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Path of Hope

Regions
Events
Holdings
Personalities: Unaligned
Crab
Crane
Dragon
Lion
Mantis
Ratling
Phoenix
Scorpion
Unicorn
Shadowlands

Actions
Followers
Items
Kiho
Spells
Strongholds:
Fortress of the Bear
8PS
4G
0SH
Battle: Target and bow a Crab Clan Personality
you control: Target up to two units opposing
him with less combined Force than his unit's
Force. Destroy the opposing units. If your
Personality is a Berserker, you may discard
1 card as a cost to straighten him.

Prosperous Plains City
6PS
4GP
6SH
Once per game per card title, after you
put an elemental ring into play by
its own text, gain 3 honor.
Open: Target and bow a Ring you control: Target
an Enlightened Personality. Straighten him.
Fixed

The Halls of the Damned
8PS
4GP
-19SH
Your samurai have +2 Force while opposed.
Battle: Target and bow a Shadowlands Human
Personality you control: Target a Personality
opposing him with lower chi. Gain control of the
opposing Personality until the end of the turn.
Move him into your army.
Fixed



Dynasty Cards: Fate Cards:
Regions

Temple of the General
Singular
Battle: Even if this card is not at the
current battlefield, bow this card: Target an
opposed Personality. Raise his Force to 5.
If he is a Samurai, raise the Force of
each of his Followers to 4.
"He rose from poverty to divinity.
Lord Toku is an example to us all." -Toturi III

Uncommon

Ten Thousand Temples
Singular
Before you lose Honor, negate the
loss and destroy this card.
Limited: If you have less than 10 Family
Honor, bow this card: Gain 1 Honor.
Uncommon


Events

The Death of Akiko
If you control no Dishonored Personalities,
shuffle this card into your deck; otherwise, target
a Dishonored Personality you control, restore him
to Honor, destroy him, and gain 5 Honor.
"Lord Kurohito loved Isawa's aughter, but a choice
between love and honor always ends in blood."
-Doji Nagori

Rare

Second Doom of the Crab
Target a Personality with over 2 Force.
Permanently reduce his Force to 0. Bow him.
"You once promised we would never again
bow to darkness, Kisada," Kuon said.
"We will not make peace with the Shadowlands,"
the Great Bear said darkly.

Rare

Second Doom of the Crane
Target a Personality with over 2 Personal
Honor. Permanently reduce his Personal Honor
to 0. Bow him. He may remain bowed. After the
next time this game he straightens, Dishonor
him, and his controller loses 5 Honor.
"With a single blow, Kurohito silenced all enemies.
With three cuts, he ended his clan's shame.

Rare


Holdings

Castle Gate
2G
Singular
Bow this card: Produce 2 Gold, or provide
3 Gold if paying for a Unique Samurai.
Battle: If you are the Defender, and you either
have exactly one Province or are a Crab Clan player,
bow this card: Target a Personality you control.
Straighten him. Move him to the current battlefield.
Rare

Castle Walls
2G
Bow this card: Produce 2 Gold,
or produce 3 Gold if another Castle
Holding produced Gold for the same cost.
While you have exactly one Province,
Personalities and Followers you
control have +2F while defending.
Common

Conscriptors
2G
Bow this card: Produce 2 Gold.
Bow this card: Produce 3 Gold if you control a
Samurai and you are paying for an Item or Follower.
Bow this card: Produce 3 Gold if you control an
Item or Follower and are paying for a Samurai.
"Shogun? Emperor? Both as strong, as weak,
as any man." -Tawagoto

Rare

Courtly Scholars
2G
Bow this card: Produce 2 Gold.
Bow this card: Produce 3 Gold if you control
a Samurai and you are paying for a Courtier.
Bow this card: Produce 3 Gold if you
control a Courtier and you are paying
for an Action card or a Samurai.
Uncommon

Forest Killer Cavern
2G
Bow this card: Produce Gold equal to 2 plus
the number of Wealth tokens on this card.
Limited: Target and Dishonor a Personality
you control: Target a Holding controlled by
another player. Add a Wealth token to this card.
Remove a Wealth token from the target, if any.
Common

House of the White Jade Fan
2G
Singular
Bow this card: Produce 2 Gold.
Reaction: After a Dishonored Personality is assigned
or moved to a battlefield by his controller, destroy
this card: Target the Personality. Bow his unit.
"A luxurious prison, but a prison all the same."
-Isawa Sezaru

Uncommon

Repair Crew
2G
Bow this card: Produce 2 Gold,
or produce 4 Gold if one or more
of your Provinces have been destroyed
this game by battle resolution.
"Do not offer excuses. Do not sow blame.
I care only for results."

Uncommon

Temple of the Lotus
3G
Bow this card: Produce 2 Gold.
Bow this card: Produce 4 Gold if you control
a Spell and you are paying for a Shugenja.
Bow this card: Produce 4 Gold if you control
a Shugenja and you are paying for a Spell.
"To understand is to begin a new path." -Asahina Sekawa
Uncommon


Personalities: Unaligned

Air Dragon
7F
5C
10HR
10G
4PH
Unaligned Creature - Dragon - Shugenja
Cavalry - Experienced 2 - Unique

Other players may not target Air Dragon
with Ranged Attacks, Spells, or Kihos.
Once per turn, a Dragon Personality you control
may cast a Spell attached to any Personality
in play as if it were attached to the Dragon.
Straighten the Dragon after the Spell resolves.
Rare

Iwase
3F
2C
-HR
5G
1PH
Unaligned Repentant Traitor
Yojimbo - Samurai

Iwase's Gold cost is reduced by 1 for each
Human non-Samurai Personality you control.
Open: Dishonor Iwase: Target another
Dishonored Personality at Iwase's location.
Restore the Personality to Honor.
Common

Water Dragon
8F
5C
10HR
11G
4PH
Unaligned Creature - Dragon - Shugenja
Cavalry - Naval - Experienced 2 - Unique

Personalities and Followers have the Naval
trait while in an army with Water Dragon.
After a Cavalry Maneuvers Segment ends,
you may assign any number of units
from your home to battlefields.
Rare

Tawagoto
1F
2C
-HR
2G
1PH
Unaligned Samurai - Unique
After Tawagoto enters play, target a Holding
you control. Until Tawagoto is not in play,
the Holding produces 1 additional Gold
each time it bows to produce Gold.
Battle: Destroy Tawagoto: Target a Samurai
at the current battlefield. Straighten him.
Common


Personalities: Crab

Hida Hiyao
5F
3C
0HR
8G
2PH
Crab Clan Samurai - Hero - Yu 3
Battle: Discard a Heroic Action card:
Target up to 2 Personalities at Hiyao's
battlefield. Straighten them.
"Lord Kisada would turn the Shadowlands against
itself. Should we not use every weapon we have?"

