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Heaven and Earth

Regions
Events
Holdings
Personalities: Crab
Crane
Dragon
Lion
Mantis
Phoenix
Ratling
Shadowlands
Scorpion
Unaligned
Unicorn

Actions
Ancestors
Spells
Followers
Items
Kiho
Strongholds:
Kyuden Ikoma
5PS
3G
5HR
Reaction: Bow your Stronghold to cancel a
Battle action. If it's an Action card, its player
may return it to his hand after the battle. The
player may immediately take another action.

Morning Glory Castle
6PS
4G
6HR
Limited: Bow your Stronghold to target one of your
Honorably Dead Phoenix Clan Personalities and one
of your Provinces. Discard a card from that Province
and fill it with the targeted Personality, face-up.

Temple of the Ninth Kami
5PS
3G
-19HR
You cannot gain or lose Honor. You cannot take Political
actions or actions that cause unconditional Honor losses
to other players. You Personalities will not swear fealty.
Limited: Bow your Stronghold to target an opponent's
Personality. That Personality may challenge any of your
Personalities. If the Personality does not, dishonor him.


Dynasty Cards: Fate Cards:
Regions

Cove of Cursed Blades
Unique
Any unit that assigns or moves to attack this
Province is bowed after the battle ends and
cards in that unit may not straighten until
after their controller's next Straighten Phase.
"The cove's tale is a sad one," Yoyonagi said.
"The tale of a brave man and a fool."

Rare

Poison Marsh
Unique
After each time a Personality assigns or moves
to attack this Province, give that Personality a
-1C Poison token. For the rest of the game, that
Personality may, as a Limited action, bow to
remove that Poison token.
"Once, this was Nirukti," the Naga whispered.
Uncommon

Shamate Pass
Unique
Each time a Human Personality is revealed in
this Province, permanently raise his or her
Personal Honor by 2, to a maximum of 4.
"Hataki fought here against nine bushi for the
honor of his Scorpion lover. He died as he lived -
victorious." -Bayushi Eitarou

Rare

Shinsei's Last Hope - UNCONFIRMED RUMOR
Unique
Reaction: Bow Shinsei's Last Hope before paying
for a Follower or an ability that creates a Follower
token to reduce the Gold cost or Honor Requirement by
2, to a minimum of 1.
It is the only uncorrupted village in the Shadowlands.
The Crab guard it well.

Promo


Events

Ancestral Reverence
Each player gains 2 Honor for each
Ancestor he or she controls.
"In the ancestral shrines of Friendly Traveler,
Crab and Crane worship together," Hachi said.
"A small beginning, but an important one."

Rare

Celestial Imbalance - UNCONFIRMED RUMOR
For the rest of the game, whenever a Personality
reveals more than one focus card in a duel with the same
focus values, reduce all those cards' focus values to 0.
"Home," Fu Leng whispered as he looked out at the
ravaged heavens. "I have come home."

Uncommon

Desertion - UNCONFIRMED RUMOR
For the rest of the game, each player returns all
face-up Dynasty cards in his or her Provinces to the
bottom of the Dynasty deck, in any order, at the end
of each of his or her turns. (Refill provinces normally.)
"It is unlike the Crane to give up Toshi
Ranbo without a fight." -Matsu Nimuro

Uncommon

For the Clan - UNCONFIRMED RUMOR
For the rest of the game, Clan Champions may
not refuse challenges, and any player who wishes
to challenge another player's Personality must
challenge an unbowed Clan Champion of that
player's Faction, if able.
"Find Naseru!" the Khan roared as his troops
galloped through the streets of Ryoko Owari.

Rare

Game of Go
One of your Human Personalities issues
an unrefusable challenge to an opponent's
Human Personality. The winner's controller
gains 2 Honor. The loser's controller loses
2 Honor. Do not destroy the loser. Courtier
Personalities gain Double Chi for the
duration of this duel.
Uncommon

Shinjo Slings
All of your Followers gain a Sling token.
For the rest of the game, Followers with one or more
Sling tokens may, as a Battle action, destroy a Sling
token without bowing to perform a Ranged 2 Attack.
"A deadly but barbaric weapon." Ijiasu sneered.
"Quite," Kaneka replied. "Make sure our Akodo
troops are equipped with some."

Rare

Unexpected Strike
End all ongoing effects of one Event
that has already resolved.
"Quickly!" Fujimaro shouted to his ragged band.
"Kill the guards and take the supplies before
reinforcements arrive!"

Rare


Holdings

Arms Merchant
3G
Retainer Bow Arms Merchant to produce 2 Gold.
Bow Arms Merchant to produce 4 Gold
if you have put one or more Item cards
into play this turn.
"Fear stimulates business." - Yasuki Jinn-Kuen
Common

Dark Oracle of the Void - UNCONFIRMED RUMOR
6G
Experienced Oracle of Thunder - Shadowlands - Unique
Limited: Bow Dark Oracle of the Void to look at
the top five cards of any one deck and rearrange
them in any order. Lose 4 Honor. This loss may not
be copied or modified. Other players' decks may each
be targeted only once per game with this action.
Rare

Garden of Serenity - UNCONFIRMED RUMOR
6G
Bow Garden of Serenity to produce 4 Gold.
Limited: Bow Garden of Serenity to gain 1 Honor.
Battle: Bow Garden of Serenity to bow an
opposing Shadowlands Follower or Shadowlands
Personality without Followers. The loss of serenity is the greatest of tragedies.
Uncommon

House of the First Stone - UNCONFIRMED RUMOR
2G
Bow House of the First Stone to produce 2 Gold.
Reaction: Bow when a unit is being sent
home bowed from a battle to negate the bowing.
"Fine sake, warm beds, pretty girls,"
Munemori laughed. "What more do I need?"

Common

Kakita Dojo
2G
Bow Kakita Dojo to produce 2 Gold.
Reaction: Bow Kakita Dojo after a strike is
called in a duel to give your Personality in
that duel +1C. You may use this Reaction
even if your Personality is bowed.
Uncommon

Military Advisor
3G
Retainer Battle: Pay 2 Gold to give a Personality +1F.
Kaneka's forces set up camp outside the City of Lies,
forcing Naseru to wonder when the attack would
finally come.

