Home
Forum
About Us
Spoilers
Tourneys
Members
Member Bios
Fiction
Decks
Extras
Links
The Khan's Defiance

Regions
Events
Holdings
Personalities: Unaligned
Crab
Crane
Dragon
Lion
Mantis
Ratling
Phoenix
Scorpion
Unicorn
Shadowlands

Actions
Followers
Items
Kiho
Spells
Strongholds:
Kaiu Shiro
8PS
4GP
3SH
Your Hero Personalities have Yu +1
and a minimum Yu of 3.
Once per phase, after another player's action resolved
which destroyed one of your Personalities: Destroy a target
Follower, or a target Personality without Followers, with
Force less than or equal to your Personality's Yu value; if
during a battle, the target must be in the enemy army.
Fixed

Shizuka Toshi
6PS
4GP
6SH
Limited: Bow one of your target Courtiers
or Artisans: Target another player's
Personality. That player may choose to
dishonor him (even if already dishonored).
If he chooses not to, gain 3 Honor.
Fixed

The Winter Warren
8PS
3GP
1SH
You cannot play Tomorrow Sensei.
Battle: Once per battle, if there are any
enemy units at the current battlefield: Target
a dead Ratling Personality you own with
a Gold Cost of 6 or more. Bring him into
play at that battlefield, waiving costs.
Fixed



Dynasty Cards: Fate Cards:
Regions

Hitsu Taeruko
Singular - Village
Battle: Even if this Region is not at the current
battlefield, bow it: Target an opposed Infantry
Samurai Personality, or one to three such
Personalities if you are a Lion Clan player. Give each
target a Force bonus equal to his Personal Honor.
"Reliance upon others is weakness."
-Tao of Fu Leng
Uncommon

Overflowing Fields
Singular - Farm
Cannot enter play if a Region is
attached to an adjacent province.
Reaction: After you refill this province, bow
this card: Look at the card in this province.
If it is a Holding, you may turn it face-up.
If this year's harvest is poor,
it means starvation.

Rare

Valley of Heroes
Unique
Your Hero Personalities have +1F
for each honorably dead Hero
Personality in your discard pile.
Heroic Battle: Even if this Region is
not at the current battlefield, bow it:
Straighten a target Hero Personality.
We remember heroes, that we might join their ranks.
Rare


Events

Birth of the Blood Heir
Until the end of the game, each
player can only issue one challenge
during each Action Phase.
"Let the clans fight among themselves.
When the time comes again,
he shall have an Empire."

Uncommon

Ideal Conditions
Until the end of the game, while any of
your Scout cards are in a unit, they have the
ability, "Battle: Move this unit to a battlefield
at a province that a Recon action targeted
this turn. If the unit moved, straighten it."
"Surprise and strength and the battle
is won." -
Akodo's Leadership
Common

Second Doom of the Unicorn
Until the end of the game, after each
Events Phase, the active player targets
and destroys one Region in play.
"Those who cannot serve both the Khan and
the Empire will suffer for their weakness."

Rare
Lotus Legal Only.


Holdings

Governor's Court
2G
Bow this card: Produce 2 Gold.
Political Open: Even if this card is bowed, bow
this card or one of your target Courtiers: Choose
another player. He may bow one of his Personalities.
If he did not bow a Personality, gain 2 Honor.
"The kingdoms of petty tyrants."
-Bayushi Kaukatsu

Rare

Harmonious Temple
2G
Temple
Bow this card: Produce 2 Gold,
or 3 Gold when paying for a Monk.
Battle: Target one of your Monks at the current
battlefield and bow one of your rings: Ranged 4 Attack.
"This is sacred ground!" the monk bellowed.
"Take your bloodshed elsewhere!"

Uncommon

Hidden Warrens
2G
Bow this card: Produce 2 Gold.
When paying for a Nonhuman, non-Shadowlands
card, if you control two or more other Holdings,
bow this card: Produce 4 Gold.
"Purple humans think we gone.
When they forget, then we kill them all."

Common

High Courts
2G
Bow this card: Produce 2 Gold,
or 3 Gold if you control a Magistrate.
Political Reaction: Even if this card is bowed,
after a player loses Honor from his own card
effect, target one of your Magistrates: Dishonor
one of that player's target Personalities.
Common

Seidan Sanzo
2G
Bow this card: Produce 2 Gold,
or 3 Gold when paying for a Hero.
Limited: Target a Personality you own and
control. He gains Cavalry and +3F. Destroy
him at the start of your next Dynasty Phase.
"His chase is over. He is at peace at last."
Rare


Personalities: Unaligned

Kitsune Tsutaro
1F
3C
2HR
4G
3PH
Fox Clan - Courtier - Librarian
Reaction: After you resolve a Political action,
bow Tsutaro: Look at the top card of your Fate
deck. You may place it on the bottom of your deck.
"Empty thrones lead only to death and destruction.
Is there no other path for the Empire?"

Uncommon

Sachika
0F
1C
-HR
1G
1PH
Unaligned - Budoka - Ashigaru
You may have up to 6 copies of Sachika in
your deck. Sachika has a Force bonus equal
to the number of Ashigaru in her army.
"For every samurai, there are a dozen peasant warriors.
Wars are impossible without them." -Ikoma Otemi

Common

Yukari no Onna
2F
3C
0HR
6G
1PH
Unaligned - Snow Maiden - Nonhuman
Yukari no Onna has +2F/+1C if a Winter
card is in play or in a discard pile.
Other players' actions can not move their own units to
or from Yukari no Onna's battlefield unless they own a
Winter or Snow Maiden card in play or in a discard pile.
Winter is the time of the snow maidens.
Common


Personalities: Crab

Hida Dayu
4F
3C
0HR
7G
2PH
Crab Clan - Samurai - Hero
Limited: Pay 3 Gold: Create a 2F Follower
card and attach it to one of your target
Crab Clan Hero Personalities.
"Let the Damned fight the demons for us if they want.
It is Scorpion blood I crave."

