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Drums of War

Regions
Events
Holdings
Personalities: Unaligned
Crab
Crane
Dragon
Lion
Mantis
Ratling
Phoenix
Scorpion
Unicorn
Shadowlands

Actions
Followers
Items
Kiho
Spells
Strongholds:
Dragon's Heart Dojo
7PS
4G
5SH
You may not win via Enlightenment.
Reaction: After you assign a Monk Personality:
Put a Ring into play from your hand.
Fixed

Junghar Encampment
7PS
5G
4SH
Once per battle, if you control any units
at an adjacent battlefield, after you announce
a Battle action at the current battlefield,
you may take and resolve it as if the Defender's
army had at least one unit. (This does not create
any units for costs or targeting.)
Fixed

The Hall of Ancestors
7PS
3G
6SH
Other player's actions do not affect Dead Personalities
you own. After Strongholds are revealed, search your
deck for a non-Unique Lion Clan Personality and
put him in your discard pile, Honorable Dead.
Limited: Target a Personality you control. He copies an
ability or boldface trait from a dead Lion Clan Personality.
Fixed




Dynasty Cards: Fate Cards:
Regions

City of the Rich Frog
Unique
Battle: Once per battle, if your Family Honor
is more than 4 points greater than its
starting value, give a target Personality
you control at any battlefield +4F.
It is a Lion city now, but with the throne empty
many fear the Khan's return.

Rare

Crossroads of Destiny
Singular
Other playres' actions may not remove Personalities
aligned to your faction from your discard pile.
Reaction: If you control a Personality, when paying
for a non-Shadowlands Personality with no Faction
traits in common with any you control: Reduce the
Personality's Gold cost by 2, to a minimum of 1.
Common

Municipal Roads
Singular
Battle: Target a unit at any battlefield
or in your home. Move it to the current
battlefield if it would be opposed.
"Phoenix against Mantis. Lion against Unicorn.
Crane against Dragon. It is the people who suffer."
-Tawagoto

Common


Events

Second Doom of the Lion
After the next time this game one
or more Personalities with more than
2 Personal Honor assigns to attack, you
target each, Dishonor them, and choose
which battlefield they assign to.
After 1,000 years, the Lion have abandoned
their hatred of the Crane.

Rare

Second Doom of the Phoenix
Target a Shugenja, or up to three cards
in another player's discard piles.
Remove all targets from the game.
"The Mantis are smaller and weaker, and yet utterly
ruthless. How much must we sacrifice in the
name of war?" -Isawa Sachi

Rare

Visions of Doom
Until the end of the game, each player
may only take one actino per phase
that unconditionally puts one
or more cards in his hand.
"The Emperor has gone in search of Enlightenment,"
Paneki whispered to Kaukatsu. "It falls to us to ensure
the throne remains empty until his return."

Uncommon


Holdings

Arms Smugglers
2G
During any End Phase, only if you have no
Gold-producing Holdings in play, you may bow your
stronghold as a cost to search your Dynasty deck, then
face-down Provinces, for a card titled "Arms Smugglers"
and put it into play, bowed. If you find none, lose the
game. This will not straighten before your third turn.
Bow this card: Produce 3 Gold, which can
not be used to pay for Holdings.
Uncommon

Broken Shinbone Warren
2G
Bow this card: Produce 2 Gold,
or produce 3 Gold if it is the Attack Phase.
Reaction: After an Attack Phase begins:
Straighten this card. Bow this card
after the Attack Phase ends.
"Give them old weapons and they make perfect scouts."
Common

Corrupt Jade Vein
3G
Lose 2 Honor.
Bow this card: Produce Gold equal to 2 plus
the number of Shadowlands Personalities you
control without the printed Shadowlands trait.
If this pays for a Personality, permanently
give him the Shadowlands trait.
"I have a use for this," Omoni laughed.
Uncommon

Hida Students
2G
Retainer - Singular
Open: Bow Hida Students: Target a Personality
with an Honor requirement of 0 or greater.
Give him the Hero and Yu 2 traits,
and either +3F or the Cavalry trait.
"Kuon's son is a marvel." -Toritaka Tatsune
Rare