Common

Noh Theater Troupe
3G
Bow Noh Theater Troupe to produce 2 Gold.
Political Reaction: Bow Noh Theater Troupe
after another player gains Honor or resolves
a Political action to gain 2 Honor.
War will come and go, but drama is forever.
Uncommon

Oracle of Blood - UNCONFIRMED RUMOR
5G
Shadowlands Retainer
Maho Reaction: Bow Oracle of Blood before an
Event resolves to prevent the Event from resolving
and keep the Event card face-up in the Province.
If the Event is not yours, the Oracle may not
straighten until after your next Straighten Phase.
Lose 3 Honor. This loss may not be modified.
Uncommon

Otomo Ambassador - UNCONFIRMED RUMOR
2G
Retainer
Give control of one of your Gold-producing Holdings
with a Gold cost of above 0 to an opponent as a cost
of playing Otomo Ambassador. That player controls
that Holding until Otomo Ambassador leaves play.
Any player may, as an Open action, pay 10 Gold to
destroy Otomo Ambassador.
Limited: Bow Otomo Ambassador to gain 2 Honor.
Common

Puppet Theater Troupe - UNCONFIRMED RUMOR
3G
Bow Puppet Theater Troup to produce 2 Gold.
Political Open: Bow Puppet Theater Troupe
during another player's Action Phase to make that
player lose 1 Honor if his or her Family Honor is
higher than 10.
Even children must learn Fu Leng's story,"
Nagori said, "that they may be prepared to fight him.

Uncommon

Ransom Hostage - UNCONFIRMED RUMOR
2G
Retainer
Bow Ransom Hostage to produce 2 Gold.
Bow Ransom Hostage to produce 4 Gold if you
destroyed at least one province as the Attacker
since your last Events Phase. Lose 2 Honor.
Common

Rebuilt Temple
1G
Fortification
Bow Rebuilt Temple when it enters play.
Rebuilt Temple will only attach to a Province that
already has a Region or Fortification attached.
Bow Rebuilt Temple to produce 2 Gold and
1 Honor.
Uncommon

Sand Garden
2G
Bow Sand Garden to produce 2 Gold.
Open: Bow and destroy Sand Garden
to bow a Shadowlands card.
Faced with the Tower of Fear mere feet from
the Wall, the Crab scoured each home and garden
for ever last scrap of jade.

Common

Seige Towers - UNCONFIRMED RUMOR
2G
Fortification
Battle: Take two consecutive Battle actions
during this battle that both produce Ranged Attacks.
"Let's see Daigotsu pierce defenses that can move
from day to day." -Kaiu Umasu

Uncommon

Shrine to Benten
3G
You may not have more than one
Shrine to Benten in play.
Bow Shrine to Benten to produce 2 Gold.
Bow Shrine to Benten and one of your
Personalities to produce 4 Gold when
paying for a Personality.
Rare

Shrine to Bishamon
2G
You may not have more than one
Shrine to Bishamon in play.
Bow Shrine to Bishamon to produce 2 Gold.
Open: Bow Shrine to Bishamon and one of
your Personalities to give a Personality +3F.
Rare

Shrine to Daikoku
2G
You may not have more than one
Shrine to Daikoku in play.
Target one of your bowed Gold-producing Holdings
after Shrine to Daikoku enters play. While the
Shrine is in play, that Holding produces 1 more
Gold when bowed to produce Gold.
Bow Shrine to Daikoku to produce 2 Gold.
Rare

Shrine to Ebisu
4G
You may not have more than one
Shrine to Ebisu in play.
Bow Shrine to Ebisu to produce 3 Gold.
Bow Shrine to Ebisu and shuffle it back into
your Dynasty deck to produce 5 Gold.
Rare

Shrine to Fukurokujin
2G
You may not have more than one
Shrine to Fukurokujin in play.
Bow Shrine to Fukurokujin to produce 2 Gold.
Limited: Bow Shrine to Fukurokujin and one of
your Personalities to draw a card. Show the card to
your opponents; if its Focus value is greater than or
equal to the Personality's printed Chi, discard it.
Rare

Shrine to Hotei
2G
You may not have more than one
Shrine to Hotei in play.
Bow Shrine to Hotei to produce 2 Gold.
Limited: If you have more than five cards
in your hand, bow Shrine to Hotei to gain 1 Honor.
Rare

Shrine to Jurojin
2G
You may not have more than one
Shrine to Jurojin in play.
Bow Shrine to Jurojin to produce 2 Gold.
Reaction: Bow Shrine to Jurojin before a bowed or
unbowed Personality dies dishonorable to restore
that Personality to honor first. If the Personality
is yours, gain 2 Honor.
Uncommon

Sunda Mizu Dojo
2G
Bow Sunda Mizu Dojo to produce 2 Gold.
Open: Bow Sunda Mizu Dojo to set the Chi of one of your Personalities equal to his or her Force.
That Personality may not issue challenges for the
rest of the turn. Dishonor the Personality if he or
she is neither a Bloodspeaker nor a Berserker.
There is no rest, only times of preparation.
Common

Sycophant - UNCONFIRMED RUMOR
2G
Retainer Bow Sycophant to produce gold equal to 1 plus
the number of bowed Personalities you control.
"Congratulations on your great victory at
Toshi Ranbo, Lord Nimuro!" the little man said.
"Quiet, you fool," the Champion spat.

Common

Tsi Smith - UNCONFIRMED RUMOR
4G
Retainer
Bow Tsi Smith for 3 Gold.
Reaction: Bow Tsi Smith when a Weapon
enters play to give it +1F/+1C, permanently.
The Tsi ronin smiths bow to no clan or family.
They go where their art leads them.

Prerelease Promo


Personalities: Crab

Hida Benjiro
4F
2C
-HR
8G
1PH
Crab Clan Samurai - Yu 3
When Benjiro enters a duel in which he was
challenged, he may raise his Chi (or other stat used
in the duel) by his Yu value until the duel ends.
"Lord Kuon needs your support, Benjiro."
"Then I will follow him, my sister.
Not for his sake, but for yours."

Common

Hida Hitoshi
2F
4C
3HR
7G
2PH
Crab Clan Samurai - Experienced - Unique
Hitoshi has +2F while he has one or more Followers.
Battle: Once per battle, bow a Follower you
control to add that Follower's Force to Hitoshi's.
The Follower need not bow if Hitoshi opposes
a Shadowlands card in battle.
"I will convey your regards to the Anvil, Lord Shogun."
Rare

Hiruma Tsukiko
2F
2C
2HR
7G
3PH
Crab Clan Samurai - Scout
Tsukiko has +2F and Yu +2 while in
a defending army.
Tsukiko has +2F and Yu +2 while opposed
by a Shadowlands card in battle.
"We Hiruma wield the only weapon that
the Horde cannot overcome - hope."

