +1F to each of your Personalities and Followers in Kin's army.
"The Wall is just stone and our blades are just steel. Neither is the true mettle of Rokugan."
Common

Akodo Ryozo
3F
4C
6HR
7G
4PH
Lion Clan - Samurai - Tactician - Paragon - Unique
Battle: Ranged Attack with strength equal to Ryozo's Force or Personal Honor.
"I care not what mon the samurai beside me wears. If he wields his weapons in defense of Rokugan, he is my brother."
Rare

Akodo Senichi
3F
3C
0HR
6G
0PH
Lion Clan - Samurai - Deathseeker
Senichi has +1F while attacking.
Reaction: Before another player's card's effect destroys one of your Lion Clan Samurai Personalities in Senichi's army, destroy Senichi: Negate the Personality's destruction. Gain 3 Honor.
"These mountains will not save you, gaijin!"
Rare

Akodo Shigo
3F
3C
3HR
7G
2PH
Lion Clan - Samurai - Cavalry - Hero
Fear Battle: Give -3F to the Personality and each Follower in a target enemy unit. Give Shigo +2F.
"A late-born son has nothing but his actions to carry him to great prestige." -Akodo Shigetoshi
Rare

Matsu Akuto
2F
3C
7HR
3G
3PH
Lion Clan - Samurai - Paragon
After you lose Honor, or after a battle resolution that destroyed one or more of your units: Destroy Akuto.
"Some have asked how he courted one so lovely as Reisei. he replied simply that he was the only one worthy of her favor." -Ikoma Asa
Common

Matsu Kita
3F
3C
5HR
6G
3PH
Lion Clan - Samurai - Kensai
Battle: Target an enemy Personality or Follower with lower Force and with no Weapons or Armor. Bow the enemy card.
"Some say her father was a Mirumoto. Others know that her mother was a Matsu. Nothing else matters."
Uncommon


Personalities: Mantis

Arjuna Singh
4F
3C
0HR
8G
2PH
Mantis Clan - Cavalry - Naval - Gaijin - Kshatriya
Singh does not bow from battle resolution.
"I would be happy to teach your Empress of my homeland, if she would only ask.".
Uncommon

Moshi Kazue
3F
4C
0HR
7G
2PH
Mantis Clan - Thunder - Shugenja - Naval
Reaction: After a Ranged Attack targets a card: Give the Ranged Attack +1 strength.
"I've seen the Ivory Kingdoms with my own eyes. Something about these creatures remind me of their devilish ways..."
Uncommon

Moshi Sayoko
4F
4C
0HR
8G
3PH
Mantis Clan - Air - Thunder - Shugenja - Sensei - Storm Rider - Experienced - Loyal - Unique
Battle: Take two additional Battle actions.
The sensei holds no qualms in sailing into the midst of her problems. She is much like her predecessor, which is perhaps exactly what the Moshi need to inspire them in these turbulent times.
Fixed

Tsuruchi Gosho
3F
3C
-HR
7G
1PH
Mantis Clan - Thunder - Samurai - Naval - Scout
Battle: If the current battlefield's province has been targeted by a Recon action this turn and Gosho is face-up in one of your provinces: Bring him into play at the current battlefield, paying 2 less Gold, if he entered play, Ranged 3 Attack.
"What's the problem? Zombies die to an arrow in the head, just like everything else."
Uncommon

Yoritomo Eita
3F
2C
-HR
4G
1PH
Mantis Clan - Samurai - Naval - Commander
After the resolution of the first Battle action taken in a battle, if another player took that action and there are now one or more units on each side at the current battlefield: Destroy Eita.
"We are the undisputed masters of the seas. None can challenge our might."
Common

Yoritomo Takara
5F
3C
-HR
8G
2PH
Mantis Clan - Samurai - Naval - Commander - Unique
Battle/Open: Straighten your target Follower.
Battle/Open: Transfer your target Follower to your target Personality.
The Mantis navy redoubled efforts to scan the Rokugani coast. One thing was clear: most plague zombies could not survive to the Mantis lands.
Rare

Yoritomo Tatsuhiko
4F
3C
0HR
7G
1PH
Mantis Clan - Samurai - Naval - Magistrate
Battle: You may pay Gold equal to or greater than the targeted unit's Gold Cost minus 6 (minimum zero:): Target a unit. If you chose to pay this action's optional cost, and paid it, bow the unit. If you did not, straighten the unit.
"Koku is a necessary evil. It is just as well that we understand it."
Rare


Personalities: Naga



Personalities: Phoenix

Agasha Kusadao
2F
3C
6HR
5G
3PH
Phoenix Clan - Air - Water - Shugenja - Alchemist
If another player ever controls more Rings or more Temples than you: Destroy Kusadao.
"You worry too much, Takino-san. Even now our knowledge eclipses that of all the other clans. Who could doubt that we will soon find an answer to this plague?"
Common

Asako Mokichi
0F
5C
4HR
8G
3PH
Phoenix Clan - Earth - Shugenja - Inquisitor - Magistrate
Open: Bow Mokichi unless one of the targeted Personality is a Shugenja: Give -2F to one to three of another player's target Personalities, each with lower Personal Honor than Mokichi's Chi.
"A woman, tall, elegant, garbed in red. Find her."
Unknown Rarity

