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Regions Toshi Ranbo Imperial - City - Unique During battles at this province's battlefield, effects of Political actions cannot be negated. Reaction: After Cavalry Maneuvers end: Create and attach a 1F Guard Follower to each honorable, opposed Samurai or Shugenja Personality defending at this Province's battlefield. Rare Events A Gruesome Display After the next time this game a Shadowlands card is destroyed, you gain 2 Honor, or 5 Honor if your Family Honor is below its starting value at that time. "What does it mean, my lord?" Hida Kashin asked. Benjiro grimaced. "I do not know who is responsible, but I know I do not trust their motives." Uncommon Gujo Odori Before your next Dynasty Phase begins, straighten all Port, Village, and City cards in play. For thirty one nights, the townspeople gather and celebrate life. Samurai, peasants, and merchants dance together in joyful harmony. Common Power of the Masters Until the end of the game, while you control exactly five Elemental Masters with five different element keywords between them, each of your Elemental Master Personalities has the ability "Open: Bow a target Personality." "The fighting in the Imperial City stopped only with the strength of the Phoenix. We must use that same power to guide the Empire." -Isawa Takesi Uncommon The Heavens Are Watching After your next Action Phase begins, turn all cards in provinces face up, except the province from which this Event resolved. The realm of man erupted once more into war. The representatives of the Celestial Heavens took note of the chaos, and their disapproval grew. Uncommon The Throne Stands Empty The player with the Imperial Favor discards it. Until your second Events Phase from now, no player can take the Favor and Personalities cannot lobby. Dishonor Moto Chagatai. "The Empire will not be safe until it is claimed." -Shosuro Jimen Uncommon Holdings City Gate 2G Castle - City Bow this card: Produce 2 Gold. Battle: If you have exactly one province, bow this card: Move home a target Personality attacking your province. "There are towns that must not be besieged." -Sun Tao Common Clan Estate 2G Bow this card: Produce 2 Gold, or 3 Gold if paying for a Cavalry card. "My Khan, our efforts are already bearing fruit. My agents have been collecting a number of disturbing reports of matters going on far to the south of us." -Shinjo Haruko Uncommon Haiku School 2G Temple Bow this card: Produce 2 Gold, or 3 Gold if you control a Courtier and the Imperial Favor. "A poem will not stop the Crab armies," Hideo said. "No," agreed Ayano, "but it will earn me a meeting with a lord who might." Common Temple of the Righteous Emperor 2G Bow this card: Produce 2 Gold. Reaction: Before a player gains Honor from an Action card during the Attack Phase: Negate the Honor gain. The player draws a card. All of Rokugan honors his memory. Common Personalities: Unaligned Hisao 4F 4C -HR 7G 2PH Ronin - Samurai - Hero - Duelist Hisao cannot gain any Clan alignment. Hisao and his Followers cannot bow from cards' effects (but can bow to pay costs) while in an army. "A philosopher and a warrior. A puzzle and an answer." -Tamago Common Kitsune Aiko 1F 3C 2HR 4G 3PH Fox Clan - Shugenja - Air - Scout - Kitsune - Nonhuman Recon Open: Bow Aiko: Target a province. During battles at that province's battlefields this turn, Ranged Attacks have -2 strength. "The sacred forest is threatened. No price is too high to keep it pure!" Common Noburo 3F 2C 1HR 5G 2PH Ronin - Samurai - Yojimbo Reaction: When a Limited or Open action would target one of your Courtiers or Shugenja: The player performing the action may discard a card. If he does not discard, he chooses a different legal target among your Personalities. "Your bribe is pathetic. I serve my master loyally." Common Personalities: Crab Hida Itsuma 5F 2C 1HR 8G 2PH Crab Clan - Samurai - Hero - Shadowlands - Damned Reaction: Before one of your other Samurai is destroyed, if it is not the Action Phase or the Attack Phase, destroy Itsuma: Negate the other Samurai's destruction. "You've run out of time to talk, Crane." Common Hida Fumetsu 6F 3C 4HR 8G 3PH Crab Clan - Topaz Champion - Samurai Fumetsu has +3F during the Combat Segment (not battle resolution). The Topaz Champion is Rokugan's most famous coming-of-age ceremony. The clans send their best to compete, and glory awaits the winner. Rare Hida Kashin 4F 2C -HR 7G 1PH Crab Clan - Samurai - Berserker Kashin cannot assign to an army with Hida Fumetsu. Battle: Bow Kashin: Destroy one or more target Followers opposing him with a total Force less than or equal to Kashin's Force. "Your precious reputation means nothing to me, Fumetsu." Rare Hiruma Aya 3F 2C 0HR 7G 2PH Crab Clan - Samurai - Scout Recon Limited: Target a province. Your Personalities can assign to its battlefield during Cavalry Maneuvers this turn. The lost Hiruma Techniques have been found, and those who study them have already proven how deadly they are. Rare Kuni Takaniro 4F 3C -HR 7G 1PH Crab Clan - Shugenja - Shadowlands - Damned Negate all effects of other player's Fear actions targeting cards in this unit. Ranged Attacks targeting cards in this unit have -2 strength. "Of course the jade hurts, cousin. Otherwise, it would hardly