Common

Hida Ikkaku
4F
2C
-HR
7G
1PH
Crab Clan - Berserker - Bushi
Battle: Destroy Ikkaku: Destroy a
target non-Unique Personality opposing
Ikkaku with more Force than him.
"Be cautious," Benjiro ordered.
"The Scorpion know our tactics."
Ikkaku grinned. "They have never seen anything like me."

Uncommon

Hida Rikyu
6F
2C
-HR
8G
1PH
Crab Clan - Berserker - Bushi
Hero - Experienced - Unique

Battle: Bow a target Personality or Follower
opposing Rikyu with no attachments and less Force.
Battle: Destroy a target attachment
opposing Rikyu.
Some could not follow Kyofu, much though they wished to.
Fixed

Hida Yaheiko
5F
2C
-HR
8G
1PH
Crab Clan - Berserker - Bushi
Reaction: Before a card effect would
destroy Yaheiko: Negate the destruction.
"When the snows thaw, then we shall see if this
Khan can hold whatever he has taken."

Uncommon

Jikagun
2F
3C
-HR
5G
1PH
Crab Clan - Mujina - Nonhuman
Scout - Cavalry

"Come, friend," the Kuni smiled.
"We need your aid in reporting Kyofu's attack."
The mujina frowned. "There are things that
frighten even we who cannot die."

Common

Yasuki Jinn-Kuen
1F
3C
0HR
5G
1PH
Crab Clan - Courtier - Kolat - Master Coin
Experienced - Unique - Loyal

Political Limited: Straighten a target Holding.
Political Open: Target one of your Hero Personalities.
Before the next time this turn another player's card
effect would destroy him, negate the destruction,
move him home, and bow him.
Rare


Personalities: Crane

Asahina Hideki
2F
3C
3HR
8G
3PH
Crane Clan - Monk - Air - Artisan
Limited: Bow Hideki: Bow or straighten
one of your target Temples. Gain 1 Honor.
"The Khan is just another storm of winter.
When the spring comes, he will be forgotten."

Common

Daidoji Kikaze
5F
5C
3HR
10G
2PH
Crane Clan - Daimyo - Samurai - Scout
Duelist - Harrier - Experienced - Unique - Loyal

Battle: If you are the Defender: Straighten one
or more of your target Personalities. Move
them to the current battlefield. You may
take an additional Battle action.
"Shiro Giji," Domotai demanded. "What is it?"
Rare

Daidoji Yaichiro
3F
3C
0HR
7G
2PH
Crane Clan - Samurai
Reaction: After a Battle action resolves
that Yaichiro performed: Either create a
2F Follower card and attach it to him,
or move him to a battlefield.
"Defeat is more bitter than the winter cold."
Uncommon

Doji Doukohito
3F
4C
4HR
8G
3PH
Crane Clan - Samurai - Magistrate
Battle: If any attacking enemy Personality
at the current battlefield has lower Personal
Honor than Doukohito: Move Doukohito
there. Bow all dishonorable Personalities there.
You may take an additional Battle action.
Humility is the greatest teacher - Tao of Shinsei
Common

Doji Nagori
0F
3C
6HR
5G
2PH
Crane Clan - Storyteller - Courtier - Hero
Artisan - Experienced - Unique

Political Limited: Target a card in your hand.
Offer it as a gift, showing it to another player. He may
accept, putting it into his hand; if he does, you gain
Honor equal to its Focus Value. If he chooses not
to accept it, discard it and draw 2 cards.
"It is through the arts we remember our honor."
Fixed

Kakita Noriko
0F
2C
6HR
5G
3PH
Crane Clan - Artisan - Musician
Reaction: After one of your Crane Clan
Personalities is destroying during a battle or for
losing a duel, bow Noriko: Gain Honor equal
to the destroyed Personality's Personal Honor.
"Her songs alone are worth dying for."
Uncommon


Personalities: Dragon

Hitomi Shiori
4F
3C
0HR
8G
2PH
Dragon Clan - Monk - Tattooed
Battle: Bow a target Personality
opposing Shiori with equal or
lower Chi and no attached Items.
"The war seems to be adversely affecting
Lady Moon's adherents. They are growing
more unstable." -Hoshi Noritada

Uncommon

Hoshi Noritada
3F
3C
5HR
7G
3PH
Dragon Clan - Monk - Tattooed
Reaction: After an action resolves which
Noritada performed and which targeted
another player's card: Gain 2 Honor.
"Something ails the Hoshi. They grow more distant,
more dispassionate. We need to discover the cause."
-Hitomi Shiori

Common

Mirumoto Rosanjin
5F
4C
5HR
10G
4PH
Dragon Clan - Daimyo - Samurai
Duelist - Experienced 2 - Unique

Reaction: Before Rosanjin enters a duel: Look
at the top 5 cards of your Fate deck. You may
put any of them on the bottom of your deck.
"He died alongside the Emperor. We are
poorer for their loss." -Mirumoto Kei

Rare

Mirumoto Taikishi
3F
3C
5HR
7G
3PH
Dragon Clan - Samurai - Magistrate
Reaction: After Taikishi enters play: Bow a target
dishonorable Personality. The target cannot
straighten until after your next Straighten Phase.
Battle: Bow Taikishi: Ranged 3 Attack.
"If we accept the Khan's provisions, are we honor bound
to support him? We cannot survive without his aid."

Common

Tamori Wotan
2F
3C
5HR
6G
2PH
Dragon Clan - Shugenja
Battle: If Wotan is opposed: Look at the
top 4 cards of your Fate deck. You may
switch one with a card from your hand.
You may take an additional Battle action.
"He held the Daidoji troops from the western pass
to Shiro Kitsuki. Alone." -Kitsuki Iweko

Uncommon

Togashi Tsuri
3F
3C
4HR
6G
4PH
Dragon Clan - Monk - Tattooed
Experienced - Unique

Battle: Exchange Tsuri's Force or his Chi with the
same stat on a target Personality opposing him.
Reaction: After a Ring bows: Gain 1 Honor.
Imbalance is the only true sin.
The Heavens tolerate all else.