Common

Kaiu Waotaka
2F
3C
-HR
7G
1PH
Crab Clan Engineer
Open: Bow Waotaka to straighten a Mine.
Waotaka frowned at Kuon. "What you ask is
impossible. "Since Oblivion's Gate, not
enough jade remains to outfit an army, let alone
march on Daigotsu's city."

Uncommon

Kuni Rihito
3F
3C
0HR
7G
2PH
Crab Clan Shugenja - Witch-Hunter
Limited: Bow Rihito to destroy a card with
the printed Shadowlands trait controlled
by a non-Shadowlands player.
"The blood of countless fallen Crab stains my hands.
There is no redemption for one such as me."

Uncommon


Personalities: Crane

Asahina Itoeko
2F
4C
4HR
7G
2PH
Crane Clan Shugenja
Reaction: After another player's Personality
receives a Force bonus, bow Itoeko to give one
of your Personalities an equal Chi bonus until
the end of the turn.
"She is either mad or a seer. I have no time
to puzzle out which." -Asahina Sekawa

Common

Doji Jurian
2F
3C
8HR
6G
2PH
Crane Clan Courtier
Political Reaction: Bow Jurian to negate an
Honor gain from winning a duel. Lose 3 Honor.
"You seek a spouse fit for a wind, Tanitsu-san?
I think I know the perfect choice."

Uncommon

Doji Okakura
3F
4C
5HR
7G
2PH
Crane Clan Samurai - Experienced - Unique
Battle: Once per battle, if there are
fewer opposing Shadowlands cards than
Okakura's Chi, bow one of them.
"The Lion, the Crab, Kaneka... none of them will
matter unless Daigotsu is stopped."

Rare

Kakita Chiyeko
1F
4C
5HR
7G
2PH
Crane Clan Samurai
Reaction: Straighten Chiyeko before
she issues or receives a challenge.
Bow Chiyeko after the duel ends.
"Midoru's troops serve the Shogun well despite
Kaneka's hatred for their clan. Do they have
something to prove?" -Moto Chagatai

Common

Kakita Soichi
2F
4C
9HR
8G
3PH
Crane Clan Samurai - Unique
Reaction: Discard the Imperial Favor
after Soichi wins a duel to draw 2 cards.
"Come, assassin. Let me show you
the strength of the Crane."

Rare


Personalities: Dragon

Hoshi Yoson
2F
4C
5HR
7G
2PH
Dragon Clan Monk
Each duel Yoson wins while he has
no Items attached gives you 3 more
Honor than its normal results.
"Master Wayan will not speak of what happened
in the Twilight Mountains. I hope he will tell the tale,
when he is ready.

Common

Kitsuki Tadashi
2F
4C
3HR
7G
2PH
Dragon Clan Courtier - Samurai
Political Reaction: Bow Tadashi before another
player's card causes you an Honor loss to reduce
the loss by Tadashi's Chi. That loss cannot be
further modified.
"Nothing is a detail; nothing is beneath notice."
Common

Mirumoto Kyuzo
4F
4C
4HR
9G
2PH
Dragon Clan Samurai
After bringing Kyuzo into play from
a Province, you may permanently give
him either +1F or +1C.
"We are all legends, little brother," Kyuzo said.
"Our only choice is how to end the tale."

Rare

Togashi Kinuko
3F
2C
2HR
7G
2PH
Dragon Clan Samurai
Kinuko gains +2 Chi and the Monk trait
while she has the Tattooed trait.
"With Lord Hoshi gone, how did you come
by your tattoos, Kinuko-chan?" Rosanjin asked.
She smiled, touched his cheek, and was gone.

Uncommon

Togashi Tashishai
3F
3C
6HR
7G
3PH
Dragon Clan Ryu - Dragon Emissary
Nonhuman - Cavalry

Destroy Tashishai if you ever have
zero cards in your hand.
"She is a true dragon's child, born of Tengoku."
Matsuo laughed. "Of course she is strange."

Uncommon


Personalities: Lion

Akodo Rokuro
2F
3C
0HR
6G
3PH
Lion Clan Samurai
Reaction: Once per turn, before one of your
Lion Clan Personalities bows due to another
player's card effect, negate the bowing.
"Naseru-sama, you are in danger.
Fortunes save the Empire from teh wind of war."

Common

Akodo Tekkan
0F
4C
9HR
6G
3PH
Lion Clan Samurai - Tactician - Unique
Tekkan may use the Tactician trait one
additional time per battle. Tekken may not
use the Tactician trait to gain a Force bonus
more than once per battle.
"Forward! For Ijiasu and the Shogun! No mercy!"
Rare

Ikoma Fudai - UNCONFIRMED RUMOR
3F
3C
9HR
7G
3PH
Lion Clan Omoidasu - Poet - Courtier
Samurai - Experienced - Unique

Reaction: After another player takes a
Political action, bow Fudai to draw a card.
"Best keep an eye on that one.
Fanatics are unpredictable." -Ikoma Sume

Fixed

Ikoma Tomaru
3F
4C
0HR
7G
1PH
Lion Clan Governer - Samurai - Unique
While Tomaru is in play, lower the Honor
Requirements of all Lion Clan Personalities you own
by 5. (Honor Requirements may drop below 0.)
"Sacrifice honor for the Lion. Sacrifice honor for
money. It makes little difference to me."

Rare

Matsu Watako
4F
2C
5HR
8G
2PH
Lion Clan Gunso - Samurai
Limited: Bow Watako to get an Elite Follower
from your Fate deck and attach it to one of your
Personalities, paying all costs. Shuffle your deck.
"The Lion will not come to save us, uncle," Korin
said to Fujimaro, no hope left in his voice.
"Then we shall fight our way home," Watako replied.

