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Regions Blood-Soaked Ground Singular You may draw a card each time a Maho action is taken during a battle at this Province or an adjacent Province. For one night, Iuchiban's rain of blood covered the Empire, and when it struck the flesh of those filled with fear, desire, or regret, corruption was born. Rare Shrine of Humility Singular Gain 2 Honor each time a Personality enters play from this Province. Personalities enter play bowed from this Province. "Ijiasu is dead, my lord, slain by the Moto." A scowl deepened Kaneka's features. "Gather my army," he said in a low voice. "We ride forth to meet with the Khan." Rare Temples of the Snake Singular - Maho While you control Temples of the Snake, any Personality brought into play from any of your Provinces permanently gains +1F/-2C and the Bloodspeaker trait. "Rejoice that you serve your true master, Mishime," Mohai said. "Daigotsu is gone now." Mishime only nodded silently, and said nothing. Rare Where the Kami Walk Singular Your Shugenja at this battle need not bow to cast Spells or Kihos. No Spell may be cast more than once during this battle. "The spirits fly to serve my whim here," Nizomi said with a laugh. "I feel as if I have come home." Uncommon Events Birth and Death Target a Personality. If the Personality is not a Shugenja, he permanently gains Shugenja and +1C; otherwise, for the rest of the game, Spells cost 2 more Gold for that Personality to attach and Kihos cost 2 more Gold for him to cast. "Kenzo fights to make his father's soul proud. He fights to leave a better world for his son." -Kitsuki Iweko Rare Harsh Crossing Until the next time this game a Province is destroyed, each time a unit assigns to an army, its controller must bow one unbowed Follower in that unit, if possible. "When the Lion lie defeated before us, all this shall be worthwhile." Rare Honor and Glory If you are not a Shadowlands player, for the rest of the game, each time a Personality in an army issues a challenge, his controller gains 2 Honor, and each time a Perosonality not in an army issues a challenge, his controller loses 3 Honor. "For what your clan has done to Toshi Ranbo, you will die, Crane." "For your foolishness, Lion, you will suffer." Uncommon Hope In Shadows Until the beginning of your next turn, Bloodspeaker cards and cards with Maho actions enter play bowed, and such cards in play are destroyed after becoming bowed. "This storm has taken your body, Scorpion, but I shall free your soul." Rare Jade Shortage For the rest of the game, each player must bow one of his Gold-producing Holdings as an additional cost of paying for an Item or Follower. For the rest of the game, any player my end this effect on himself by bowing one of his Personalities as a Limited action. "Let us make this deal swiftly, gaijin." Rare Our Darkest Hour Beginning with you and proceeding in turn order, each player targets and destroys one Follower, Item, or Spell controlled by the player to his left. This is a Maho card effect. "If you would serve the Bloodspeaker, my lord, then I can serve you no more." Rare Purification For the rest of the game, Shugenja add their printed Chi to their current Chi for purposes of casting or participating in Rituals. The Dragon do as Temoru instructed before his departure, destroying all nemuranai - enchanted items - that might bring their users to ruin. Rare Rain of Blood Beginning with the player to your left and proceeding in turn order, each player may permanently give one of his Personalities Shadowlands and +1F/+1C. "There is a place for you among us." Rare Silence the Future Until the beginning of your next turn, each Personality and Follower in the game has a maximum Force equal to its printed Force. "The monks in the Temple of Jurojin sensed the dark portents. Sadly, they delivered their warnings to Asako Kinuye..." Rare The Voice's Command For the rest of the game, all players may perform the action, "Open: Bow three of your Shugenja to straighten a Shugenja." "I wish you and the Phoenix to punish those responsible for this accursed storm, Sezaru," the Emperor hissed. "Let all shugenja in the Empire aid you or be judged among the guilty." Rare Holdings Barley Farm 2G Bow Barley Farm to produce 1 Gold. Reaction: Once per turn, when paying a Gold cost, produce 1 Gold. "You would be surprised how quickly these peasants can work when given appropriate encouragement," Atsuki said with a thin smile. Common Bloodspeaker Sanctum 2G Bow Bloodspeaker Sanctum to produce 2 Gold. Maho Reaction: Before you cast a Kiho, bow Bloodspeaker Sanctum to allow one of your Personalities to cast the Kiho as if he were a Shugenja. Permanently give that Personality the Bloodspeaker trait. Uncommon Chuda Agent 2G Retainer Bow Chuda Agent to produce 2 Gold. Bow Chuda Agent and permanently reduce the Chi of one of your Personalities by 2 to produce 3 Gold. "I am sorry, my lord," Mishime prayed in silence. Common Corrupt Officials 2G Retainer Bow Corrupt Officials to produce 2 Gold. Open: Bow Corrupt Officials to prevent all abilities of a target Holding from being used this turn. You must also destroy Corrupt Officials as a cost if the target is Unique. "But sama, I paid my taxes on time." "Take it up with the Emperor, old man." Uncommon Crystal Mine 3G Singular Bow Crystal Mine and one of your other Gold-producing Holdings to produce 6 Gold. "Legend says the Ashalan can make wonderful things from such stone," the peasant said. "Is that so?" Hojyn replied with a smile. Common Hero's Grave 3G Bow Hero's Grave to produce 2 Gold. Reaction: After your Stronghold bows for any reason other than producing Gold, bow Hero's Grave to straighten it. If it bowed to use one of its actions, that action may not be used for the rest of the turn. "Rest well, Masagaro," Todori