Rare


Personalities: Lion

Akodo Hachigoro
3F
3C
8HR
8G
3PH
Lion Clan - Samurai - Tactician
Reaction: If you are attacking, after armies
at Hachigoro's battlefield engage: You may
target one of the Defender's units, move it
to Hachigoro's battlefield, and straighten it.
You have the first opportunity to take
a Battle action or pass this battle.
Uncommon

Akodo Shigetoshi
4F
3C
6HR
9G
3PH
Lion Clan - Daimyo - Samurai - Tactician
Experienced - Unique - Loyal

Your Tacticians have the ability, "Tactical Battle:
Destroy a Personality or Follower in this army:
Destroy a target Follower or Personality
without Followers opposing it."
"Let us remind them why they fear the Akodo."
Rare

Ikoma Hanshiro
2F
2C
6HR
4G
2PH
Lion Clan - Courtier - Historian
Reaction: After a Tactician assigns
to attack, bow Hanshiro: Gain 2 Honor.
"We know how to deal with usurpers like
the Khan. History will show that it was
the Lion who defended the throne."

Common

Kitsu Ineko
2F
3C
6HR
7G
3PH
Lion Clan - Shugenja - Water
Open: Target a Lion Clan Personality in your
discard pile. He becomes honorably dead.
Give Cavalry to all cards in one target unit.
"Her training with the Elemental Masters has made
her formidable indeed." -Kitsu Katsuko

Uncommon

Matsu Benika
4F
4C
0HR
7G
3PH
Lion Clan - Samurai - Beastmaster
Experienced - Unique

Benika has +1F for each Nonhuman at her battlefield.
Your Nonhumans have +1F while in an army.
Limited: Destroy one of your Nonhumans: A target
unit's controller may destroy one of its attachments.
If he does not destroy an attachment, bow the unit.
Rare

Matsu Yoshike
2F
2C
5HR
6G
2PH
Lion Clan - Samurai - Scout
Recon Open: Target a province. During
battles at that province's battlefield, your
Samurai and Followers there have +1F.
News of the Khan's assault caused
all but the Akodo to withdraw
from the Dragon border.

Common


Personalities: Mantis

Sasada
3F
2C
-HR
6G
1PH
Mantis Clan - Ningyo - Nonhuman
Scout - Naval - Storm Rider

Open: Bow one of your Port or
Region cards: Straighten Sasada.
The Mantis believe they rule the seas.
They only ride the surface.

Common

Tsuruchi Ayame
2F
3C
0HR
7G
2PH
Mantis Clan - Samurai - Master Archer
Battle: Bow Ayame, and you may discard
a card from your hand: Ranged 4 Attack. If you
discard a card, this Ranged Attack can target
a Personality with attached Followers.
"I do not care who my enemies are, only send
me against them. Peace bores me."

Uncommon

Tsuruchi Etsui
4F
3C
-HR
7G
1PH
Mantis Clan - Pirate - Naval - Kolat
Experienced - Unique

Once per game, after Etsui enters play or overlays:
You may target a Personality. Until the end of the
game, he cannot assign or move to battlefields
unless Etsui is bowed or out of play.
"The Emperor's death haunts me. Could I have done more?"
Rare

Tsuruchi Gidayu
4F
3C
0HR
7G
2PH
Mantis Clan - Samurai - Magistrate
Open: Target a Personality.
Bow his attachments.
Battle: Ranged 2 Attack.
"Some think the capital far away, but the throne's
reach is without measure. If the Khan should
take it, he will be difficult to unseat."

Common

Yoritomo Isoshi
6F
3C
0HR
9G
2PH
Mantis Clan - Samurai - Naval
Battle: Target a unit opposing Isoshi.
Abilities on cards in that unit cannot
be used during this battle.
"Naizen is our Champion. If he wishes us to stand
alongside the Khan, then that is our duty."

Uncommon

Yoritomo Utemaro
3F
3C
-HR
7G
1PH
Mantis Clan - Samurai - Hero
Naval - Experienced - Unique

Open: Pay 3 Gold: Target a Follower in play or in
any player's discard pile. Attach it to a target Personality
you control, waiving costs and ignoring its Honor
Requirement. Lose Honor equal to the Follower's
Honor Requirement if you do not own it.
"We can aid you, Chagatai-sama, but there will be a price."
Rare


Personalities: Naga



Personalities: Phoenix

Asako Juro
3F
3C
6HR
7G
4PH
Phoenix Clan - Shugenja - Monk - Void
Reaction: Even if Juro is bowed, after
one of your Personalities at a battlefield
bows as a cost of an action he performed
on a Kiho or Spell: Gain 2 Honor.
We will remember Naseru's reign,
and Chagatai's treachery.

Common

Asako Keiki
2F
3C
-HR
7G
3PH
Phoenix Clan - Monk
Reaction: After you bring a Personality
into play: Gain 1 Honor.
Nakamuro stared at the Monk. "What
has Mirabu done?" he whispered.
"Only what he felt he must," Keiki replied.

Uncommon

Fire Dragon
7F
5C
10HR
14G
4PH
Phoenix Clan - Dragon - Creature - Nonhuman
Shugenja - Fire - Cavalry - Experienced 2 - Unique

Cannot attach Followers or Items.
Battle: Destroy a target Personality opposing
Fire Dragon with lower Force and lower Chi.
Battle: Ranged 12 Attack.
The egg called, and the Heavens answered.
Rare

Houhou
2F
3C
6HR
7G
3PH
Phoenix Clan - Phoenix - Creature
Nonhuman - Shugenja - Fire - Cavalry

Limited: If Houhou is honorably dead: She
rises from the ashes. Bring her into play,
paying 4 less Gold. Gain 3 Honor.
The Phoenix are at peace with themselves,
and many of their ancient allies have returned.