Supply Smugglers
1G
During your End Phase, only if this copy of this card is
not in play and you played no Gold-producing Holdings
this turn, you may bow your stronghold as a cost to
search your Dynasty deck, then face-down Provinces,
for a card titled "Supply Smugglers" and put it
into play, bowed. If you find none, lose the game.
Bow this card: Produce 1 Gold, or produce
3 Gold if paying for a Holding.
Common

Yotsu Dojo
3G
Costs 1 less Gold for Crane Clan players.
Bow this card: Produce 2 Gold.
Reaction: After an action on a card destroys a
Personality, even if this card is bowed: Gain 1 Honor.
Gain 4 Honor instead if the action was performed
by a Dishonored Personality.
Kurohito's sacrifice earned their respect.
Common


Personalities: Unaligned

Ichiro Kihongo
4F
3C
0HR
6G
2PH
Unaligned Badger Clan Daimyo - Samurai
Experienced - Unique

Costs 4 less Gold if you have had any
Provinces destroyed this game.
Battle: If you control a Ronin card: Target a unit
at Kihongo's battlefield. Move it home bowed.
"We are forever in the Keepers' debt."
Uncommon

Ikuei
2F
2C
-HR
4G
2PH
Unaligned Samurai - Ronin
After each time Ikuei bows or is destroyed,
no player may put cards into his hand
for the rest of that phase.
Open: Bow Ikuei: Give a target Personality +2F.
"I protect this wandering ronin,
but I know not his secrets."

Uncommmon

Tawagoto
2F
2C
-HR
3G
1PH
Unaligned Samurai - Ronin
Experienced - Unique

Reaction: When paying for a Human Personality
with neither the Shadowlands nor your
Faction trait, bow Tawagoto: Produce 4 Gold.
"Bushido leads only to sin and cruelty."
Rare

Toturi Miyako
3F
4C
2HR
5G
3PH
Unaligned Monkey Clan Samurai - Duelist
Experienced - Unique

Cards focused by Miyako have a minimum Focus Value
equal to the number of cards her opponent has focused.
Reaction: Before a Personality you control is challenged:
Move Miyako to his location. She is challenged instead.
"The First Legion's commander tries to lead as Tsudao did."
Rare

Void Dragon
7F
4C
10HR
10G
4PH
Unaligned Creature - Shugenja - Cavalry
Experienced 2 - Unique

Battle: If the Void Dragon is opposed, discard any
number of cards from your hand: The Void Dragon
gains a Force bonus equal to the number of cards
discarded. Draw that number of cards.
"Focus, my child."
Rare


Personalities: Crab

Hida Daizu
5F
4C
0HR
9G
2PH
Crab Clan Samurai - Yu 6 - Hero
Experienced - Unique

Reaction: Before another player's action destroys
a Crab Clan Personality at Daizu's location,
permanently give Daizu -2C: Negate the destruction.
"The strength of shadow is a lie.
Darkness only hides weakness."

Rare

Hida Haruo
5F
3C
0HR
8G
2PH
Crab Clan Samurai - Yu 4
Reaction: Before one or more cards in a unit
in Haruo's army would be destroyed during the
Battle Action Segment: Activate their Yu traits
as if they were losing at the end of battle.
"There shall never be peace with the Shadowlands!"
Uncommon

Hida Kaihei
4F
3C
0HR
7G
2PH
Crab Clan Samurai - Yu 3
Reaction: After Kaihei is targeted with
a Heroic action: Target an opposing
card with equal or less gold cost than
Kaihei's unit. Bow or straighten it.
"Kuon and Kisada stand as one against the Lost."
Uncommon

Hida Kengo
5F
2C
-HR
8G
0PH
Crab Clan Samurai - Shadowlands
The Damned

Battle: Target an opposing unit with total
Force less than or equal to Kengo's unit's
Force plus his Yu: Bow the unit's Personality.
The Damned buy redemption with
the blood of demons.

Common

Hida Nichie
4F
2C
-HR
7G
1PH
Crab Clan Berserker - Bushi
Nichie has +5 Force during the
Battle Action Segment.
"The Crab do not defend the Wall.
The Crab ARE the Wall."

