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Fall of Otosan Uchi

Regions
Events
Holdings
Crab
Crane
Dragon
Lion
Mantis
Naga
Phoenix
Ratling
Shadowlands
Scorpion
Unaligned
Unicorn

Actions
Ancestors
Spells
Followers
Items
Kiho
Strongholds:
Strongholds


Kyuden Doji
5PS
4G
6HR
Political Reaction: Bow one of your Crane Clan Samurai
when one of your Personalities enters a duel to have that
Samurai enter the duel instead.
Political Limited: Bow your Stronghold to permanently give
the Courtier trait to one of your Crane Clan Personalities.

Kyuden Gotei
6PS
4G
3HR
Once per battle, as a Battle action, you may
bow one of your Naval cards in the curren
battle to take two consecutive Battle actions.

Shiro Tamori
6PS
4G
5HR
Limited: Once per turn per Personality, discard
a card from your hand to give one of your
Personalities +1F/+1C and +1 Personal Honor
until the beginning of your next turn.


Dynasty Cards: Fate Cards:
Regions

The Seppun Temples
Unique
After you bring a Personality into play from this
Province, you may attach a Follower to that
Personality from your hand, paying all costs. Reduce
the Follower's Gold cost by 4, to a minimum of 1.
"Toturi Tsudao has declared herself Empress, and Kyuden
Seppun is her new capital. Those who would serve her
should find her there." - Doji Jotaro


Togashi's Shrine
Unique
This Province does not hold Dynasty cards.
(do not refill it)
Limited: Bow Togashi's Shrine and discard a card to
get an Elemental Ring from your deck or discard
pile, show it to everyone, and put it in your hand.
"Grandfather, grant me guidance." - Togashi Satsu


Events

Blood Money
For the rest of the game, a player
who controls no Shadowlands cards may waive
the Honor Requirements of Personalities aligned
with his or her Faction by raising their Gold cost
by 2 before bringing them into play.
"Find her, Yutaka, and I will give you gold.
Kill her, and I will give you the Tsuruchi family."


Broken Words
The next time this game a Personality issues a
challenge and loses that duel, that Personality's
controller loses 7 honor.
"If this alliance is to be, Doji Kurohito, I would
have words with you first." The Master of Fire's
stern words brooked no argument.


Favor for a Favor
Bow one of your Courtier Personalities, pay 1
Gold, and target an opponent to gain Honor equal
to the Courtier's printed Personal Honor.
That opponent may draw a card.
"I will lead you to the City of Night, Naseru,"
Shono said reluctantly, "but I doubt you are
prepared for what you will find there."


Hand of the Shogun
Target an opponent, who then targets two of your
Personalities. Each one gains Cavalry if he
or she does not have it, or +2F if he or she does.
These effects last until the start of your next turn.
"If Kaneka wants to keep the Yasuki lands so badly,
then he can guard them as we do." - Hida Shara


Inferno
Until the beginning of your next turn,
Personalities may not be targeted with Limited
actions. This includes lobbying and attaching
cards from players' hands.
Watching the city burn was like watching a
brother die, but Matsu Nimuro knew his duty.


Kansen Haunting
Until the beginning of your second turn
from now, any Personality who casts a Spell
or Kiho bows after casting it and may not
straighten until after his or her controller's next
Straighten Phase. These effects happen even if
the Spell or Kiho is canceled.
"The ghosts of those who serve Fu Leng roam freely,
fearless of the Fortunes' wrath." - Isawa Mitako


Pulse of the Black River
For the rest of the game, each player gains 2 Honor
for each Shadowlands card that player destroys during
a battle or duel through actions or resultion, in
addition to other results. That player then selects
one Personality surviving that battle or duel to
permanently gain the Shadowlands trait, if possible.
"Daigotsu may have retreated from Otosan Uchi,
but now Fu Leng lays siege to Heaven itself."


Run For Your Lives!
Until your Events Phase two turns from now,
Fear effects send their targeted units home in
addition to producing their normal effects if the
Fear strength is greater than or equal to the
targeted Personality's Force (and the Personality
is not immune to Fear).
The Shogun's Lion troops met the armies of Kyofu on
the field, and for the first time they felt true fear.


Song of Corruption
Shadowlands
For the rest of the game, Shadowlands Personalities
have +1C while in duels, and each time a
non-Shadowlands Personality enters a duel, the
Personality's controller may permanently give him
or her the Shadowlands trait and lose 2 Honor.
"Those who hear and answer the song discover
the truth the Empire denies." - Daigotsu


Using the Wish
Give one of your Personalities Force and Chi bonuses
equal to the Personality's printed Force and Chi
until the beginning of your next turn. Destroy the
Personality at the beginning of your next turn.
"Foolish boy!" Taeruko hissed. "You cannot
know power without wisdom!"
"Silence, old woman," Aikune replied.


Vengeful Dead
Select an Honorable or Dishonorable Dead
Personality in your discard pile who was destroyed
by another player's card effect and remove it from
the game to destroy a Personality in play. You may
then shuffle this Event into your Dynasty deck
instead of discarding it. This Event resolves each
time it's revealed, for all players.


Holdings

Carrion's Breath
2G
Shadowlands - Lose 1 Honor.
Bow Carrion's Breath to produce 2 Gold.
Open: Bow Carrion's Breath and target a unit
to raise the strength of all Fear effects on cards
in that unit by 1 for the rest of the turn.
"That place turns even the Kuni pale with dread."

Ch'tppu'kich
3G
Great Shining Hoard - Unique
Bow Ch'tppu'kich to produce 2 Gold.
Battle: Bow Ch'tppu'kich to switch the printed Force of a
Ratling Follower and an opposing non-Ratling Follower.
"Where did you find all of this loot?" Hio asked.
The Nezumi only cackled.


Dojo Raiden
3G
Unique
Bow Dojo Raiden to produce 2 Gold.
Open: Bow Dojo Raiden to increase all numerals on all
Followers attached to a target Mantis Clan Personality by
1 and give those Followers the Naval trait.
"Why is this called the room of one thousand falls?"

Eye of the Needle
2G
Forest
Bow Eye of the Needle to produce 2 Gold.
Bow Eye of the Needle to produce 2 Gold
and gain 1 Honor if you are paying for a
non-Shadowlands Creature.
"I cannot return, mother," Kiyo said. "I love him."

Fields of Grain
*G
Farm - Fields of Grain's printed Gold cost equals
the number of Provinces you control.
Bow Fields of Grain to produce Gold equal to the
number of Provinces you control, minus one.
Golden Sun Plain had not known a farmer's hand in
centuries. At Tsudao's command, the lush fields were
put to use feeding the Imperial Legions.