be useful." Uncommon Kuni Umibe 4F 3C 2HR 8G 2PH Crab Clan - Shugenja - Earth Your Crab Clan Personalities at Umibe's location have Berserker if they are Shadowlands, and Hero if their Personal Honor is 1 or higher. "You are Crab, cousin, but I am watching you - and I will give you a Crab's death if you stray." Uncommon Toritaka Kaiketsu 4F 3C 3HR 7G 1PH Crab Clan - Samurai - Scout Recon Open: Bow Kaiketsu: Target a province. Units with one or more Spirit cards cannot assign to its battlefields this turn. After Cavalry Maneuvers this turn, bow a target unit there. "There is something amiss in the Empire, and we will find it." Common Personalities: Crane Asahina Ekei 2F 4C 6HR 7G 4PH Crane Clan - Shugenja - Air - Artisan Limited: Target a Holding in your discard pile. Put it into play, bowed (paying all costs). "I do not understand the purpose of these wars. The Celestial Heavens will make their wishes known to us, and we shall bow to their will." Rare Daidoji Kojima 4F 3C 2HR 8G 2PH Crane Clan - Samurai - Iron Crane While defending, Kojima has +2F, and adds Force to his unit even while bowed. "I hear it is war with teh Crab," Gempachi said. "Yes," Kojima replied. "Time to show them what we have learned." Uncommon Daidoji Naoshige 3F 3C 0HR 7G 2PH Crane Clan - Samurai - Scout Battle: Ranged 2 Attack, or Ranged 5 Attack if a Recon action has targeted the current battlefield or its province this turn. "We know the lands we are charged with defending. Let the enemies of the Crane come; we are ready to use that knowledge against them." Common Doji Masako 2F 3C 4HR 8G 3PH Crane Clan - Courtier Political Reaction: After the Imperial Favor is discarded, bow one of your target Personalities with 4 or higher Personal Honor: Take the Favor. If the discarding paid a cost from one of your abilities not on a card, you can use that ability an additional time this turn. Rare Doji Nobuhide 2F 3C 6HR 7G 3PH Crane Clan - Samurai - Courtier Political Battle: Bow a target Personality with Force greater than his controller's Family Honor and less than your Family Honor. "Lady Domotai, your father gave the Crab the chance to make peace, and they repay us with war. Now is the time to settle this." Rare Kakita Amakuni 2F 3C 6HR 7G 3PH Crane Clan - Samurai - Duelist Reaction: Before focused cards are revealed in a duel involving Amakuni: After Focus Effects resolve, each focused card that shares a base Focus Value with another of its player's focused cards suffers -2 Focus Value. Common Kakita Kensho-in 3F 4C 4HR 7G 3PH Crane Clan - Samurai - Artisan - Duelist "The armies of the Daidoji are vital to the Crane defense, but the Kakita have a role to play as well. Let me show you the worth of my sword in combat..." Uncommon Personalities: Dragon Mirumoto Ryosaki 4F 4C 8HR 7G 3PH Dragon Clan - Samurai - Duelist - Experienced - Unique Reaction: Before Focus Effects resolve involving Ryosaki: Raise the Focus Value of a focused card to 4. Battle: Move a target Personality controlled by the enemy leader to Ryosaki's battlefield. Rare Mirumoto Yozo 4F 4C 5HR 8G 2PH Dragon Clan - Samurai - Duelist After Yozo issues a challenge: Give him +2F. Reaction: Before Focus Effects resolve in a duel involving Yozo: Lower the Focus Value of any focused card to that of one of your focused cards. "One less Lion stands between me and revenge." Common Tamori Sugi 3F 3C 0HR 7G 2PH Dragon Clan - Shugenja - Earth After Yozo issues a challenge: Give him +2F. Battle: Even if Sugi is not at the current battlefield, bow him: Raise or lower the strength of the current battlefield's province by 4. "His soul brims with the unbridled essence of earth. Powerful, yes, but dangerous as well." -Tamori Shaitung Uncommon The Rashana 2F 3C 0HR 8G 2PH Dragon Clan - Naga - Greensnake - Nonhuman Reaction: After you bring a non-Shadowlands Nonhuman Personality into play (including The Rashana):Permanently give The Rashana either +2F, Samurai, Monk, or Cavalry. "I have come to study with The Mareshi." Rare Togashi Kanaye 3F 3C 0HR 7G 4PH Dragon Clan - Monk Reaction: Even if Kanaye is bowed, after a Ring enters play: Choose another player. That player chooses whether you gain 2 Honor, or you search your deck for a Ring, show it, and put it in your hand. "Be centered. Be whole." Rare Togashi Remi 4F 4C 3HR 8G 2PH Dragon Clan - Monk - Duelist "All things change. Rocks to sand, men to corpses. Let me show you." Common Togashi Shichi 2F 2C -HR 5G 1PH Dragon Clan - Monk Shichi cannot perform Kiho actions except during battle. Battle: Discard a Kiho Action card: Give Shichi +2F. "The body is a tool. Learn to use it, and it will not use you." Uncommon Personalities: Lion Akodo Hiroyuki 4F 4C 12HR 6G 4PH Lion Clan - Samurai - Scout - Tactician - Unique After engaging in a battle at Hiroyuki's battlefield: Bow all Personalities in his army with 2PH or lower. Battle: Give another target Personality in Hiroyuki's army a Force bonus equal to the target's Personal Honor. Straighten him. "Bushido guides my every action." Fixed Akodo Katsumoto 4F 3C 7HR 7G 2PH Lion Clan - Samurai - Tactician Tactical Battle: Bow one of your target Personalities: Bow a target enemy Personality with Personal Honor equal to or less than the Personal Honor of the Personality you bowed. "He refuses to