Common

Hida Iseki
6F
3C
0HR
8G
3PH
Crab Clan Samurai - Hero - Yu 3 - Unique
Actions may target Iseki as if she has been
targeted with Hida's Avalanche this turn.
"No surrender. No compromise. Even one step
into shadow is too many." -Hida Kuon

Fixed

Hida Takuma
6F
3C
-HR
9G
0PH
Crab Clan Sumai Master - Berserker
Reaction: Before Takuma is destroyed,
permanently reduce his force by 3 and
his Chi by 1: Negate the destruction.
"The mountain does move, little Scorpion
Cross me and it will march right over you."

Uncommon

Hida Unkei
5F
2C
-HR
7G
0PH
Crab Clan Berserker
Unkei has +1F for each Personality in play
who is Dishonored or Shadowlands (or both).
"Hida teaches us to use every weapon against
the Shadowlands. Why should we not
help the Lost fight their own?"

Uncommon

Hiruma Hino
2F
3C
0HR
5G
2PH
Crab Clan Samurai - Scout
Recon Open: Bow Hino: Target a Province.
Crab Clan Personalities have +2F while at its
battlefield. Personalities who are Shadowlands
or Dishonored (or both) have -2F while there.
"Run, Hino-chan!" Todori hissed. "Tell Lord Kuon
that his brother marches against us."

Common

Hiruma Hitaken
5F
4C
-HR
8G
1PH
Crab Clan Samurai - Heir of Vengeance
Hero - Yu 3 - Unique - Loyal

Battle: Target an opposing Personality. Hitaken issues
him an unrefusable challenge to a duel of Force.
Dishonor the loser and move his unit home bowed.
"Yozo the Fortune and Musaboru the demon destroyed
one another. Now, only Hitaken remains.

Rare


Personalities: Crane

Daidoji Munabu
3F
3C
0HR
7G
2PH
Crane Clan Saboteur - Samurai - Harrier
Munabu can overlay any Harrier.
While Munabu overlays another card, he has
+2F/+1C and the ability, "Battle: Any number
of times per turn, pay 2 Gold: Target an
opposing unit that does not have more cards
than this unit. Move it home bowed."
Common

Daidoji Naito
3F
3C
0HR
8G
2PH
Crane Clan Samurai - Harrier
Naito can overlay any Harrier.
While Naito overlays another card, he has +1F,
the Cavalry trait, and the ability, "Battle: Once per
battle, if Naito is not at the current battlefield:
Move Naito to the current battlefield.
He may then produce a Ranged 4 Attack."
Common

Doji Fujie
0F
2C
5HR
4G
2PH
Crane Clan Courtier
Reaction: After you overlay with
a card from one of your Provinces:
Fill the Province face-up.
"Your war is not with the Lion, Domotai-sama,
only with one man. Leave Masote to me."

Uncommon

Doji Jun'ai
2F
4C
5HR
9G
4PH
Crane Clan Samurai - Courtier - Cavalry - Tactician
Enlightened - Experienced Keeper of Water - Unique

Elemental Battle: Target an opposing unit. Move that unit
and this one home. Until the next turn begins, neither
unit may assign to or move into an attacking army.
"Like the sea, she can be calm or filled with wrath.
I could stare into her depths forever." -Kakita Tsuken

Rare

Doji Kazo
4F
5C
6HR
10G
3PH
Crane Clan Samurai - Courtier - Duelist
Experienced - Unique

Political Reaction: After a Personality is
destroyed as a duel result: Permanently raise
the strength of each of your Provinces by 2.
Uncommon

Kakita Tsuken
3F
4C
5HR
8G
4PH
Crane Clan Samurai - Duelist - Enlightened
Experienced Keeper of Fire - Unique

Elemental Reaction: After a duel ends that
a Personality in Tsuken's army won:
Ranged 5 Attack.
"He is brash and bold, quick of wit
and full of passion." -Doji Jun'ai

Fixed


Personalities: Dragon

Hoshi Masujiro
4F
3C
3HR
8G
4PH
Dragon Clan Monk - Disciple of Air
Reaction: After a Ring you
control bows: Gain 2 Honor.
"Bold claims amount to nothing, Crane."
Uncommon

Kitsuki Ryushi
3F
3C
3HR
8G
3PH
Dragon Clan Samurai - Magistrate
After Ryushi enters play, you may attach a +1F/+1C
Weapon Item token to a Personality you control.
Political Open: Target a Dishonored
Personality. Bow him.
"How can the Phoenix be so blind?" Ryushi wondered.
"Perhaps they choose not to see."

Rare

Kitsuki Seiji
2F
3C
0HR
6G
2PH
Dragon Clan Courtier
Political Reaction: After another player declares
an attack: Target a Holding. Straighten it.
"The Lion will strike here first, for even the Matsu
recognize the Dragonfly are under the Wolf's protection."

Common

Mirumoto Chojiro
3F
4C
0HR
7G
2PH
Dragon Clan Samurai - Duelist
Reaction: After creating focus pools for a
duel Chojiro is in: Switch a card from your
focus pool with one in your hand.
"The Lion will never scale our mountains
while carrying so much pride."

Common

Mirumoto Masae
4F
4C
4HR
8G
4PH
Dragon Clan Samurai - Monk
Experienced Keeper of Air - Unique

Elemental Reaction: After a Ring
enters play or a Kiho resolves:
Target a Personality. Straighten him.
"First of us all. Wisest of us all. Time will test the
gifts Rosoku has given her." -Asahina Sekawa.

Rare

Togashi Razan
3F
4C
5HR
7G
3PH
Dragon Clan Monk
Razan has +3F and +1 Personal Honor
for each Ring you control.
"If a man tells you he has found enlightenment,
then that man is surely lying."