Common

Kyofu
6F
4C
-HR
10G
0HR
Crab Clan Onisu of Fear - Cavalry - Shadowlands
Nonhuman - Experienced 2 Hida Kuroda
Unique -
Lose 4 Honor.
Crab Clan Personalities you control have the Cavalry
trait. Personalities in Kyofu's army (including Kyofu)
have the ability, "Battle: Fear 5. This affects
Personalities as if they were Followers."
"Okura stole back her honor. Can I not do the same?"
Rare


Personalities: Crane

Asahina Hira
2F
4C
6HR
9G
3PH
Crane Clan Shugenja - Keeper of the Void
Enlightened - Experienced - Unique

Limited: Target one of your decks.
Look at its top 5 cards. You may
discard any number of them.
"Even I see the threat an empty throne poses."
Rare

Asahina Sekawa
4F
5C
6HR
9G
3PH
Crane Clan Shugenja - Jade Champion
Air, Earth, Fire, Water, Void - Enlightened
Keeper of Five - Experienced 3 - Unique

Crane Clan Personalities you control
have the Enlightened trait.
Battle: Straighten another target Keeper.
Rare

Doji Chieri
1F
2C
6HR
6G
3PH
Crane Clan Courtier
Chieri may overlay any Crane Clan Courtier you
control. While Chieri overlays another card, she
has +1 Personal Honor and the ability, "Political
Reaction:
After a Province or unit is destroyed
during an attack, bow Chieri: Gain 2 Honor."
Common

Kakita Daiki
2F
4C
4HR
7G
3PH
Crane Clan Samurai - Duelist
Daiki may overlay any non-Unique Crane
Clan Personality you control. While Daiki
overlays another card he has +2F and the
ability: "Battle: Target an opposing Personality.
Daiki issues him an unrefusable challenge."
"Even I see the threat an empty throne poses."
Common

Kakita Korihime
3F
5C
8HR
9G
4PH
Crane Clan Samurai - Courtier - Duelist - Loyal
Champion of Chugo - Experienced - Unique

If Korihime wins a duel by 4 or more points, negate
the effects of winning, gain 3 Honor, and bow both
Korihime and the other Personality in the duel.
"She lives for the Crane, and for one Scorpion."
-Doji Seishiro

Uncommon

Yasuki Gakuto
1F
3C
4HR
5G
3PH
Crane Clan Courtier - Governor
Reaction: When paying a Gold cost of 10
or more, bow Gakuto: Produce 4 GOld.
Domotai marched on the Lion, expecting their
wrath for Masote's death. Instead, she found an
undefended border.
-The Ikoma Histories
Uncommon


Personalities: Dragon

Hitomi Mineyo
4F
3C
4HR
7G
2PH
Dragon Clan Monk - Tattooed
Open: Once per game, reveal a Kiho from
your hand and remove it from the game:
One Battle action from the Kiho is "tattooed"
onto Mineyo. She permanently gains it as
an ability only she may cast.
"The Crane call her 'the laughing ghost.'" -Mirumoto Mareshi
Uncommon

Hitomi Suguhara
5F
4C
-HR
8G
1PH
Dragon Clan Monk - Tattooed - Experienced
10th Legion Commander - Unique

Battle: Bow a Ring you control: Suguhara issues an
unrefusable challenge to a target opposing Personality.
If you win, search your deck for a Ring and put it
into play. Until it leaves play, this Ring does
not count towards Enlightenment.
Fixed

Hitomi Tatsumi
4F
3C
0HR
7G
2PH
Dragon Clan Monk - Tattooed
Reaction: After one of your Kiho resolves,
if Tatsumi is at the current battlefield:
Target up to two Monk Personalities at the
current battlefield. Straighten their units.
"No one chooses my path. No one."
Uncommon

Hitomi Tsubo
2F
2C
5HR
5G
1PH
Dragon Clan Monk
Limited: Give control of Tsubo to a
target player. After the end of the turn,
you regain control of Tsubo.
"Her thirst for knowledge may be more powerful
than her loyalty to the Dragon." -Hitomi Kobai

Common

Kitsuki Orika
3F
4C
5HR
8G
3PH
Dragon Clan Samurai - Courtier - Magistrate
Political Reaction: After an action
another player took destroys a Personality
or causes him an Honor loss:
The player loses 2 Honor. Gain 2 Honor.
"If it is guidance the Emperor seeks, who
better to offer it than the Dragon?"