retreat from battle until all hope is lost. Is he Akodo or Matsu?" -Ikoma Noda Rare Ikoma Tatsunori 3F 3C 5HR 7G 3PH Lion Clan - Samurai - Tactician Political Tactical Battle: Before you gain Honor during a battle (including resolution): Negate the gain. Draw a card. "What would I sacrifice for the Lion? Better to ask what I would not sacrifice. The answer is nothing." Rare Kafu 5F 3C 10HR 8G 4PH Lion Clan - Fu Lion - Nonhuman - Cavalry Fear Battle: Target an enemy unit. Bow all Followers and Personalities in it with Force less than Kafu's Personal Honor. "A powerful force defends the temples of the Lion from those who would defile them. Common Kitsu Tenshin 3F 3C 4HR 6G 2PH Lion Clan - Samurai - Scout Reaction: After Tenshin enters play: A target Lion Clan Personality in your discard pile becomes honorably dead. "I chose the sword, but I do not reject my heritage." Uncommon Matsu Kameko 4F 1C 3HR 7G 0PH Lion Clan - Samurai - Deathseeker Ignore Followers' Honor Requirements of 3 or less when attaching them to Kameko. Battle: Bow Kameko: Ranged Attack with strength equal to her Force. Gain 1 Honor if the Ranged Attack destroyed a card. Common Matsu Sakaki 4F 3C 7HR 7G 3PH Lion Clan - Samurai Battle: Bow a target enemy Personality with Force lower than Sakaki's Personal Honor. "Yoshino-sama promised the Khan that he would march into the heart of the Unicorn lands. I will gladly give my life for the chance to prove the Lion's strength over these traitors." Uncommon Personalities: Mantis Chutaro 4F 2C -HR 7G 1PH Mantis Clan - Budoka After Chutaro enters play from a province: Refill the province face-up. Battle: Bow one of your Farms: Ranged 3 Attack. "He is young, but skilled. He has earned the right to prove himself." -Yoritomo Buntaro. Common Moshi Taya 2F 4C 2HR 8G 2PH Mantis Clan - Shugenja - Water - Naval Battle: Exchange the Force of one of your target Naval Personalities with the Force of a target Personality opposing him. "I have no need of the mainland or its wars. This is my home. Common Tsuruchi Amaya 2F 3C 2HR 7G 2PH Mantis Clan - Samurai Battle: Bow Amaya: Ranged 4 Attack. Bow the Ranged Attack's target if it is still in play. "The Lion and the Mantis both petitioned the Phoenix for control of the city. Their debate grew heated, and violence resulted. Should we be surprised?" -Tamori Nakamuro Rare Tsuruchi Fuyu 3F 3C 2HR 7G 2PH Mantis Clan - Samurai - Magistrate Battle: Target a Personality opposing Fuyu. The target's controller may move him home and dishonor him. If he did not move, Ranged Attacks that target him this turn have +6 strength. "He enjoys his duty, perhaps too much." -Tsuruchi Okame Uncommon Tsuruchi Masako 4F 3C 0HR 7G 2PH Mantis Clan - Samurai - Magistrate Reaction: After one of your Ranged Attacks targets a Follower or a Personality without Followers opposing Masako: Increase the Ranged Attack's strength by 1. "There does not need to be an Emperor for us to enforce his laws." Rare Yoritomo Daishiro 4F 4C 0HR 8G 3PH Mantis Clan - Samurai - Magistrate - Naval - Unique Battle: Target a Personality opposing Daishiro. Give +2F to each Mantis Clan Personality in this army with Chi greater than the target's Personal Honor. "Steal from teh Mantis, and nothing can save you from me." Fixed Yoritomo Kane 5F 4C 0HR 9G 2PH Mantis Clan - Samurai - Naval Reaction: After Kane assigns or moves to a location: Move one of your target Ashigaru or Budoka Personalities to the same location. If the target moved into a defending army, straighten him. "Stand aside, Lion. The city is ours as much as yours." Common Personalities: Naga Personalities: Phoenix Agasha Tamaki 1F 2C 4HR 7G 3PH Phoenix Clan - Shugenja Limited: Even if Tamaki is bowed: Straighten one of your target bowed Temple Holdings that has not produced Gold this turn. If this straightened a Temple, straighten Tamaki. "All that was broken, we shall see rebuilt." Common Asako Bairei 2F 5C 6HR 8G 3PH Phoenix Clan - Elemental Master - Shugenja - Water - Scribe - Cavalry - Experienced 3 - Unique Your Water Shugenja need not bow as a cost of performing Water actions. Water Battle: Even if he is not at the current battlefield, bow Bairei: Straighten up to 4 target bowed cards. Rare Asako Eichiro 4F 3C 2HR 8G 2PH Phoenix Clan - Monk - Fire Reaction: After a Fire action resolves that one of your Personalities performed, even if Eichiro is bowed: Straighten Eichiro. "The Crab and Crane waste lives in an ancient war over rice and territory. Would the Empire not benefit from our intervention?" Common Isawa Emori 5F 4C 5HR 10G 3PH Phoenix Clan - Elemental Master - Shugenja - Earth - Experienced - Unique Your Earth Shugenja need not bow as a cost of performing Earth actions. Earth Battle: Bow a target unbowed card opposing Emori. Raise or lower the current battlefield's province's strength by the Force of the target. Fixed Isawa Kajibara 4F 4C 5HR 9G 3PH Phoenix Clan - Shugenja - Fire Fire Battle: Even if Kajibara is bowed: Ranged 3 Attack. Straighten Kajibara. "The presence of the Fire Dragon has had a dramatic effect on the Acolytes who follow Ochiai. One can but hope they share her restraint." - Shiba Ningen Uncommon Shiba Fusaburu 4F 3C 6HR 7G 2PH Phoenix Clan - Samurai - Hero - Duelist When the Lion and the Mantis attacked one another in