Uncommon

Shiba Aikune
6F
5C
8HR
9G
3PH
Phoenix Clan - Samurai - Hero
Experienced 3 - Unique

While Aikune is home or the only Personality in
an army, he has +3F and other players' card
effects cannot bow or move him.
Battle: Any number of times per turn, destroy a
Personality in Aikune's army: Destroy two target
cards opposing Aikune with no attachments.
Rare

Shiba Daizan
2F
2C
4HR
5G
2PH
Phoenix Clan - Samurai - Hero - Yojimbo
Reaction: Before another player's action destroys
one of your Shugenja in your home or at Daizan's
battlefield, even if Daizan is dead, remove him from
the game: Negate the Shugenja's destruction.
The City of Tears is well-defended now.
Common

Tamori Nakamuro
3F
4C
4HR
8G
3PH
Phoenix Clan - Elemental Master - Shugenja
Air - Isawa Nakamuro Experienced 2 - Unique

Your Air Shugenja need not bow as a cost of
Air actions on Spells or Kihos they performed.
Battle: Discard one or more Spells or Kihos from your
hand: For each card you discarded, you may either
straighten a Personality in Nakamuro's army, or bow
a target card without attachments opposing him.
Rare


Personalities: Ratling

Hch-tik
5F
2C
-HR
8G
1PH
Ratling - Creature - Nonhuman - Shugenja
Rememberer - Third Whisker Tribe

Battle: Give Hch-tik +1F for each dead
Ratling Personality you own. Destroy Hch-tik
after the current battle if you destroyed
a province or army in its resolution.
"Alas, poor Chitik..."
Uncommon

Mytchokan
4F
2C
-HR
6G
0PH
Ratling - Creature - Nonhuman
Bushi - Crippled Bone Tribe

Battle: Target a unit opposing Mytchokan.
Bow each Personality and Follower in it with
Force plus Chi lower than the number
of Ratlings in Mytchokan's army.
The Unicorn did not realize that they
were still fighting on two fronts.

Common

Ok'kantich
4F
3C
-HR
6G
1PH
Ratling - Creature - Nonhuman
Scout - Tattered Ear Tribe

Recon Open: Target 1 or 2 provinces. During
each attack this turn, non-Ratling Personalities
cannot assign to the provinces' battlefields
during the Cavalry Maneuvers Segment.
"Kill horses first. Men will fall."
Common

Pep'trchek
5F
3C
-HR
8G
2PH
Ratling - Chief - Creature - Nonhuman - Bushi
Hero - Crippled Bone Tribe - Experienced - Unique

Reaction: After an action or battle resolves during
which Pep'trchek was destroyed: create one 1F Ratling
Follower card for each of your Ratling Personalities,
and attach one to each of them.
"Tomorrow will never come!"
Fixed

Shinbone Warpack
5F
3C
-HR
10G
1PH
Ratling - Creature - Nonhuman - Bushi - Broken
Shinbone Tribe - Exprienced Shinbone Pack - Unique

Shinbone Warpack cannot challenge or be challenged.
After the first time each turn a Ratling Personality is
destroyed: Give Shinbone Warpack a +2F Pack token.
Before Shinbone Warpack would be destroyed,
remove a Pack token from it: Negate the destruction.
Rare

Vik-sch'tok
3F
2C
-HR
6G
0PH
Ratling - Creature - Nonhuman
Scavenger - Thief - Grasping Paw Tribe

Limited: Pay 2 Gold: Create a +3F
Weapon Item card and attach it to
a target Ratling Personality.
"Emperor die bravely, but dead not worth courage."
Uncommon


Personalities: Scorpion

Bayushi Hisako
3F
2C
-HR
6G
1PH
Scorpion Clan - Samurai - Hero
Bitter Lies Champion

Reaction: After Hisako is destroyed: Dishonor
another target Personality who opposed her when
she was destroyed, or who performed the action
that destroyed her. The target cannot be rehonored
this turn. Bow him if he is Crab Clan.
"Fate favors more than the foolish and mad."
Common

Bayushi Kaukatsu
0F
2C
-HR
9G
0PH
Scorpion Clan - Imperial - Chancellor
Courtier - Experienced 2 - Unique

Abilities on Kaukatsu cannot be copied.
After another player's action targets Kaukatsu: The player
targets one of his honorable Personalities. Dishonor him.
Political Limited: Target a dishonorable Personality.
His controller loses 3 Honor, then targets one of
his honorable Personalities. Dishonor him.
Rare

Bayushi Maemi
4F
3C
-HR
8G
1PH
Scorpion Clan - Samurai - Courtier
Ranged Attacks targeting Maemi have -3 strength.
Battle: Give a target Personality opposing Maemi
-3F. Dishonor the target if his Force is now 0.
"Subtlety is lost on the foolish. For such individuals,
there are other means of manipulation."

Uncommon

Bayushi Yumita
5F
3C
-HR
9G
0PH
Scorpion Clan - Samurai - Assassin - Ninja
Battle: Ranged 3 Attack. If this targets a
Personality, compare its strength to the
Personality's Chi instead of Force.
You may move Yumita home.
"He is called by some the Black Scorpion.
It is a name the Crab will learn to fear."

Uncommon

Shosuro Aroru
3F
5C
-HR
8G
0PH
Scorpion Clan - Ninja - Duelist
Experienced - Unique

Reaction: When an action targets a Ninja
at Aroru's location: It targets a different
legal target of your choice instead.
Reaction: Any number of times per turn,
after another player's Battle action resolves:
Move Aroru to any location.
Rare

Soshi Idaurin
3F
4C
-HR
7G
2PH
Scorpion Clan - Shugenja
Air - Magistrate

Political Battle: Even if Idaurin is home,
if there is a dishonorable Personality
at the current battlefield: Bow or
straighten a target card there.
"A gaijin name is just another mask she wears."
Common


Personalities: Unicorn

Iuchi Eiji
1F
3C
-HR
6G
2PH
Unicorn Clan - Shugenja - Cavalry
Battle: If any enemy units are at the
current battlefield, bow Eiji, even if she
is home: Move one of your target units
to that battlefield. Straighten the unit if
it moved into the defending army.
Uncommon

Moto Chagatai
9F
5C
-HR
14G
2PH
Unicorn Clan - Clan Champion - The Khan - Samurai
Cavalry - Tactician - Experienced 4 - Unique - Loyal

Other players' actions cannot move Unicorn
Clan Personalities in Chagatai's army.
Battle: Even if Chagatai is bowed or has been in a
battle resolution this turn: Move him to the current
battlefield. If he is now opposed, straighten him.
"Who will stop me?"
Rare

Moto Chen
6F
4C
0HR
10G
2PH
Unicorn Clan - Vigilant - Samurai - Cavalry
Tactician - Experienced 2 - Unique

Political Actions cannot target Chen.
While dishonorable, Chen has -2F/-1C.
Before Chen enters play or overlays: Dishonor him.
Tactical Battle: Move home a target Personality
opposing Chen. Bow the target. If he is a Kolat
or Ratling, destroy him. Rehonor Chen.
Rare

Shinjo Isuke
4F
2C
0HR
8G
2PH
Unicorn Clan - Samurai - Cavalry
Reaction: If Isuke is defending, after an enemy
player resolves a Battle action: You may
immediately take an additional Battle action.
While the Khan marches on the throne, Shono's men
hunt for the source of the peasant revolutions.