Isawa Mitsuko
4F
4C
6HR
8G
3PH
Phoenix Clan - Air - Shugenja - Inquisitor - Magistrate - Unique - Elemental Master
Reaction: Even if Mitsuko is bowed, after the resolution of an action that bowed one of your Air Shugenja at a cost, once per phase: Straighten that Shugenja.
Open: Straighten a target Holding.
"The Empress has commanded all to search, and the Phoenix will not be found wanting!"
Rare

Isawa Takashi
3F
3C
6HR
10G
3PH
Phoenix Clan - Void - Shugenja - Commander
Reaction: After Takashi enters play, once per game: Create 2F/2C/2PH Phoenix Clan - Samurai - Yojimbo Personalities at Takashi's location.
"When one is attuned with the Void, eradicating such creatures as these is a trivial problem."
Rare

Isawa Takino
3F
3C
2HR
6G
2PH
Phoenix Clan - Fire - Shugenja
Your focused rings in a duel involving Takino have +1 Focus Value.
Battle: Bow Takino: Ranged 3 Attack + 1 strength for each Ring you control.
"Fire destroys the zombies and purifies all from the Plague. And yet I worry: must all the Empire be put to the flame?"
Uncommon

Masakazu
8F
3C
-HR
11G
2PH
Phoenix Clan - Samurai - Hero - Yojimbo - Experienced - Loyal - Unique - Bully
Masakazu enters play paying 1 less Gold for each Shugenja you control.
Battle: Bow a target card in the enemy army with lower Force than Masakazu's Force. Bow the card's unit if its total Force is lower than Masakazu's Force.
"They think I jest when I speak of her."
Fixed

Shiba Ikuko
3F
2C
0HR
7G
2PH
Phoenix Clan - Samurai - Duelist - Yojimbo
Ikuko has +1F/+1C while you control any Shugenja.
Iaijutsu Battle: Bow Ikuko or one of your Rings: Bow a target enemy unit with fewer cards than Ikuko's Chi.
"She fights without thought for herself, only her charge. She fights in memory of her fallen brother." -Isawa Takino
Common


Personalities: Ratling



Personalities: Scorpion

Bayushi Hikoko
4F
3C
-HR
7G
2PH
Scorpion Clan - Samurai - Magistrate
Political Battle: You may dishonor Hikoko: Target an enemy Personality. Bow him if his Personal Honor is lower than Hikoko's Chi. Dishonor the enemy Personality if you dishonored Hikoko.
Try as they might, the magistrates could not find the source of the plague.
Uncommon

Bayushi Kindebu
3F
3C
-HR
5G
2PH
Scorpion Clan - Courtier - Samurai
After your Dynasty Phase begins, if none of the other players controls a dishonorable Personality: Destroy Kindebu.
"The Crane are finished. The Scorpion domination of the courts cannot be shaken by those haughty, condescending idiots."
Common

Bayushi Mago
3F
3C
-HR
6G
1PH
Scorpion Clan - Samurai - Kensai - Bitter Lies
Battle: Show the top card of your Fate deck: Target a card without attachments in an enemy unit. If your Fate card's Focus Value is odd, or lower than the Focus Value of one of Mago's Weapons, bow the enemy card.
Soon the Scorpion were spread far too thin as they struggled to contain the outbreaks.
Uncommon

Bayushi Momichi
4F
2C
0HR
7G
2PH
Scorpion Clan - Samurai - Junshin
Battle: Destroy a target enemy card with 4 or lower Force that is either a Follower, a Personality without Followers, or a dishonorable Personality.
"A Scorpion with relentless ethics is trusted by neither his brethren within the Clan nor those of other Clans. A junshin's life is harsh, but fate is never forgiving."
Unknown Rarity

Bayushi Suboru
0F
3C
-HR
7G
0PH
Scorpion Clan - Ninja
Battle/Open: Target a non-Unique Personality with the Ninja keyword or with a Poison token. Set Suboru's Force and Chi equal to the other Personality's base Force and Chi. Suboru copies the other Personality's base abilities that do not themselves copy abilities.
"He is whomever you require." -Shosuro Toson
Rare

Shosuro Akemi
2F
3C
-HR
7G
1PH
Scorpion Clan - Courtier - Rumormonger
Open: Bow Akemi: Target a dishonorable Personality. His controller may choose to reduce his Force to 0. If he did not choose this, he loses Honor equal to that Personality's base Personal Honor.
"Find your opponent's weaknesses. If he has none, create some." -Tangen's Lies
Rare

Soshi Miroki
2F
5C
-HR
12G
2PH
Scorpion Clan - Air - Shugenja - Courtier - Loyal - Unique - Blade of Vengeance
Limited: Destroy Miroki: She enacts vengeance upon her enemies. Destroy a target Personality with lower Chi than Miroki (before she was destroyed).
Blood splattered on her body as her prisoner gasped and choked through his ruined neck. She did not mind. He was simply one more answer toward her ultimate goal: the death of her sister's murderers.
Rare