said in a thick voice. "Your tale will be told in Koten." Uncommon Hidden Retreat 3G Bow Hidden Retreat to produce 1 Gold. Battle: Bow and destroy Hidden Retreat to send a unit home from the current battle. You need not destroy Hidden Retreat if the unit is yours. "Father?" Miyako said to her brother in surprise. "Why would the Bloodspeakers be hunting Father?" Uncommon Hitomi Dojo 3G Bow Hitomi Dojo to produce 2 Gold. Reaction: Before you cast a Kiho, bow Hitomi Dojo to allow one of your Personalities to cast the Kiho as if he were a Monk. "To fail to learn is the only failure." -Hitomi Vedau Uncommon Horsemaster 3G Retainer - Unique Bow Horsemaster to produce 2 Gold. While Horsemaster is in play, your Personalities gain Cavalry while they have a Spell attached. "The men of the Utaku do not ride into battle, but they are the finest tamers of horses in the Empire." Rare Inkyo Teacher 2G Retainer Bow Inkyo Teacher to produce 2 Gold. Reaction: Before casting a Kiho, bow Inkyo Teacher and target one of your Champions or Daimyos from your Faction to allow that Personality to cast the Kiho, without bowing, as if he were a Shugenja. Uncommon Pit of Blood 5G Unique - Shadowlands - Lose 2 Honor. Maho Reaction: When a Bloodspeaker Personality you control dies, put that Personality under Pit of Blood instead of into your discard pile. Maho Limited: Bow Pit of Blood to put one Personality under it into play, bowed, ignoring all costs and restrictions. "Fill it," Iuchiban commanded. "Now." Rare Shrine of Fu Leng 3G Unique - Shadowlands Limited: Bow Shrine of Fu Leng and destroy one of your Personalities to search your Dynasty discard pile for a destroyed Oni Personality and put it into play without Gold cost. There, far from the eyes of the Bloodspeakers, Daigotsu planned his revenge. Rare Shrine of the Eternal 2G Bow Shrine of the Eternal to produce 2 Gold. Limited: Bow and destroy Shrine of the Eternal to search your Fate discard pile for a Kiho. Show it to all players, then take it into your hand. The monks of the Eternal Dragon understand the flow of the elements in a way that not even shugenja can match. Uncommon Talented Apprentice 2G Bow Talented Apprentice to produce 2 Gold. Reaction: Once per turn, after you bring a Spell into play from your hand, permanently increase Talented Apprentice's Gold production by 1. Common Tamori's Furnace 2G Unique Bow Tamori's Furnace to produce 2 Gold. Bow Tamori's Furnace and destroy one of your Items to produce 8 Gold when paying for a Spell. Open: Once per turn, bow Tamori's Furnace and destroy one of your Items to straighten a Shugenja. Rare Vigilant Witch Hunter 2G Retainer - Bow Vigilant Witch Hunter to produce 2 Gold. Reaction: After a Bloodspeaker Personality bows, bow Vigilant Witch Hunter to give the Personality a Taint token. Limited: Bow Vigilant Witch Hunter to target a Bloodspeaker Personality with more Taint tokens than printed Personal Honor. His controller decides whether you gain permanent control of the Bloodspeaker or the Bloodspeaker is destroyed. Uncommon Worthy Gift 3G Singular Bow Worthy Gift to produce 2 Gold. Political Reaction: After an opponent bows a Holding to produce Gold, bow Worthy Gift as a cost. That opponent chooses whether that Holding does not straighten during its controller's next Straighten Phase, or whether it straightens now and you gain 2 Honor. Rare Yasuki Trader 2G Retainer Bow Yasuki Trader to produce 2 Gold. Bow Yasuki Trader to search your Fate discard pile for an Item. Show it to all players, then shuffle it into your deck. "The Emperor commands no trade with gaijin." "He also commands that the Crab never fail," Jinn-Kuen replied. "That takes priority over our honor." Common Personalities: Crab Hida Katai 4F 3C 0HR 8G 2PH Crab Clan Samurai - Yu 2 Once per turn, you may attach a Follower to Katai from your discard pile as if it were in your hand. "I am almost pleased Iuchiban has returned. Now the Crab have someone to kill again." Common Hida Soh 5F 3C 0HR 9G 1PH Crab Clan Berserker When bringing Soh into play, you may reduce his Gold cost by 2 and permanently give him -2C. Spell effects cannot target Soh while he is not in an army. "Daigotsu, Iuchiban, Fu Leng, it makes no difference. Let them all come to the Wall. We will crush them." Uncommon Hiruma Rikiya 3F 3C 2HR 7G 2PH Crab Clan Samurai - Scout Rikiya gains +2F while opposing a Shugenja or Bloodspeaker in a battle. Battle: Once per battle, move Rikiya into the current battle if you are the Defeneder or if the opposing army contains a Shugenja or Bloodspeaker. "The Bloodspeakers overwhelmed us, slaying Masagaro. Now they march for Hiruma Castle. We must be strong, for we stand alone." Common Kuni Jiyuna 3F 3C 3HR 8G 2PH Crab Clan Earth Shugenja - Jade Magistrate Limited: Bow Jiyuna to target another player. Choose a random card from the target's hand and remove it from the game. After the end of the turn, return the card to the target's hand. "It has been a long time, Najmudin, but I have not forgotten the debt I owe you." Uncommon Omen 4F 5C 0HR 9G 4PH Crab Clan Shugenja - Oracle of Jade Experienced - Unique - May not gain Shadowlands. Limited: Bow Omen to target a Shadowlands card. Bow it if it's unbowed. That card does not straighten during its controller's next Straighten Phase. Open: Bow Omen to permanently remove the Shadowlands trait from a face-up card. Rare Personalities: Crane Asahina Nahomi 2F 4C -HR 7G 2PH Crane Clan Shugenja - Bloodspeaker Maho Battle: Bow Nahomi to give -3F/-1C to an attacking Personality. "The Rain of Blood was a tragedy for your family, Akodo-san. Rest assured that my brethren and I will use our magic to purify the Empire of all such influences." Common Asahina Nizomi 0F 4C 5HR 8G 3PH Crane Clan Fire Shugenja - Courtier Jade Magistrate Reaction: After one of your