Uncommon


Personalities: Lion

Akodo Michio
3F
3C
4HR
6G
2PH
Lion Clan Samurai - Beastmaster
Battle: Pay 2 Gold and discard a card:
Target a Beastmaster Personality. Attach a
2F Creature Follower token to him.
"It does not matter why the beasts listen to him
so intently - only that they do." -Kitsu Katsuko

Common

Akodo Nariaki
3F
3C
6HR
7G
3PH
Lion Clan Samurai - Tactician
Tactical Battle: Give each Personality
and Follower in this army +1F.
"If the Crane would conspire against the Emperor,
then our path is clear."

Uncommon

Akodo Terumoto
4F
3C
6HR
8G
3PH
Lion Clan Samurai - Tactician
Tactical Battle: Target an opposing card
with no unbowed cards attached. Bow it.
"We must be patient," Terumoto whispered, "until the
Golden Lion's son becomes the hero his father was."

Rare

Matsu Hirake
3F
3C
3HR
6G
2PH
Lion Clan Samurai
While you control a Formation or there is
another Personality in Hirake's army who has
the Tactician trait, cards in Hirake's unit add
their Force to the unit even if Hirake is bowed.
Uncommon

Matsu Shimei
4F
2C
-HR
8G
2PH
Lion Clan Samurai - Deathseeker
Shimei enters play Dishonored. Shimei must
assign each time it is legal for him to do so.
Battle: Restore Shimei to Honor:
Target an opposing unit with total Gold
cost less than 10. Destroy it. Shimei
commits seppuku after the battle ends.
Common

Matsu Yoshino
3F
3C
4HR
7G
2PH
Lion Clan Samurai - Tactician - Scout - Unique
Tactical Battle: Target any number of Tacticians
at this location. Give them each +3F.
"He's just a boy," Fujimaro said.
"A shadow of his great father."
"All legends begin somewhere," Otemi replied.

Rare


Personalities: Mantis

Hisaki
9F
4C
-HR
13G
0PH
Mantis Clan Orochi - Shore Hunter - Creature
Cavalry - Naval - Unique

Cannot attach non-Storm Rider Followers.
Reaction: After Hisaki is destroyed, remove it
from the game: Target up to two other Orochi
Personalities in your discard pile. Bring them
into play, ignoring costs and entering-play effects.
Rare

Moshi Sayoko
2F
2C
-HR
6G
1PH
Mantis Clan Air Shugenja - Storm Rider
Reaction: Before an Orochi bows due to
battle resolution: Negate the bowing.
"Kaigen's forces are impressive, but crude. If only their
talent had been born into a true Great Clan."
-Isawa Sachi

Uncommon

Tsuruchi Chae
2F
3C
-HR
7G
1PH
Mantis Clan Scout - Bounty Hunter
Battle: Bow Chae: Ranged 4 Attack.
Battle: Dishonor Chae: Two consecutive
Ranged 4 Attacks.
"Already they call this the War of Fire and Thunder.
Whatever the end, it shall be glorious."

Rare

Tsuruchi Dokuo
3F
3C
-HR
6G
2PH
Mantis Clan Scout
Battle: Bow Dokuo: Ranged 3 Attack.
If Dokuo or his target is Dishonored,
this is a Ranged 5 Attack instead, and
it is compared against printed Force.
"Do I weep for the Phoenix I kill?"
The hunter laughed. "Send more."

Common

Tsuruchi Kaya
3F
3C
0HR
7G
2PH
Mantis Clan Samurai - Magistrate
Battle: Once per battle, bow Kaya: Ranged 4
Attack. Kaya need not bow if he opposes a
Dishonored Personality or if your Family Honor
is greater than your Starting Family Honor.
"The Tsuruchi despise politics. That is why
they excel at it." -Akodo Setai

Common

Yoritomo Ietsuna
4F
3C
-HR
8G
1PH
Mantis Clan Pirate - Naval
Open: Target and Dishonor a Personality
you control: Permanently give the
Personality and each Follower in
the unit +1F and the Naval trait.
"If the Phoenix would question our birthright,
they will pay in blood."

Uncommon


Personalities: Phoenix

Agasha Shaku
2F
3C
6HR
6G
3PH
Phoenix Clan Void Shugenja - Unique
Elemental Limited: Bow Shaku: Target a card
in one of your Provinces. Put it on the bottom
of your deck. After the Province fills (if possible),
turn all cards in your Provinces face-up.
"Predict the Void and it will change,
if only to defy your prediction."

Rare

Isawa Sata
2F
4C
4HR
8G
2PH
Phoenix Clan Water Shugenja
Elemental Battle: Target an opposing card and a
Personality in Sata's army. Abilities on
the opposing card may not be used until
the battle ends. Straighten the Personality.
"I see bloodied steel, buried deep in the heart of the Phoenix.
A Master holds the blade."

Uncommon

Isawa Tanaka
3F
3C
2HR
7G
2PH
Phoenix Clan Air Shugenja
Elemental Battle: Any number of times per turn,
target and bow one of Tanaka's Spells:
Target a card at the current battlefield.
Reduce its Force to 0.
"Conflict is unseemly for the children of Isawa.
Let us end this quickly."

Uncommon

Isawa Tomita
2F
3C
-HR
7G
1PH
Phoenix Clan Shugenja - Bloodspeaker
Maho Battle: If Tomita is opposed, either
Dishonor him or target and bow one of his
Spells: Give each opposing Personality -2F.
Give each Personality in Tomita's army
+2F (including himself).
"My life, my soul, for the Phoenix, Lady Kinuye."
Common

Shiba Fugimori
4F
3C
4HR
8G
2PH
Phoenix Clan Samurai
Battle: Target a Shugenja in Fugimori's army
and an opposing card with no unbowed cards
attached. Raise the Shugenja's Force by the
opposing card's Force. Bow the opposing card.
Rare

Shiba Riza
3F
4C
5HR
7G
3PH
Phoenix Clan Samurai
Riza costs 2 Gold less if you control a Samurai.
Reaction: After you bring a Samurai aligned with your
Faction into play, discard him: Target a non-Unique
Shugenja aligned with your Faction in your discard
pile. Bring the Shugenja into play, reducing his
Gold cost by the Samurai's printed Gold cost
and paying all remaining costs.
Common


Personalities: Ratling

Chitik
3F
2C
-HR
5G
1PH
Ratling Shugenja - Third Whisker Tribe - Creature
You may not create Personalities. You may play
Action cards in any discard piles with an additional
cost of either bowing or Dishonoring Chitik.
Remove cards played this way from the
game instead of discarding them.
"Prove worthy of your Name, human, and I will return it."
Rare

Gr'tik-er
2F
3C
-HR
5G
1PH
Ratling Shugenja - Creature
Limited: Target and bow another Ratling card
you control, and bow Gr'tik-er: Draw a card.
"The Unicorn drive Tattered Ear deep into the great
forest. Can we fight samurai? Not alone."