Personalities: Spider

Chuda Atsuro
3F
4C
-HR
7G
0PH
Spider Clan - Shugenja - Shadowlands
After Atsuro enters play: Lose 4 Honor.
Maho Reaction: After Atsuro enters play from a province: Create a 2F/2C/0PH Shadowlands - Undead Personality.
"When the Empress returns from her island hideaway, she will find her Empire overrun."
Uncommon

Daigotsu Azuma
5F
2C
-HR
7G
0PH
Spider Clan - Shadowlands - Samurai - Paragon - Dark Destiny
After Azuma enters play: Lose 4 Honor.
Fear Battle: Bow a target enemy Follower or Personality with lower Force and no attachments.
"Did you hear about Ruri? She married a Hida! Hida Ruri! I would laugh were it not so absurd!"
Uncommon

Daigotsu Koneru
4F
1C
-HR
5G
0PH
Spider Clan - Shadowlands - Samurai - Paragon - Dark Ambition
After Koneru enters play: Lose 4 Honor.
After a battle's resolution, if Koneru was ever at its battlefield during the battle, and you did not destroy any enemy players' cards or provinces during that battle: Destroy Koneru.
"I have the strength you lack to do what must be done. I will save the Empire for my lord."
Common

Daigotsu Yuhmi
8F
3C
-HR
11G
0PH
Spider Clan - Shadowlands - Nonhuman - Samurai - Infiltrator - Experienced - Unique
After Yuhmi enters play: Lose 8 Honor.
Fear Battle: Bow each Follower and Personality with 7 or lower Force in a target enemy unit.
"From my lord's severed arm, I fashioned an oni, and from it sprang Yuhmi. Perfection always seeks its true form." -Omoni
Rare

Morru
3F
3C
-HR
7G
0PH
Spider Clan - Shadowlands - Nonhuman - Goblin - Shugenja - Alchemist
After Morru enters play: Lose 5 Honor.
Reaction: After a Goblin enters play from a Province: bow Morru: Refill the Province face-up.
"His form of sorcery is nothing I recognize, and I cannot fathom how he accomplishes what he does." -Chuda Mishime
Unknown Rarity

The Dread Kar
4F
2C
-HR
7G
0PH
Spider Clan - Shadowlands - Monk - Kensai
After Kar enters play: Lose 3 Honor.
Battle: Discard a card: Bow a target card without attachments in an enemy unit. If you discarded a Kiho or Weapon, draw a card.
"An enigma even among the SPider. Some say he hails from a distant land, but I think he merely has nothing to say." -Tetsuo
Rare

Yuhmi no Oni
10F
5C
-HR
12G
0PH
Spider Clan - Shadowlands - Nonhuman - Oni - Unique
Yuhmi has +2F while you control Daigotsu Yuhmi.
After Yuhmi enters play: Lose 8 Honor.
Battle: Destroy a target enemy Follower or Personality with lower Force and no Followers.
"Even chaos knows its master." -Omoni
Rare


Personalities: Unicorn

Moto Chuluun
3F
2C
0HR
5G
1PH
Unicorn Clan - Samurai - Cavalry
After a battle's resolution, if Chuluun was ever opposed during the battle: Destroy Chuluun.
"A race? You know who you face, yes? I am Chuluun, grandson of Marik, the swiftest rider ever to live! Astride my steed, none will catch me, not while I still live!"
Common

Moto Kang
4F
3C
0HR
9G
1PH
Unicorn Clan - Samurai - Cavalry - Commander - Villain - Experienced - Loyal - Unique
Kang enters play paying 1 less Gold for each Shugenja you control.
Battle: Attach a target attachment from your hand to your target Personality. You may take an additional Battle action to use an ability on the attachment.
"Good, bad, we all die the same. Alone."
Rare

Moto Kushi
4F
3C
-HR
8G
2PH
Unicorn Clan - Samurai - Cavalry
Battle: Bow a target enemy card without attachments.
His brother, Qu Yuan, has gained his family glory on the front lines of the Battle of the Burning Wall, but it was Kushi who developed the strategy used to rout the remaining Yobanjin.
Common

Shinjo Emiko
4F
3C
4HR
8G
2PH
Unicorn Clan - Samurai - Cavalry - Scout
Recon Limited: Target a province. Other players may not use abilities on cards in play at other locations (except Strongholds) during battles at that province's battlefield.
"She fled the battle of Yashigi at her lord's command, carrying the war banner of the Yobanjin with her. She is a hero, but she despises herself for surviving." -Ide Eien
Uncommon

Shinjo Yamauchi
4F
2C
0HR
8G
2PH
Unicorn Clan - Samurai - Cavalry - Commander - Hero
Battle: Target your unbowed Personality or Follower, and bow it unless you are a defending player: Ranged Attack with strength equal to its Force.
"My strategy? Shoot them in the eye. It is remarkably effective."
Rare

Utaku Tairu
3F
3C
4HR
7G
2PH
Unicorn Clan - Samurai - Tactician
Battle: Even if Tairu is bowed, if there are any enemy units at the current battlefield: Move Tairu there. Straighten his unit if he moved.
While not as famous as the Battle Maiden of the Unicorn, th eUtaku Infantry serve an essential role in all three Unicorn armies.
Rare