the Imperial City yet again, it was the Shiba who interceded. Ever loyal, ever valiant, teh Shiba take any risk so long as it benefits the Phoenix and the Empire. Uncommon Shiba Rae 3F 4C 4HR 7G 2PH Phoenix Clan - Samurai - Yojimbo Rae has +1F for each Spell in his army. Battle: Ranged 3 Attack. "There will be no fighting in the Imperial City," he proclaimed. "Lady Ochiai regretfully must order you to leave Toshi Ranbo immediately." Rare Personalities: Ratling Personalities: Scorpion Bayushi Arunsa 4F 3C 0HR 8G 2PH Scorpion Clan - Samurai - Magistrate - Duelist Battle: Move home a target dishonorable enemy Personality. If he moved, bow him. "I could kill you a dozen ways before you could stand. The question is, are you more useful alive?" Uncommon Bayushi Ryuzaburo 4F 4C -HR 8G 2PH Scorpion Clan - Samurai - Courtier - Magistrate Before your turn ends, if you control any cards with the base Shadowlands keyword: Destroy either Ryuzaburo or one of those cards. "The wise dog sets the wolves against one another, and walks away with the prize unnoticed." Rare Bayushi Shinobu 4F 4C 0HR 8G 2PH Scorpion Clan - Samurai - Hero Battle: Even if Shinobu is bowed: Bow a target Personality opposing him with lower Personal Honor. If this bowed a card, straighten Shinobu. "What good can come of squabbling with the Mantis, friend Akodo? Why not direct your energy toward more fruitful pursuits?" Common Shosuro Kyuichi 2F 4C -HR 7G 0PH Scorpion Clan - Ninja - Duelist Reaction: After an action resolves that gave a Personality a Chi penalty (including penalties from tokens): Give the Personality a -1F/-1C Poison token. "There is a ronin merchant near the Yasuki border," Maru whispered. "Mention the girl in the river, and he will tell us everything." Rare Shosuro Takuro 1F 4C -HR 7G 1PH Scorpion Clan - Courtier Reaction: After Takuro is destroyed by a card you do not own or by battle resolution: Create a 0F/2C/1PH Scorpion Clan, Courtier, Apprentice Personality. Chose another player, who loses 3 Honor. "A word please, on behalf of my lord Nomen?" Common Soshi Ukon 1F 3C 0HR 6G 1PH Scorpion Clan - Shugenja After Ukon enters play: Permanently give him the Air, Earth, Fire, or Water keyword. "A wretched creature, but very useful," Uidori said. "He can find out anything we wish to know about Yoshino." Uncommon Yogo Honami 2F 4C -HR 7G 2PH Scorpion Clan - Shugenja - Courtier - Spirit Political Reaction: Before a player loses Honor, bow Honami: Increase the loss by 1. "She served the clan loyally for decades before her death. Afterwards, she continued to serve. That is the power of Scorpion loyalty." -Bayushi Paneki Rare Personalities: Spider Chuda Genkei 3F 3C -HR 7G 0PH Spider Clan - Shugenja - Shadowlands - Lose 4 Honor. Battle: Target a Personality: Give him a Force penalty equal to the entering-play Honor loss of a target Personality opposing him. "Let the Crab hunt us if they wish. They will find nothing but rumors and shadows." Common Daigotsu Junichi 3F 1C 1HR 5G 1PH Spider Clan - Samurai - Magistrate Can not assign to an army with any Nonhuman Personalities. Battle: Bow a target Personality opposing Junichi with Personal Honor higher than Junichi's Chi. "Justice is swift, ruthless, and without mercy. How suited we are to it." Uncommon Daigotsu Susumu 3F 4C -HR 7G 2PH Spider Clan - Courtier Political Fear Limited: Target a Human Personality with Force less than his controller's Family Honor. His controller may target and bow a different one of his unbowed Personalities. If he did not target anyone, bow the first target. Rare Datsue-ba 2F 4C -HR 7G 0PH Spider Clan - Shugenja - Shadowlands - Bog Hag - Nonhuman - Supai - Lose 4 Honor. Battle: Bow Datsue-ba: All Personalities at this battlefield suffer a Force Penalty equal to their base Personal Honor. "Such a sweet, young face..." Uncommon Goju Ryuu 3F 3C -HR 7G 0PH Spider Clan - Ninja - Lose 4 Honor. Battle: Target a Personality or Follower opposing Ryuu. Set Ryuu's Force to the target's Force. Reduce the target's Force by 4. "The Lotus Blade bandits have proven most uncooperative. Perhaps they will be more pliable with a new leader." Rare Hiromasa 2F 3C -HR 6G 1PH Spider Clan - Monk - Shadowlands - Lose 2 Honor Fear Battle: Destroy a Follower attached to a target enemy Personality. Give Hiromasa a +1F token if this destroyed a Follower. "If any get too close to teh truth, their lives are forfeit." Rare Katashi 4F 3C -HR 7G 1PH Spider Clan - Monk - Shadowlands Limited: If your Family Honor is lower than 0 and you control no Rings, bow Katashi: Put a target Ring from your hand or discard pile into play. "Some secrets are worth dying for. Some are worth killing for." Common Personalities: Unicorn Horiuchi Yoko 3F 3C 0HR 8G 2PH Unicorn Clan - Shugenja - Water - Cavalry If Yoko has a Spell attached or has performed an action from a Spell this turn, she has +2F/+1C. "Her spells were visual poetry, a feast to the eyes. Must I watch her artistry turn into a brutal weapon of war?" -Horiuchi Nobane Common Ide Eien 3F 3C 2HR 8G 2PH Unicorn Clan - Courtier - Ambassador - Cavalry Reaction: Even if Eien is bowed, after another player resolves a Political action: Straighten one of your target Personalities. Unicorn courtiers dispersed into the courts of the Empire. Word by word, favor