Uncommon


Personalities: Mantis

Tsurayuki
5F
5C
-HR
11G
0PH
Mantis Clan Orochi - Creature - Cavalry
Naval -
Will not attach cards.
"What deal did Toyozo make to draw that creature
to Kitao's side? It must be turned to our cause or
destroyed." - Yoritomo Kumiko

Uncommon

Tsuruchi Ichiro
4F
4C
4HR
9G
3PH
Mantis Clan Samurai - Tsuruchi Family Daimyo
Unique

Battle: Once per battle, bow for a Ranged 5 Attack,
or make a Ranged 3 Attack without bowing.
Reaction: When a player declares an attack against you,
target one of your units to straighten each card in it
with an ability that produces a ranged attack. This may
be done while Ichiro is bowed.
Rare

Tsuruchi Kaii - UNCONFIRMED RUMOR
1F
3C
1HR
7G
2PH
Mantis Clan Bushi - Scout
Battle: Bow Kaii for a Ranged 3 Attack.
Battle: Bow Kaii, who must be in this battle, to allow
the next ranged attack you make this battle to target a
Personality, even if he or she has Followers attached.
Uncommon

Tsuruchi Sho
3F
3C
2HR
8G
2PH
Mantis Clan Samurai - Naval
Battle: Once per battle, without bowing,
make a Ranged 2 Attack.
"Sometimes I doubt that Yutaka is the right man to
lead us, but it is difficult to deny that he pays well."

Common

Yoritomo Toyozo
3F
3C
-HR
8G
1PH
Mantis Clan Bushi - Naval
Open: Once per turn, give the Naval
trait to a Personality.
Common


Personalities: Phoenix

Asako Toshi
2F
5C
9HR
9G
3PH
Phoenix Clan Shugenja - Asako Family Daimyo
Unique

Elemental Battle: Once per turn, give a Personality
a Force bonus equal to twice the number of Rings
you control, or +2F, whichever is greater.
"They say you are immortal, Toshi-sama," Kai said.
"I am just a man," the old henshin said with a laugh.

Fixed

Isawa Junichiro
2F
4C
5HR
7G
2PH
Phoenix Clan Shugenja
Elemental Battle: Bow Junichiro and discard
a Spell or Kiho from your hand to make
a ranged attack with strength equal to
Junichiro's Chi. Junichiro need not bow if the
ranged attack's target is Shadowlands.
Common

Shiba Gyakudo
3F
3C
6HR
7G
2PH
Phoenix Clan Samurai
You may target one of your Shugenja
Personalities when Gyakudo enters play. For
the rest of the game, Gyakudo has +1F/+1C
while in an army with that Shugenja.
"Mirabu says Aikune will not return..."
Uncommon

Shiba Mirabu - UNCONFIRMED RUMOR
4F
4C
8HR
9G
3PH
Phoenix Clan Samurai - Double Chi
Experienced - Unique

Mirabu gains +2 Chi when facing a Shadowlands
Personality in a duel.
Reaction: When a Personality tries to
replace another Personality in a duel, cancel
the action.
Rare

Shiba Yobei
2F
3C
6HR
7G
3PH
Phoenix Clan Samurai
Add a Void token to Yobei after each time
a Spell action that targets him resolves.
Open: Remove a Void token from Yobei to
give him +1F, +1C, or +1 Personal Honor.
"Be at peace, and death holds no fear."
Common


Personalities: Ratling



Personalities: Scorpion

Bayushi Eitarou
3F
4C
5HR
7G
3PH
Scorpion Clan Samurai
Political Open: Discard the Imperial Favor
to give Eitarou a Force and Chi bonus
equal to his Personal Honor.
"To insult Matsu Hataki's memory is to insult Shamate's
memory. Remember the Lion with honor, or face my wrath."

Uncommon

Bayushi Tai
4F
4C
2HR
8G
1PH
Scorpion Clan Spy - Samurai
Experienced - Unique

Battle: Once per turn, create a 0F/1C Unaligned
Personality token in Tai's army, then send Tai's
unit home without bowing. Remove the token
from play at the end of the battle. Tai may use
this ability while bowed.
Rare

Shosuro Kamatari
2F
3C
-HR
7G
1PH
Scorpion Clan Yojimbo - Ninja
While you have at least one unbowed Shosuro
Kamatari in play, other players may not target
your Courtiers with actions unless the Courtier
is in an army or they bow their Stronghold as
an additional cost of the action.
Common

Soshi Aki
3F
5C
3HR
10G
2PH
Scorpion Clan Courtier - Unique
Limited: Shuffle Aki into your Dynasty deck
to search your Fate deck for a Political Action
card, show it to your opponents, and put it in
your hand. Shuffle your Fate deck.
"Perhaps, Fuyari-sama, I have discovered the reason
Yojiro has been so unpredictable of late."

Rare

Soshi Natsuo
2F
3C
-HR
8G
0PH
Scorpion Clan Clan Shugenja - Lose 2 Honor.
Maho Battle: Once per turn, discard a card
from your hand to force an opposing player to
discard a card from his or her hand at random.
Lose 2 Honor.
"Yogo Junzo is reviled because he ultimately failed.
Had he not been weak, what might we have gained?"

Common


Personalities: Unicorn

Ide Tang
2F
4C
4HR
8G
2PH
Unicorn Clan Samurai - Courtier - Cavalry
Political Reaction: Bow Tang before one
of your Personalities is dishonored to negate
the dishonoring.
"I bear a message from the Khan. For delaying me,
he will surely have you both beaten. Do not threaten
your future by delaying me any further."

Uncommon

Iuchi Yue
3F
5C
4HR
10G
2PH
Unicorn Clan Shugenja - Iuchi Family Daimyo
Cavalry - Unique

Elemental Wind Open: Once per turn,
move an Item from one of your unbowed
Personalities to another.
"Find the Black Scroll, Yue," the Khan said in an icy voice.
"Recover what the Phoenix have stolen."

Rare

Moto Chaozhu
4F
4C
2HR
13G
2PH
Unicorn Clan Samurai - Cavalry - Kolat
Tactician - Experienced - Unique

Battle: Once per turn, if Chaozhu has not
been in an army during battle resolution
this turn, move him into a Province with a
Region attached.
Rare

Shinjo Guan
3F
3C
6HR
7G
2PH
Unicorn Clan Samurai - Magistrate
Reaction: Once per battle, Guan gains +2F after
you assign a Unicorn Clan Cavalry Personality to
an army during Infantry Maneuvers.
"Guard the City of Night, Guan," Shono commanded.
"Vordu may be gone, but the danger still remains."