Personalities enters a duel, give that Personality +2 to the stat used in the duel. If this duel destroys the loser, it bows the loser instead. He came back with Master Tokei from his journey through the Spirit Realms. Now he serves beside Sekawa, showing no mercy to the minions of darkness. Common Daidoji Sabaru 2F 3C 4HR 7G 2PH Crane Clan Samurai While Sabaru is in play, Courtiers you own cost 1 less Gold, to a minimum of 1. "The old yojimbo is too gruff to be a politician, but he has been around the courts long enough that you would be wise to listen ot his wisdom, Mai." -Doji Tanitsu Uncommon Kakita Matabei 2F 5C 6HR 9G 2PH Crane Clan Samurai - Unique After each duel Matabei wins, you may draw two cards. "He has only been defeated once - by the beautiful and deadly Korihime. He strives constantly to better himself. But is her defeat his true desire? I wonder." -Doji Nagori Rare Kakita Nichira 2F 4C 5HR 8G 3PH Crane Clan Samurai Reaction: Before Nichira dies while in a duel, destroy one of his Weapons to negate the destruction. "We Crane were not responsible for the fires in the capital. The Lion must be at fault. Who else could it be?" Uncommon Personalities: Dragon Hoshi Oki 3F 3C 4HR 7G 2PH Dragon Clan Monk Oki gains +2F while defending. Reaction: After Oki enters play, bow her to draw a Fate card. "I would not say she defends the land so much as that she is the land. The wind, the rain, the earth are hers to command." -Isawa Nakamuro Common Mirumoto Kenzo 3F 4C 4HR 8G 2PH Dragon Clan Samurai The first time Kenzo wins a duel each turn, he pemanently gains +1 Personal Honor and either +2F or +2C. "Fear not, my enemies, for even in defeat you will know glory in that you have been defeated by a legend." Uncommon Mirumoto Mareshi 4F 4C 2HR 9G 1PH Dragon Clan Samurai - Unique Battle: Once per turn, move Mareshi into the current battle from another Province. "His father is Daini, one of the Dragon's greatest samurai. His father is Mara, a hero among the Naga. His very existence is myth in the making. His will be a difficult road." -Togashi Satsu Fixed Tamori Nobuyoki 3F 3C -HR 7G 2PH Dragon Clan Fire Shugenja - Bloodspeaker Maho Open: Bow Nobuyoki to reduce an Item's Force or Chi to 0. "Such a waste," Nobuyoki whispered, gazing into the depths of the volcano. Common Togashi Shozo 2F 4C 4HR 7G 1PH Dragon Clan Monk - Tattooed Once per turn, before you draw a card, instead look at a number of cards on the top of your Fate deck equal to one plus the number of Elemental Rings you control and draw one of those of your choice. Leave the remaining cards in their original order. "Put your mind at peace, and all else falls into place." Uncommon Personalities: Lion Akodo Ieshige 3F 4C -HR 7G 2PH Lion Clan Samurai - Bloodspeaker Ieshige gains +1F each time an opposing player takes an action during an Attack Phase. "We will make our stand at the City of the Rich Frog," Ieshige roared. "There, let the Unicorn learn the strength of the Lion!" Uncommon Akodo Maiko 4F 1C 3HR 6G 2PH Lion Clan Samurai - Deathseeker Lose 2 Honor each time you assign Maiko to defend. "One day, Kurushimi, I will hunt you beyond the veil of death." Common Kitsu Tomoe 1F 3C 6HR 6G 2PH Lion Clan Water Shugenja Battle: Bow Tomoe to give one of your Lion Clan Personalities +2F/+2C. Born of the Hare, trained by the Kitsu, her spirit is now that of a true Lion. Uncommon Matsu Takenao 4F 4C 6HR 7G 2PH Lion Clan Samurai - Emerald Magistrate You may permanently give Takenao -2C when bringing him into play to permanently give another Personality +1F/+1C while attacking. When the Rain of Blood ended, Takenao stood in a field of his fallen kinsmen. He was the only one not to succumb to the Bloodspeaker's call. Common Matsu Taniko 3F 3C 5HR 7G 2PH Lion Clan Samurai - Unique Reaction: After you take a Tactical action, draw a card. "A merciful enemy is an enemy to be exploited." Rare Personalities: Mantis Moshi Kekiesu 3F 4C -HR 9G 1PH Mantis Clan Shugenja - Bloodspeaker - Naval Maho Battle: Bow Kekiesu for a Ranged 2 Attack that is compared against Chi and that may target a Personality with attached Followers. The strength of this ranged attack may not be increased. "Naseru failed to save the Lady of the Sun. Let his dynasty burn." Uncommon Tsuruchi Amane 3F 3C 2HR 7G 1PH Mantis Clan Samurai - Naval Ranged attacks from cards in this army have +2 strength if their target is bowed. Battle: Bow Amane for a Ranged 3 Attack. "The Lion and Crane quarrel over who let the Imperial City burn. Let the Tsuruchi find the truth." -Tsuruchi Nobumoto Common Tsuruchi Fusako 4F 3C 0HR 8G 2PH Mantis Clan Samurai - Emerald Magistrate - Naval Reaction: After a Personality challenges a Personality in Fusako's army, bow Fusako for a Ranged 3 Attack that targets the challenger even if he has attached Followers. The strength of this ranged attack may not be increased. "Hiro!" Fusako screamed. The daimyo's son fell to his knees in the rain of blood, laughing like a madman. Uncommon Yoritomo Kitao 5F 3C -HR 9G 1PH Mantis Clan Samurai - Naval - Shadowlands Experienced 2 - Unique Kitao gains +3C and Double Chi while opposing a Clan Champion in a duel. Limited: Once per turn, issue a challenge to a Clan Champion. If the challenge is refused, Kitao gains +3F/+3C. Rare Yoritomo Utemaro 2F 3C -HR 7G 2PH Mantis Clan Samurai - Naval Open: Pay one Gold to attach a 1F Naval Mercenary Follower token to a Personality until the end of the turn. "Rama Singh speaks to only the Crane, when it is the Mantis who saved his nation," Kumiko said. "Find out why, Utemaro. We must gain his friendship back." Common Personalities: Naga Personalities: Phoenix Agasha Chieh 2F 5C 4HR 7G 2PH Phoenix Clan Fire Shugenja - Experienced - Unique During battles where you control other units, Chieh may cast Spells as if she were in your army regardless