Common

Togashi Mitsu
7F
4C
5HR
9G
3PH
Dragon Clan Samurai - Tattooed - Monk
` Oracle of Thunder - Experienced 3 - Unique

Put 4 -1F Fire tokens on Mitsu after he enters play.
Battle: Any number of times per turn, remove one
of Mitsu's Fire tokens: Ranged Attack with a strength
equal to Mitsu's Force (after the token is removed).
Rare


Personalities: Lion

Heigai
4F
5C
0HR
9G
2PH
Lion Clan Monk - Shogun's Advisor - Tactician
Gozoku - Experienced 5 Akodo Ginawa - Unique

After Heigai assigns, he and each Samurai in his
army gain the ability, "Battle: Bow this Personality:
Target an opposing unit. Send it home bowed.
Tacticians do not need to bow as a cost.
"The throne is empty, Kaneka. Do what you must."
Fixed

Ikoma Fujimaro
4F
3C
5HR
7G
2PH
Lion Clan Samurai - Tactician
Champion of Gi - Experienced - Unique

Reaction: After all players pass consecutively in a battle
Fujimaro is in (before delayed terrains resolve): Play a
Terrain or Formation. If you played a formation, you may
immediately take a Battle action printed on the Formation.
The Moto commander died looking surprised.
Rare

Kitsu Fukashi
2F
3C
5HR
5G
2PH
Lion Clan Shugenja
Battle: Target a dead Personality you own:
He enters play in your current army, ignoring costs,
and issues a target opposing enemy Personality
an unrefusable challenge. Remove your Personality
from the game (after the duel, if any).
"His mother was an Ikoma. Do not trust him."
Uncommon

Kitsu Katsuko
2F
2C
5HR
6G
3PH
Lion Clan Shugenja - Kitsu Family Daimyo
Open: Target a Lion Clan Personality in
a discard pile and a Samurai you control:
The Lion becomes Honorably Dead and the
Samurai gains the Tactician trait or +3F.
The eldest of Juri's daughters, she is
the only one that remains.

Uncommon

Matsu Benika
3F
3C
0HR
6G
3PH
Lion Clan Samurai - Beastmaster
Matsu Benika has +1F for each
Creature card at her battlefield.
Limited: Pay 2 gold: Target up to two
Personalities you control. Attach a 1 Force
Creature Follower token to each.
Few can carry such a proud tradition.
Common

Matsu Yokuya
1F
3C
6HR
5G
2PH
Lion Clan Samurai - Tactician
"His feral roar masks a keen mind.
Fools underestimate him, but only once."
-Ikoma Otemi

Common


Personalities: Mantis

Tsuruchi Chikuma
4F
3C
0HR
8G
2PH
Mantis Clan Magistrate - Samurai - Naval
Other players' Ranged Attacks targeting cards
in Chikuma's army have -2 strength.
Battle: Twice per turn, discard
a card: Ranged 4 Attack.
"I shall not forsake my duty for war."
Uncommon

Tsuruchi Jougo
2F
2C
0HR
6G
2PH
Mantis Clan Samurai - Magistrate
Battle: Bow Jougo: Ranged 3 Attack. You may then
target a Mantis Clan Personality in one of your
Provinces. Reduce his Gold cost by 2 (minimum 3).
"A Minor Clan? Then die on a Wasp's arrow!"
Common

Yoritomo Kitao
6F
4C
-HR
10G
0PH
Mantis Clan Samurai - Shadowlands - Naval
Pirate - Experienced 3 - Unique - Dark Wave

Limited: Pay 4 Gold, Dishonor one of
your Personalities, then destroy his unit:
Destroy a target unit with lower total
Gold cost than your destroyed unit.
"War makes Kumiko foolish. Be ready."
Rare