Hunting Cabin
5*G
Unique - Costs 3 less Gold for a Mantis Clan player.
Reaction: Bow when a ranged attack from a Personality
targets a Nonhuman card. That ranged attack will
destroy that card regardless of its strength.
Battle: Bow and destroy Hunting Cabin to give +1F to
each of your Personalities and Followers with ranged
attack abilities in the current battle.

Hungry Ghost
3G
Shadowlands Retainer
Put two tokens on Hungry Ghost after bringing it into
play. If Hungry Ghost is unbowed at the end of your
turn, destroy it and one of your Personalities.
Limited: Bow Hungry Ghost and destroy a non-Spirit
token controlled by any player to put a +1F/+1C
Spirit token on any Personality.

Imperial Messenger
0G
Imperial Retainer
Political Reaction: Bow before a player plays a
card that will cause that player an Honor loss. That
player may discard the card instead of playing it.
If it is played, increase the Honor loss by the
printed loss amount.
"The Shogun reacted as you predicted, Naseru-sama.
He has proclaimed Yasuki Yashiki the new capital,
just as you have done in Ryoko Owari."


Kaeru Contractor
2G
Bow to produce 2 Gold.
Bow to produce 3 Gold when paying
for an Action card.
"Kill the Shogun?" the ronin coughed.
"Many have tried and failed!"
"Try again," Fudai said, and set the gold on the table.


Master Sculptor
2G
Retainer
Bow Master Sculptor to produce 2 Gold.
Limited: Bow Master Sculptor to give a target
Personality -1F while Master Sculptor remains bowed
and in play. Master Sculptor may remain bowed.
"Surely he is blessed by the Fortune of Stone, that he
can give coarse rock such life and beauty." - Shoan


Moneylender
*G
You may pay any amount of Gold when paying for
Moneylender. Put one Coin token on it when it
enters play for each Gold paid.
Bow Moneylender and remove any number of Coin
tokens from it to produce an equal amount of Gold.
Limited: Bow Moneylender and pay any amount of
Gold to add one Coin token to it for each Gold paid.

Mystic
2G
Unique Retainer
Reaction: After an opponent who has already
drawn a card this turn draws a card into his
or her hand, bow Mystic to draw a card.
Satsu burst into the monastery, covered in blood
and scars. "Mitsu, Matsuo, come with me," he said.
"I know where Kokujin hides."


Pile of Stones
1G
Open: Bow Pile of Stones to raise the strength
of a Province by 2.
Open: Bow Pile of Stones to lower the strength
of a Province by 1.
"Nezumi help-help fix wall if Nezumi get to keep
what we find under the rocks..." - Yoee'trr


Private Dojo
2G
Bow to produce 2 Gold.
Reaction: After one of your Personalities enters
a duel, raise his or her chi by one of his or her Fear
effect's strengths until the duel ends.
"The samurai who realizes that his training must
never end is a true master." - Kakita Noritoshi


Shrine of the Moon
3*G
Costs 1 less Gold for a Phoenix Clan player.
Bow Shrine of the Moon to produce 2 Gold.
Reaction: After one of your Shugenja casts a Spell,
bow Shrine of the Moon and destroy that Spell to
straighten that Shugenja.
"It seems so... sinister, Bairei-sama." - Asako Yuya

Shrine of the Sun
3G
Costs 1 less Gold for a Dragon Clan player.
Bow Shrine of the Sun to produce 2 Gold.
Limited: Bow and destroy Shrine of the Sun to target an
Event card in play or in any discard pile. End all ongoing
effects of that card. Shuffle the Event into its owner's
deck. If you have not resolved that Event this game, the
Event no longer counts as having resolved this game.

Third Whisker Warren
3G
Target an opponent when this card enters play.
Each time that player resolves an Event while Third
Whisker Warren is in play, permanently increase
Third Whisker Warren's Gold production by 1.
Bow to produce 2 Gold.
"The Nezumi of the Third Whisker can see the future. Their
return to the Wall is a good omen for the Crab." - Hida Hio


Watanabe Builders
2G
Bow Watanabe Builders to produce 2 Gold.
Open: Bow Watanabe Builders to give the
Naval trait to one of your Followers.
"It is more likely that the islands will sink than
a Watanabe vessel." - Yoritomo Kamoto



Personalities: Crab

Hida Ishi
3F
3C
-HR
8G
1PH
Crab Clan Berserker
Ishi has +2F/+2C while opposed by an army with
more units than his own army has.
Ishi may not be bowed by other players' card effects.
"Each full moon Ishi walks alone into the Shadowlands.
He does not return until he has sated his hunger
for the blood of the Lost." - Hida Reiha


Hida Yagimaki
3F
3C
4HR
8G
3PH
Crab Clan Samurai - Yu 3 - Reduce Yagimaki's
Gold cost and Honor Requirement by the number
of your Honorable Dead Crab Clan Personalities.
Yagimaki gains +1F/+1C after each time a
Personality in his army or a Follower in his army
is destroyed by another player's action or duel.

Hiruma Tatsuzo
4F
4C
2HR
9G
2PH
Crab Clan Samurai - Yu 4
Reaction: When Tatsuzo is targeted by an action while
he is in an army, bow a Follower attached to him to
cancel the action. This can be done once per battle.
"I will tear the flesh from his bones. Then let us
see how loyal his soldiers are." - Voitagi


Kaiu Tasuku
3F
3C
0HR
7G
2PH
Crab Clan Samurai - Yu 2
Reaction: Once per turn, before attaching a Follower
to one of your Crab Clan Personalities, waive that
Follower's Honor Requirement.
"Those Seppun fools think this war is over now
that they've chased Daigotsu from Otosan Uchi.
Look at the Shadowlands. It has only begun."


Yasuki Yukinaga
2F
3C
3HR
7G
1PH
Crab Clan Merchant
Reaction: Once per turn, bow one of your Gold producing
Holdings to produce 6 Gold when you are paying for a
follower or for an action that creates a follower.
"My good cousin's mother was a Hida. She taught him
to be strong. His father was a Yasuki. He taught him
to be sensible." - Yasuki Jinn-Kuen



Personalities: Crane

Daidoji Ekiken

2F
3C
9PH
8G
2PH
Crane Clan Harrier - Samurai
Reaction: Bow Ekiken when a personality with lower chi
assigns to attack one of your provinces to send that Personality
home. The Personality may not assign again this attack phase.
"Enai's brother was an honorless dog once. Since Enai's
murder he has found some measure of focus... perhaps honor
will follow." - Doji Yasuyo


Kakita Munemori
2F
3C
5HR
7G
2PH
Crane Clan Samurai - Courtier
Political Reaction: Bow Munemori to
cancel a Political action performed by a
non-Courtier Personality.
"We give you this blade, Tsudao, one of the finest crafted
by our family. So long as it serves you, so shall we."