Common

Utaku Yisheng
4F
4C
6HR
9G
3PH
Unicorn Clan Battle Maiden - Samurai - Cavalry
"She has roamed the steppes for decades,
and never seems to rest.
Even I wonder what drives her,
and I have enough problems." -Shinjo Shono

Common


Personalities: Shadowlands

Chunigo
3F
3C
-HR
7G
0PH
Shugenja - Maho-Tsukai - Shadowlands - Lose 2 Honor.
Limited: Bow Chunigo to reveal the top five cards of your
Fate deck. You may destroy Chunigo to discard all of them
or take one Black Scroll or one Spell with a Maho
action from among them into your hand and return
any remaining cards in their original order.
Do not shuffle the deck.
"The Phoenix did not appreciate my inimitable talents."
Uncommon

Gargelara
1F
3C
-HR
6G
0PH
Goblin Witch - Shugenja - Nonhuman
Shadowlands -
Lose 6 Honor.
Maho Limited: Once per turn, remove one of
your Honorable or Dishonorable Dead Personalities
from the game to search your discard pile for a
destroyed Goblin Personality and shuffle it into
your Dynasty deck.
Common

Kanashimi
4F
5C
-HR
12G
0PH
Unaligned Onisu of Regret - Cavalry
Nonhuman - Unique - Shadowlands -
Lose 5
Honor. Kanashimi gains +1F/+1C for each
opposing Dishonored Personality.
Reaction: After a player draws a card outside his
or her End Phase, that player must discard a card.
Fixed

Nairu no Oni
2F
2C
-HR
6G
0PH
Nonhuman - Oni - Shadowlands
Lose 4 Honor.
Battle: Bow Nairu no Oni to move another
Oni Personality from one battle to another.
"They nest in the Tower of Fear's ramparts, hungry
for a meal of slow Crab bushi." -Kihei

Common

Tsuno Kira
2F
4C
-HR
6G
0PH
Cavalry - Nonhuman - Shadowlands - Lose 3 Honor.
Reaction: Before attaching a Cavalry Follower from
your hand to one of your Tsuno Personalities
(including Kira), reduce that Follower's Honor
Requirement by 2. Permanently give the follower
the Shadowlands trait.
"Run, Lion, run! You cannot run fast enough."
Uncommon
Actions

Accept With Honor - UNCONFIRMED RUMOR
0G
Political Reaction: Gain 4 Honor after one
of your Personalities accepts a challenge.
"I arrived just as Hataki crossed blades with
my wicked cousin, Kuemon. I confess, I
prayed for the Lion's victory." -Bayushi Eitarou

3F
Common

A New Guardian
0G
Political Reaction: Play before one or more
of your Personalities are restored to honor by being
involved in creating an Honor gain. You receive the
gain in addition to restoring the Personalities to
honor. Gain an additional, separate 2 Honor for
each Personality restored.
3F
Uncommon

Aramasu's Ashes - UNCONFIRMED RUMOR
0G
Political Limited: Bow one of your Courtiers
and target another player's Personality to force that
player to reveal the top card of his or her Fate deck.
If the focus value is greater than the Personality's
Personal Honor, dishonor that Personality and cause
that player an Honor loss equal to the Personality's
printed Personal Honor. The player does not reshuffle.
2F
Rare

Avalanche Tattoo - UNCONFIRMED RUMOR
0G
Limited: Target one of your Personalities with
the Tattooed trait and without an Avalanche
Tattoo. For the rest of the game, the Personality
has an Avalanche Tattoo and permanently gains +2F/+1C
after each time he or she is in an army during
resolution that destroys a province or opposing army.
1F
Uncommon

Bane of the Anvil - UNCONFIRMED RUMOR
0G
Limited: Dishonor a Personality controlled
by a player who has Hantei Naseru as a wind.
Limited: Permanently take control of a
Dishonored Personality controlled by a player
who has Hantei Naseru as a wind.
"I wish you to return a message to my half-brother," Kaneka
said with a scowl. "Tell him that I am coming for him."

4F
Uncommon

Bane of the Bastard - UNCONFIRMED RUMOR
0G
Open: Target a number of face-up Dynasty cards
in Provinces of a player who has Akodo Kaneka as a
Wind. Put those cards on the bottom of that
player's deck and refill those Provinces face-up.
"Visit the Shogun's supply lines, Aroru,"
Naseru said. "Show Kaneka his place."

4F
Uncommon

Bane of the Sword - UNCONFIRMED RUMOR
0G
Battle: Target a unit controlled by a player
who has Toturi Tsudao as a Wind. Send that unit home
bowed. You may take this action during a battle in
which you have no units.
"Empress or no, Toturi's spawn will bring
no peace to the Phoenix Clan."

4F
Uncommon

Bane of the Wolf - UNCONFIRMED RUMOR
0G
Limited: Target a player who has Toturi
Sezaru as a Wind. That player must discard two
cards at random from their hand.
"Daigotsu has corrupted my mother's gift, used
it to release Fu Leng into the Heavens.
Your death, Dark Lord, will not be easy."

4F
Uncommon

Bar the Gates - UNCONFIRMED RUMOR
0G
Reaction: Play after assigning one of your
Personalities with more than 2 Chi to defend
one of your Provinces in order to move a
Fortification from one of your other Provinces to
that Personality's Province.
"Fail the Crab and face me!" Masagaro roared.
2F
Uncommon

By Steel Redeemed - UNCONFIRMED RUMOR
0G
Reaction: Play when one of your non-Samurai
Personalities is causing you to lose Family Honor.
The Personality commits seppuku as if he or she
were a Samurai.
"Stay your hand, Mae," Tashishai said.
"Your Champion needs you still."

4F
Uncommon

Channeling Void - UNCONFIRMED RUMOR
0G
You may focus this card face-up.
When focused face-up in a duel, this card's
printed Focus value becomes equal to the
smallest number of cards held by any player
other than yourself.
"Perhaps even the Celestial Heavens are not
beyond our grasp." -Shiba Aikune

0F
Uncommon

Critical Moment - UNCONFIRMED RUMOR
0G
Battle: Target one of your Personalities in this
battle with the Tactician trait who has already used
the trait in this battle. If you army's total Force is
is less than your opponent's army's total, the Personality
may use his or her Tactician trait an additional time this
battle, for any action, including those that may only be used
once per turn, battle, or attack. Take that action immediately.
2F
Uncommon

Delicate Negotiation - UNCONFIRMED RUMOR
0G
Political Limited: The player or players with the most
Family Honor each reveal the top card of their Fate
deck and lose honor equal to the revealed focus value.
This will not reduce any player below 10 Family Honor.
"A marriage, you say?" the Otomo asked.
3F
Common

Deploy Scouts
0G
Battle: Target a Terrain and one of your units
in this battle with a Scout or Tactician card in
it. Destroy that Terrain. You may then move
that unit to another battle or to your home.
"We must be cautious," Ijiasu said.
"Naseru cannot be allowed to escape the city."