Yoritomo Bunmei
2F
2C
-HR
5G
1PH
Mantis Clan Pirate - Naval
Raid Battle: If this is a Raid Battle:
Target a Human Personality in one
of your provinces. Reduce his cost by 3.
"They say he carved those dice from the bones of a dead
Fortune. I've seen him play. I believe it." -Yoritomo Katoa

Common

Yoritomo Hanayo
4F
3C
-HR
7G
1PH
Mantis Clan Samurai - Storm Rider - Naval
Limited: Discard Hanayo from a province:
Target an Orochi in another province.
Reduce the target's cost by 2.
"Only give me leave, Naizen-sama, and I shall
set the Agasha lands to burn."

Uncommon

Yoritomo Yashinko
2F
3C
-HR
7G
1PH
Mantis Clan Courtier - Unique
Reaction: When paying a Gold cost,
bow Yashinko: Produce 6 Gold.
The Mantis hold several Phoenix islands,
but have made little headway on the coast.

Rare


Personalities: Phoenix

Agasha Chisuzu
2F
3C
5HR
6G
2PH
Phoenix Clan Air Shugenja - Cavalry
Reaction: After a Spell, Kiho, or Ranged
Attack targets a card you control, bow and
destroy Chisuzu or one of her spells:
Negate the action's effects on your card.
"We must not return cruelty in kind."
Uncommon

Asako Meisuru
3F
4C
0HR
7G
3PH
Phoenix Clan Water Shugenja
Elemental Battle: Target a number of cards in
Meisuru's army up to her Chi. Straighten them.
"This war is but a distraction. We should
turn our minds to Rosoku's teachings,
and seek true Enlightenment."

Common

Isawa Aiya
2F
4C
4HR
8G
4PH
Phoenix Clan Earth Shugenja
Reaction: Before a Phoenix Clan
Personality is destroyed by an effect,
even if Aiya is Dead, remove Aiya from
the game: Negate the destruction.
"This is madness. How long must we
slaughter one another?"

Rare

Shiba Arihiro
3F
3C
4HR
7G
3PH
Phoenix Clan Samurai
Reaction: Before a Shugenja you
control is destroyed as a cost: Arihiro
is destroyed instead, paying the cost.
Reaction: After a Shugenja bows, if Arihiro is
Honorable Dead: Straighten the Shugenja.
"Push them back to the sea!" he shouted.
Uncommon

Shiba Danjuro
3F
3C
4HR
7G
3PH
Phoenix Clan Samurai - Champion of Ji
Experienced - Unique

Reaction: Any number of times per turn,
even if Danjuro is bowed, before an action targets
a Shugenja at Danjuro's battlefield: Redirect
it to a Samurai it could legally target.
"I will not meditate while my brothers die."
Rare

Shiba Gyousei
2F
4C
3HR
8G
3PH
Phoenix Clan Ghost Samurai - Duelist
Reaction: After Gyousei dies Honorably during a
battle: Target a Personality who opposed him when
he died. At the start of your next turn, Gyousei enters
play in your home and issues the target an unrefusable
challenge. Destroy Gyousei (after the duel, if any).
Not even death can defeat the Phoenix.
Common


Personalities: Ratling

Nintai
3F
2C
-HR
6G
3PH
Ratling Spirit - Shugenja - Cavalry - Kitsu
Nonhuman - Experienced Kitsu Nintai - Unique

Battle: Move Nintai home from the
current battlefield: Move another target
Ratling Personality into the battle.
"He is alone now, save for his Nezumi allies."
Rare

Set'tch'chet
3F
2C
-HR
5G
2PH
Ratling - Broken Shinbone Tribe - Chieftain
Rememberer - Bushi - Creature

Battle: If Set'tch'chet is opposed by
a unit with 4 or more Force: Give all
Ratling cards in this army +1F.
"Dragon no fear the mountains. Broken Shinbone,BR> keep safe for all Dragon to kill Lion and Crane."
Uncommon