Kakita Nakazo
2F
5C
4HR
8G
2PH
Crane Clan Samurai - Unique
Political Reaction: Gain 3 Honor after a
challenge Nakazo issues is refused.
"I will teach the Golden Lion a lesson in humility,
Lord Kurohito. I promise to deliver Shiro no Yojin
to you within the year."


Kakita Yariga
1F
4C
5HR
7G
3PH
Crane Clan Samurai - Duelist
Yariga may not refuse challenges.
If Yariga is honorable, the first card focused against
him in each of his duels must be focused face-up.
"Noritoshi must now teach the students of the fallen
Kakita master. I do not envy the work that lies ahead
for him, but I will help him on his path."


Konetsu
0F
4C
10HR
6G
4PH
Crane Clan Courtier - Samurai - Unique
Political Open: Once per turn, copy a Political
Action from any other Personality in play.
"Occasionally the Fortunes take human form, Midoru.
The appetites of the divine are similar to a mortal's,
and sometimes children are born such as yourself..."



Personalities: Dragon

Hoshi Chuichi
2F
4C
2HR
7G
2PH
Dragon Clan Monk - Unique
Chuichi gains +2F/+2C while bowed. Chuichi
adds to his unit's total Force even when bowed.
"There is no such thing as a little enlightenment.
One who knows little, knows all.
One who knows all, begins learning anew.


Kjgkt
2F
3C
0HR
7G
1PH
Dragon Clan Zokujin Prophet - Nonhuman
Shugenja - Unique

Limited: Bow Kjgkt to remove the top X cards of
your Fate deck, where X is the number of Mines you
control. Place one of your choice back on top of your
deck and place the rest on the bottom in their
original order. Do not shuffle the deck.

Mirumoto Tachiyama
2F
2C
6HR
7G
3PH
Dragon Clan Samurai
While opposed by one or more Personalities in a battle
or duel, Tachiyama gains a Force and Chi bonus equal to
half the number of cards in the opposing player's hand,
rounded down.
"Tsuge chose to ally his forces with the Dark Oracle
against Aikune. Fool! What sense is there in winning this
war if we lose all that we are in the bargain?"


Tamori Tsukiro
3F
3C
3HR
8G
2PH
Dragon Clan Shugenja
Limited: Bow Tsukiro to give him a Potion token.
Battle: Bow Tsukiro or remove one of his Potion
tokens to perform simultaneous Ranged 3 Attacks
against any number of cards in one opposing unit.
"Junnosuke taught him victory was worth any price.
He has learned the lesson well." - Agasha Tamori


Togashi Kansuke
4F
4C
4HR
8G
2PH
Dragon Clan Tattooed Samurai - Student of Tao
Kansuke may cast Kiho as a monk if you control
one or more Elemental Rings.
"Do not wait for me, you fools!" Kansuke
shouted as he fell. "Attack the Phoenix!"



Personalities: Lion

Akodo Tsuri
3F
3C
2HR
7G
2PH
Lion Clan Samurai - Scout
Reaction: If you are a Lion Clan player, target a
player after Tsuri is revealed in one of your Provinces.
Look at the Dynasty cards in that Player's Provinces.
"This way, mighty Shogun. I think there are
survivors yet in these catacombs."


Ikoma Kyuso
2F
4C
-HR
8G
1PH
Lion Clan Samurai - Spy
Political Limited: Once per turn, if you control no
Shadowlands cards, waive the honor requirement of a face-up
Lion Clan Personality in one of your provinces. Lose 1 Honor.
"Nimuro has learned not to ask how Kyuso knows what
she knows - only to listen well."


Kitsu Juri
2F
3C
6HR
7G
3PH
Lion Clan Shugenja - Kitsu Family Daimyo
Sodan Senzo - Unique

Battle: Bow Juri to target a Personality with an Ancestor
or who opposes another Personality in a battle. Give the
target +2F/+2C, permanently. This may not target a
Personality more than once per game.
"He who seeks mastery over this realm without mastering
those beyond may as well build a castle upon a river."


Matsu Masakado
2F
3C
4HR
6G
2PH
Lion Clan Samurai
Masakado gains +1F/+1C while he
has the Tactician trait.
"Twice now this city has returned Fu Leng from his
imprisonment," Nimuro said. "The Kitsu say that this
place is cursed. Let Otosan Uchi burn, and may the
heavens help any who bar your path."


Matsu Reishiko
4F
4C
7HR
8G
2PH
Lion Clan Samurai
Reishiko has -2F while defending.
Each time a Personality with less Chi than Reishiko
moves into a defending army opposing her, that
Personality's controller must discard a Fate card.
(This does not apply to assigning to a battle.)
"Run, beast! The chase is what gives me life!"


Personalities: Mantis

Moshi Hinome
2F
4C
2HR
7G
2PH
Mantis Clan Shugenja
Limited: Bow Hinome to gain a +1F/+1C
Aura token if she does not have any.
Open: Bow Hinome to remove all Aura tokens from
a Personality who has at least one and add that
that number of +1F/+1C Aura tokens, plus one,
to another Personality.

Tsuruchi Terao
2F
3C
-HR
7G
1PH
Mantis Clan Samurai
Battle: Bow Terao for a Ranged 4 Attack.
Battle: Once per turn, and only if Terao is bowed,
move this unit to an adjacent Province.
"This is what the Wasp think of your treachery," the archer whispered
as he let the arrow fly. The shaft flew true through his cousin's chest,
and with that shot the Tsuruchi would never be the same.


Yoritomo Kalilea
3F
3C
0HR
7G
2PH
Mantis Clan Samurai - Naval
Limited: Bow Kalilea to target an opponent's region
or holding. That player gains 1 honor. Actions on the card
may not be used for the rest of the turn.
"It is said that Yukue once was tainted, but purified herself.
None know where she is today."


Yoritomo Komori
2F
3C
3HR
6G
2PH
Mantis Clan Shugenja - Naval - Experienced - Unique
Battle: Destroy an opposing token. This ability may be
used any number of times, but may not target tokens
created during this battle.
"Did you think you were the first to seek to slay the
Daughter of Storms, mercenary?" the shugenja said,
and countless tiny eyes gleamed in the shadows.