Utaku Toshie
3F
3C
4HR
8G
4PH
Unicorn Clan - Samurai - Cavalry - Battle Maiden - Hero
Toshie has +1F for each Battle Maiden in her army.
"The plague may have started in the lands of the Unicorn, but, I assure you, the heart of the Utaku remains pure. No bodily disease is a match for a pure soul!"
Uncommon


Personalities: Shadowlands

Naggru
3F
1C
-HR
3G
0PH
Shadowlands - Nonhuman - Goblin
After Naggru enters play: Lose 3 Honor.
Battle: Give Naggru +3F. Destroy him after this battle's resolution ends.
"Serve humans? Bah! Why do that? Stupid, weak, arrogant things. Good only to steal from, and to eat."
Common

Utogu no Oni
7F
3C
-HR
7G
0PH
Shadowlands - Nonhuman - Oni
After Utogu enters play: Lose 5 Honor.
Battle: Destroy a target enemy Follower or Personality with equal or lower Gold Cost and no Followers.
"Its hunger is limitless. It will consume you, your comrades, the ground you stand on... everything. Avoid them at all costs." -Hiruma Todori
Common

Strategies

A Cleansing Death
0G
Reaction: After the resolution of a Battle action that destroyed one of your Deathseekers: Bring a target face-up Personality in one of your provinces into play at the current battlefield, paying 3 less Gold. Gain 2 Honor.
"Break that line, no matter the cost!"
3Fo
Uncommon

Advanced Spellcraft
0G
Open: Reduce the Force of another player's target Personality or Follower by the number of different element keywords among cards you control. If you control an unbowed Alchemist, bow the targeted card. If its Force is now 0, gain 1 Honor.
Innovation is its own reward.
2Fo
Uncommon

Alert the Guard
0G
Heroic
Open: Target your Hero Personality: He may assign even if bowed and, if you are the Defender, may assign during Cavalry Maneuvers. He and any Followers now attached to him contribute Force to their army's total Force even if bowed.
"True heroes never sleep." -Hida KUon
2Fo
Uncommon

A Paragon's Strength
Battle: Target your unbowed Paragon: Ranged Attack with strength equal to his Force. Lose 4 Honor.
Battle: Target your unbowed Paragon: Move a target enemy Personality with equal or lower Personal Honor home. Gain 2 Honor.
"Die by my virtue." -Daigotsu Bundoru
2Fo
Rare

Apprehending the Villain
0G
Reaction: After the resolution of an action that was performed by an enemy Personality who is now dishonorable: Move your target Personality to the current battlefield. Straighten his unit if he moved.
Battle/Open: Straighten your target Magistrate.
Escape was impossible.
3Fo
Common

Arranged Guilt
0G
Political
Limited: Dishonor and destroy your target unbowed Courtier or Magistrate Personality: Dishonor another player's target Personality. You, then that Personality's owner, each lose 3 Honor.
"If the Empress wishes evidence, we will make sure she gets it."
3Fo
Rare

Arrows Do Not Falter
0G
Focus Effect: If your Personality in this duel is the challenged, and has a base Ranged Attack ability, destroy a Follower, or Personality without Followers, with 4 or lower Force in the challenger's unit. Lsoe 3 Honor.
Reaction: After a Ranged Attack targets a card: Give the Ranged Attack +2 strength.
1Fo
Uncommon

Assaults Without Finesse
0G
Battle: Target your unbowed Personality: He challenges a target enemy Personality. Both Personalities use their Force as their duel stat. Bow the duel's loser. Until this battle ends, negate his straightening.
Sometimes the simplest approach can be the best.
1Fo
Uncommon

Aura of Malice
0G
Fear
Battle: Target your unbowed Shadowlands Personality and bow him unless he is a Paragon. Target an enemy unit. Bow each Follower and Personality in it with equal or lower Force than your Personality's base Force. Destroy any Followers with 2 or lower Force in that unit.
2Fo
Common

Banish All Doubt
0G
Tactical
Limited: Target your unbowed Tactician: Look at the top 4 cards of your Fate deck. Leave one of them on top of your deck and put the other three on the bottom of your deck in any order. Draw a card.
"Food? Water? Fill your souls with bushido! Honor is all we require for victory!"
3Fo
Rare

Burn the Village
6G
Limited: Each player may target one or two Personailties, each of whose base Gold Cost is equal to or lower than his controller's Stronghold's Gold production plus two. Destroy the targeted Personalities. Remove all of them that are Shadowlands from the game.
Extreme times call for extreme measures.
3Fo
Rare

Civility
0G
Bushido Virtue
Open: Target your discarded (not dead) Samurai Personality: Bring him into play.
"When you encounter your enemy on the road, treat him as an honored friend. One of you may not survive the next meeting."
3Fo
Rare

Cowed by Wisdom
0G
Reaction: Before an action's resolution: Negate the action's movement of Personalities that are not yours from the current battlefield.
Battle: Target your unbowed Personality, and bow him unless your control a Ring; Bow a target card in an enemy unit.
4Fo
Uncommon

Deceit and Subterfuge
0G
Political
Limited: Bow your target Courtier: Draw a card. Gain 1 Honor. Choose another player, who loses 1 Honor.
"The best way to defeat an opponent is to convince him he has already won." -Tangen's Lies
3Fo
Uncommon