Uncommon

Shinjo Saihan
4F
3C
0HR
9G
3PH
Unicorn Clan - Shugenja
Scout - Cavalry

Reaction: After any player announces a
Terrain action: Give Saihan a +2F token.
"The way is clear, my Khan. Only the Lion stand
between us and Toshi Ranbo."

Common

Utaku Nayan
3F
3C
4HR
8G
3PH
Unicorn Clan - Samurai
Battle Maiden - Cavalry

Battle: Reduce the Force of a target Personality
opposing Nayan by an amount equal to
Nayan's Personal Honor. Gain 3 Honor.
The Baraunghar attacked cities throughout
the Lion lands, disrupting troop movements.

Common


Personalities: Shadowlands

Aka-Name
2F
2C
-HR
4G
0PH
Shadowlands - Nonhuman
Lose 4 Honor.
Battle: Give a target Human Personality opposing
Aka-name a -1F/-1C Poison token. Give each
Shadowlands Human Personality in the target's
army an additional -1F/-1C Poison token.
"It cares nothing for war. It only wishes to feed."
Common

Chutoburo
7F
3C
-HR
9G
0PH
Shadowlands - Ogre - Nonhuman
Bushi - Lose 4 Honor.
Battle: Destroy a target unit opposing
Chutoboru whose total Gold Cost is
lower than Chutoboru's Force.
The war raged at the Wall of Bone. The demons seemed
victorious... and then the Damned appeared to the north.

Uncommon

Daigotsu Rekai
5F
4C
-HR 1PH
Spider Clan - Shadowlands - Samurai - Cavalry
Experienced 4 Daidoji Rekai - Unique -
Lose 5 Honor.
Battle: Twice per turn: Ranged 5 Attack. If this destroyed
a Follower, permanently give its Personality Shadowlands.
Battle: Target a Follower in any discard pile.
Permanently give it Shadowlands and Undead.
Attach it to one of your target Personalities, paying
all costs and ignoring Honor Requirement.
Rare

Gutobo
2F
1C
-HR
4G
0PH
Shadowlands - Goblin - Nonhuman
Scout - Lose 2 Honor.
Recon Open: Target a province. Before this turn ends,
bring into play each dead Goblin Personality you own
who was destroyed during the Combat Segment at that
province's battlefield this turn, waiving GOld Costs.
"With the Emperor dead, opportunity abounds." -Daigotsu
Common

Nairu no Oni
4F
4C
-HR
6G
0PH
Shadowlands - Oni - Nonhuman - Cavalry
Experienced - Unique -
Lose 4 Honor.
Battle: Move Nairu to the current battlefield
or to your home. If he is now opposed,
you may target one of your Oni Personalities
and move him to Nairu's location.
"Destroy them!" Kyofu roared. "No mercy!"
Rare

Umi-Bozu
7F
3C
-HR
8G
0PH
Shadowlands - Oni - Nonhuman
Naval -
Lose 6 Honor.
Water Battle: Bow a target card opposing
Umi-Bozu without attachments. If you control
a Port, the target cannot straighten before
its controller's next Straighten Phase.
"HOLD!!!"
Uncommon

Actions

Advance Position
0G
Recon Open: Bow one of your target
Scouts: Target a province. During battles
at this province, after each time an enemy
player resolves an action on a card in a unit,
he discards a random card from his hand.
"We will lose many men tracking the Khan,
Yoshino-sama," Otemi said. "That is the way of water."

3Fo
Common

Allies Become Enemies
0G
Battle: Target two Personalities in the current
enemy army, each with a Clan alignment the
other does not have. The enemy leader chooses
one of them, who is destroyed. Bow the other.
Kaneka shook his head. "Chagatai," he said.
"I knew this day would come."

3Fo
Common

A Noble End
0G
Battle: Target one of your unbowed Personalities:
Target a number of Personalities or Followers
opposing him up to his Personal Honor.
Destroy each opposing target with 0 Force.
Gain 2 Honor for each card destroyed. Give
each opposing target still in play -2F.
Death cannot be avoided. Only embraced. -Tao of Shinsei
1Fo
Uncommon

A Soldier's Fate
0G
Reaction: After another player's action targets
a Personality in your army: Give him a Force
bonus equal to his Personal Honor. If he is no
longer a legal target for the action, negate its
effects. If his Personal Honor is 3 or higher, he
straightens after the Combat Segment ends.
"Our honor is to delay the Khan while the officers withdraw."
4Fo
Rare

A Soldier's Spirit
0G
Battle: Target one of your opposed
Samurai Personalities: Rehonor him if
he is dishonorable. He gains a Force bonus
equal to his Personal Honor. If you are a
Dragon Clan player, gain 3 Honor.
Gukochi bowed. "A worthy duel," he whispered.
2Fo
Uncommon

Blanketed Forest
0G
Forest
Winter Terrain Battle: The snow blocks
travel, negating units' movement to
or from this battlefield.
The conditions were difficult for the Unicorn,
but far more so for their unprepared enemies.