Yoritomo Yoyonagi
2F
3C
1HR
9G
1PH
Mantis Clan Shugenja - Courtier - Poet - Naval
Political Battle: Bow Yoyonagi to send home both
herself and an opposing defending Personality
with no Items.
"Rezan, you forget yourself. These are the Mantis Isles,
and only Mantis ships can sail these waters. If you wish
to return home, you will do as I say."



Personalities: Naga

Chaldera
4F
2C
2HR
7G
2PH
Naga Constrictor - Nonhuman
Battle: Once per battle, bow an opposing Personality
with less Force who either has no unbowed Followers
or has the Shadowlands trait.
"I have awakened to fight those who would defile
our sleeping cities. There are too few of us left
to fight, Akasha. Far too few...



Personalities: Phoenix

Agasha Oshu
1F
5C
6HR
8G
3PH
Phoenix Clan Shugenja
Oshu may not perform political actions.
"The last thing I expected to face was a band of
Dragon samurai marching with the Dark Oracle. Surely
this is not what Lord Hoshi intended for his people."


Agasha Yubisaki
2F
4C
8HR
8G
2PH
Phoenix Clan Shugenja
Open: Bow Yubisaki to straighten a Samurai
"The Dragon claim that Aikune has been attacking
their forces of late, yet I know he has not. Meanwhile
we have found entire platoons of our own troops burned
to ashes in the fields. What is the meaning of this?"


Isawa Nodotai
3F
5C
6HR
11G
2PH
Phoenix Clan Shugenja - Experienced - Unique
Reaction: Once per turn, before you choose a target
for a ranged attack from your cards, allow that attack
to target a personality with Followers.
"Crane and Phoenix. Dragon and Lion.
Who will triumph from a conflict of such proportions?
Who indeed."


Shiba Takeishi
2F
3C
4HR
7G
2PH
Phoenix Clan Samurai
Takeishi permanently gains +1F/+1C for each of your Phoenix
Clan Personalities destroyed while he is in play.
"He sheds no tears for his fallen brethren.
He has none. All he has left is a promise of vengeance.


Shiba Yoma
3F
4C
3HR
10G
3PH
Phoenix Clan Voice of the Masters
Samurai - Experienced - Unique

Immediately before each time a Kiho or Spell is cast
while Yoma is in the current battle, he gains +1F/+1C.
While Yoma is in the current battle, your Shugenja
may cast Spells and Kihos as though they were
in the current battle.


Personalities: Ratling

H-tach'ch
4F
3C
-HR
8G
1PH
Ratling Bushi - Stained Paw Tribe - Creature
H-tach'ch's gold cost may not be reduced by card effects.
"Nezumi cannot be tainted, but they can be seduced
by the darkness. The Stained Paw serves Daigotsu, going
where his tainted minions cannot." - Hida Hio



Personalities: Scorpion

Bayushi Kaukatsu
0F
3C
-HR
10G
1PH
Scorpion Clan Imperial Chancellor - Courtier
Experienced - Unique

Political Reaction: Bow Kaukatsu to
negate an Honor gain.
"The Chancellor's duty is to moderate between the Four
Winds. But what happens when the Chancellor sees greater
gain in keeping them divided?" - Shosuro Furuyari


Bayushi Seiryo
3F
4C
3HR
7G
2PH
Scorpion Clan Samurai
Seiryo may not recieve Force or Chi penalties
from other players' cards or from tokens created
by other players.
Seiryo sighed in disappointment as he wiped the blood
from his sword. "Your curiosity doomed you, Shixiang.
Just as it will doom Yojiro.


Bayushi Sharaku
3F
3C
0HR
7G
1PH
Scorpion Clan Samurai
Reaction: If you are a Scorpion Clan player,
discard a card from another player's Province after
discarding Sharaku, or bringing Sharaku into play,
from one of your Provinces.
"Kwanchai, dead? A student of Bitter Lies never dies!"
Sharaku laughed with such fury I knew he was mad.


Shosuro Miyo
2F
2C
-HR
7G
1PH
Scorpion Clan Actor
Limited: Once per turn, Miyo gains +1F, +2C, or +2
Personal Honor until the start of your next turn.
"Ah, Miyo. Young or old? Man or Woman? Mortal or
devil? I find it is better not to ask." - Bayushi Yojiro.


Soshi Kiyo
2F
4C
2HR
7G
3PH
Scorpion Clan Courtier - Kitsune - Creature
Experienced - Unique

Open: Once per turn, switch Kiyo's Force and Chi.
"Snowflake abandoned her home in the forest when she
saw an evil man perform a single act of kindness.
Either she will redeem her mortal husband or lose
herself in trying." - The Lady Kitsune.



Personalities: Unicorn

Iuchi Huasha
3F
4C
3HR
9G
2PH
Unicorn Clan Shugenja - Cavalry
Open: Once per turn, straighten a cavalry follower.
"The wind is my mistress. She gives me life, she gives
me beauty, and occasionally she hurls me to the earth.


Moto Sanpao
3F
3C
2HR
8G
1PH
Unicorn Clan Bushi - Cavalry
Reduce the cost of the first non-Unique Item
Sanpao attaches each turn by 3, to a minimum of 1.
"A Shinjo general?" Sanpao laughed. "I'll take orders from
his horse first!" Sadly for Sanpao, Shono heard him. Before
the sun set, the Moto had a limp and a new nickname.


Shinjo Rao
3F
3C
4HR
8G
2PH
Unicorn Clan Samurai - Cavalry
Battle: Once per battle, and only if Rao assigned
during Infantry Maneuvers this attack, move this
unit to an adjacent Province.
"The Shogun claims Scorpion allies, and yet we attack
the Scorpion. Think not of entangling alliances,
my friends. Focus instead on the killing."


Shinjo Shono
4F
5C
0HR
9G
2PH
Unicorn Clan Samurai - Junghar Army Commander
Shinjo Family Daimyo - Cavalry - Experienced 2
Unique -
Players must discard two Fate cards from
their hands to challenge Shono.
Battle: Move to a different battle. If Shono opposes
no Shadowlands, Ninja, or Kolat cards in either battle,
he may not use this ability again this turn.

Shinjo Tsusung
3F
4C
4HR
9G
1PH
Unicorn Clan Shugenja - Cavalry
Reaction: After a battle in which Tsusung's army defeated
an opposing army, straighten one unit that was in Tsusung's army.
This ability may be used while Tsusung is bowed.
"I call upon the Moto gods... I call upon the Lords of Death.
Grant your blessings to our enemies..."