3F
Common

Escape From Shadow - UNCONFIRMED RUMOR
0G
Reaction: Play after one of your Events is
revealed, but before it resolves to prevent it from
resolving. Replace the Event with a face-up Dynasty
card. You may then shuffle the Event back into your
deck instead of discarding it.
When Daigotsu's soldiers entered, the first Oracle
of Jade was already gone, taking the Jitte with him.

4F
Rare

Heart of Rokugan - UNCONFIRMED RUMOR
0G
Delayed Terrain
Battle: Give all your Human Personalities
and Followers in this battle +1 Force. Give all
Nonhuman Personalities and Followers in this battle
-1 Force.
"A cursed tower..." Kuon said. "A Tower of Fear.
So be it. Now let the Horde know fear."

1F
Common

Honor's Ground - UNCONFIRMED RUMOR
0G
Delayed Terrain
Battle: Give each follower in this battle a
Force bonus equal to its Honor Requirement.
"Failure!" screamed the spirits as they descended
upon Toshi Ranbo. "Traitor!"
"Never!" Kurohito smiled. "Now, Yasuyo!"

1F
Common

Introspection
0G
Reaction: After you put an Elemental Ring
into play, search your Fate deck for any
card and put it in your hand.
"Seek enlightenment, but do not be foolish enough
to expect enlightenment." -The Tao of Shinsei

4F
Rare

Kaze-no-Kami's Blessing - UNCONFIRMED RUMOR
0G
Immediate Terrain
Battle: After each time a Personality in this battle
casts a Spell or Kiho, send that Personality home bowed.
The Fortune of Wind is unpredictable.
His blessings and curses are everywhere.

1F
Common

Lessons From Earth
0G
Limited: Give each of your Provinces a
permanent Strength bonus equal to twice the
number of Rings you control.
3F
Rare

Loyalty Renewed
0G
Open: Take permanent control of a Personality
controlled by someone other than his or her owner. If
this action is taken during battle and that unit
may be in your army, you may move that Personality
into your army instead of your home.
4F
Rare

Observe the Enemy
0G
Open: Bow one of your Ninja, Scout, or Spy
Personalities to give another Personality a Force
Bonus equal to the bowed Personality's Chi.
Yamainu moved cautiously, studying the corrupted
wasteland. Naseru would reward him well for such
information.

2F
Uncommon

Rend the Soul
0G
If this card is focused in a duel, raise its
Focus value by 5. If your Perosonality wins,
the duel is considered a tie instead.
Battle: Give one of your Personalities +5F.
If that Personality's army wins this battle,
this battle is tied instead. Your army cannot
destroy Provinces this battle.
0F
Rare

Righteous Conviction - UNCONFIRMED RUMOR
0G
Reaction: Negate all effects of an action
sending one of your defending units out of the
current battle. If that action was performed by an
attacking card, bow that card's unit.
"The Emerald Champion has entered the Shadowlands,
Lord Kuon. Good riddance to him."

3F
Uncommon

Stolen Relics - UNCONFIRMED RUMOR
1G
Ninja Limited: Move a Spell from a
Personality to another Personality who
can legally attach it. Lose 3 Honor.
"The Unicorn were not meant to have power like this."
Clutching the crystal scroll case,
the Phoenix faded into the shadows.

2F
Uncommon

Subterfuge - UNCONFIRMED RUMOR
0G
Reaction: Play after a Personality moves
into a Battle to give that Personality -3F/-2C.
This may not lower Chi below 1.
"You fools!" Huang shouted.
"Shono gave no order to withdraw!"

2F
Common

Superior Stance - UNCONFIRMED RUMOR
0G
Political Reaction: When another player's
Personality refuses a challenge from one of your
Personalities, gain 3 Honor and negate all other
effects of refusing.
"Kenji! Yasuko!" Otemi shouted as he cut
down another assassin. "Where are you?"

3F
Rare

Tax Collection - UNCONFIRMED RUMOR
0G
You must control a Gold-producing Holding
to play this card.
Reaction: Bow one of your Magistrate Personalities
to produce Gold equal to his or her Personal Honor.
Reaction: Bow one of your Magistrate Personalities
to produce Gold equal to his or her Force. Lose 2 Honor.
Flavor Text Unknown
2F
Rarity Unknown

The Mountain Does Not Move - UNCONFIRMED RUMOR
0G
Reaction: Play before one of your Personalities
with the Yu trait is destroyed by another
player's card or action (including losing a duel
started by a card or action) to negate the
destruction and give the Personality +2F.
Destroy the Personality at the end of the turn.
"Kill her!" the goblins cried. "For the Dark Daughter!"
3F
Common

Tattoo of the Void - UNCONFIRMED RUMOR
0G
Limited: Target one of your Perosonalitied with
the Tattooed trait and without a Tattoo of the
Void. For the rest of the game, the Personality has
a Tattoo of the Void, may not be targeted with actions
while he or she is in an army unless the action's
player discards a card as an additional cost of the
action, and does not count towards whether his or her
controller has units in a battle.
3F
Uncommon

Tireless Assault
2G
Battle: Target a bowed or unbowed unit in
your home that has not been in any battle
during its resolution this Attack Phase.
Straighten that unit and move it into the
current battle.
"Push them back!" Tatsune cried
1F
Common

Unspoken Threats
0G
Political Limited: Bow one of your Courtiers to
target another player's Human Personality. While
your Courtier remains in play, each time that
Personality assigns or moves to attack one of your
Provinces, his or her controller loses 2 Honor.
"For both our sakes, Akodo, grant us safe passage."
3F
Uncommon

Volcanic Fields
0G
Delayed Terrain
Battle: Starting with you each player targets
and destroys one Follower or Personality
without Followers in this battle controlled
by the player to his or her left.
1F
Common


Ancestors

Goshiu no Shiryo
+0F
+1C
0HR
0G
Scorpion Clan Ancestor - Unique
Political Limited: Bow this Personality, who may
then remain bowed, to target another Personality.
Until Goshiu's Personality straightens or leaves play,
the other Personality causes his or her controller
to lose 2 Honor each time the Personality bows.
"Grandfather knew the importance of sacrifice."
3F
Rare

Toshimoko no Shiryo - UNCONFIRMED RUMOR
+0F
+1C
2HR
0G
Crane Clan Ancestor - Unique
No Reactions can be made to a challenge, refusal, or
duel involving this Personality except Reactions that
cancel the action or negate the challenge or duel.
"Heroes of the Crane," Yasuyo shouted in triumph.
"Naishi summons you to protect your Champion!"