1Fo
Rare

Cool Heads Prevail
0G
Focus Effect: If your Personality was
challenged to this duel, the other player in
the duel chooses whether you gain 5 Honor,
or you win the duel and he loses in resolution.
Battle: Bow a target attacking Personality
with at least 2 more Force than Chi. He
cannot straighten during this battle.
1Fo
Uncommon
Lotus Legal Only

Coward!
0G
Battle: Target one of your unbowed Samurai at
the current battlefield: Target one of the Defender's
units in his home. Straighten it. The Defender
may move it to the current battlefield. If he chooses
not to, he loses 2 Honor, the unit's Personality is
dishonored, and you may draw two cards.
"Not while I live, dog!"
4Fo
Rare

Crushing Blow
0G
Battle: Target a unit you control in your
current army, and a target unit in the enemy
army: If your unit has more than twice as
much Force as the enemy unit, cards in the
enemy unit cannot perform actions.
Even the power of Jigoku cannot overcome
the strength of a Crab's will.

2Fo
Uncommon

Dissent
0G
Battle: For each different clan alignment
on Personalities in the current enemy army,
target one card without attached Followers
in that army. Bow all targets.
"Ryoko Owari was only the beginning!"
the peasant hissed. "The Empire shall burn
while the clans play their games!"

1Fo
Common

Doomed Intentions
0G
Reaction: After another player's action resolves
that dishonored any of his own Personalities:
Destroy one of those target Personalities.
Battle: If there are enemy units at the current
battlefield: Move one of your target units there. If it
moved, straighten it. If you are the Defender, take
an additional Battle action printed on a card in the unit.
2Fo
Rare

Flanking Action
0G
Battle: If your current army has more units
than the current enemy army, bow one of
your target Samurai there: The enemy leader
targets and destroys a Personality in his army.
The Unicorn's assault took the Lion completely by
surprise. The border fell within an hour, and the
Khol marched into the Lion provinces.

1Fo
Uncommon

Flanking Assault
0G
Battle: Bow one of your target defending
Personalities: Ranged Attack with strength
equal to his Force or Chi. After the Combat
Segment ends, straighten him.
Kyofu and the Damned came upon a great
battle. "Destroy the demons!" Kyofu ordered.
His men did not hesitate.

3Fo
Common

Flash of Steel
0G
Focus Effect: If your Personality was
challenged to this duel, gain 4 Honor.
Battle: Target one of your opposed Personalities:
Bow him. Move him home. Gain Honor equal to
the number of units in the current enemy army, to
a maximum of 5. Increase the current battlefield's
province's Strength by the amount of Honor you gained.
2Fo
Rare

Frenzied Charge
0G
Battle: Target 2 of your opposed Nonhuman
Personalities at the current battlefield, each
with a Gold Cost of 6 or more: Draw 3 cards.
After this battle's resolution, if you destroyed the
province or any opposing units, discard 2 cards.
"If you turn your back..."
1Fo
Rare

Hunting the Prophet
2G
Battle: Bow a target card in the
current enemy army. Bow all
dishonorable Personalities in that army.
"Kokujin!" Yudoka snarled. "Tell me where
he is and I'll end your misery!"

2Fo
Uncommon

Impressive Resilience
0G
Battle: Target an opposed Personality.
The target gains +2F and cannot bow or
move during the current Combat segment.
"History is filled with failed traitors.
Let Chagatai join them."

2Fo
Rare

Insolence Punished
0G
Battle: Target one of your Personalitise and a Personality
opposing him with equal or lower Chi. You may also
target any number of dishonorable Personalities in the
current enemy army. Move all targets home. This action's
effects on dishonorable Personalities cannot be negated.
"I have found him, my lord. His threat ends now."
-Shosuro Yudoka

3Fo
Rare

Nezumi Vengeance
0G
Reaction: If it is the Action Phase, after another
player resolves an action that targeted one of your
Ratlings with 6 or more Gold Cost, and destroyed
him or caused you an Honor loss: Destroy one
target Personality who performed the action.
The Nezumi forget the past easily, but they do not forget
those who wrong them, as the Unicorn discovered.

4Fo
Uncommon

Old Alliances
0G
Political Open: Bow one of your target
Courtiers: Target a Personality. His controller
may choose to dishonor him. If the target is
now honorable, he cannot assign or move
during the next Attack Phase this turn.
"Accept the Khan's rice if you must," the Scorpion
whispered. "We will shield you from the Crane in court."

2Fo
Common

One Final March
2G
Heroic Battle: If any enemy units are
at the current battlefield, target two of
your Personalities with different Clan
alignments, or one to two of your Heroes:
Move the targets to the current battlefield.
Straighten them if they moved.
"Goodbye, brother," Kyofu said. "I shall not return."
2Fo
Common

One More Sacrifice
0G
Limited: Destroy a target Personality you control:
Until the start of your next turn, after each time
another player's card effect destroys or bows a
Personality you control outside the Attack Phase,
you may target a Personality the other player
controls and apply the same effect to him.
Rise, my pupil.
1Fo
Uncommon

Ordered Retreat
0G
Battle: Move home one or more target
Personalities in your army. You may
straighten a number of your units up to the
number of Personalities you moved home.
"Fall back," Yoshino ordered, "but slowly. Ride
ahead to the castle with Otemi. He must not die!"

4Fo
Common

Peaceful Discourse
0G
Political Open: Rehonor another player's
target dishonorable Personality. Gain Honor
equal to his Personal Honor plus one. He
cannot assign to attack you this turn.
"We must put aside our disagreements for now,
Hida-san. The Khan's march must be dealt with."

2Fo
Rare

Recruiting Allies
6G
Battle: If there are one or more enemy units
at the current battlefield: Create three 2F/2C/2PH
Samurai Personality cards in your army there.
Remove them from the game after the battle ends.
"I need to find the ones called Utagawa and Tamago,"
the Shinjo said. "Will you help me, Tawagoto?"

2Fo
Rare

Restoring Order
0G
Political Battle: Target one of your unbowed
Magistrates: Move home a target Personality
opposing him with Personal Honor less than your
Magistrate's Chi. Bow the Personality if he moved.
Destroy him if he is dishonorable.
"Kill only the rioters!" the magistrate ordered.
"Indiscriminate killing only harms our cause!"

4Fo
Common

Reverence for Chikushudo
2G
Limited: Target one of your Shugenja. Search
your Fate deck for a non-Unique Spell with an
ability that has one of his Element keywords.
Show it and attach it to him (paying all costs).
Gain 2 Honor if this attached a Spell.
The kami are not the only spirits that
offer the priests their blessing.