Personalities: Shadowlands

Glick
3F
1C
-HR
6G
0PH
Goblin - Nonhuman - Undead - Shadowlands
Lose 3 Honor.
Reaction: Destroy one of your other Goblin cards
after Glick is destroyed to return Glick to play,
bowed, in your home.
"Omoni!" Daigotsu chuckled. "What have you done?"

Hitaka
3F
3C
-HR
7G
0PH
Shugenja - Corrupter - Shadowlands - Lose 4 Honor.
While Hitaka is in play, raise the Gold cost of
all Jade cards in the game by 2.
Limited: Bow Hitaka to destroy a bowed
Jade card. Lose 2 Honor.
"Dragon kills Phoenix. Phoenix kills Dragon.
Either way, Hitaka, we triumph." - Agasha Tamori


Kokujin
4F
4C
-HR
13G
0PH
Double Chi - Tattooed - Shadowlands
Experienced 2 Hitomi Kokujin - Unique

Lose 6 Honor. Kokujin may only straighten during
your Straighten Phase. Bow Kokujin after any duel he
is in ends. The Double Chi trait has no effect for
Kokujin's opponent during duels.
Limited: Bow Kokujin to issue an unrefusable
challenge to a bowed Personality.

Kyofu
5F
6C
-HR
10G
0PH
Unaligned Onisu of Fear - Cavalry - Nonhuman
Experienced Hida Kuroda - Unique - Shadowlands

Lose 5 Honor. Cards in Kyofu's army (including Kyofu) may
use Fear-producing actions one additional time per battle.
Battle: Fear 8
Battle: Once per battle, take as many additional
consecutive Fear-producing Battle actions as you like,
before the next player takes an Open or Battle action.

Tsuno Sochi
2F
3C
-HR
7G
0PH
Cavalry - Nonhuman - Shadowlands
Lose 4 Honor. Sochi gains +2F while attacking.
Negate all honor gains while Sochi is in
the current battle.
"The humans think that they won. All that they destroyed
in Otosan Uchi were undead, goblins, and the weakest
of the Lost. We continue to thrive."

Actions

A Champion's Strike
0G
Battle: Target one of your Unique Samurai in
this battle to destroy any number of opposing
Followers with a total Force less than or equal
to your Samurai's.
With a single perfect strike, Hachi sent Tsukuro
back to Jigoku, if only for a time...

3F

Ambush Pits
0G
Delayed Terrain
Battle: Bow all Fortunes in this battle
with less than 3 Force.
"By the Fortunes," the Legionnaire screamed.
"Where did they all come from?"

1F

The Anvil's Blessing
0G
Political Limited: Reveal an Item from your hand
and target an opponent's Personality who can legally
attach the Item to the Personality, paying all costs,
or you discard the Item and the opponent loses 3 Honor.
"Take this gift, Crane, and reflect upon its value
when you consider your clan's loyalty to my sister.

3F

Armed and Ready
0G
Reaction: Play at the start of a Resolution
Segment to straighten all of your Personalities at
this battle with a Weapon or an Armor (or both).
"Against Kaiu steel, Hida strength, Hiruma stealth,
and Kuni magic, the Horde could not hold
the Wall forever."

2F

Balance in Nothingness
0G
Reaction: Cancel an action or Event targeting one
or more of your bowed Personalities.
"I sense the infinite," Sekawa said in deep meditation.
"What do you sense, Nizomi?"
"I sense a dark god with a mask of fine porcelain,"
the boy said. "He chews on your dead sister's soul."

4F

Beachhead
Immediate Terrain
Battle: Each Naval card in this battle gains +1F.
This Terrain may be played while a Naval
Inavasion prohibits Terrains from being played.
"Damn," Garen hissed, realizing that the Mantis and
Lion had cut off all escape by sea.

1F

Bonds of Fate
0G
Political Open: During the Action Phase,
bow one of your Courtiers with more than
1 Personal Honor to straighten a Personality.
Political Open: During the Action Phase,
bow one of your Courtiers with less than
2 Personal Honor to bow a Personality.
"What is love, set beside duty, Otemi?" Yasuko asked.
2F

Far and Wide
0G
Limited: Bring a face-up Region in one of your
Provinces into play and attach it to that Province if
that Region is different from all other Regions already
attached to that Province. You must pay any costs of
bringing the Region into play.
"From here," whispered Zokusei, "you must go on alone."

Forgery
Ninja Battle: If the current Province has
no Regions, move a Region from one of your
other Provinces to this one. You must be the
Defender to play this card.
"Enough!" the Lion snarled. "This map is useless!"
Behind him, the messenger smiled.

3F

Forward Guard
0G
Reaction: Play after assigning a cavalry unit
during infantry maneuvers and target that Personality.
Until the end of the battle, that Personality gains
the ability "Reaction: Bow to cancel a Battle or
Open action targeting cards in other units in this army.
"So the Scorpion are too proud to give the Shogun
tribute, eh?" Chaozhu sneered. "Then charge."

1F

Fury of the Damned
0G
Battle: Give +3F/+3C to a Shadowlands Personality
opposed by one or more Shadowlands cards.
"The Dark Oracle of Fire laughted and the mountains
cried out in fury. Now Tamori was truly free...

2F

Hurricane Tattoo
0G
Limited: Target one of your Personalities with the
Tattooed trait and without a Hurricane Tattoo. For the
rest of the game, the Personality has a Hurricane Tattoo,
-1F, and gains the ability "Battle: Bow this Personality
to give all opposing Personalities and Followers -1F."
"How does one man fight a storm?" Mitsu asked.
"Patience, master," Matsuo said. "All storms pass."

2F

Imperial Proclamation
0G
Delayed Terrain
Political Battle: You must discard the Imperial
Favor as a cost of playing this card. Send up to
two attacking units home without bowing.
"The city of Otosan Uchi is dead," Toturi Tsudao said
with a heavy heart. "Leave the Yotsu, the Tortoise,
and the Legion of the Wolf to guard its corpse."

2F

Informant
0G
Open: Target a player who controls one or more
Personalities that he or she does not own. You may bow
one of those Personalities. This card remains in play.
While this cards is in play, raise the Gold cost of all
Personalities that player owns by 2. That player may pay
10 Gold to discard this card as an Open action.
4F

Keen Eye
0G
Reaction: Negate the effects of a reaction taken
by another player during a challenge or duel involving
one of your Personalities. Draw a fate card.
Some of the surviving members of the Horde tried to
attack Kyuden Seppun, but the First Legion was well prepared...