Shinbone Pack
9F
2C
-HR
10G
1PH
Ratling - Broken Shinbone Tribe - Creature
May not challenge or be challenged.
May not be brought into play by Battle actions.
Open: Pay 2 Gold: Search your Dynasty deck,
then discard pile, for a Shinbone Warrior. Bring it
into play at this location, ignoring costs.
"Fierce warriors. Loyal allies. The Dragon shall not forget."
Uncommon

Shinbone Warrior
2F
2C
-HR
4G
2PH
Ratling - Bushi - Broken Shinbone Tribe
Creature - Loyal

You may have up to 10 copies of
Shinbone Warrior in your deck.
Open: Target and destroy 3 Broken Shinbone Tribe
cards you control: Search your Dynasty deck,
then discard pile, for a Shinbone Pack. Bring it
into play at this location, ignoring costs.
Common

Tch'tek
2F
2C
-HR
4G
1PH
Ratling Scout - Creature - Crippled Bone Tribe
Reaction: After a Terrain is played or a
Recon action resolves: Target a unit.
Give each Ratling in the unit +1F.
"How can humans think of peace with dark ones?
Dark ones always lie!"

Common

Yoee'trr
5F
3C
-HR
7G
2PH
Ratling Adventurer - Bushi - Creature
Tattered Ear Tribe - Experienced - Unique

All Ratling cards in this army have the ability,
"Battle: Bow this card: Produce a Ranged Attack
with a strength equal to this card's Force."
"I knew we'd see that beast again." -Akodo Nakama
Rare


Personalities: Scorpion

Bayushi Muhito
4F
4C
-HR
8G
2PH
Scorpion Clan Ninja - Champion of Rei
Samurai - Duelist - Unique - Experienced

Reaction: Once per duel, before Muhito
focuses, discard a card from your focus pool:
Discard the card the other player last
focused this duel instead of focusing.
"I live for her. You die for my lord."
Rare

Shosuro Maru
2F
3C
-HR
7G
2PH
Scorpion Clan Courtier - Champion of Makoto
Unique - Experienced

Open: Bow Maru: Target an unbowed Personality.
His controller may redirect this to a different
Honorable personality he controls, who then
becomes Dishonored. Bow the target.
"You must stop the Khan's march, Fujimaro."
Rare

Shosuro Nakako
3F
3C
-HR
7G
1PH
Scorpion Clan Ninja - Ninjutsu 1
Reaction: After another player targets
Nakako with an action while she is in an
army: The action costs 6 additional Gold.
Give each card in this unit +1F.
"We cannot defeat the Crab armies. Fortunately,
we have no need to."

Common

Shosuro Rishou
5F
4C
-HR
9G
0PH
Scorpion Clan Ninja - Samurai - Ninjutsu 3
Reaction: After Rishou turns face-up during a
battle: The enemy leader shows 3 random cards
from his hand. If one is a Battle Action card,
you may play it at your next chance to do so.
He slipped from the Crab tent without even a whisper.
Uncommon

Shosuro Yudoka
3F
4C
-HR
8G
0PH
Scorpion Clan Ninja - Tactician - Ninjutsu 2
Shosuro Daimyo - Experienced 2 - Unique

Reaction: After Yudoka gains a Force
bonus of 1 or more from a Tactical action:
All other Ninja in his army gain +2F.
"My time will come soon. I pray only for a good death."
Uncommon

Soshi Shuuko
3F
3C
-HR
7G
1PH
Scorpion Clan Ninja - Shugenja - Ninjutsu 1
Reaction: After Shuuko is targeted by another
player's action while he is in an army: Target
up to 3 cards in Shuuko's army. For each target,
you may either straighten it or give it +2F.
"We must welcome the Lost ambassador properly."
Common


Personalities: Unicorn

Horiuchi Wakiza
1F
3C
4HR
5G
3PH
Unicorn Clan Water Shugenja - Cavalry
Topaz Champion

Battle: If Wakiza is in the current battle,
bow her: Move a target Personality you
control into this battle. This may move a unit
that has been in battle resolution this turn.
"The Emperor is not greater than his Empire."
Common

Moto Wasaka
5F
2C
-HR
9G
1PH
Unicorn Clan - Cavalry
Battle: If Wasaka is opposed, target a
Personality at a battlefield and bow Wasaka:
Bow the target or destroy one of his attached cards.
"It is Nimuro's son!" Yasuha shouted. "He shall
join his father," Wasaka said with a smile.