of her location. "Hamanari saw the truth, but only Chieh believed his ravings. But that was enough, and her magic protected one family from corruption." Fixed Asako Genjo 1F 4C 6HR 8G 2PH Phoenix Clan Air Shugenja - Scribe When bringing Genjo into play, you may waive his Honor Requirement and permanently give him -2C. Reaction: After one of your Spells is destroyed, bow Genjo to return it to your hand from your discard pile. Keep that Spell face-up and revealed. The next time this game it goes to your discard pile, remove it from the game instead. Uncommon Asako Katsuhito 2F 5C -HR 8G 2PH Phoenix Clan Shugenja - Bloodspeaker Maho Battle: Bow Katsuhito to destroy a Follower in the current battle with more Force than its Personality's Chi. "I do not trust the Agasha's silence, Lord Kaneka." Common Isawa Jun 2F 5C 6HR 9G 2PH Phoenix Clan Earth Shugenja When bringing Jun into play, you may reduce her Gold cost by 2 and permanently give her -2C. You may attach a 1F Spirit Creature Follower token to one of your Personalities after Jun enters play. This token has 2F instead if that Personality is a Samurai. "One thousand spirits protect her," Tokei said. "Even I cannot see them all." Common Isawa Ochiai 3F 2C 5HR 10G 2PH Phoenix Clan Master of Fire - Shugenja - Unique Elemental Limited: Bow Ochiai and focus a card to issue a challenge to another player's Personality. That Personality must bow to refuse this challenge. Ochiai cannot focus except for her initial card. Her vote sways the balance of power among the Council. Rare Personalities: Ratling Tch'rikch 3F 3C -HR 6G 2PH Ratling Bushi - Crooked Tail Tribe - Creature Reaction: Bow Tch'rikch to cancel a Maho action. "City rise from Shadowlands, Bloodspeakers go there... not human city... not Naga city. Seen this place in dreams. Look-look like... home?" Common Personalities: Scorpion Bayushi Atsuki 4F 5C -HR 9G 0PH Scorpion Clan Samurai Experienced Shosuro Furuyari - Unique Limited: Bow Atsuki and either discard or set aside any number of cards from your hand to draw an equal number of cards. Then, if you set cards aside, place them on top of your Fate deck in any order. "From this chaos, the Gozoku shall build order." Rare Bayushi Shintaro 2F 4C -HR 7G 2PH Scorpion Clan Governor - Courtier - Samurai Political Open: Once per turn, bow a Dishonored Personality. "Do not fear the Scorpion knives that cut through the shadows. Fear the voice that commands them." -Bayushi Kaukatsu Uncommon Shosuro Haru 3F 3C -HR 7G 1PH Scorpion Clan Ninja - Bloodspeaker Maho Reaction: After entering a duel or assigning or moving to a battle, give a -1F/-1C Poison token to an opposing Personality. "Find these Ashalan, Haru," Juru said with a fond smile. "Our master would know more of them." Common Soshi Uidori 4F 4C -HR 9G 1PH Scorpion Clan Air Shugenja - Soshi Family Daimyo When bringing Uidori into play, you may reduce her Gold cost by 2 and permanently give her -2C. Battle: Once per turn, switch the location of this and another of your Soshi Uidoris. This is not considered movement. Uidori may use this action while bowed. Three sisters, one soul, one destiny. Uncommon Yogo Hiroji 3F 4C -HR 7G 1PH Scorpion Clan Earth Shugenja - Kuroiban Open: Bow Hiroji to destroy a Spell. Hiroji permanently loses this ability unless the Spell or one of its actions has the Shadowlands, Maho, or Black Scroll trait. "Natsuo has shown his true colors. I will plant his heart in Traitor's Grove." Common Personalities: Unicorn Ide Haichang 3F 3C 0HR 8G 2PH Unicorn Clan Merchant - Cavalry Open: Once per turn, destroy one of Haichang's Items to straighten a Unicorn Clan Personality. "I tell you, in all my travels, in all my adventures, I have heard no words sweeter than, 'How much does it cost?" Common Iuchi Katsumi 2F 4C 2HR 8G 1PH Unicorn Clan Air Shugenja - Cavalry Open: Once per turn, bow an Item attached to Katsumi to give +2F or +2C to a Personality. Battle: Destroy an Item attached to Katsumi to move a unit from one battle to another. "The Khan is disappointed with your lack of progress, Shem-Zhe," she said. "The City of Night is ours now." Common Iuchi Tudev 3F 3C -HR 9G 2PH Unicorn Clan Shugenja - Bloodspeaker - Cavalry Maho Battle: Bow Tudev and target one of your Unicorn Clan Personalities with an Item and a Personality opposing him to give -3F or -2C to the opposing Personality. "Careful, child, draw the magic sparingly, lest it corrupt your flesh. We must remain pure, so that our master can see the Empire through our eyes." Uncommon Moto Najmudin 4F 4C 0HR 11G 1PH Unicorn Clan Bushi - Cavalry Emerald Magistrate - Unique When bringing Najmudin into play, you may reduce his Gold cost by 2 and permanently give him -2C. Najmudin gains +1F while attacking. Najmudin gains +2F each time a unit moves into the opposing army. "Now is a time for heroes. Let us ride forth together, my friends." Fixed Utaku Xiulian 4F 3C 4HR 9G 3PH Unicorn Clan Battle Maiden - Samurai - Cavalry You may, as a Reaction once per battle, bow one of your Shugenja in Xiulian's army to cancel a Maho or Bloodspeaker action targeting her. The Utaku were the first to reach the walls of the Rich Frog. They had waited decades to test their strength against the Lion again. This was their moment. Uncommon Personalities: Shadowlands Hakai 4F 5C -HR 10G 0PH Unaligned Onisu of Death - Nonhuman - Cavalry Unique - Shadowlands - Lose 5 Honor. Reaction: Once per turn, after a target Shugenja casts a Spell or Kiho or uses an innate ability, permanently give that Shugenja -2C. Reaction: After a card is put into a discard pile remove that card from the game. Rare Migawari 3F 3C -HR 6G 0PH Shugenja - Bloodspeaker - Shadowlands Lose 3 Honor. Maho Limited: Bow Migawari to move a Follower to him from a Personality with less Chi than Migawari, ignoring attachment restrictions. "What