3F

Legendary Strength
0G
Battle: Give one of your Personalities with Yu in the
current battle +2F/+2C. If that Personality is still in
your army and alive at the end of the Resolution
Segment, draw a card.
"Kuon does not punish himself for what became of his
brother - he punishes the Horde. I think even the
undead have come to fear him." - Iuchi Lixue

2F

Let Courage Guide Me
0G
Battle: Straighten a Samurai Personality
with the Double Chi trait or with more
than 2 Personal Honor.
"The Horde is torturing the sleeping Naga," Tsudao
said with cold fury, "and using their nightmares
to move their troops across the face of Rokugan!"

2F

A New Path
0G
Limited: Target one of your Personalities, and
bow that Personality if his Chi is less than 4. The
Personality permanently gainst the Monk trait and cannot
be assigned to an attacking army for the rest of the game.
"I do not know why Kai retired so young,"
Unasagi said sadly. "He would not speak to me of it."

4F

Now Face Me
0G
Limited: One of your Personalities issues an unrefusable
challenge to a Personality with one or more of the same Faction traits.
Limited: One of your Shadowlands Personalities issues an
unrefusable challenge to a Shadowlands Personality.
3F

Ogre Hordes 0G
Delayed Terrain
Battle: All non-Samurai Bushi in this
battle gain +2F.
"Fu Leng enslaved we ogres before," the ogre chief
growled. "Who is to say he will not do so again?"
"Who indeed?" Kurushimi replied with a feral grin.

1F

One Will Fall
0G
Political Reaction: Play when a duel begins involving
one of your Personalities. The player who strikes loses
3 Honor when the strike is declared if the Personality
could focus instead. Only one One Will Fall may be
played per duel.
"Junnosuke fell to Tsudao in the heart of the Shinomen,
but no body was recovered. Where Shahai is involved,
expect surprises." - Naka Tokei

2F

Recruiting Drive
0G
Limited: For the rest of the turn, you may
bring Followers into play from your discard
pile. Treat the Followers as being played
from your hand.
Mitsu led Fujimaro to his wounded nephew,
then vanished.

3F

Scouting Maneuvers
Reaction: Target one of your Scouts or Tacticians
after assigning it to a Province. Once during that
Province's battle, you may, as a Reaction, cancel
an action when it targets cards in that unit.
"Hitoshi may trust the Shogun, but I do not," Todori
said, crouching low as he studied Kaneka's troops.

2F
Show of Good Faith
4G
Political Limited: Bow one of your Courtiers to take
control of another player's Personality until the end of
the turn. You may not declare an attack or move cards
or tokens to or from that Personality while he or she
is under your control.
"If we are truly to be allies, Chen, then you will tell
me what you know of the Naga," Kumiko said.
"And what can you offer me?" Chen asked.

4F

Snake Tattoo
0G
Limited: Bow one of your Personalities with the Tattooed
trait and without a Snake Tattoo. For the rest of the
game, the Personality has a Snake Tattoo and the ability
"Reaction: Once per turn, after an opponent targets this
Personality with an action while he or she is in an army,
move the Personality to an adjacent Province. If this
Personality is an illegal target for that action, cancel it."
2F

Strike at the Soul
0G
Reaction: After a strike is declared in a duel
involving one of your Personalities, bow one of
that Personality's Weapons to reduce his or her
opponent's Chi by the Weapon's printed Chi bonus,
to a minimum of 1.
"We are men of action, Kurohito," Hochiu said.
there is only one way to test your worth as an ally.

1F

Superior Swordplay
0G
Battle: Straighten a Personality with a Weapon.
"Those who believe that the Tsuno lack skill
because they are strong had best not stand
against the Tsuno." - Matsu Domotai

3F

The Shadow's Claw
0G
Reaction: Play before your Personality focuses
in a duel. Look at your top five Fate cards.
Focus with one, take one into your hand,
and shuffle the rest into the deck.
"Carry your secret to the grave, Shixiang!"
2F

Tempting Kansen
0G
Reaction: Play after a Shugenja casts a Spell or
Kiho, or uses an innate ability, during a battle. That
Shugenja's controller may discard two cards. If he or she
does not, cancel the Spell or Kiho and destroy the Shugenja.
"Give a bit of yourself to use," the voices whispered.
"Give a bit, or we take all!"

3F

Terror
0G
Battle Target one of your cards in the current
battle with a Fear-producing action (even if it has
already been used) and an opposing unit to give each
Follower in that unit -2F.
"Those who face Nikushimi and survive the encounter
are never so foolish as to seek the demon again.

2F

The Time Is Not Right
0G
Political Reaction: Bow one of your Courtiers
when one of your Personalities is targetted with a
Limited action to cancel the action.
"To kill Naseru now would be petty," Chagatai said.
"But to ignore his insult would make me seem weak,"
the Shogun answered. "We will return to Yasuki
Yashiki and begin planning our attack."

3F

Trickster Spirits
0G
Limited: Target a non-Shadowlands Personality
you control who is not a member of your Faction.
Search your Fate deck for a non-Unique Item and
attach it to that Personality, paying all costs.
Shuffle your deck.
"What did you bring me today, little one?"
3F

Tsuruchi Technique
1*G
This card costs 1 less Gold for Mantis Clan players.
Battle: Ranged 3 Attack.
Reaction: When one of your units makes a
ranged attack, raise its strength by 3.
"All Tsuruchi have a lucky arrow, though how lucky it
is depends on whether or not you're the target." - Kihei

2F

Wear Him Down
0G
Reaction: Play this card as a focus when a Personality
strikes against one of your Personalities in a duel. That
Personality must focus instead, if possible. You may draw a card
You lose your next opportunity to focus or strike in this duel.
"The weapons that slew your Iuchiban are ours
now, human," the Tsuno laughed.

3F

Whispers
1G
Political Limited: Target a player who controls at least
one Personality. That player loses 5 Honor at the start of
your next turn if he or she has not targeted you or your
cards or Stronghold, or declared an attack against you
and assigned at least one unit, between then and now.
"Few sights fill me with more dread," Ijiasu said,
than four Scorpion courtiers huddled in a corner."

3F

Words Cut Like Steel
0G
Political Limited: One of your Courtier Personalities
issues an unrefusable challenge to a non-Courtier
Personality. The winner's controller gains Honor
equal to the loser's Personal Honor. The challenged
Personality does not die as a result of this duel.
"Tell the Shogun that he failed to protect Otosan Uchi!"
Naseru snarled, striking the messenger angrily.