Common

N'ck
3F
3C
-HR
6G
0PH
Ratling Bandit - Grasping Paw Tribe - Creature
Reaction: When paying a Gold cost outside the
Dynasty Phase, Dishonor N'ck: Target a Holding
controlled by another player. N'ck produces
Gold equal to the Holding's Gold cost.
"If humans will not give us respect, I will steal it."
Common

P-o'tch
2F
2C
-HR
5G
1PH
Ratling Scout - Third Whisker Tribe - Creature
Recon Open: Target a Province. Until the
turn ends, after one or more units assign
to attack the province, discard a card from
the top of its controller's Fate deck.
"Savage? Yes. Stupid? No." -Hida Isamu
Common

Tchree
2F
2C
-HR
5G
1PH
Ratling - Creature
Ranged Attacks produced by Ratling cards in Tchree's
army have +1 strength. Ratling Personalities created
by card or Stronghold effects have +1F while in an
army with Tchree. These effects are not cumulative
with those from other copies of Tchree.
"To fight Tomorrow, stand upon Yesterday."
Uncommon

Y'tchee
4F
3C
-HR
7G
2PH
Ratling Scout - Creature - Unique
Recon Open: If it is the Action Phase: Target a
Province. Until the turn ends, Ratling Personalities
you control have the ability, "Battle: Bow this
card: Ranged 3 Attack. This may be combined
with Ranged Attacks from other units,"
while at that Province's battlefield.
Rare


Personalities: Scorpion

Bayushi Kageki
3F
4C
-HR
7G
3PH
Scorpion Clan Samurai - Ninja - Magistrate
Experienced Mad Ronin - Unique

Kageki costs 4 less Gold for Ratling players.
Battle: Target an opposing Personality. Kageki issues
him an unrefusable challenge to a duel of Personal
Honor. If the target is Dishonored, the first card Kageki
focuses adds its Focus value an additional time.
Rare

Bayushi Kaneo
3F
3C
-HR
8G
2PH
Scorpion Clan Samurai - Courtier
Bitter Lies Legionnaire

Kaneo has +3F while you control
at least 2 other Courtiers.
Political Reaction: After an action targets Kaneo,
discard the Imperial Favor: Negate its effects.
"Kwanchai and his madmen now serve the Shogun,
at the Emperor's request." -Bayushi Kaukatsu

Common

Bayushi Moyotoshi
5F
2C
-HR
9G
0PH
Scorpion Clan Ninja - Ninjutsu 3
Reaction: After another player targets
Moyotoshi with an action: Target a card
attached to an opposing Personality with
less than 4 Chi, or such a Personality
with no cards attached. Destroy it.
Uncommon

Bayushi Shumpei
3F
3C
-HR
7G
0PH
Scorpion Clan Ninja - Ninjutsu 0
Reaction: After another player targets Shumpei
with an action: Target an opposing Personality.
Until the battle ends, give him -1C after
each time an Open or Battle action resolves.
"The more you drench yourself in blood and shame,
the less it seems to matter."

Uncommon

Shosuro Mikado
3F
4C
-HR
7G
2PH
Scorpion Clan Courtier - Ninja
Experienced - Unique

Limited: Target and bow a Ninja Personality
you control, who may remain bowed: Target a
Holding. Until your Ninja is unbowed or not
in play, this ability cannot be used and
the Holding cannot straighten.
Rare

Shosuro Toma
3F
4C
-HR
8G
0PH
Scorpion Clan Ninja - Duelist - Ninjutsu 2
Reaction: After another player targets Toma with
an action: Target a Ninja Personality you control
at Toma's battlefield anda n opposing Personality.
The Ninja issues the other Personality an unrefusable
challenge. The Ninja has +1C while in this duel.
"Yudoka's students gather in Ryoko Owari,
but to what purpose?" -Bayushi Tsimaru

Common


Personalities: Unicorn

Ide Jiao
4F
3C
2HR
8G
2PH
Unicorn Clan Magistrate - Cavalry - Junghar
Reaction: After a unit assigns to attack,
Dishonor Jiao: Target a card in that unit with
no unbowed attached cards. Bow the target.
"Make no mistake, Dragon," Jiao whispered,
"we come not to serve you, but to serve justice."

Uncommon

Moto Kang
4F
2C
0HR
8G
1PH
Unicorn Clan Samurai - Baraunghar - Loyal
Limited: If Kang is face-up in a Province, target
a Shugenja you control and pay 6 Gold: Bring Kang
into play, ignoring all costs (except this action's).
Battle: Target a face-up Shugenja you
own in a Province. Bring him into play
in your army, paying all costs.
Uncommon

Shinjo Senhao
6F
3C
0HR
9G
2PH
Unicorn Clan Samurai - Junghar
Cavalry - Unique

Reaction: After an army Senhao is in wins a battle
but does not destroy a Province, Dishonor Senhao:
Units return home from this battle without bowing.
"Are we ready to ride?" Senhao laughed.
"Lord Shono, you know better than to ask."

Rare

Shinjo Wei
2F
3C
-HR
8G
1PH
Unicorn Clan Samurai - Scout
Cavalry - Junghar

Battle: Dishonor Wei: Ranged 4 Attack.
Ranged 3 Attack. (These are consecutive)
"The Lion conspire against the Crane and march against
the Dragon. Let the Shinjo bring order once more."

Rare

Shinjo Xie
2F
2C
-HR
7G
3PH
Unicorn Clan Samurai - Scout
Cavalry - Junghar

Open: Bow Xie: Target a Personality.
Give the target a Force bonus equal to the
number of Personalities in Xie's location.
Common

Utaku Minhua
4F
4C
3HR
8G
3PH
Unicorn Clan Samurai - Battle Maiden
Cavalry - Khol

Open: Target and bow a Region you control,
which may remain bowed: Target a Personality
or a Follower. Give it the Cavalry trait until
the Region is unbowed or not in play.
"Rats, return to your holes and trouble the
People of the Wind no more."