is that carved into your flesh?" Shahai asked. "Truth," he replied. Common Shukumei 4F 4C -HR 7G 0PH Shugenja - Bloodspeaker - Shadowlands Lose 5 Honor. Permanently give -1F/-1C to a Personality after bringing Shukumei into play. This is a Maho effect. (Shukumei must target himself if there are no other Personalities in play.) Uncommon Skub 5F 1C -HR 6G 0PH Goblin - Nonhuman - Shadowlands Lose 4 Honor. THe creature looked up in terror, but it did not back away, for it knew its master. Konnichiwa, little one," Daigotsu said, resting one hand on the savage beast's forehead. "Now go, and bring the others." Common Yajinden 4F 6C -HR 12G 0PH Shugenja - Bloodspeaker - Shadowlands - Unique Lose 6 Honor. Maho Limited: Bow Yajinden, who may remain bowed, to take control of another player's Personality with less than 3 Chi while Yajinden remains bowed and in play. Maho Reaction: Once per turn, before one of your Personalities loses Chi due to a Maho effect, redirect the loss to any Personality in play. Yajinden may use this ability while bowed. |
Actions Battle Hardened 0G Reaction: After your army wins a battle, target one of your Personalities in that army. At the end of the turn, permanently give him the ability, "Reaction: Once per turn, after this Personality is in an army that wins the battle, give him -2C to straighten him." 1F Common Blood Pact 0G Maho Battle: Give +1F to one of your Personalities and -1F to an opposing Personality. Maho Battle: Give +2F to one of your Bloodspeakers and -2F to an opposing Personality. "We ask so little, Mirumoto, and offer so much. do not worry for the price." 3F Common Break the Line 0G Battle: Target one of your unbowed Samurai or Bushi in the current battle to bow an opposing Shugenja or an opposing card with a ranged attack action. Reaction: When an innate ability, Spell, Kiho, or ranged attack action targets a card in your army, bow one of your Samurai or Bushi in this army to cancel the action. 3F Common Calculate Strength 0G Reaction: Play after another player's Personality defeats one of yours in a duel, and target his Personality. For the rest of hte game, your Personalities have a +3 bonus to the stat used in the duel while opposing that Personality in duels. "Impressive, Matabei," the watchful Scorpion whispered. "But will you do so well next time?" 4F Uncommon Ciphered Scroll *G Battle: Exchange a Spell on one of your Shugenja in this battle with one in your hand. You may take an additional action to cast the new Spell. The printed Gold cost of this action is the difference between the two Spells' costs, or 0 if the new Spell is cheaper. Always read a Phoenix scroll carefully. 3F Rare Fires of Dishonor 1G Limited: Give an unbowed Dishonored Personality +3F until he bows, at which time, destroy him. "If I am doomed to Jigoku, let my enemies be dragged along beside me." -The Writings of Kuni Yori 1F Uncommon From Every Side 0G Battle: Increase this Province's strength by twice the number of units in the defending army. Battle: Reduce this Province's strength by the number of units in the attacking army. The outer watchtowers of the Hiruma were quick to fall. 2F Common Inexorable March 0G Open: Straighten a Follower with the Yu trait. Battle: Straighten a card with the Yu trait. "Here they come," Todori whispered. "Be ready." 1F Uncommon Nemuranai Arms 0G Limited: Permanently give a Weapon or Armor the ability, "Battle: Bow one of your Shugenja to give this Item +3F/+3C." Let the Crane's gift be reinforced by my magic, Kuon. So long as you hold this hammer, you will never know defeat." 3F Common Political Interference 0G Political Reaction: When another player is paying for a card, bow one of your Courtiers as a cost. That player decides whether to raise that card's Gold cost by 2 or lose 2 Honor. (If that player is unwilling or unable to pay the new cost, the card is returned to where it came from and no costs are refunded.) "I am the Jade Champion! I have no time for this!" 3F Rare Quarantined 1G Political Limited: Bow one of your Courtiers, who may remain bowed, and target another player's Gold-producing Holding. While your Courtier remains bowed and in play, that Holding may not straighten. Any player may end this effect as an Open action by bowing and dishonoring one of his Honorable Personalities. 3F Rare Reinforcements 0G Battle: Attach a Follower from your hand to one of your Personalities in the current battle, paying all costs. Reduce the Follower's Gold cost by 2. Since the Rain of Blood, the Bitter Flower has become the scourge of the seas, and Kitao answers to no one. 1F Rare Rising Shadows 2G Maho Open: Bow a Bloodspeaker card controlled by any player to bow a Personality controlled by any player. Lose 2 Honor if the Bloodspeaker is yours. "I apologize for my crudeness, old man," Suru said to the seer. "But your visions must remain shadowed." 2F Common Rising Terror 0G Reaction: Play after a duel ends during which the loser died. Target any unit in play and produce a Fear 4 effect against that unit. This is a Fear 6 effect instead if a Shadowlands Personality won the duel. "Hiruma Castle will fall today," Kyofu said. "No," Daigotsu replied. "Not by Iuchiban's hands." 3F Uncommon Search for Advantage 0G Limited: Bow one of your Personalities to restore a Dishonored Personality to Honor and shuffle him and all attached cards back into their owners' decks. "The Scorpion have a way of finding truth, even if they must invent it." -Kakita Munemori 3F Uncommon Steel on Steel 0G Iaijutsu Battle: One of your Personalities issues an unrefusable challenge to an opposing Personality. The Brotherhood of the Tessen has always protected Toshi Ranbo, resenting the Lion and Crane's feuds. Now that Lion and Crane battle once more, what will the Tessen do? 3F Common Strange Alliance 2G Limited: Target a Dishonored Personality. Until that Personality leaves play, he may not be restored to Honor, and may neither be targeted by nor perform Political actions. "The Bloodspeaker lays seige to Kyuden Hiruma," Daigotsu said. "We shall allow him no victory." 