3F
Rare

Wikki'thich-hie G'ni'ch - UNCONFIRMED RUMOR
+1F
+0C
0HR
0G
Ratling Ancestor - Creature - Unique
While G'ni'ch is in play, each time an opponent
plays a Shadowlands card, that player chooses whether
that card enters play bowed (even if it was already
entering play bowed) or whether G'ni'ch gains
+1F/+1C permanently.
3F
Rare


Spells

Burning Smoke - UNCONFIRMED RUMOR
2G
Battle: Bow this Shugenja to give
a Personality -4F.
Yue's failure can only be forgiven if
she recovers that which was stolen from her.
Otherwise, the Khan will demand blood.

3F
Common

Darkness Rising
3G
Maho Battle:Bow this Shugenja to attach
a -2C Nonhuman Follower token to an
opposing Personality. Lose 2 Honor.
"These beasts are nothing compared to what
Fu Leng has unleashed in Tengoku."
-Kuni Kiyoshi

2F
Rare

Kanji of Power
4G
Elemental Void Open:Bow this Shugenja,
who may remain bowed, to target a bowed
Shugenja. The other SHugenja may not straighten
while this Shugenja remains bowed and in play.
When this Shugenja straightens, destroy all
Spells on both Shugenja.
3F
Uncommon

Sinister Transformation - UNCONFIRMED RUMOR
0G
Maho Open: Bow this Shugenja to give a Personality
the Creature trait. If the Personality's Force
and Chi are equal, give the Personality +1F/+1C.
Otherwise, give the Personality +2 to whichever
stat is lower.
"Change is so exciting." -Chunigo
3F
Common

Tear Away the Darkness
5G
When this Spell enters play, put three Charge
tokens on it.
Limited: Bow this Shugenja to destroy a card
with the Maho trait or a Maho action.
"Burn it all. Leave no evidence." - Bayushi Atsuki
4F
Rarity Unknown

Tengoku's Gates - UNCONFIRMED RUMOR
0G
Open: Bow this Shugenja to destroy a token.
Open: Without bowing, destroy this Spell to
destroy a number of tokens up to this Shugenja's Chi.
"After the Celestial Gates fell, the shadows
seemed just a bit darker." -Naka Tokei

3F
Common

Wholeness of Self - UNCONFIRMED RUMOR
2G
Open: Bow this Shugenja to target a unit.
For the rest of the turn, negate all Force and
Chi modifiers on cards in that unit except those
from cards in that unit.
The Voice whispered for Sezaru to cease,
but the Wolf was no longer listening.

3F
Uncommon


Followers

Ashigaru Fishermen - UNCONFIRMED RUMOR
1F
0C
1HR
2G
Naval
You may draw an extra card during your next end phase
after bringing this card into play from your hand.
"We have brought down whales, Lady Kitao.
A Crane kobune should not be that difficult."

1F
Common

Chuk'tek
3F
0C
0HR
6G
Ratling Pack - Creature
All other Ratling Packs in this unit have +1F.
"Those who will be chieftains first must train with
chieftains. These are the chuk'tek, the pack bosses
of the Nezumi." - Hida Hio.

1F
Uncommon

Crab Builders
2F
0C
0HR
5G
Seige
Battle: Bow Crab Builders to destroy
one Region or Fortification attached to the
Province they are attacking.
"What they build so swiftly they can just as rapidly
destroy." -Kaiu Namboku

2F
Rare

Jade Pikemen
2F
+1C
2HR
4G
Nonhuman
Jade Pikemen gain +3F while opposed
by a Shadowlands card or attacking a
Shadowlands player.
3F
Uncommon

Kikage Zume Initiates
2F
0C
0HR
3G
Tattooed - Immune to Fear.
Battle: Fear 2.
"Do not call us mad," Vedau said with a leer.
"I know madmen who might be insulted."

3F
Common

Master of the Bells
2F
0C
1HR
3G
Shugenja
Limited: Bow and destroy Master of the Bells
to destroy a Shadowlands card. This may not
target a card controlled by a player who has
more than twice as many Shadowlands cards
as you have Masters of the Bells.
3F
Common

Outrider - UNCONFIRMED RUMOR
2F
0C
1HR
6G
Cavalry - Scout
Reaction: Bow Outrider after this unit
assigns to an army to draw a card. Discard a
card after the battle at this Province ends.
"A wise general knows that patrolling one's
borders is not enough. It is beyond those borders
that the true threat lies." -Sun Tao

3F Rare

Rekai's Harriers - UNCONFIRMED RUMOR
0F
0C
2HR
4G
Battle: Bow Rekai's Harriers for a
Ranged 3 Attack.
Battle: Bow Rekai's Harriers to reduce
all Force bonuses to 0 on one opposing card.
"Daylight Castle would have fallen again
if not for Rekai's archers," Todori said.
"We will not forget our friendship with them."