Common


Personalities: Shadowlands

Daigotsu Fumiaki
6F
3C
-HR
6G
0PH
Shadowlands Samurai - Lost - Lose 6 Honor.
Battle: Fear 6. This affects Dishonored
and Shadowlands Personalities as
if they were Followers.
"The Kami founded Rokugan, but all feared Fu Leng. We
serve the Lost Brother. Who is the most worthy, I ask you?"

Uncommon

Daigotsu Ogiwara
4F
3C
-HR
5G
0PH
Shadowlands Samurai - Obsidian Legionnaire
Lost -
Lost 6 Honor.
Reaction: After Ogiwara enters play: Target
a Samurai Personality without the printed
Shadowlands trait. Ogiwara copies one of his
boldfaced traits until Ogiwara is not in play.
"All men are damned. Why not revel in our damnation?"
Common

Kokujin
5F
5C
-HR
9G
0PH
Shadowlands Prophet of the Dark Lotus - Monk
Duelist - Experienced 3 - Unique -
Lost 6 Honor.
Limited: Target and destroy a Personality you both
control and own, and bow Kokujin: Target a Personality
controlled by another player. Kokujin issues him an
unrefusable challenge. If the other Personality loses,
gain control of him, straighten him, and permanently
give him the Shadowlands trait.
Rare

Mishakene
3F
2C
-HR
5G
0PH
Shadowlands - Goblin Scout
Nonhuman -
Lose 3 Honor.
Recon Open: Bow Mishakene: Target a Province. For
the rest of this turn, Personalities you control that
assign to the target Province gain Force equal to their
printed Force, but are destroyed after the attack phase.
"Strong as an ogre, but obedient. Magnificent." -Omoni
Common

Moto Tsume
6F
4C
-HR
9G
0PH
Shadowlands Samurai - Lost - Undead
Cavalry - Tactician - Experienced 3 - Unique
Obsidian Champion -
Lose 5 Honor.
Tactical Battle: Pay 4 Gold: Target a dead
non-Unique Human Personality. Bring him into play
in Tsume's army, ignoring costs and requirements.
Permanently reduce his Personal Honor to 0, and give
him the Lost,Undead, and Shadowlands traits.
Fixed

Wareta no Oni
12F
4C
-HR
8G
0PH
Shadowlands - Oni - Nonhuman
Lose 6 Honor.
Wareta no Oni has a Force penalty equal
to the number of cards in your hand.
Where Daigotsu commands loyalty through charisma,
the Maw's demons serve out of sheer terror.

Rare

Actions

Abandoned
0G
Battle: Target a Personality you control: Target a
Personality opposing him with lower Personal Honor.
Move the other Personality home.
Battle: Even if you control no units at the current
battlefield: Move all Dishonored Personalities
at the current battlefield home.
"What side do the Scorpion take?" Naizen demanded.
3Fo
Common

Accusation
0G
Political Reaction: After a Courtier Personality enters
play: Target a Personality. Permanently give him the
Gozoku trait. Draw a card unless you control the Courtier.
Political Open: Target a Gozoku Personality.
Dishonor him. His controller loses 3 Honor; this
cannot take him below his Starting Family Honor.
"Akiko, a traitor?" the Emperor asked quietly.
2Fo
Uncommon

A Hero's Gift
0G
Battle: Target an opposed Scout or Cavalry
Personality you control at the current
battlefield: Target a unit at your home.
Move it to the current battlefield. You may
take an additional Battle or Open action
printed on a card in that unit.
3Fo
Uncommon

Akutenshi's Tribute
0G
Open: Give each Shadowlands Samurai you
control +1F. Give each Shadowlands Samurai
you control a Yu bonus equal to his Force.
"This city. A veneer of honor, with a heart
of darkness." Tsume's eyes gleamed.
"Whom shall we slaughter, Dark Lord?"

3Fo
Common

Allegiance to the Emperor
0G
Political Limited: Discard all Shogun and
Gozoku cards you control. Until the game ends,
you may not play Shogun cards and you gain
the ability, "Open: Target and bow a Wind
you control: Target a Samurai, Shugenja,
or Courtier. Straighten him."
4Fo
Common

Allegiance to the Shogun
0G
Political Limited: Discard all Imperial and
Emperor cards you control, other than Winds.
Until the game ends, you may not play Imperial
or Emperor cards and you gain the ability,
"Open: Target and bow a Wind you control:
Target a Personality with an attached card
or the Gozoku trait. Straighten his unit."
4Fo
Common

Always Ready
0G
Heroic Battle: Target a Personality you control at the
current battlefield that has been targeted by Hida's
Avalanche this turn: Target up to 2 units you control at
other locations. Move them to the current battlefield.
Straighten them. Raise the performing Personality's
Force by his Yu. Actions may target him as if he
has been targeted with Shell of Stone this turn.
3Fo
Uncommon

Arrival of the Obsidian Champion
0G
Open: Target a Personality you control
with a Gold cost greater than 8. Lose 3 Honor.
Dishonor your Personality. Permanently set
his Force to 10 and his Chi to 2. Permanently
give him the Shadowlands trait and
the ability "Battle: Fear 4."
3Fo
Rare

Arrogance
0G
Battle: You may target and Dishonor a
Personality you control at the current battlefield:
Target up to three Items, Followers, and/or
Spells at the current battlefield. If you
Dishonored a Personality, destroy them;
otherwise, bow them.
3Fo
Rare

Baraunghar Technique
0G
Limited: Target a Human Personality you
control. Give him the Shugenja trait or the
Samurai trait. Give him the ability, "Reaction:
When paying a Gold cost, target and bow
a Spell you control: Produce 2 Gold."
Even the Utaku are taken aback by
the speed of Lixue's forces.

2Fo
Common

Blood and Steel
0G
Battle: Target a Shadowlands Samurai you control:
Target a Personality opposing him. Your Personality
issues the other an unrefusable challenge. The
winner permanently gains +2F. (Destroy the loser.)
"Remember, Kinuye," Yajinden said.
"Your life, your freedom, is my gift."

3Fo
Uncommon

Blossoming Conflict
0G
Battle: Target and bow a unit you control
with a total Gold cost greater than 10: Target
up to two units opposing it, each of which has
a total Gold cost less than 10. Bow them.
"There shall be no more war between Lion and Crane,"
Domotai commanded, raising Masote's head high.