4Fo
Rare

Ruthless Advance
*G
Battle: Pay Gold equal to the
target unit's total Gold Cost minus 2:
Destroy a target defending unit.
The Khan's advance created a hole in
Yoshino's defenses. The battle could be salvaged,
but a great sacrifice would be required.

2Fo
Uncommon

Scouring the Village
0G
Magistrate Open: Bow one of your target
Magistrates: Bow a target Personality with lower
Personal Honor than your Magistrate's Chi. If the
Personality is dishonorable, he cannot straighten
until after his controller's next Straighten Phase.
"His name was Rosoku," Masae said.
"Did he pass through here?"

4Fo
Common

Snowy Overlook
0G
Recon Limited: Bow one of your target
Scouts: Name either Cavalry, Naval, or Tactician.
Remove that keyword from all cards in play that
have it until the end of the turn. This effect lasts
until the end of your next card if there is
a Winter card in your discard piles.
"Soon," the Nezumi hissed. "Soon!"
4Fo
Common

Soul of Battle
0G
Battle: Destroy one of your opposed target
Tacticians or Deathseekers in the current battlefield:
Gain 3 Honor. The next action the enemy leader
announces this battle has the additional cost "Bow
one of your Personalities at the current battlefield."
"They are not men!" she screamed. "They are animals!"
2Fo
Uncommon

Soul of the Winds
0G
Battle: Target one of your Personalities: Ranged 2
Attack that can target a dishonorable Personality with
Followers if your Personality is a Magistrate. Gain
2 Honor if the Ranged Attack destroyed a card.
"Should the Khan succeed, he will need allies
to help keep the peace." -Tsuruchi Nobumoto

2Fo
Uncommon

Standing Fast
0G
Battle: Target one of your unbowed Samurai or
Berserker Personalities: Target up to two units
opposing him with a combined total Gold Cost less
than his unit's total Gold Cost. Bow them. Destroy
any cards in those units with 0 Gold Cost.
"Only six against a Crab?
You should have known better."

2Fo
Rare

Strength in Certainty
0G
Battle: Target one of your unbowed Courtier or
Samurai Personalities: Target a Personality or
Follower opposing him, or one or two such cards if
he is defending. Give each opposing target a Force
penalty equal to your Personality's Personal Honor.
If any opposing target now has 0 Force, bow it.
"If the Khan is victorious, will your deaths even matter?"
3Fo
Rare

Surprise Attack
0G
Battle: Target one or more of your Nonhuman
Personalities at the current battlefield: Target one
of the enemy leader's Personalities at this battlefield
or his home. Create a battlefield not associated
with any province. Move all targets there.
(The current battle continues normally.)
"...you will pay the price!"

2Fo
Common

Take the Charge
0G
Heroic Reaction: When a Battle action
would target one of your Personalities: The
action instead targets another legal Hero
Personality of your choice that you control.
Yoshino hesitated. "Give me the order, my lord,"
Otemi said. "I will not fail."

3Fo
Rare

The Empress' Address
0G
Political Reaction: After one of your Personalities
is destroyed while in a defending army, bow one
of your target Courtiers or Empresses: Target a
non-unique Personality with your clan alignment
in your discard pilre. Bring him into play in your
home, waiving all costs. Gain 2 Honor.
2Fo
Rare

The General Falls
0G
Terrain Battle: Before this battle's
resolution, starting on your left,
each player may target and bow a
Personality at the current battlefield.
The former Lion Champion fell as the Khan's
laughter rang across the battlefield.

1Fo
Uncommon

The Lesser Evil
0G
Open: Target another player. You may
bow a number of his target Personalities up
to the number of different clan alignments
among his Personalities, minus one.
"What is more important?" Kuon demanded.
"Principles or victory?"

3Fo
Common

The Khan's Gambit
0G
Winter Terrain Battle: Your Personalities have
+1F and cannot move home. You cannot use
abilities on your cards at this battlefield.
"There has never been a winter march such
as this," the Khan said to his men. "We shall
take the capital, and be remembered forever!"

1Fo
Uncommon

Two-Front War
0G
Political Battle: Bow one of your target Courtiers, even
in your home: Target a number of your Personalities up battlefield if any enemy units are there. Straighten the
targets' units if this moved them into a defending army.
"Go," the Doji said. "Your kinsmen
need you more than we do."

3Fo
Rare

Unexpected Betrayal
0G
Battle: Target a dishonorable Personality
in an army. Cards in that unit cannot perform actions.
During battle resolution, the unit's Force is added
to your army's total instead of its controller's.
The only loyalty is to oneself, and to power.
-Tao of Fu Leng
3Fo
Rare

Unexpected News
0G
Political Open: Target one of your Courtiers, and
bow him if he is not Crane Clan: Target another
player's bowed Personality. That player may
straighten him. If he straightens, you gain 3 Honor.
If he does not, he cannot straighten until after
his controller's next Straighten Phase.
"The Khan marches for the capital! For the throne!"
3Fo
Rare

Unshakable
0G
Tactical Battle: Target an Action card in your
discard pile. Play it for one of its Battle abilities as
an additional action. Remove this card and the target
card from the game, even if out of play, after that
action ends. (Observe restrictions on the ability's
number of uses, such as the default "once per turn.")

3Fo
Rare

Unstoppable Power
0G
Battle: Give a target card in the current enemy
army a Force penalty equal to the number of
different Element keywords in your army.
Gain Honor equal to the amount of Force it
lost. You may take an additional Battle action.
"Do not be a fool, Mirabu!" Sezaru shouted.
2Fo
Uncommon

You Die With Me!
0G
Heroic Reaction: After another player
resolves a Battle action which destroyed one
of your Hero Personalities: Destroy a target
Follower, or Personality without Followers,
in the current enemy army.
"You are nothing," Kengo roared. "I will
wallow in a lake of your blood!"