3F Common Strategic Crossroad 0G Immediate Terrain Battle: Other players' Personalities who moved into this battle with an action gain +2F while at this battle. While Strategic Crossroad is in play, you and all players you invited as allies may take the action, "Battle: Move one of your units into this battle from any other location." 1F Common Strength In Numbers 0G Battle: Bow three of your units to destroy an opposing unit. Battle: If you control at least three cards that share one of the following traits: Air, Earth, Fire, Void, or Water, bow one of your units led by a Samurai to destroy an opposing unit. 2F Uncommon Stymied 0G Open: Bow a Personality controlled by an opponent to draw a card. Play this card only if you control no Personalities. "Why were you not on patrol?" 3F Rare Swift as the Wind 0G Battle: Move one of your Cavalry units from the current battle into a different one. Battle: Give +2F to an opposed Cavalry Personality. The rain of blood fell, and the unquiet dead rose, but across the Empire heroes stood read to destroy them. 3F Uncommon Taint the Land 0G Maho Battle: Bow a Bloodspeaker in your attacking army as a cost. If the Province is destroyed this battle, then for the rest of the game, Personalities brought into play from the Provinces currently adjacent to this Province permanently have -2C, to a minimum of 1. 2F Rare The Death of Tadaji *G Political Reaction: Before any player gains Honor, bow one of your Courtiers and pay 1 or more Gold to reduce the gain by twice the amount paid. Gain 2 Honor if your Courtier is Unique. "He died as he lived, in the court, surrounded by the Emperor and his servants. He was no warrior, but he was a hero, and we will miss him." -Miya Shoin 4F Uncommon Way of the Willow 0G Open: Target one of your units and another player's unit. Until the beginning of your next turn, you must assign your unit to a battle opposing the other unit each time it is possible, and each time the other unit moves into a battle, your unit simultaneously moves into the same battle. 3F Common Woodlands 0G Immediate Terrain Battle: Personalities in this battle may not be targeted by ranged attack. Personalities with ranged attack actions that have not been used at this battle gain +2F while at this battle. 1F Uncommon Ancestors Spells Bleak Portents 4G Shadowlands Maho Limited Ritual: Bow this Shugenja and one of your other Shugenja to give all Shadowlands cards +2F "The altar is prepared. Now bring forth the last Ki-Rin." 4F Rare Blood and Chaos 6G Battle: Bow this Shugenja, who must be in the current battle, as a cost. Until the battle ends, each player must discard a card from his hand after each action he takes. Each player may end this effect on himself by bowing one of his Shugenja in this battle as a Battle action. 4F Rare Blood Command 6G Will only attach to a Bloodspeaker. Maho Battle: Once per battle, without bowing, bow an opposing Personality with lower Chi. "The kami can be forced to obey, my little Dragon spy," Kinuye said with a smile. "They simply share your pain in the process." 2F Rare Burning Blood 3G Maho Battle: Bow this Shugenja to reduce an opposing Personality's Force by this Shugenja's Chi. Maho Battle: Bow this Shugenja to reduce an opposing Personality's Chi by half this Shugenja's Chi, rounded down. Tadenori's rage built as his corruption increased, until fire billowed from his form. 2F Common Curse 4G Maho Limited: Bow this Shugenja, who may remain bowed, and target a Personality. Each time that Personality bows, he gets -2F/-1C. This effect, and these penalties, last as long as this Shugenja remains bowed and in play. Lose 3 Honor. 3F Rare Death's Caress 4G Maho Open: Bow this Shugenja to bow a Personality with less Chi than printed Chi. Lose 2 Honor. "A moment's weakness is all that is required." -Bayushi Atsuki 1F Common Ebb and Flow 4G Open: Bow this Shugenja to straighten a bowed Holding. Destroy that Holding the next time this turn it becomes bowed. Jade, gold, steel... any can be summoned by magic. But the loss is always felt elsewhere. 3F Rare Essence of Gaki-do 8G Ritual Battle: Bow this Shugenja and any number of additional Shugenja to create an equal number of 2F/2C Unaligned Spirit Personality cards under your control in the current battle. Remove them from play after the battle ends. 4F Rare Harvest of Death 4G Maho Battle: Bow this Shugenja to destroy a number of bowed opposing cards up to this Shugenja's Chi. The Ghul Lord moved among the dead with a smile of deep satisfaction. Nothing would go to waste here... 2F Rare Heaven's Wrath 4G Elemental Fire Battle: Bow this Shugenja to target exactly two attacking and two defending Personalities in this battle. Send the targets home. If the caster has the Fire trait, you may send any or all of these targets home bowed. In the Dragon mountains, those who succumbed to the rain fell to their stronger brethren. 2F Uncommon Inazuma Blade +3F +3C 6G Weapon - Unique Inazuma Blade is both a Spell and an Item. "The Dragon's blade is truly a marvel, my lady Kinuye," the Bloodspeaker said breathlessly. "Where could he have been taking it?" 4F Rare Move the Earth 3G Elemental Earth Limited: Bow this Shugenja to move a Region or Fortification from one Province to another legal Province belonging to the same player. This may move a Region to a Province that already as a Region if this Shugenja has the Earth trait. Even Crab shugenja know the value of honest work. 3F Uncommon Poisoned Kiss 4G Maho Limited: Once per turn, without bowing this Shugenja, put a -1C token on a Personality controlled by a player who controls a Shadowlands card. "I have seen things you cannot imagine, Najmudin," Jiyuna said darkly. 