4Fo
Rare

Conserve Your Strength
0G
Open: Show one or more Followers, Items,
and/or Spells from your hand: Shuffle them
into your deck. Draw a number of cards
equal to that number plus one.
Battle: Target a card attached to a Samurai you
control: Target a card attached to a Personality
opposing him. Destroy the opposing card.
3Fo
Common

Counsel of the Keepers
0G
Limited: Target a Personality you control with
an element trait and remove this card from the
game: Look at the top 3 cards of your Fate deck.
You may show any number of those that have
an element trait or an Elemental ability
and put them in your hand.
4Fo
Uncommon

Credit Where Due
0G
Political Reaction: Before you gain Honor, target and bow a Courtier Personaity you control: Target
another player. He gains Honor equal to your
Courtier's Personal Honor. Increase your gain by 2.
"My lord, I merely stand on the shoulders
of your many loyal servants."

2Fo
Common

Dark Feeding
0G
Battle: Target and move hom a Shadowlands
Human you control: Target a Shadowlands
Human. Give him a Force bonus equal to
the first target's printed Force.
"My life for yours, Dark Daughter."
"I want more," she said.

2Fo
Common

Draw Your Blade
0G
Battle: Target a card with no cards attached
in the current army. Bow it.
Battle: Target and Dishonor a Personality
you control at the current battlefield:
Target a card opposing him. Bow it.
3Fo
Rare

Emerald
0G
Open: Target a Magstrate Personality you control:
Target a Human Personality controlled by another
player. Discard the top card of that player's Fate
deck. If it's Focus value is greater than the Human's
Personal Honor, your Magistrate issues the
Human an unrefusable challenge.
4Fo
Boxtopper Promo

Favorable Terrain
0G
Immediate Terrain
Battle: YOu may perform the ability, "Reaction:
After a Samurai is targeted with an action by a
player other than his controller, destroy this card:
Target the Samurai. Give him +2F/+1C until
the battle ends. If he is now an illegal target
for the action, negate its effects on him."
1Fo
Common

Favor to the Dragon
0G
Open: Target and bow a Holding
you control: Target another
Holding. Straighten it.
"The gift of rice," Satsu said. "The gift of life."
3Fo
Uncommon

Favor to the Horde
0G
Tactical Battle: Draw 2 cards.
"A Lion would offer us aid?"
Toru asked suspiciously.
"Tell your master this name,"
the Lion replied. "Shimizu."

3Fo
Uncommon

Favor to the Scorpion
0G
Battle: Target a Personality with your Faction
alignment at the current battlefield who was either
face-down or not in play when the battle began:
The enemy leader shows you his hand. You may
discad a card from it of your choice.
A bond that has surpassed wars, surpassed dynasties.
A bond of understanding.

3Fo
Uncommon

Fields of Foolish Pride
0G
Delayed Terrain
Battle: Even if you control no units
at the current battlefield: Give each
Personality at the current battlefield -2F.
Give each Follower there -1F.
1Fo
Rare

Flee from Tomorrow
0G
Delayed Terrain
Battle: Beginning with you and proceeding once in
turn order, each player targets a number of Personalities
and Followers he controls at the current battlefield up
to the number of Holdings he controls. Bow all
other Personalities and Followers there.
Nezumi courage is a peculiar thing." -Hida Tenshu
3Fo
Rare

Forest Cleansing
0G
Open: Target a Dishonored Personality and a
Province belonging to his controller. Bow the
Personality. Reduce the Province's Strength to 0.
"Drive the filthy beasts from the forest,"
the Unicorn ordered.

2Fo
Rare

Heart of the Mountain
0G
Center Formation - Formed by a Hero Personality
and 2 other Personalities.
Reaction: After an action targets a card you
control at the current battlefield, discard a card:
The action's player discards a card.
Heroic Reaction: Before a unit you control moves home,
discard a Heroic Action card: Negate the movement.
3Fo
Uncommon

Hida War Cry
0G
Heroic Battle: Target a Personality that has
been targeted by Shell of Stone this turn and up
to four other Personalities at the same battlefield.
Give each target +2F and Yu +2. Before the next
time this battle each of these Personalities would
be destroyed by a card effect, negate the destruction.
4Fo
Rare

Homecoming
0G
Political Limited: Target a Personality
you control who is not aligned with your
Faction. Permanently give him your
Faction trait. Draw a card.
"Don't be foolish, Akihiro. It is too rare that ronin
can find a safe place to call home."

2Fo
Common

I Know that Trick
0G
Battle: Target a Personality you control at the
current battlefield: He produces a number of
simultaneous Ranged 1 Attacks up to his Force.
Battle: Target and Dishonor a Personality you
control at the current battlefield: He produces a
Ranged Attack with a strength equal to his Force.
3Fo
Rare

Jade Petal Tea
0G
Open: If it is the Action Phase: Target a
Human Personality. Permanently remove
the Shadowlands trait from him. Until the
turn ends, he has +2F while opposed.
4Fo
Uncommon

Kokujin's Temptation
0G
Limited: Target and bow a Shadowlands Personality
you control: Target a Personality controlled by another
player. Dishonor your performing Personality. Lose 3
Honor. The other player decides whether this destroys
his Personality or it Dishonors him and permanently
gives him the Shadowlands trait.
"Make your choice, samurai."
2Fo
Rare

Preparation
0G
Reaction: If there is an opposed Scout, Ninja,
or Harrier in your current army, after a Battle
Action Segment begins: Look at the top 5 cards
of your Fate deck. If one is a Terrain, Formation,
or Recon Action card, you may show it
and put it in your hand.
"Win the battle before steel is drawn." -Matsu Yoshino
2Fo
Common

Rapid Deployment
0G
Battle: Target a Samurai Personality you control
at the current battlefield: Target two units you
control that aren't at the current battlefield.
Move them there. Straighten each that
moved into the defending army.
"The clan hungers for war, Yoshino," Otemi said as he
looked to the north. "We must have an enemy."

3Fo
Common

Sachi's Defiance
0G
Battle: Target and bow a Follower or Item
you control: Target a card opposing it with
no cards attached. If it is a Dishonored
Personality, destroy it; otherwise, bow it.
"YOu dare soil this land, Mantis?
Then be buried beneath it."

2Fo
Common

Scrutiny of the Wasp
3G
Costs 3 less Gold if you are a Mantis Clan player.
Reaction: After a card in an army is destroyed by
a Ranged Attack you produced: Target another card in
that army that has less or equal force to the destroyed
card and has no cards attached. Destroy the target.
Kazushi watched the men in silence, his scowl
deepening with every word.