by favor, they struggled to increase the Khan's influence. Uncommon Moto Chai 4F 2C -HR 9G 1PH Unicorn Clan - Cavalry - White Guard Battle: Bow a target non-Unique enemy Infantry Personality without Followers. If you are the Attacker and this is your first Battle action this battle, destroy the target. "Why choose such a famous name?" Chen asked. Chai grinned. "I will be the one remembered forever." Rare Shinjo Kurimoko 3F 4C 4HR 8G 2PH Unicorn Clan - Samurai - Magistrate - Cavalry Battle: If there are any units opposing Kurimoko, pay 2 Gold: Create a 2F/1C/1PH Ronin, Samurai Personality in your current army. Remove him from the game after this battle ends. "Is it possible to follow the path of the Khan and the Empire at the same time?" Common Shinjo Turong 4F 4C -HR 8G 2PH Unicorn Clan - Samurai - Cavalry - Naval - Experienced - Unique If you are a Mantis Clan player: Turong costs 2 less Gold to bring into play. Battle: Straighten another target Cavalry or Naval card at this battlefield. Rare Utaku Etsuko 4F 3C 8HR 8G 3PH Unicorn Clan - Samurai - Cavalry - Battle Maiden Battle: Bow a target enemy Infantry Personality with less Force and no Followers. "We have suffered a great defeat, but we will not be stopped. No man is strong enough to rule the Empire but the Khan." Rare Utaku Takai 1F 2C 4HR 5G 2PH Unicorn Clan - Ruby Champion - Samurai - Horse Master Takai has +1F for each Cavalry Personality in his army. Battle: If there are any enemy units at teh current battlefield, even if Takai is home: Move one of your Unicorn Clan Personalities to the current battlefield. Uncommon Personalities: Shadowlands Gagoze no Oni 5F 4C -HR 8G 0PH Shadowlands - Oni - Nonhuman - Lose 4 Honor. Battle: Bow Gagoze or one of his Followers: Target a non-Shadowlands Personality. His controller may permanently give him Shadowlands. If the target does not gain Shadowlands, give him -3F/-3C until the beginning of your next turn. "Such delights to be found in the forest." -Shahai Common Sentei no Oni 16F 5C -HR 16G 0PH Shadowlands - Oni - Nonhuman - Experienced - Unique - Lose 10 Honor. Reaction: Before a card's effect bows Sentei, give him -8F: Negate the bowing. Reaction: Before Sentei is destroyed by another player's card effect during a battle, remove him from the game: Destroy all units in the current enemy army. Uncommon |
Actions A Lion's Roar 0G Battle: Bow one of your target Personalities with 3 or more Personal Honor: Ranged Attack with strength equal to his Personal Honor, plus 2 if he is a Tactician. Even as the Akodo withdrew from the capital, the Matsu and Ikoma descended upon the Unicorn border like a wrathful storm. 3Fo Uncommon Calling in Favors 0G Battle: Target a Personality controlled by a player you invited to ally this turn whose units have not been in any enemy army this turn. If there are any enemy units at the current battlefield, straighten the target's unit and move it to your side there. The unit's controller gains 2 Honor. 3Fo Uncommon Choose Your Ground 0G Battle: Target one of your Personalities with 3 or higher Chi: Destroy a target Terrain. Open: Pay 3 Gold: Destroy a target Region. The Unicorn marshaled their defenses along the Lion border. All knew it was only a matter of time before the Lion began their assault. 1Fo Common Crosswinds Cut Style 0G Focus Effect: If you Personality in this duel is Unicorn Clan: Lose 2 Honor. When this duel resolves, the other player wins and you lose. Negate any effects for losing the duel. Battle: Target one of your unbowed Cavalry Personalities: Bow a target Infantry card opposing him with lower Force. 4Fo Rare Dastardly Tactics 0G Political Battle: Lower the Force of the Personality and each Follower in a target enemy unit to your current Family Honor or 0, whichever is higher. "If you cannot defeat a man in a fair fight, find another way." -Soshi Tishi 3Fo Common Death of Virtue Style 0G Focus Effect: If your Personality in this duel is Spider Clan: Add 3 or this Personality's entering-play Honor loss, whichever is lower, to this card's Focus Value. Battle: Target one of your unbowed Spider Clan Personalities 5F or higher: Destroy a target enemy card with 3F or lower and no attached cards. 2Fo Rare Devious Explorer 0G Reaction: After you announce a Battle action: Target an enemy Personality. Your action's effects that move him home cannot be negated. He cannot gain Force bonuses or move to battlefields this turn. "Find their weaknesses, little ones." -Omoni 3Fo Common Drawing in the Strike 0G Kiho Reaction: After one of your Monks is targeted by an action on a card opposing him without attachments, target that Monk: Bow the opposing card after the action resolves. "You move like an old man." 3Fo Common Establishing a Foothold 0G Recon Open: Bow one of your target Scouts: Enemy Personalities at a target province's battlefields this turn have -1F. If you targeted that province this turn with Surveying the Land, your Personalities who assign there gain the ability "Battle: Bow this Personality: Bow a target enemy card without attachments." 