2F Uncommon Poison the Land 2G Shadowlands Maho Limited: Bow this Shugenja, who may remain bowed, to target a Province not currently affected by a Poison the Land. While this Shugenja remains bowed and in play, Personalities have -1F/-1C while at that Province. Lose 2 Honor. "Let their fields wither and fear gnaw at empty bellies." -Iuchiban 2F Common Reflect the Spirit 2G Limited: Bow this Shugenja to remove a number of cards from the top of your Fate deck equal to the number in your hand, place your hand on the top of your deck in any order, then take the removed cards into your hand. "No, no," Bairei hissed. "This simply will not do." 4F Rare Renewed Energy 6G Elemental Water Open: Once per turn, bow this Shugenja as a cost. Beginning with the player to your left, and proceeding in turn order, each player straightens one of his bowed Personalities. This effect ends as soon as a player cannot straighten a Personality unless this Shugenja has the Water trait. "Rest when you can. Remember why we fight." -Asahina Sekawa 3F Uncommon Smite the Blood 0G Maho Reaction: When a ranged attack from your cards targets a card, bow this Shugenja as a cost. That ranged attack bows its target in addition to any other effects. "You are not welcome here, Unicorn," the Chuda hissed. "Let me show you my displeasure." 2F Uncommon Speed of the Plains 2G Elemental Air Battle: Once per turn, without bowing this Shugenja, immediately take two additional consecutive Battle and/or Open actions. If this Shugenja has the Air trait, you may use this action if this Shugenja is not in the current battle. The Lion moved cautiously, knowing that the Unicorn could move an entire army in an instant. 3F Uncommon Two Souls, One Destiny 2G Battle: Once per turn, bow this Shugenja to straighten a different, bowed Shugenja with Two Souls, One Destiny attached. Sekawa watches Nizomi and Tokei, always wondering which shall prove to be his ally and which his enemy. 3F Common Followers Acolytes of Air 2F 0C 1HR 6G Air Shugenja - Cavalry Acolytes of Air have +1F and +1 ranged attack strength while attached to an Air Shugenja. Elemental Battle: Bow Acolytes of Air for a Ranged 3 Attack. Elemental Reaction: After a ranged attack action resolves whose effects targeted a card in this army, straighten Acolytes of Air. Across the Empire, each hidden band of cultists swiftly came to realize that their ancient master had finally returned. 3F Common Bloodspeaker Students 2F 0C 0HR 2G After Bloodspeaker Students enters play, either destroy a Spell controlled by any player or permanently give this Personality -2C. Lose 1 Honor. Maho Battle: Fear 2. Across the Empire, each hidden band of cultists swiftly came to realize that their ancient master had finally returned. 1F Common Bloodstained Peasants 2F 0C 0HR 4G Shadowlands - Lose 2 Honor. You may draw an additional Fate card in your next End Phase after bringing this card into play from your hand. "Many fortunate peasants lost their souls in the Rain of Blood. They serve Iuchiban now." -Jama Suru 1F Common Bones of the Fallen 1F 0C 0HR 2G Undead - Shadowlands - Lose 4 Honor. When Bones of the Fallen enters play, name a non-Crab Clan family. Personalities from this family have -1F while opposing Bones of the Fallin in a battle. This effect ends when Bones of the Fallen leaves play. They may be only bones, but Iuchiban knows the power of turning an enemy's dead against them. 2F Common Eye of Iuchiban 1F 0C 0HR 5G Bloodspeaker - Unique - Lose 2 Honor. You may use actions on your Bloodspeaker Personalities as if they were in this battle. Maho Reaction: Bow Eye of Iuchiban before it is destroyed to negate the destruction. 4F Rare Kuroiban Advisor 0F +1C 1HR 2G Destroy Kuroiban Advisor if you control a Shadowlands card. Reaction: When this Personality enters a battle or duel opposing a Personality with the Bloodspeaker trait or a Maho ability, bow Kuroiban Advisor to give the other Personality -2C. "This way, Lord Sezaru, I can smell their Taint!" 4F Uncommon Reinforced Cavalry 5F 0C 1HR 9G Cavalry "Not even the Hiruma expected to see legions of goblins and dark tattooed men attack the Bloodspeakers from the rear. The Crab only fought on, as they always do." -Kyofu 2F Uncommon Reinforced Infantry 6F 0C 1HR 10G "Fight on!" Todori rared, watching the new army with caution. "Attack only those who threaten you, and leave the others to the Bloodspeakers!" 2F Uncommon Items Blade of Penance +0F +1C 2G Weapon - Shamesword Dishonor this Personality when Blade of Penance enters play. Gain 4 Honor each time this Personality wins a duel while he has no Followers attached. "My gift to you, Hiruma," Kokujin said, laying the blade at Todori's feet. "Keep it... or leave it for the Bloodspeakers!" 3F Rare Blade of Thorns +3F +3C 7G Weapon - Unique You may bring Blade of Thorns into play from your hand as a Battle action. If you do, you may immediately gain an additional Battle action to use the following ability. Battle: Fear 3. "It's so very thirsty." -Asako Kinuye 4F Prerelease Promo Blood Armor +3F -1C 1G Shadowlands - Lose 2 Honor. You must bow one of your Bloodspeakers as an additional cost of playing this card. Yajinden smiled as he lifted his hammer, as if greeting an old friend, and began his work. 1F Common Bloodspeaker's Tools +1F +1C 8G Shadowlands - Unique - Lose 4 Honor. Maho Open: Bow Bloodspeaker's Tools to prevent all actions on a target Personality from being used for the rest of the turn. 4F Rare Fan of the Grand Master +0F +1C 1G Will only attach to a Shugenja. Battle: Bow Fan of the Grand Master to move one of your other Shugenja Personalities into this battle. You need not bow the Fan if both Shugenja share the Air, Earth, Fire, Void, or Water trait. A gift from the Naka Tokei, it carries a hint of magic from every Spirit Realm. 