Uncommon

Shinjo Dun
3F
2C
-HR
6G
1PH
Unicorn Clan - Cavalry
Shinjo Dun has +2F while you control one
or more units at an adjacent province.
"His loss at the Topaz Championship drives
him to victory. He is determined to find it
in the name of the Emperor."

Common

Shinjo Shono
5F
4C
0HR
10G
2PH
Unicorn Clan Samurai - Cavalry - Experienced 3
Junghar Commander - Unique

Reaction: After a Personality you control at
Shono's location accepts a challenge, lose 3 Honor:
Negate the duel. Destroy the challenger.
Battle: Move Shono to the current battlefield,
even if he has been in battle resolution this turn.
Fixed

Utaku Yasuha
2F
2C
4HR
6G
3PH
Unicorn Clan Samurai - Cavalry
Battle Maiden

Battle: Bow Yasuha and move her home from
the current battlefield: Target an opposing unit
and another battlefield. Move the unit there.
"Find a path free of Lion interference," the Khan
commanded. "I must reach Toshi Ranbo."

Uncommon

Utaku Uzuki
4F
3C
4HR
8G
3PH
Unicorn Clan Samurai - Cavalry - Battle Maiden
Reaction: After an attack phase ends in which
battle resolution destroyed any of your Provinces:
Straighten Uzuki. Declare an additional Attack Phase,
in which you may only assign Uzuki to attack, and
other units may not move into attacking armies.
"The Lion stand in our way? Excellent."
Rare


Personalities: Shadowlands

Daigotsu Kaikou
5F
2C
-HR
7G
0PH
Samurai - Shadowlands - Lose 3 Honor.
Battle: Target a card attached to an
opposing Personality. Either move
it to Kaikou or destroy it.
The Maw's armies pressed deep into Daigotsu's
territory, but were finally held at the Wall of Bone.

Uncommon

Daigotsu Masami
3F
2C
-HR
3G
0PH
Samurai - Shadowlands - Lose 4 Honor.
After the first time each turn Masami
leaves play, he permanently gains +1F.
Limited: If Masami is Dead, discard a card in one
of your provinces and refill it face up with Masami.
"A Great Clan?" he laughed. "I should like that!"
Common

Daigotsu Rekai
4F
4C
-HR
8G
1PH
Shadowlands Samurai - Cavalry - Unique
Experienced 3 Daidoji Rekai -
Lose 4 Honor.
Battle: Twice per turn, Ranged 5 Attack.
The target unit's Personality may bow and
permanently gain the Shadowlands trait
as costs to redirect the Ranged Attack.
"Sekawa shall suffer, as shall his Emperor."
Rare

Goblin Healer
3F
2C
-HR
5G
0PH
Goblin Shugenja - Shadowlands
Nonhuman -
Lose 3 Honor.
Reaction: After a Goblin you control is destroyed
by an action, bow Goblin Healer: Target a Goblin
Personality in your discard pile or one of your
Provinces. Bring him into play at the location
where the Goblin was destroyed, ignoring costs.
Common

Goblin Sapper
2F
1C
-HR
4G
0PH
Goblin - Nonhuman - Shadowlands
Lose 3 Honor.
Battle: Target another Goblin you control and
destroy Goblin Sapper: If Goblin Sapper is in the
current battle, target a different one of the Defender's
Provinces. Permanently reduce its Strength to 0.
"With new magic mud, walls go BOOM!"
Uncommon

Omoni
5F
3C
-HR
7G
0PH
Goblin Sculptor of Flesh - Nonhuman
Shadowlands - Experienced 2
Unique -
Lose 5 Honor.
Battle: Fear 4.
Open: Destroy a target Goblin card you control:
Bring a Goblin Personality into your discard
pile into play at Omoni's location, ignoring costs.
"Hold..."
Rare

Actions

All Things Have A Price
0G
Reaction: After another player's Events Phase
ends: First you, then the current player, may
target either a card with zero Gold Cost
in a unit, or a Region. Destroy all targets.
"Is this the price we pay for Enlightenment?" Masae
demanded. "Is this the gift we bring to the Empire?"