3Fo Uncommon Evenly Matched 0G Battle: Bow one of your target Personalities: Straighten a target Personality. Reaction: After a player gives one or more of his Personalities a Force bonus from an action: Bow each of them for whom the Force bonus was greater than or equal to his current Chi. 2Fo Common Failure to Your Daimyo 0G Political Open: If it is not your turn: Target a Personality you control and a Personality with a lower Honor Requirement that you do not control. Straighten your Personality. "Those who betrayed the honor of Lady Doji were punished. The Daidoji will stand pure once more." -Daidoji Fumisato 2Fo Uncommon Falling Leaf Strike 0G Kiho Battle: Target one of your unbowed Monks: Give a target enemy Personality or Follower at the current battlefield -3F. Bow the enemy target if its Force is now 0. Move your Monk to the current battlefield. The Togashi came to teh Wall, but found no darkness to combat. 3Fo Common Fight As One 0G Battle/Open: Bow one of your target Followers: Straighten his Personality. Battle/Open: Straighten all Yojimbo cards you control. "Hold on!" Kaoru shouted. "We will make it out of this together!" 2Fo Common Furious Assault 0G Battle: Target one of your Berserkers or bow one of your target Personalities or Followers: Lose 2 Honor. Target an enemy unit. Its controller may move it home and bow it. If it moved, it cannot move again this Combat Segment. If it did not move, destroy it after this Combat Segment ends. 1Fo Common Heart of the Katana Style 0G Focus Effect: If you Personality in this duel is Lion Clan: Add 3 or his Personal Honor, whichever is lower, to this card's Focus Value. Tactical Battle: Bow one of your target Lion Clan Tacticians: Destroy a target enemy Personality with lower Personal Honor and no attachments. 2Fo Rare Hojatsu's Legacy Style 0G Focus Effect: If your Personality in this duel is Dragon Clan: After the duel ends, you may put a discarded Kiho Action card or Ring card you focused on the top or bottom of your Fate deck. Battle: Bow one of your target Dragon Clan Personalities: Target an enemy Personality with equal or lower Chi. If he is bowed, destroy him. If he is not bowed, bow him. 4Fo Rare Justly Earned Victory 0G Battle: Target one of your Personalities: Move home a target Personality opposing him with lower Force or with fewer attached cards. Battle: Negate all current Force bonuses and penalties to cards at this battlefield from actions. 2Fo Rare Kolat Forgery *G Kolat Limited: Pay the target's base Gold Cost: Destroy a target attachment. Lose 1 Honor. "Ruined!" Kakita Kyruko hissed. "Do not worry," Morito said. "Something can be salvaged." 2Fo Uncommon Mysterious Deaths 4G Unique Kolat Limited: Lose 4 Honor. Destroy each player's lowest Gold Cost unit. If any player has more than one unit tied for lowest Gold Cost, he choses which of his units is destroyed. Remove this card from the game. 1Fo Rare Parley 0G Political Battle: Target one of your unbowed Personalities: Target an enemy Personality. Give each target a Force and Chi penalty equal to his own Personal Honor; this cannot reduce Chi below 1. "I must speak with your general. Lead me to him." 1Fo Common Power of Innocence 0G Political Open: Bow one of your target Courtier or Shugenja Personalities: Bow a target Personality with lower Personal Honor. "I had never before met a truly innocent soul. Ironic that such a person could be so dangerous." -Bayushi Nomen 2Fo Rare Private Whispers 0G Political Open: Bow one of your target Courtier or Shugenja Personalities: Bow a target Personality with higher Personal Honor. Not every price is paid in gold. Not every weakling regrets their failure. 2Fo Rare Silent Movements 0G Ninja Battle: Target one of your unbowed Ninja Personalities: If he has no non-Ninja Followers, you may move him to another location. You may then give a target Personality at your Ninja's location -3F/-1C, even if not at the current battlefield. "Tikaru, did you hear something? Tikaru?" 1Fo Uncommon Single Strike Style 0G Focus Effect: If you Personality in this duel is Crane Clan: After the duel ends, you may put a discarded Political Action card you focused on top of your Fate deck. Battle: Bow one of your target Crane Clan Personalities: Target an enemy Personality with lower Personal Honor. If he is bowed, destroy him. If he is not bowed, bow him. 4Fo Rare Splendid Phoenix Style 0G Focus Effect: If you Personality in this duel is Pheonix Clan: After the duel ends, you may put a discarded Spell or Ring card you focused on the top of your Fate deck. Battle: Bow one of your target Yojimbo cards or Phoenix Clan Samurai cards: Move home a target enemy Personality. If he moved, bow him. 4Fo Rare Storm's Eye Style 0G Focus Effect: If you Personality in this duel is Mantis Clan and one of your focused cards has 3 Gold Cost or higher: Add 3 to this card's Focus Value. Battle: Target one of your unbowed Mantis Clan Personalities with a Ranged Attack ability: Ranged Attack with strength equal to his Chi. "Fueled by scorn as much as skill." -Yoritomo Eriko 2Fo Rare Strength in Shadow Style 0G Focus Effect: If you Personality in this duel is Scorpion Clan: Lose 2 Honor. Give a Personality in the duel two -1F/-1C poison tokens. (End the duel without resolution if this destroys him.) Battle: Target one of your Scorpion Clan Samurai or Ninja: Straighten or bow a target Samurai or Ninja with equal or lower Chi and no attachments. 