Dance of Blades
0G
Iaijutsu - Kata
Limited: Put this card into play in your home. Discard any other Kata cards you control. While this card remains in play, you have the ability: "Reaction: After one of your Personalities wins a duel, if he has a Weapon: Draw a card."
Never step inside a duelist's range.
3Fo
Rare

Determined Force
0G
Battle: Set this battlefield's province's strength equal to its base strength.
Battle: Ranged 2 Attack.
Reaction: Before the resolution of a Battle action taken by another player without units at the current battlefield, if none of the action's effects can move the other player's units to the current battlefield: The action's effects do not happen.
1Fo
Rare

Enticement
0G
Open: Pay Gold equal to the total Gold cost of the targeted Personality's unit: Lose 3 Honor. Take control of a target Personality. While you control him, you may not assign his unit to attack and he will not move to attack. Before this turn ends, give control of him to his owner.
1Fo
Rare

Extensive Training
0G
Reaction: Before another player's action simultaneously destroys 3 or more of your Personalities: Negate their destruction.
Battle/Open: Give your target unbowed Samurai Personality the ability, "Battle: Ranged 4 Attack."
"Preparation equals victory."
2Fo
Rare

Flashy Technique
0G
Focus Effect: After this duel ends, its winner's controller gains 1 Honor.
Open: If you have not played another card titled Flashy Technique this turn: Personalities have -1F while attacking.
"Cut off an enemy's head, and his men will hesitate. This works both literally and figuratively." -Kakita Hideo
4Fo
Common

Fortitude
0G
Battle: Target your unbowed Berserker: Bow a target enemy unit with lower total Force than your Berserker's base Force. Until the turn ends, negate all current and new Force penalties on your Berserker from actions.
"You will have to do better than that!"
2Fo
Uncommon

Hold Them Off
0G
Battle: Destroy your target Personality: Increase or reduce the current battlefield's province's strength by his Personal Honor. You may target a number of Personalities up to his Personal Honor; those Personalities may not use their base abilities this turn.
"Go! I will buy you time with my life!"
Rare

Hope Against Hope
0G
Battle: Destroy your target Unique Personality or Lion Clan Personality: Bow a target enemy unit. Draw a card if your Personality was a Tactician when this targeted him.
"Slowly we are being pushed back. Shigetoshi's genius knows no limits, but how long can we hold out against the darkness?" -Akodo Kin
4Fo
Uncommon

Intimidating Stance
0G
Fear - Iaijutsu
Battle: Target your unbowed Duelist: Move a target enemy Personality with equal or lower Chi home.
The duelist casually slid into the open-handed stance of the Kakita, and the ronin immediately regretted taking on the Magistrate's commission.
4Fo
Uncommon

Ki-Rin Tattoo
0G
Tattoo
Open: Target your Tattooed Personality: He activates the power of the Ki-Rin tattoo. Give him +2F and Cavalry.
"You say that you have no time for philosophy? How do you know that philosophy has time for you?"
The Togashi monk leaped through the air, feet flashing. "We shall debate here, and decide who has time for what!"

2Fo
Uncommon

Knowledge from Within
0G
Void - Kiho
Open: If you control a Ring, bow your target Shugenja or Monk: Draw 2 cards.
The Togashi and the Asako are the most monastic families in the Empire, but even they differ in approach. The Asako view Enlightenment as a path along which one is elevated, while the togashi begin from a position of strength and attempt to become one with the universe.
4Fo
Rare

Learn by Doing
0G
Kiho
Battle: Target your unbowed Monk without Weapons: Bow a target enemy Personality with Force equal to or lower than your Monk's Personal Honor plus Chi. Draw a card. If this action was taken as an additional action, give your Monk +3F.
"Find strength in life!" -Togashi Taro
2Fo
Uncommon

Maws of Stone
0G
Mountain - Terrain
Battle: Before this battle's resolution, destroy one Personality with the lowest Force at this battlefield (you choose in case of a tie).
"The Army of Fire presses on the north, the hordes of the Destroyer attack the south. In between, the Empire is near-paralyzed by the plague. It will be a bad winter, and yet I fear for what the spring will unfold." -Ikoma Otemi
2Fo
Common

Negotiations at Court
0G
Political
Limited: Straighten one or two target Courtiers.
"Winter Court will be in the Mantis Isles?" Shigetoshi asked. Doji Domotai nodded.
"A sensible choice, as they are untouched by war and clean of plague. A pity that they are also blessed by the Fortune of Ostentatious Display."

4Fo
Common

No Hope
0G
Focus Effect: After this duel ends, bow its winner.
Limited: Until your next turn begins, Personalities and Followers have +1F while attacking.
"Stand fast. Meet your end with honor."
2Fo
Common

One with the Flame
0G
Fire - Kiho
Battle: Bow your target Monk without Weapons: Give him +1C if he is Fire or has one or more Fire tokens. You may target and destroy an enemy Personality with equal or lower Chi than your Monk.
"Your technique is strong, but no match for the Palm of a Thousand Burning Miseries!" -Togashi Taro
1Fo
Rare

Pacify
0G
Battle: Target your unbowed Samurai: Target an enemy Personality with lower Chi. Bow him, or bow all his attachments.
"Tell me where to find the Spider, or I shall not be so lenient!"
3Fo
Common