3F Uncommon Inkyo's Jingasa +1F +1C 2G Will only attach to a Monk or Shugenja. Reaction: If attached to a Monk, bow Inkyo's Jingasa after this Personality bows to cast an Elemental Kiho to straighten him. Open: If attached to a Shugenja, bow Inkyo's Jingasa to give this Prsonality the Air, Earth, Fire, Void, or Water trait. 3F Uncommon Kouken Blade +2F +2C 0G Weapon You must bow one of your Shugenja as an additional cost of playing this card. "These swords bear no magic beyond the castle walls," the Phoenix said. "Then fix them," Kaneka replied. 3F Uncommon Reichin's Helm +1F +1C 3G Each time a non-Maho Kiho or non-Maho Spell is cast while Reichin's Helm is in the current battle, it gains +1F/+1C if its Force and Chi are both below +6. Each time a Maho Kiho or Maho Spell is cast while Reichin's Helm is in the current battle, it has -1F/-1C. "Suru still remembers his defeat by the Hare. As do we." -Usagi Ozaki 3F Uncommon Ruby of Iuchiban 7G Experienced - Unique - Lose 4 Honor. You must target a bowed Personality, other than the one Ruby of Iuchiban is attached to, to to play or overlay the Ruby. While Ruby of Iuchiban remains in play, that Personality may not straighten. "For you, master. Forgive me." -Yajinden 4F Prerelease Promo Sprit Drums +1F +0C 7G Unique Costs 3 less Gold when attaching to a Shugenja. Battle: Bow Spirit Drums to move a unit into this Province from another Province. "I thought the Lion were exhausted, beaten by the Unicorn's mobility. Then the Kitsu drummers began, and the Lion charged with new vigor." -Rezan 3F Rare Suchiro no Oni +2F +2C 2G Armor - Weapon - Shadowlands Lose 3 Honor. This Personality's Personal Honor is 0 for the purposes of attaching Followers. "Even after his long imprisonment, Yajinden's craftsmanship has not diminished." -Jama Suru 1F Common Witch Hunter's Amulet +1F +1C 1G Jade This Personality may not be targeted by Maho card effects. Reaction: When a duel resolves between this Personality and a Shadowlands Personality, bow Witch Hunter's Amulet to reduce to 0 all Chi bonuses on the Shadowlands Personality other than those from focusing. 3F Common Kihos Blessing of the Dragon 0G Elemental Fire Kiho Open:Bow one of your Shugenja or Monks to give a Personality +2F or +2C. If the caster or Personality is Dragon Clan or has the Fire trait, you may then draw a card. 2F Common Cloud the Soul 0G Maho Kiho Reaction:After any player resolves an Event, bow one of your Shugenja or Monks to give a Personality controlled by that player -3F/-2C. Unless you also permanently reduce the caster's Chi by 2 as a cost, this cannot reduce the Personality's Chi below 1. 2F Common Honor's Gift 0G Kiho Battle: Bow one of your Shugenja or Monks to give an opposed Personality a Force and Chi bonus equal to that Personality's printed Personal Honor or the caster's printed Personal Honor, whichever is greater, until the end of the battle. "Fear not that the flame will burn you. Fear that your coarse flesh will darken the fire's brightness." -Togashi Satsu 1F Common Jigoku's Rage 0G Maho Kiho Battle: Bow one of your Shugenja or Monks to give +5F to a Personality or Follower with the Shadowlands or Bloodspeaker trait in the current battle. Destroy that card at the end of the turn. "Fall!" Isamu roared. 1F Rare Purity of the Heavens 0G Kiho Limited: Bow one of your Shugenja or Monks to destroy all your Shadowlands cards. You may also destroy one Shadowlands card controlled by another player. You may only play this card if your Family Honor is above 15. "Let this temple be cleansed!" 3F Uncommon Ride the Way 0G Elemental Air Kiho Battle: Bow one of your Shugenja or Monks to send himself and up to one opposing Personality home without bowing. The Dragon remained at the City of the Rich Frog only long enough to confirm that this battle did not concern them. 2F Common Seitengu's Uncertainty 0G Immediate Terrain Elemental Water Kiho Battle: You must target one of your unbowed Shugenja or Monks in this battle to play this card. Each time any unit leaves this battle, you may have it move to an adjacent Province of your choice instead of its original destination. "Temper power with patience." -Tanari 3F Uncommon Sezaru's Gift 0G Kiho Limited: Bow one of your Shugenja or Monks and remove this card from the game to permanently increase or decrease one numberal on one Holding by 1. This may not be used to change a numeral to 0. Sezaru traveled the Empire after the rain of blood, his magic washing away the vestiges of corruption. 4F Rare Shadowed Terrain 0G Delayed Terrain Elemental Earth Kiho Battle: You must bow one of your Shugenja or Monks in this battle to play this card. When this Terrain resolves, you may destroy this Terrain to immediately play and resolve a Delayed Terrain from your hand, then draw a card. 2F Rare Shield of Blood 0G Maho Kiho Limited: Bow one of your Shugenja or Monks and destroy one of your Personalities to target one of your other Personalities. The next time this game the second Personality is destroyed, bow him instead and move him to your home, then lose 5 Honor. "Your death serves me well, my friend." 2F Rare Test of Magic 0G Kiho Reaction: Bow one of your Shugenja when another Shugenja casts a Spell or Kiho to challenge that Shugenja to an unrefusable duel. If your Shugenja wins, cancel the Spell or Kiho. 3F Rare Tsuruchi's Flame 0G Kiho Reaction: When a card bows to produce one or more ranged attacks, bow one of your Shugenja or Monks to increase the strength of one ranged attack by its base strength. The producing card cannot straighten until after its controller's next Straighten Phase. "Temper power with patience." -Tanari 1F Uncommon |
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