2Fo Rare Strength of Paragons 0G Battle: Target one of your unbowed Personalities with an Honor Requirement greater than your starting Family Honor: Target a Follower opposing him, or any card opposing him if he has 5 or greater Personal Honor. Destroy the opposing target. 2Fo Common Superior Positioning 0G Recon Open: Target one of your Scouts: Your Followers at a target province's battlefields this turn have +1F. If you targeted that province this turn with Establishing a Foothold and Surveying the Land, your cards there straighten after the first time each battle they bow to pay costs. 4Fo Rare Surveying the Land 0G Recon Open: Target one of your unbowed Scouts: Target a province. Your Personalities at its battlefields this turn have +1F while opposed. "The Scorpion urge us to abandon the capital and seek vengeance on the Unicorn. What do they stand to gain?" -Matsu Yoshike 2Fo Common The Hundred-Hand Strike 0G Kiho Battle: Give one of your target Monks -1F: Give a target enemy Personality or Follower -3F. Bow the enemy target if it now has 0 Force. You may take an additional Battle action. "You have played your role. You are no longer needed." -Michio 4Fo Rare True Strength 0G Battle: Bow one of your target Personalities: Bow a target enemy Personality with lower Personal Honor and no attachments. Gain Honor equal to the enemy Personality's Personal Honor. Reaction: After a Dark Virtue action resolves: The player who took it targets, dishonors, and destroys one of his Personalities. 1Fo Rare Unbroken Blade Style 0G Focus Effect: If you Personality in this duel is Crab Clan: Set the Focus Value of this card to 5 or his base Force, whichever is lower. Battle: Target one of your unbowed Crab Clan Samurai or Berserker Personalities: Target an enemy Personality with lower Force. If he is bowed, destroy him. If he is not bowed, bow him. 2Fo Rare Unexpected Intimidation 0G Battle: Bow one of your target Personalities: Move a target enemy Personality home. If this movement is negated, bow him. If this bowing is negated, destroy him. If this destruction is negated, remove him from the game. 3Fo Rare Unexpected Reinforcements 3G Tactical Battle: Target one of your Tacticians: Create three 1F/1C/1PH Samurai Personalities with your Clan alignment at the current battlefield. Remove them from the game after the battle ends. A handful of trained soldiers can make all the difference. 3Fo Common Unseen Valor 0G Battle: Until the end of the current battle, players cannot gain Honor except from battle resolution. Battle: Give one of your target opposed Personalities +4F. You cannot gain Honor during this battle (including resolution). 3Fo Uncommon Use the Wind 0G Air Terrain Battle: Your Personalities at this battlefield with 3C or higher have +1F. Each Ranged Attack that targets a card in your army is scattered by the wind and has -1 strength. "Use the wind!" the Tsuruchi shouted. "The universe wants the Lion to die, and we shall oblige!" 1Fo Common Vision of P'an Ku 0G Kiho Battle/Open: Target one of your unbowed Shugenja or Monk Personalities: Raise his Force, Chi or Personal HOnor to the value of the same stat on another player's target non-Unique Personality. This bonus is permanent. "An impressive style," Remi said. "I will take it." 1Fo Uncommon Followers Disgraced Ronin 3F 0C 0HR 3G Lose 2 Honor. Can not attach to a Nonhuman, or to a Personality with 2 or higher Personal Honor. "You cannot associate with such scum. Then again, scum have their uses..." -Naoharu 2Fo Common Gunso Atshushi 1F 0C 1HR 3G Can only attach to a Dragon Clan Personality. Limited: If this card has 3 or fewer Fire tokens: Give it a +1F Fire token. Fire Battle: Remove a Fire token from this card: Ranged 2 Attack. Those who march on the Dragon lands pay a hefty cost. 4Fo Rare Gunso Chitose 2F 0C 2HR 3G Can only attach to a Crane Clan Personality. Political Reaction: Even if this card is bowed, after a Political action resolves: Straighten this unit. As hostilities with the Crab grew worse, more and more samurai were moved to teh border. 4Fo Rare Gunso Hirobumi 2F 0C 0HR 3G Ninja Can only attach to a Scorpion Clan Personality. Reaction: After this Personality bows to pay a cost of a non-Political action: Straighten him. A guardian must know the secrets of the shadows to protect his charge from all dangers. 4Fo Rare Longshoremen 2F 0C 1HR 3G Longshoremen has +1F while attached to a Naval Personality. Battle: Bow one of your Budoka or Ashigaru in this army: Straighten a target Samurai. Thousands of ashigaru fill army ranks. Those who do not fight aid the samurai in other ways. 2Fo Uncommon O-shiken 2F 0C 0HR 4G Mujina - Nonhuman - Cavalry - Lose 1 Honor. Reaction: After an action resolves which destroyed this card's Personality, even if this card is now out of play: Target one of your Crab Clan Personalities at the location where the Personality was destroyed. Attach this card to him, waiving costs. 2Fo Common Panda Spirit 1F 0C 1HR 4G Spirit - Nonhuman This Personality cannot assign to attack the turn he attaches this card, as the tranquility of the panda sets in. Battle: This Personality gains +3F. Their presence is the greatest of good omens. 3Fo Pre-release Participation Promo Respected Mentor 2F 0C 1HR 2G Can only attach to a Monk or Shugenja. Reaction: After a Ring bows: Straighten it. Many samurai serve their clans long after retirement. Decades of experience is a resource not easily discarded. 