Pinned Down
0G
Reaction: Before the resolution of another player's action, target your Kensai at the current battlefield and bow one of his Weapons: Choose an enemy Personality, and negate either his straightening or his movement from that action.
Battle: Target your Personality and bow one of his Weapons: Bow a target enemy card with no Weapons.
3Fo
Uncommon

Poorly Chosen Allies
0G
Political
Limited: Choose a player who has two or more different Clan alignments among Personalities he controls. He lose 3 Honor.
"If we save our Empire but lose our honor, how can we say we have won?"
3Fo
Common

Prayer to Hotei
0G
Earth - Kiho
Battle: Target your unbowed Shugenja or Monk and bow one of your Temple Holdings: Increase or reduce the current battlefield's Province Strength by 4.
Open: Bow your target Shugenja or Monk unless he is Earth: Remove Cavalry from one to three target Cavalry Personalities.
3Fo
Uncommon

Prepare for the Worst
0G
Recon
Open: If it is not your turn, target your Scout Personality: Target your province that has not been targeted by another card titled Prepare for the Worst this turn. Attacking Personalities and Followers have -1F while at that province's battlefield. Before this turn ends, if the province was not destroyed, gain 3 Honor.
2Fo
Rare

Preserving What Was Lost
0G
Battle/Open: Attach a target Item in your discard pile to your target Personality, paying 3 less Gold if you are a Unicorn Clan player.
"When Kyuden Isawa burned, we were there to save its wisdom. When Fukurokujin Seido was attacked, we gathered the Fortune's blessings for future generations. What other clans may abandon, the Unicorn adopt." -Utaku Tairu
3Fo
Common

Riding in Harmony
0G
Battle: Target your Battle Maiden Personality: Give her a Force bonus equal to her Personal Honor. Gain 2 Honor if she is opposed.
"We fight with all of our skill, but we are few in number. We need reinforcements soon, or this section of the line will be lost." -Utaku Yu-Pan
3Fo
Common

Saving Kazumasa
0G
Battle: If you have targeted the current battlefield's province with a Recon action this turn: Move your target Cavalry unit there. If it moved, you may straighten it, and you may straighten all Unaligned Human Personalities there.
"I still live, I still serve." -Kazumasa
1Fo
Common

Search for Survivors
0G
Recon
Limited: Target your unbowed Scout, and bow him unless he is Crab Clan: Target a province. After the province is destroyed this turn, you may target your discarded (not dead) Personality and bring him into play, paying 5 less Gold.
"We leave no man behind." -Hiruma Todori
1Fo
Rare

Shadow Plays
0G
Ninja
Battle: Target your Personality: Target an enemy attachment. You may transfer it to your Personality if he is a Ninja; otherwise, destroy it. You may move your Personality home.
Battle: Give your target Ninja +2F.
"No one will see. No one will hear." -Shosuro Nitsu
4Fo
Uncommon

Snow-Swept Summit
0G
Winter - Terrain
Battle: You may take this action even if you control no units at the current battlefield while any Cavalry units are there: Before this battle's resolution, reduce the Force of each Personality and Follower at the current battlefield to 3.
In the icy mountains, cavalry ceases to be an advantage.
4Fo
Common

Spinning Heel Kick
0G
Air - Kiho
Battle: Target your Monk: Straighten him. You may take an additional Battle action, which he must perform.
"Warrior monks began to save remote villages across the empire. They defeated the plague zombies and disappeared as quickly as they appeared."
4Fo
Common

Stand Down!
0G
Battle: Give all attacking Personalities at the current battlefield -1F.
Battle: Gain 1 Honor.
Reaction: After the resolution of an action that moved one or more Personalities to the attacking side at the current battlefield: Target and bow one of them.
2Fo
Rare

Stolen Property
0G
Battle/Open: Target your Magistrate: Put another player's target attachment into its owner's hand. You may take an additional action appropriate to this phase.
"You say you found it? Well then, you will not mind if I take it back."
4Fo
Common

Strengthening Protection
5G
This card has -1 Gold Cost for each Artisan Personality you control.
Limited: You build stronger defenses. Permanently give each of your provinces +2 strength.
The ravages of war reach all parts of the Empire. Those with resources to prepare are ready for the horrors to come.
2Fo
Uncommon

Strike from the Shadows
0G
Ninja
Reaction: After engaging, if you are the Attacker, target your Ninja Personality at the current battlefield: You have the first opportunity to take a Battle action in this battle, which must be performed by a Ninja. You may discard any cards in the current battlefield's province; if this discarded a Personality, draw a card.
1Fo
Rare

Subtle Sting
0G
Fear - Political - Unique
Open: Bow a target Personality with 1 Personal Honor or higher. Lose Honor equal to his Personal Honor.
The Spider are always near, but difficult to find.
3Fo
Rare

Temporary Truce
0G
Bushido Virtue
Battle: Target your unbowed Paragon: Target an enemy Personality with lower Personal Honor. Move both Personalities home. If both of them moved, draw a card.
The Lion sheathed his blade and promised the Unicorn that they would meet again, when they would both be ready.
1Fo
Rare