3F
Common

Stone Hand Adepts
3F
0C
2HR
6G
Battle: Once per turn, bow Stone Hand Adepts to
bow an opposing Follower. The Adepts need not
bow if that Follower has a lower printed Force.
"They speak little and rarely emerge from their temple
in the desert. We should be grateful for that."
-Shinjo Xushen

2F
Common

Strange Travelers
+1F
+0C
1HR
4G
Nonhuman - Spirit
Battle: Bow Strange Travelers to target an
opposing Follower. If possible, move the FOllower
to another legal Personality in its army controlled
by the same player, otherwise bow the Follower.
"Hello again, Master Tokei," the creature said.
3F
Rare

The Demon Skull
2F
0C
2HR
5G
Seige
Waive the Demon Skull's Honor Requirement
when attaching to a Crab Clan or Shadowlands
Personality. Battle: Bow the Demon Skull to reduce
this Province's Strength by 4.
2F
Uncommon

The White Guard
3F
0C
1HR
7G
Cavalry
Battle: Fear 4. This Fear only affects Infantry cards.
"Like the Moto of old, these savages cover themselves
in the color of bones and death.
To many, they
are death." -Bayushi Norachai
2F
Uncommon

Zashiki Warashi
0F
0C
0HR
3G
Nonhuman - Spirit
Permanently give this Personality -2C after
each time any Elemental action is taken.
Elemental Battle: Bow Zashiki Warashi
for a Ranged 6 Attack.
"They are the most tragic of spirits." -Kitsu Juri
2F
Uncommon


Items

Akodo's No-Dachi
+2F
+1C
4G
Shadowlands Weapon - Unique
Lose 2 Honor.
Reaction: Before any player discards a card
from his or her hand for a Tactician Force
bonus, bow Akodo's No-Dachi to force the
card to be chosen randomly.
4F
Rare

Blade of Slaughter
+0F
+0C
1G
Weapon - Shamesword
Dishonor this Personality after playing Blade of
Slaughter. The next time this game this Personality
becomes honorable while Blade of Slaughter is
attached, the Blade permanently gains +2F/+2C,
and this Personality may not become dishonored
while this Blade remains attached.
3F
Uncommon

Blessed Sword
+1F
+1C
1G
Weapon - Gain 1 Honor.
Reaction: Destroy Blessed Sword before
this Personality is dishonored to negate
the dishonoring.
"Strive to deserve it, Okakura," Kurohito said.
2F
Common

Crude Blade - UNCONFIRMED RUMOR
+2F
+1C
1G
Weapon - Lose 1 Honor.
Any player may, as a Battle Action, bow a
Weapon he or she controls in this battle
to destroy Crude Blade.
"As long as it cuts."
3F
Common

Dark Covenant
+0F
+0C
1G
Shadowlands
Open: Bow Dark Covenant and one of your Oracles
to straighten all your Personalities except this one.
Dishonor then destroy this Personality. Use this
action only during another player's Action Phase.
"There is only one thing Tamori fears, but when I sought
it out, it was not there." -Isawa Nakamuro

4F
Rare

Hida War Banner
+1F
+0C
2G
This Personality gains a Yu bonus equal
to the number of Followers in this unit if he
or she is a Samurai.
The first time each Attack Phase this unit is
sent home from battle, give all Followers
in this unit +1F permanently.
3F
Common

Jade Katana
+1F
+2C
4G
Weapon
Jade Katana has +2F/+2C while opposed,
in a battle or duel, by any cards controlled by
a player who controls any Shadowlands cards.
"Use it wisely," Kiyoshi warned. "That sword is worth
more than your life!"

3F
Common

Jade Yari - UNCONFIRMED RUMOR
+2F
+0C
5G
Weapon Battle: Bow the Jade Yari for a Ranged 2 Attack.
Battle: Bow and destroy the Jade Yari to bow
an opposing Shadowlands card.
"I wiwll put it to good use," Ishi promised.
3F
Uncommon

Katana of the Moon
+2F
+2C
7G
Weapon
Open: Once per turn, discard a Kiho from your
hand to give Katana of the Moon a Force and Chi
bonus equal to that card's Focus value.
"How can the Lady afford to give us such gifts when
Fu Leng assaults the heavens?" I asked.
"How can she afford not to?" she replied.

3F
Rare

Kokujin's Daisho
+1F
+1C
5G
Weapon - Shadowlands - Unique - Lose 4 Honor. You
may destroy one of your Personalities as an additional
cost of playing Kokujin's Daisho to give it permanent
additional Force and Chi bonuses equal to the printed
Force and Chi of that Personality.
Personalities opposing this one in a duel may not strike
unless they have focused at least once or cannot focus.
4F
Rare

Mask of the Maw - UNCONFIRMED RUMOR
+1F
+1C
4G
Shadowlands - Experienced Mask of the Oni
Lose 3 Honor.
Open: Bow the Mask and target an Oni to
copy all Actions on that Oni onto this
Personality until the end of the turn. If you
wish, the Oni may not use any of its actions.
3F
Rare

Obsidian Mempo of Fu Leng
+*F
+*C
5G
Shadowlands - Lose 3 Honor.
Obsidian Mempo's printed Force and Chi bonuses equal
the number of other Obsidian cards you control.
"Where did it come from?" Mishime asked, staring in horror
at the man it had killed.
"It is a blessing," Daigotsu said reverently.
"A blessing to be treasured."

2F
Rare

Steel Fan
+0F
+1C
1G
Reaction: Bow Steel Fan instead of striking
in a duel to end a duel this Personality is in
without resolution. Lose 3 Honor.
"I will never again be bested by a mere girl," the ninja said.
"Never again," she agreed, and buried the fan in his throat.

3F
Common

The Topaz Armor - UNCONFIRMED RUMOR
+1F
+1C
3G
When this Personality discards a card for the
Tactician trait as a Force Bonus, if the card
has a Focus value lower than 3, it is increased
to 3.
"The Armor passes to each Topaz Champion.
A high honor indeed." -Hantei Naseru

3F
Common

Tsudao's Tanto
+1F
+1C
5G
Unique - Will only attach to an Experienced
Personality or a Clan Champion.
This Personality gains Double Chi while
Tsudao's Tanto is attached.
"A shadow of a wish..."
4F
Rare


Kihos

Embrace the Elements
0G
Kiho Open: Bow one of your Monks and one
of your Holdings to bow a Holding.
Kiho Open: Bow one of your Monks and your
Stronghold to bow a Stronghold.
3F
Rare

Shifting Earth
0G
Kiho Battle: Bow one of your Shugenja
or Monks to move a Fortification from one
of the Defender's Provinces to another.
"It was the Wall that was broken, not the Crab.
Never the Crab." -Kaiu Namboku

3F
Common

Once and Again
0G
Kiho Reaction: Bow one of your Shugenja or
Monks after an Event successfully resolves.
That Event may resolve one additional time
this game. Only one Once and Again may
be cast per resolution.
"Finally, Jukio knew what Kumiko was hiding."
4F
Rare

Purification
0G
Kiho Reaction: Bow one of your Shugenja or
Monks after a Personality you own is destroyed
during a battle or duel to put that Personality
face-up in your leftmost Province that can contain
Dynasty cards instead of yoru discard pile.
Discard any cards already in the Province first.
4F
Rare