1Fo Common Ruthless Bandits 2F 0C 0HR 2G When playing this card from your hand, you may attach it to a Personality you do not control. (This card then is controlled by the Personality's controller.) After a player other than this card's controller destroys this card or its Personality with an action or in battle resolution: The player gains 2 Honor. 2Fo Uncommon Seppun Detachment 4F 0C 4HR 4G Imperial Political Reaction: Before another player's action moves this unit: Negate the movement. "Yes, they are skilled fighters, but they are dangerous because of the political implications they bring with them." -Ikoma Hanshiro 4Fo Rare Unproven Guardian 2F 0C 1HR 3G Yojimbo This Personality has +1PH if he is a Courtier or Shugenja. "Full of innocence, hope, and dreams of glory. To be so young again!" -Asako Juro 3Fo Common Yajuu no Oni 3F 0C 0HR 4G Oni - Nonhuman - Shadowlands After this card enters play: Its owner loses 4 Honor. All cards in this unit have Shadowlands. When playing this card from your hand, you may attach it to a Personality you do not control. (This card then is controlled by the Personality's controller.) 2Fo Uncommon Items Blade of the Kansen +1F +0C 2G Weapon - Shadowlands - Spirit This Personality has Shadowlands. After the first time each turn this Item is destroyed: Draw a card. Reaction: After another player resolves an action with an Honor loss as one of its base effects (even if the loss does not happen): Give this Personality +3F. 2Fo Uncommon Budoka's Tonfa +2F +0C 2G Can not attach to a Samurai. Reaction: After you attach this card from your hand: Straighten a target Samurai. The budoka look at peasants and see people, not possessions. 1Fo Common Doji Armor +1F +0C 3G Armor This Personality has +1PH. Strength of will. Strength of honor. Strength of spirit. 4Fo Rare Gaijin Utensil +0F +0C 2G Lose 2 Honor. Reaction: Even if this card is bowed, when another Personality would be targeted by a Political action or an action performed by a Magistrate, destroy this card: The action targets this Personality instead, if legal. 2Fo Common Kusari-Gama +2F +0C 3G Battle: Bow this card: Give a target enemy Personality -2F. If this card is attached to a Ninja, give the target a -1F/-1C Poison token. "Tools are tools, whether they are tools of politics or war. They are often the same thing." -Bayushi Nomen 3Fo Uncommon Utaku Saber +2F +1C 3G Weapon Reaction: After the first time each turn this card enters play: You may rehonor this Personality. If you do not choose to rehonor him, gain 1 Honor; this gain does not rehonor him if he is dishonorable. 2Fo Rare Wasp Bow +2F +0C 3G Weapon Lion Clan Personalities cannot attach this card. Ranged Attacks this Personality performs have +1 strength. The Mantis believed that protecting Toshi Ranbo was an extension of their job as magistrates. The Lion disagreed. 3Fo Uncommon Kihos Spells Bairei's Vigil 2G Limited: Bow this Shugenja and remove this Spell from the game: Target a Spell card in your discard pile and shuffle it back into your deck. "I weep for the knowledge that was lost in Otosan Uchi. The libraries and temples of this city are under my protection." 1Fo Rare Isawa's Air 3G Isawa Scroll - Air Ranged Attacks targeting cards in this unit have -2 strength. Limited: Bow this Shugenja: Straighten a number of non-Holding cards up to the number of different element keywords on Isawa Scrolls you control. "I pray for his wisdom as well as his power." - Isawa Kyoko 3Fo Uncommon Isawa's Blood 6G Isawa Scroll - Maho - Singular After this Spell leaves play: For the rest of the turn, after any of your Personalities enters play, give him a -1C Corruption token. Open: Permanently give this Personality -2C: Permanently give this Spell any element keyword. 4Fo Uncommon Isawa's Earth 4G Isawa Scroll - Earth This Personality has +1F for each Isawa Scroll you control. Battle: Bow this Spell: Give a target enemy Personality a Force penalty equal to this Shugenja's Chi. 2Fo Uncommon Isawa's Fire 6G Isawa Scroll - Fire Ranged Attacks performed by cards in this army have +1 strength for each Isawa Scroll you control. Limited: Destroy five of your Isawa Scrolls with five different element keywords between them: Search your discard pile for up to five Personalities and bring them into play, waiving costs. 4Fo Uncommon Isawa's Water 5G Isawa Scroll - Water Your Personalities with Isawa Scrolls attached have Cavalry. Battle: Bow this Shugenja: Target two Personalities controlled by the same player at any two locations. Switch their locations. 1Fo Uncommon Isawa's Void 2G Isawa Scroll - Void The Focus Value of this card is 4 while you control any Isawa Scrolls. Reaction: After you discard a Fate card due to a cost or effect from a card (including the discarded card), destroy this Spell: Before your next turn ends, put the discarded card in your hand. 0Fo Uncommon Paper to Steel 3G This Personailty has +2F. Limited: Bow this Personality: Bow a target Personality with lower Chi. "It will require more than mere steel to turn the Crab away, young one. Fortunately, I have more to give you." 1Fo Common |
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