The Dead Do Not Rest
4G
Maho - Kiho
Battle: Bow your target Shugenja at any location: Move one to three target Undead Personalities in your home to the current battlefield, even if any of them have been in an attacking army at a battlefield during its battle's resolution. Straighten their units if they moved. Destroy them after this battle's resolution.
3Fo
Uncommon

The Light of Justice
0G
Imperial - Political
Battle: If there are any enemy units at the current battlefield, target your Magistrate Personality at your home: Move him to the current battlefield. If he moved, straighten his unit. If there are any dishonorable Personalities now opposing him, you may take an additional Battle action.
4Fo
Uncommon

The Thriving Light
0G
Political - Unique
Reaction: Before an action's resolution: Until that resolution ends, reduce the next Honor gain or loss by 5 (minimum zero).
Battle: Destroy a target Terrain.
Limited: Destroy a target Region.
Open: Bow a target attachment.
2Fo
Rare

Travel Swiftly
1G
This card's Gold Cost is 0 if you are a Crab Clan player.
Reaction: After engaging, if there are any units in the current enemy army, target one to three Commander Personalities in your home: Straighten their units and move them to the current battlefield. Cards now in their units will not straighten during your next Straighten Phase.
1Fo
Rare

Vigilant Eyes
0G
Dark Virtue
Open: Target your unbowed Samurai: Give a target Personality a Force penalty equal to your Samurai's Force.
"The Scorpion kept abreast of any situation that may threaten their Clan or the Empire. The old ways require manpower, but their effectiveness cannot be questioned."
4Fo
Common

Wind-Borne Aid
0G
Battle: If there are any enemy units at the current battlefield and you control a Shugenja, target your Samurai Personality: If he is at the current battlefield, move him to any location, otherwise move him to the current battlefield.
"We must keep units in the north, to guard against the new Army of Fire, and yet these zombies must be dealt with quickly." -Asako Hoshimi
3Fo
Common

Yojimbo's Glory
0G
Battle: Target your unbowed Yojimbo Personality: Move him to a location where you control a Shugenja. You may take an additional Battle Cation, which must be performed by the Yojimbo.
"It seems as though no road in all the northern provinces is free from threat. No shugenja should travel without a Shiba to protect him." -Shiba Nobuyuki
4Fo
Uncommon


Followers

Bakemono Pups
2F
0C
0HR
3G
Shadowlands - Nonhuman - Goblin
After this card enters play: Lose 3 Honor.
Battle: Bow your target opposed Goblin Personality: Draw a card.
"Wretched, insidious little things. Most seem almost mindless, but a scarce few are dangerously cunning and observant. I once saw them swarm over a wounded man in his sleep." -Hiruma Todori
1Fo
Common

Elite Guard
0F
0C
2HR
0G
Elite
Reaction: After the resolution of an action that was performed by this Personality: Move him home.
Regardless of family or clan, all generals maintain a cadre of elite men who protect them on the battlefield.
3Fo
Common

Flawless Assassin
2F
0C
0HR
4G
Ninja
Limited: Give a target Personality without a Poison token a -1F Poison token.
Reaction: After one of your Personalities moves to or from this unit's location, if this unit has no non-Ninja Personalities or Followers: Move this unit to any location.
2Fo
Uncommon

Heavy Elite
5F
0C
0HR
9G
Elite
Ranged Attacks targeting cards in this unit have -2 strength.
Battle: Destroy a target enemy card with equal or lower Force and no attachments. Draw a card.
The most skilled and experienced of troops, given teh finest of equipment. They are the blade that destroys a commander's enemies.
1Fo
Rare

Junghar Legion
2F
0C
2HR
2G
Cavalry
This card has +2F while defending.
The only army of the Khan's three great military forces to survive Chagatai's campaign on the Imperial City, the Junghar are tasked with the defense of the Unicorn provinces.
2Fo
Common

Sister of the Sun
3F
0C
1HR
4G
Enlightened - Unique
This card has +1F for each Ring you control.
Battle/Open: Straighten a target Ring.
Former adherents of Amaterasu and later Lord Sun, they have embraced the reign of the Jade Sun. The benevolent Heavens have showered favor upon them for their piety.
4Fo
Rare

The Eighth Legion
3F
0C
3HR
3G
Ignore this card's Honor Requirement if it is attaching to a Mantis Clan Personality.
Battle/Open: Attach this card from your hand to your target Personality. Before this turn ends, if this card is in play, you may put it in your hand.
1Fo
Rare

Utaku Gunso
2F
0C
2HR
3G
Cavalry - Battle Maiden - Gunso
Open: Transfer your target attachment to your target Personality.
"We have suffered greatly at the hands of our enemies, and this winter shall be bleak indeed. But we shall not despair, for our souls are filled with honor and virtue. We shall endure, and serve the Khan in the honor of our ancestors. We are Utaku." -Utaku Yu-Pan
2Fo
Uncommon

Wanyudo
3F
0C
0HR
4G
Shadowlands - Nonhuman - Oni
After this card enters play: Lose 4 Honor.
Reaction: After the resolution of another player's Battle action that destroyed this card or its Personality: Target a card without attachments in an enemy unit at the current battlefield. Remove it from the game.
2Fo
Rare