2Fo
Uncommon

Secret from the Mantis
0G
Battle: Target an opposed Creature.
Raise his Force by twice the number of
different basic card types in his army.
"The Mantis look at the orochi and see
only power," Manithith warned N'ck.
"They do not know them as we do."

2Fo
Uncommon

Secret from the Ratling
0G
Battle: Target a defending Samurai you control.
If he is Phoenix Clan, give him +3F permanently.
Until your next turn ends, gain the ability,
"Reaction: After the Battle Action Segment
begins: Take a Battle action performed
by a Shugenja you control."
"Mere savages?" Shiba Ningen only laughed.
2Fo
Uncommon

Selfless Courage
2G
Battle: If there is a unit in the current
enemy army, target up to two Personalities
you control in one location: Move
each to the current battlefield.
A Warrior who fights only to kill, not survive,
sees his course much more clearly.

3Fo
Rare

Shinjo's Arrow
0G
Battle: Ranged 2 Attack against a legal target
in the current enemy army. If the target's
unit's Personality is Dishonored, this is a
Ranged 5 Attack instead and may target
a Personality even if he has Followers.
"Lady Shinjo is gone, but her purity guides us still."
2Fo
Rare

Shuten Doji's Fury
0G
Battle: Target and Dishonor a Personality you
control: Target a number of cards opposing him
with no cards attached up to his printed Personal
Honor. Lose 3 Honor. Bow the opposing cards.
The Chuda command powers that mortals
should not contemplate.

2Fo
Rare

The Bitter Shadow of Shame
4G
Political Limited: Target and bow a Courtier
Personality you control: Target a non-Unique
Dishonored Personality. Destroy him.
"Help me, Yasuko. Help me bind the ancient wounds
Kurohito's death has opened." -Ikoma Otemi

3Fo
Rare

Test His Mettle
0G
Battle: Target a Samurai or Berserker
Personality you control at the current battlefield:
Target a Personality opposing him. Yours issues
the other an unrefusable challenge to a duel
of Force. The loser bows an unbowed card
in his losing Personality's unit.
3Fo
Common

Test of Loyalty
0G
Limited: If you have played an Allegiance
card this game: Target a player who has
not played an Allegiance card this game.
Until your next turn begins, reduce his next
Honor gain by 2, and Personalities have
-2F while he controls them.
2Fo
Common

The Tail Strikes
0G
Ninja Limited: Target a face-down Ninja you control:
Target a Personality controlled by another player. After
the next time this game the Personality bows to pay a
cost, you may flip your Ninja face-up, paying all costs.
If the Ninja flips (and even if he is bowed), he issues
the Personality an unrefusable challenge.
"I wash my hands of Masote. How may I aid the noble Crane?"
Kaukatsu asked with a smile.

2Fo
Uncommon

The War of Fire and Thunder
2G
Battle: Even if you control no units in the current
battle, target and remove from the game a destroyed
Shugenja or Naval Personality you own: Ranged 5
Attack against a legal target in the enemy army.
"Men always begin wars for honorable purposes.
The endings are less clean." -Yoritomo Kitao

3Fo
Rare

Thunder and Steel
0G
Reserve Formation - Formed by a Shugenja
with a Spell and a Samurai Personality.
Reaction: Before an action targets a
Personality you control at the current
battlefield, target and bow a Personality
you control there: Redirect the action.
3Fo
Uncommon

Unexpected Testimony
0G
Political Reaction: Before another player's action
Dishonors or gives the Shadowlands trait to a
Personality you control: Negate that effect on him.
Political Open: Target a Personality. Give him -1F,
or -3F if you control a Magistrate.
Others stepped forward to support Masote's accusations.
Akiko was taken unaware.

4Fo
Rare

Unity of Purpose
0G
Limited: Target a Monk or Dragon Clan Personality
you control: After the next time this game an Event
resolves, target a face-up Monk or Dragon Clan
Personality in one of your Provinces. Reduce his
Gold cost to 0. If he enters play that turn, discard
another Personality you control afterward.
3Fo
Uncommon

Valiant Stand
0G
Political Reaction: After an Attack Phase begins:
Target a Dishonored Personality controlled by the
Attacker. Restore him to Honor. Raise his Force by
his Chi plus Personal Honor. Other Personalities
may not assign with him or to an Army that he is
already in. After the Attack ends, destroy him.
2Fo
Uncommon

Weakened Defenses
0G
Recon Open: Target a Scout Personality you
control: Target a Province. For the rest of the
game, after each time a battle resolves there,
permanently reduce the Province's strength by
4 if a unit was at the Province's battlefield at
the start of the battle's Resolution Segment.
3Fo
Common

You Are Too Late
0G
Ninja Limited: Target and Dishonor a face-down
Ninja you control: Target a Personality controlled
by another player. After the next time this game
that player assigns the Personality, you may flip
your Ninja face-up, paying all costs. If the Ninja
flips (and even if he is bowed), he issues the
Personality an unrefusable challenge.
3Fo
Rare


Followers

Honor Guard
3F
0C
1HR
4G
Reaction: After a Hero, Champion, or Daimyo
Personality you control moves to or enters play
at a battlefield: Target the Personality. Move
this card to him. Straighten this card.
"Kisada is well protected," Yudoka warned.
3Fo
Common

Kyoso's Hunters
2F
0C
0HR
2G
Shadowlands - Nonhuman - Oni - Lose 4 Honor.
Battle: Bow and destroy this card: Target an
opposing Shadowlands card with no attached
Shadowlands cards. Destroy the target.
"Do what you will with the Lost," Kyoso hissed,
"but the Dark Daughter is mine."

2Fo
Uncommon

Lone Magistrate
1F
0C
0HR
1G
Open: Bow this card, which may remain bowed:
Target a Dishonored Personality; he must be at
this card's battlefield if used during an attack.
Give him -1C and a maximum Force of 0
until this card is unbowed or not in play.
3Fo
Uncommon

Obsidian Riders
4F
0C
0HR
7G
Shadowlands - Cavalry - Lose 3 Honor.
After the first time each turn this card enters
play, permanently give this Personality the
Shadowlands trait and give another
Shadowlands Personality you control +3F.
Battle: Fear 4 that also affects Personalities
without attached cards.
2Fo
Rare

Righteous Doshin
2F
0C
2HR
3G
While this card is in an army with two Human
Personalities who both have Faction alignments
but do not share one, it has +2F and +2 to the
strength of all Ranged Attacks it produces.
Battle: Ranged 2 Attack.
3Fo
Common

Storm Rider Explorer
2F
0C
0HR
3G
Storm Rider - Naval
Battle: If this Personality is an Orochi, bow this card:
Target an Orochi Personality and a battlefield.
Move the Orochi to the battlefield.
"These beasts have shown us a power, a freedom,
we would never know alone."