3F


Ancestors

Denkyu no Shiryo
+1F
+0C
1HR
0G
Mantis Clan Ancestor - Unique
Reaction: Bow Denkyu no Shiryo when paying
for a Mantis Clan Personality to reduce that
Personality's Gold cost by 1.
"Kumiko seeks the favor of her ancestors?" the spirit
asked. "Then let her earn it, as her father did."

3F

Tsutomu no Shiryo
+0F
+1C
Dragon Clan Ancestor - Unique
Reaction: Bow Tsutomu no Shiryo after
this Personality enters a duel to change the duel
to one of Personal Honor.
"Mother, give me guidance," Shaitung said, bowing her
head. "Show me the way to defeat my father.

3F

Wazinu no Yokai
+1F
+1C
0HR
0G
Shadowlands Ancestor - Shadowlands - Unique
Destroy Wazinu no Yokai at any time that this
Personality is not Shadowlands.
Battle: Fear 3.
Garen drew his sword and prepared to die in Otosan Uchi, but
Jigoku had other plans. A wraithlike hand appeared from the
shadows, drawing the undead gaijin screaming into the darkness.

2F

Yokutsu no Shiryo
+1F
+0C
2HR
0G
Lion Clan Ancestor - Unique
Reaction: Bow Yokutsu no Shiryo before one of your
bowed or unbowed Personalities becomes dishonored to have
that Personality commit seppuku (even if the Personality
is not a Samurai). Gain Honor equal to the Personality's
printed Personal Honor.
"Who are these men that call themselves my Akodo?"
3F


Spells

Arrow of Purity
2G
Battle: Bow this Shugenja to target one of your
Personalities in the current battle. The target
performs a ranged attack without bowing which has
a strength equal to his Personal Honor.
"What better choice for a Master than Isawa's
Daughter?" Taeruko mused. The others nodded."

3F

Earthly Yearnings
1G
Maho Open: Bow this Shugenja and target another
player's Samurai Personality. For the rest of the turn,
after each time that Samurai performs an action, you may
give a Force and Chi bonus equal to the Samurai's Personal
Honor to one of your Personalities. Lose 2 Honor.
"Pity for you the spell failed," Kuon snarled.
2F

Fires of the Phoenix
3G
Reaction: Bow this Shugenja before a target Personality
is destroyed during the Battle Action Segment to negate
the destruction. Destroy that Personality when the
Attack Phase ends if he or she is still in play.
Even after all his work, Masaaki was unwilling to
believe he might have purified the lost Black Scroll.

3F

Perfect Attunement
3G
Elemental Void Battle: Bow this Shugenja and
destroy this Spell to destroy an opposing Personality
with Force equal to this shugenja's Force.
"In a single day, Toturi Sezaru rebuilt the ruins
of Kyuden Tonbo with his magic and summoned the survivors
of the Dragonfly to serve him. Some answered the call.
Others did not." - Toturi Koshei

3F

Summon the Dead
6G
When this Spell enters play, it gains Porcelain tokens
equal to this Shugenja's Chi. Remove one Porcelain token
during each of your Straighten Phases. Destroy all Personalities
this Spell has targeted if it leaves play or has no tokens.
Maho Limited: Bow this Shugenja and remove a Porcelain
token to return one of your dead Personalities to play under
your control. The Personality gains Shadowlands, Undead,
and "Battle: Fear 3." Lose 2 Honor.
3F

Unraveling
2G
Reaction: Bow this Shugenja to cancel
a Spell or Kiho.
"I would help you master the Last Wist, Aikune,"
Ningen said. "I am not like the others. I, like you,
am a Shiba, and bear you no grudge."
"Then make your case quickly," Aikune replied.

3F


Followers

Dark Eyes on the Wall
4F
0C
0HR
6G
Ninja - Shadowlands - Unique - Lose 4 Honor.
Will only attach to a Shadowlands or Ninja
Personality. Gains Cavalry while attached to a Tsuno.
Gains Goblin while attached to a Goblin (and may
attach to Personalities that will only attach Goblin
Followers). Gains +3F while attached to an Onisu.
"One tower will never be reclaimed..."
2F

Hideo Spawn
4F
0C
0HR
5G
Nonhuman - Shadowlands - Lose 3 Honor.
If this Follower is destroyed, destroy one
other card in this unit.
"If that is only the spawn, I would hate to see the
beast that destroyed the Badger." - Kuni Kiyoshi

2F

Jester
+1F
+1C
2HR
3G
Unique
Jester's honor requirement is compared
against printed Personal Honor.
Political Reaction: Bow Jester before a player loses
Honor due to one of his or her own cards or actions
to double the loss. All players may use this ability.
4F

Kakita Instructor
+1F
+1C
3HR
3G
Will only attach to a Samurai.
This Personality may not become dishonored except
from losing a duel. If this Personality loses a duel,
destroy Kakita Instructor and lose 3 Honor.
This loss may not be modified.
"The Crane will teach any who are worthy, but very
few can meet their standards." - Shiba Mirabu

3F

Kirei
1F
0C
2G
Shadowlands - Nonhuman - Lose 2 Honor.
Battle: Fear 5
"Shahai created it and named it. The Dark
Daughter calls the beast 'pretty,' and I know
better than to argue." - Daigotsu

2F

Lost Ashigaru
*F
0C
0HR
5G
Shadowlands - Lose 3 Honor.
Lost Ashigaru have a printed Force equal
to the number of Human Shadowlands
Personalities you control.
"Tainted or no, it looks like we still
have to do all the work."

1F

Monkey Magistrates
2F
0C
1HR
4G
This Personality gains +1 Personal Honor while
Monkey Magistrates are attached.
Reaction: Bow Monkey Magistrates when this
Personality is targeted by another player's action
to give this Personality +2C. (If the Personality
is now an illegal target, the action does not
affect him or her.)

3F

Omoidasu
2F
0C
2HR
4*G
Will attach to a Lion Clan Personality for 1 less Gold.
Political Reaction: Bow Omoidasu after this
Personality wins a duel or is in an army that
destroys a Province or opposing army to either
gain 2 Honor or permanently raise this
Personality's Personal Honor by 1.
3F

Storm Legion
3F
1HR
6G
Unique - Naval - Only a Mantis Clan Personality
can attach the Storm Legion.
Battle: Once per battle, bow an opposing
Unique Follower.
"Be cautious, Kumiko-chan," Komori warned. "The Storm
Legion serves Kitao, and to them loyalty is all."