Items

Blades of the Fallen Phoenix
+2F
+1C
3G
Weapon
Attaches to a Scorpion Clan Personality paying 1 less Gold.
Battle/Open: Even if this card is bowed: Transfer it to your target Personality.
"Bayushi Iyona's heroics at Yobanjin Mura may never be known to the rest of the Empire, but they will be forever remembered among the Phoenix.
3Fo
Uncommon

Chain and Sword
+3F
+0C
6G
Weapon - Unique
Battle: Bow this card: Give a target enemy card -3F.
Battle: Bow this card: Straighten this Personality.
A master of weapons can use whatever exotic tools are at his disposal to mercilessly dispatch his foes.
2Fo
Rare

Peasant Armor
+2F
-2C
1G
Armor
After a battle's resolution, if this card is at the current battlefield: Destroy this card.
Limited: If this card is in your discard pile, pay 3 Gold; this cost will not be reduced: Put this card into your hand.
"Light, cheap, and plentiful - perfect to arm thousands of hastily trained peasants." -Hida Fubatsu
1Fo
Common

Sadamune Blade
+2F
+1C
3G
Weapon
Focus Effect: After this duel ends, if your Personality won it, you may attach this card to him, ignoring its Gold cost.
"It is unmistakably Kaiu steel, yet I am unfamiliar with the crafter's mark," Hida Fubatsu exclaimed. He turned the blade from side to side and admired its perfect dimensions.
4Fo
Uncommon

Scout Armor
+2F
+0C
2G
Armor
Reaction: After the resolution of an action that bowed this Personality: Straighten him.
"A scout's protection is his speed and his stealth. His armor must not impede either, yet provide enough cover in case of emergencies." -Hida Fubatsu
1Fo
Common

Storm-Forged Blade
+2F
+0C
2G
Thunder - Weapon
Battle: Move this unit home. If it moved, straighten it.
"Every aspect of its creation is performed during the greatest furies of Osano-Wo. Some believe that the Thunderer's blessing resides within." -Kakita Omori
3Fo
Common

Talisman of Maigo no Musha
+1F
+0C
3G
Unique
Open: Bow this card: Create a 0F Cavalry - Spirit Follower and attach it to your target Personality. Before this turn ends, remove the Follower from the game unless you are a Unicorn Clan player.
The Realm of Lost Heroes is the realm of legends fallen astray. These victims are ready to lend their advice to those who listen - a fact Moto HOtei now understands.
4Fo
Rare

Talisman of Toshigoku
+2F
+0C
4G
Unique
Attaches to a Unicorn Clan Personality playing 1 less Gold.
Reaction: After the resolution ofa Battle action that this Personality performed and that destroyed an enemy card, bow this card: Negate the next destruction of this Personality this turn.
4Fo
Rare


Spells

Allure of Jigoku
3G
Fear - Maho
After this card enters play: Lose 5 Honor.
This Shugenja has a Force bonus equal to his base Chi.
Battle: Bow this card: Bow a target card without attachments in an enemy unit.
"Do you think it so easy, to hunt my lord like he was a rabid dog?" -Chuda Hiroe
3Fo
Uncommon

Flash of Bright Wings
3G
Air - Political
Attaches to an Air Shugenja paying 1 less Gold.
Open: Bow this Shugenja: Set a target Personality's Force equal to his own Personal Honor.
"Honor is not a weakness. Art is not useless. It is not the plague that threatens our clan's life, it is forgetfulness." -Kakita Omori
3Fo
Common

Groves of Stone
3G
Earth
Battle: Even if this unit is not at the current battlefield, bow this Shugenja unless he is Earth: Give the current battlefield's province +4 or -4 strength.
"Anyone who thinks we cannot hold a pass closed will shortly be terribly surprised." -Isawa Emori
3Fo
Common

Heaven's Tears
0G
Water
Battle: If this Shugenja is unbowed, bow this card: Target an enemy Personality, who must be attacking unless this Shugenja is Water. Move the Personality home. Bow his unit if he moved.
"This border brawl is ridiculous. Save your steel for the Empress's enemies!" -Isawa Tanaka
3Fo
Rare

In Aikune's Name
2G
Focus Effect: If your Personality in this duel has the Fire keyword, give this card +1 Focus Value.
Battle: Destroy this Shugenja: Destroy two target cards without attachments in the enemy army.
"Power is to be used!" -Isawa Takino
4Fo
Rare

Let None Draw Near
0G
Maho
Reaction: Before an action's resolution, destroy this card, and bow this Shugenja unless he is Cavalry: Negate the action's effects that move Personalities to the current battlefield. Permanently give this Shugenja Shadowlands.
"Better to evade a battle than win one." -Isawa Fosuta
2Fo
Common

Roaring Sky
0G
Thunder
Battle: If this card is in your hand, attach it to your target Shugenja: You may take an additional Battle action to use another ability on this card.
Battle: Bow this Shugenja unless he is Thunder: Bow a target enemy card without unbowed attachments.
2Fo
Uncommon

Wander Among the Stars
0G
Void
Limited: Bow this Shugenja unless he is Void, and destroy this card: Draw a card.
Reaction: Even if this card is in your discrd pile, before another player's action destroys three or more of your Personalities simultaneously, target your Shugenja and remove this card from the game: Negate their destruction.
1Fo
Rare