3Fo
Rare

Wretched Mercenary
2F
0C
0HR
2G
This card has a minimum Gold cost of 1.
After this card enters play, Dishonor this Personality.
Reaction: Before this card is destroyed:
Put it in your hand.
"Men like that do not die. Suhc vermin always flee
before disaster arrives." -Yoritomo Kumiko

1Fo
Common


Items

Chuda Hankyo
+2F
+0C
3G
Weapon
Battle: If this unit is at the current battlefield,
destroy this card and Dishonor this Personality:
target a Follower, or a Personality without
Followers, with a Force less than 5 at any
location. Lose 3 Honor. Destroy the target.
3Fo
Rare

Golden Obi of the Sun Goddess
+1F
+0C
3G
Experienced - Unique
Reaction: Even if this card is bowed,
before this Personality is destroyed, destroy
this card: Negate this Personality's destruction.
Battle: Bow this card: Target up to 2 opposing
Shadowlands cards. If this card is attached to Isawa
Sezaru, destroy them; otherwise, give them -4F.
4Fo
Rare

Kuni's Eye
+2F
+0C
3G
Reaction: After this unit assigns, bow this card:
Target a Shadowlands Personality. Bow him.
Assign him to this unit's location, even if illegal.
"Covering your corruption with jade tea?
You cannot hide from us." -Kuni Kiyoshi

3Fo
Uncommon

Letter of Confession
+1F
+0C
2G
Open: If this Personality is Dishonored, bow
this card: Target a Personality. Give him -3F.
"When shame falls upon you, share it with
an enemy. How readily others will believe
a dishonest man." -Tangen's Lies

2Fo
Common

Night Crystal Scepter
+2F
+0C
4G
This card costs 1 Gold less for each of these traits
present among Personalities you control: Samurai,
Shugenja, Courtier, Ninja, Monk
.
Reaction: After a Ring enters play, bow this card:
until your next turn begins, Rings may not be played.
"What does it do?" Chagatai asked.
"What do you need it to do, Khan?" the Horiuchi replied.

3Fo
Common

Proof of Dishonor
+1F
+0C
1G
Battle: Bow this card: Target an opposing
Dishonored Pesronality. Bow him.
"Stand down, Phoenix, or all will know the truth."
2Fo
Uncommon

Tsuken's Blade
+1F
+1C
2G
Weapon
Cards this Personality focuses have a minimum
Focus value of the number of different Faction
alignments among Personalities you control,
or 4, whichever is less.
The Keeper found Ochiai's gift most appropriate.
3Fo
Common


Kiho

Kharmic Struggle
0G
Kiho Reaction: After an Event resolves,
target a Monk or Dragon Clan Personality
you control: Target a Personality you control.
Until the game ends, you gain 2 additional Honor
as a result of the first duel he wins each turn.
"Both Mitsu and Kokujin have returned with new purpose.
It can be no coincidence." -TOgashi Satsu

4Fo
Rare

Mitsu's Return
0G
Kiho Reaction: After an Event resolves,
target a Monk or Dragon Clan Personality you
control: Draw a number of Fate cards equal
to the number of Rings you control.
"My teacher has returned with a cry of Thunder."
-Togashi Matsuo

4Fo
Rare

Seeking Within
0G
Elemental Kiho Open: Target and bow a Monk
you control and a Monk or Ring you control:
Target a Personality. Bow or straighten him.
"Dragons, Masters, Oracles," Sugimoto said
as he studied the Tower of Vines.
"What purpose do we Keepers serve?"

2Fo
Common

Tainted Whispers
0G
Maho Kiho Limited: Target a Shugenja you control:
Target a Shadowlands Personality. Destroy all cards
attached to him. Until the game ends, after each time
he assigns, you may target and permanently give the
Shadowlands trait to another Personality in his army.
"The Wolf slew our master. He cannot deny
his destiny forever." -Asako Kinuye

2Fo
Common

Wisdom and Courage
0G
Elemental Kiho Battle: Even if you control
no units at the current battlefield, target and
bow a Monk you control and two Monks and/or
Rings you control: Target a Province. Raise its
Strength by 10 until your next turn begins.
"Shinsei was no warrior, but he inspired
warriors to greatness." -Doji Jun'ai

3Fo
Uncommon

Wrath of the Keepers
0G
Kiho Battle: Target a Shugenja, Monk, or Keeper
you control: Target a Personality opposing the
caster. The caster challenges him. He must
discard 2 cards as a cost to refuse.
"Enlightenment is not always subtle." -Doji Jun'ai
3Fo
Rare


Spells

A Life for a Life
3G
Ritual Limited: Target and bow any number of
Shugenja you control, including this one, and
destroy this card: Target a destroyed Personality
in your discard pile with less Chi than the
combined casters' Chi. Bring him into play,
ignoring costs and restrictions.
3Fo
Rare

Eyes of the Serpent
3G
Battle: Bow this Shugenja: Target a Personality at
this card's battlefield. Permanently give him the
Shadowlands trait. Give him +3F until the battle ends.
Battle: Bow this Shugenja, who must be at the current
battlefield: Target two Shadowlands Personalities at the
current battlefield, at least one of which is controlled
by you. Destroy them. Gain 2 Honor.
2Fo
Common

Fuhao's Shadow
2G
Battle: Bow this card, and target
and destroy a card attached to
any Personality at this battlefield:
Straighten that Personality.
"Begone, annoying creature!"
3Fo
Uncommon

Howl of the Wolf
2G
Can only attach to a Human Shugenja.
Reaction: After the Battle Action Segment
at this unit's location begins, bow this card:
You have the first opportunity to act this
battle. You may not choose more than
one opposing target with that action.
3Fo
Uncommon

The Kami's Blessing
3G
Open: Bow this card: Raise this
Shugenja's Force by his Chi.
Battle: Bow this card: Target up to two
Samurai in this army. Raise each target's
Force by this Shugenja's Chi.
3Fo
Uncommon