2Fo
Common


Followers

Crippled Bone Berserker
2F
0C
0HR
3G
Ratling - Creature
Berserker - Crippled Bone Tribe

This card has +2F while attached to
a Ratling with a Gold Cost of 6 or more.
Battle: Target one or two Followers
opposing this card. Bow them.
1Fo
Uncommon

Imperial Magistrates
2F
0C
2HR
2G
Imperial - Magistrate
Battle: Target a Personality opposing this card.
Reduce the targte's Force by this Personality's Chi. If
this Personality is a Magistrate, dishonor the target.
If a criminal is known to be guilty, then a confession
may be obtained by whatever means necessary.

2Fo
Common

Seasoned Deckhand
2F
0C
1HR
3G
Naval
Battle: Bow Seasoned Deckhand: Look at
the top 4 cards of your Fate deck. You may
show one of them that is a Follower, Item,
or Spell, then put that card in your hand.
"I know where we can get a good price for these."
3Fo
Uncommon

Temple Acolytes
1F
0C
1HR
3G
This Personality has Monk and Shugenja.
"The Keepers have been scouring the land, searching
temples and villages. Sekawa seems desparate to
find something, but what?" -Isawa Ochiai

2Fo
Common

Veteran Warrior
3F
0C
1HR
4G
Bushi - Hero
Other players' card effects cannot
bow Veteran Warrior.
Reaction: When an action would target
one of your Followers: The action targets
Veteran Warrior instead if he is a legal target.
3Fo
Common

Watch Commander
2F
0C
1HR
3G
Reaction: Before this Personality enters a duel
in which he was challenged: Create a 2F/3C/2PH
Samurai Yojimbo Duelist Personality card at
his location, who enters the duel instead. After the
duel ends, remove the Duelist from the game,
and destroy this Follower if you lost.
"You shall not pass. Not while I live."
4Fo
Rare


Items

Badge of Authority
+0F
+0C
3G
This Personality has +1 Personal Honor
and cannot be targeted by other players'
Battle actions while he is at home.
Reaction: After a Political action targets one of
your Personalities, if this card is in your hand:
After the action resolves, attach it to him paying
2 less Gold. Rehonor him if it is attached.
2Fo
Common

Blade of Guile
+2F
+0C
3G
Weapon - Shamesword
After this card attaches: Rehonor this Personality.
This Personality has 0 Personal Honor,
and can neither gain Personal Honor
bonuses nor be dishonored.
"Can a god-forged blade slay a god made mortal?
4Fo
Rare

Kumade
+3F
+1C
4G
Weapon
Reaction: After another player targets one of your
Personalities during the Action Phase, if this card is
in your hand: Attach it to him, paying 3 less Gold.
Reaction: After this card enters the discard pile during
a battle, remove it from the game: Draw a card.
"Crude, but sophistication is lost upon murderers."
2Fo
Common

Pincers and Tail
+2F
+0C
4G
Weapon
Reaction: After a Battle action targeting one of
your Personalities resolves, if this card is in your
hand: Attach it to him, paying 2 less Gold.
Battle: Bow and destroy this card: Ranged 3 Attack.
You may compare this attack's strength against the
target's Chi instead of Force if he is a Personality.
2Fo
Common


Kiho

Silent Solace
0G
Kiho Void Open: Bow one or your target
Monks or Shugenja: Target another player.
He may choose to let you gain 3 Honor. If he
chooses otherwise, straighten all your Rings,
and each Ring this straightened can use
its abilities one extra time this turn.
In the strangest places, seek yourself. -Tao of Shinsei
2Fo
Uncommon

Strike the Base
0G
You can only play one Strike the Base per battle.
Kiho Reaction: After you resolve a Strike the Center
bow the target Monk who performed it: Destroy a target
Follower or Personality without Followers opposing him.
Kiho Battle: Bow one of your Rings and one
of your target Monks: Ranged Attack with
a strength equal to his Chi.
4Fo
Rare

Strike the Center
0G
You can only play one Strike the Center per battle.
Kiho Reaction: After you resolve a Strike the Summit,
target the Monk who performed it: Bow a target unit
opposing him. You may search your deck for a
Strike the Base, show it, and put it in your hand.
Kiho Battle: Bow one of your Rings and one of your target
Monks: Bow a target unit opposing him with less Force.
3Fo
Uncommon

Strike the Summit
0G
Kiho Battle: Bow one of your Rings and
target one of your unbowed Monks: Move home
a target Personality opposing him. Bow the
Personality if he moved. You may discard a
card: If you do, search your deck for a Strike the
Center, show it, and put it in your hand.
"Let us begin the lesson!"
2Fo
Common

The Elements' Path
0G
Kiho Open: Target one of your Monks and one of
your non-Void Rings: Permanently copy an ability
from the Ring to the Monk. The Monk permanently
need not bow to pay costs of the copied action.
Sekawa stared at the Keepers grimly.
"If we fail, the Empire dies."

2Fo
Common


Spells

Purge the Unclean
1G
Fire Battle: Bow this Shugenja, or bow
this Spell if attached to a Fire Shugenja: Destroy
one or more target attachments opposing this
card up to the number of different Element
keywords on cards in this Shugenja's army.
"This Khan is a man worthy of my respect." -Daigotsu
3Fo
Common

Seeking the Way
2G
This Spell cannot have its Gold Cost reduced.
Air Battle: Bow and move home this
Shugenja: Move home a target attacking
unit at this battlefield. Gain 2 Honor.
"The Khan's way is war. The Phoenix path is peace.
What if we have no choice but to intervene?"

4Fo
Rare

The Kami's Embrace
4G
Each ability on this Spell has "Bow this Spell:"
as a base cost and can only be performed by a
Shugenja who shares an Element keyword with it.
Air Open: Turn all face-down cards in your provinces face-up.
Earth Battle: Bow a target Personality at this location with less Chi.
Fire Battle: Ranged 6 Attack.
Water Battle: Move a target unit from the
current battlefield to another location.
4Fo
Common

Touch of Ice
2G
This Spell cannot have its Gold Cost reduced.Water Open: If it is not your turn, bow this
Shugenja: Another target player may choose
to bow 2 of his Personalities. If he does not
bow 2 Personalities, gain 3 Honor.
"Beautiful and deadly. Unrelenting, yet fleeting."
3Fo
Common