4F

Traveling Ronin
4F
+0C
1HR
7G
You may bring this card into play as an Open
action. If you do, you may return it to your hand
at the end of the turn if it is still in play.
"The Badger defeated Hideo no Oni once before. If it
has returned, we shall do so again." - Ichiro Kihongo

2F

Tsuruchi Hunters
2F
0C
1HR
6G
Naval
Battle: Bow for a Ranged 2 Attack.
Battle: Bow for a Ranged 4 Attack if no other player
has taken any Battle or Open actions this battle.
"That isn't who we're looking for, Yutaka."
"He is a Scorpion. Kill him anyway."

3F

Tsuno House Guard
3*F
0C
0HR
8G
Cavalry - Nonhuman - Shadowlands - Unique
Lose 4 Honor. Will only attach to a
Shadowlands Personality.
While attacking, Tsuno House Guard gains a
Force bonus equal to the number of Tsuno
Personalities in its army.
4F

Unicorn Striders
2F
+0C
1HR
3G
Unicorn Striders gain +1F while in an army
with one or more Cavalry units.
"A Unicorn who must watch his brother's ride while
he merely walks is an angry Unicorn indeed. No
wonder they are so fearsome." - Shinjo Shono

3F

Unquiet Spirits
2F
0C
0HR
3G
Spirit - Nonhuman
After each time an Event resolves while Unquiet
Spirits are in play, if you have any cards in your
hand, you must choose and discard one to
permanently give Unquiet Spirits +1F. If you
are unable to discard, bow this Personality.
2F


Items

Dotanuki
+2F
+0C
4G
Dotanuki gains +2C while this Personality
opposes a Personality with less Force in a duel.
"It is an instrument of death, and with it in hand I am
certain I could inspire fine compositions." - Kihei

3F

Footman's Yari
+1F
+0C
2G
Weapon
Battle: Bow this Personality to reduce an opposing
Personality's Force by this Personality's Chi.
"The Lion and Scorpion celebrate the marriage of
Otemi and Yasuko, though few are truly happy for
the bride and groom, I fear." - Toku

2F

Kiseru
+1F
+1C
1G
Any time this Personality would straighten,
he or she does not straighten unless you
discard a card from your hand.
"Tell me, Kamnan. Now that you have slain Aramasu,
do you thirst for something more? A new purpose?"
- Bayushi Ogura

2F

Menhari-gata
+1F
+1C
6G
This Personality gains the Tactician trait
while Menhari-gata is attached.
Battle: Discard a card from your hand to lower the
Force of an opposing Personality by the discard's
Focus value. This is a use of the Tactician trait.
"Even the simplest tool can be a deadly weapon in
the hands of a samurai." - Akodo's
Leadership.

Mirumoto's Haori
+0F
+1C
2G
Reaction: Bow Mirumoto's Haori after this Personality
wins a duel to shuffle one of the cards you focused in that
duel into your deck instead of discarding it.
"The Dragon Thunder's spirit was so powerful it echoes
through everything he touched. Wear it, Chuichi, and bring
it honor." - Mirumoto Uso

3F

Precise Orders
+0F
+0C
5G
Reaction: Bow and destroy Precise Orders when this
Personality performs a Limited, Open, or Battle action
on his or her own card. This use of that action does
not count towards any maximum number of uses.
1F

Porcelain Mask of Fu Leng
+2F
+2C
9G
Shadowlands - Experienced - Unique - Lose 6 Honor. May
not be moved. This Personality gains Shadowlands and
"Battle: Fear 3", and all of your Shadowlands Personalities gain
+1F/+1C, while the Mask is attached. During each of your
Events Phases, remove a Porcelain token from the Mask.
Destroy this Personality and give all of your Shadowlands
Personalities -1F/-1C if the Mask is destroyed.
4F

Shahai's Fan
+0F
+0C
4G
Shadowlands - Will only attach to a
Human Shadowlands Personality.
Open: Bow Shahai's Fan to straighten a
card with a Fear-producing ability.
"A gift from Otosan Uchi, my dear," Daigotsu said.
2F

Shinjo Horsebow
+0F
+0C
2G
Weapon
Battle: Bow Shinjo Horsebow for a Ranged 2 Attack.
Battle: Bow this Personality for a Ranged 4 Attack
if this Personality is Cavalry.
"Chen will no longer command the Junghar,"
Chagatai said. "Shono, his army is yours."


The Deathless
+0F
+0C
3G
Each Follower in this unit gains the Naval
trait. This Personality gains the Naval trait if he
or she does not already have it; otherwise
the Deathless gains +2F.
"It was Ikoma Otemi's ship alone that cleansed Golden
Sun Bay of Daigotsu's navy. I would like to meet this
Lion, I think." - Yoritomo Kumiko

2F

Tsuno Blade
+2F
+1C
3G
Shadowlands Weapon
Will only attach to a Personality with more
than 3F or to a Tsuno.
Battle: Bow Tsuno Blade to permanently remove
the Cavalry trait from an opposing card.
"The black steel of the Tsuno is yet another secret."
2F


Kihos

Aid of the Fortunes
0G
Kiho Open: Bow one of your Shugenja or Monks to
give a Personality a Force and Chi bonus equal to
the number of Shrines you control or the number
of Temples you control (your choice).
"Even now, the ancestors will not answer me,"
Aikune whispered to the Wish. "Why?"

2F

Consuming Darkness
0G
Kiho Maho Battle: Bow one of your Shugenja or Monks
and destroy one of your bowed or unbowed Shadowlands cards
to give a Personality opposing that Shadowlands card -3F/-2C.
Lose 1 Honor.
"Daigotsu gave a fraction of his soul to the Shadow
Dragon to restore Kyoden to some measure of life.

3F

Led into Darkness
0G
Kiho Maho Open: Bow one of your Shadowlands
Shugenja or Shadowlands Monks to target a face-up
human Personality in any player's Province. Until the
end of the turn, that Personality has the Shadowlands
trait and an Honor Requirement of "-". If the Personality
is in play at the end of the turn, he or she keeps the
Shadowlands trait permanently and is dishonored.
4HR

Playing With Madness
0G
Kiho Maho Limited: Bow one of your Shugenja.
That Shugenja permanently gains +2F/+2C and
the Shadowlands and Bloodspeaker traits,
and permanently loses all current innate abilities.
Any Spell or Kiho cast by that Shugenja for the rest
of the game gains the Maho trait. Lose 2 Honor.
1F

Purify
0G
Kiho Limited: Bow one of your Shugenja or
Monks to straighten a Shrine or Temple.
"Tell me a tale, Horiuchi-san," Kumiko said.
"Of what shall I tell?" the old man asked.
"Tell me of the Unbroken."

3F