3Fo
Uncommon

Back to Back
0G
Center Formation
Formed by three unbowed Personalities
with different Faction traits.
Battle: Target and bow a card you control at the
current battlefield: Target a card opposing it with
no cards attached. Destroy the opposing card.
Not one, but two clans stand in the Khan's path.
3Fo
Uncommon

Bayushi Lineage
0G
Reaction: After a target Personality becomes
Dishonored, target a Scorpion Clan Personality in
your discard pile: Bow or straighten the Dishonored
Personality. If he bows, he may not straighten this
phase. If he straightens, he may not bow this phase.
"The Scorpion shall never waver." -Bayushi Paneki
3Fo
Uncommon

Border Conflict
0G
Battle: If you are the attacker and the current
enemy army has more units than your current army:
Target three units at the current battlefield, at least
one of which is in your army. Move them home.
The lands between the Dragon and Crane
have quickly become dangerous.

1Fo
Uncommon

Broad Front
0G
Battle: Target two battlefields that have a unit you
control. Move all units at the first to the second.
At the resolution of the second one's battle, if
the attacking army exceeds the defending army's
Force by more than the combined Strength of both
Provinces, the battle destroys both Provinces.
1Fo
Rare

Buying Time
0G
Tactical Battle: Target and move a Tactician
you control home from the current battlefield:
Each Tactician you control there may
perform one additional Tactical action this battle.
You may take an additional Battle action. "Go! We shall hold them here!"
4Fo
Uncommon

Crippling Cut
0G
A Personality who wins a duel in which
this card was focused may not issue
challenges for the rest of the game.
Battle: Target a Personality you control:
Target a Personality with less Chi or Force
opposing him. Move the opposing target home.
"I may die today, but so too will your throat."
4Fo
Common

Deadly Melee
0G
Battle: If you are the Attacker or Defender:
Target any number of units in your current army
up to the number of Provinces you have. The enemy
leader targets any number of units in his current
army up to the number of Provinces you have.
Move home all other units at the current battlefield.
"Lost or oni, they are all prey." -Hiruma Todori
3Fo
Rare

Doji Lineage
0G
Limited: Target a Human Personality you control
and discard a card: Target another player and a
Crane Clan Personality in your discard pile. The
other player may discard a card with equal or
greater focus value. If he does not, gain 3 Honor.
"Prefect gift, or perfect cut: We are Doji." -Domotai
4Fo
Uncommon

Eager to Fight
*G
Reaction: After a Maneuvers Segment ends, pay Gold
equal to the number of targets: Target any number of
units in your home. Straighten them. Assign them to one
or more battlefields where they would be opposed. They
do not straighten during your next Straighten Phase.
"Enough bickering over theory! WE are Lion - let us roar!"
-Matsu Yoshino

3Fo
Rare

Embrace the Darkness
0G
Open: If you control two or more Personalities:
Target a non-Shadowlands Human Personality
face up in a province. Lose 4 Honor. Permanently
give the target the Shadowlands trait,
"-" Honor Requirement, and -1 GOld cost.
"Oaths in Rokugan are sworn to the death. Ours are sworn
beyond, and are sworn in blood and bone." -Daigotsu Soetsu

1Fo
Common

Face to Face
0G
When this card is revealed as a focus in a duel,
give +3F to a target Personality.
Battle: Give each Personality you control at the
current battlefield a Force bonus equal to the
number of different alignment traits among
Personalities in your current army.
There are whispers of a Dark Prophet wandering the land.
3Fo
Common

Fields of Mercy
0G
Immediate Terrain
Battle: At most one Personality may be
destroyed per army by card effects.
"Just as we move against the Dragon, the Khan
shows his fangs. Even with the Crane at our sides,
I fear this will end badly for us." -Akodo Setai

1Fo
Rare

Forest Thickets
0G
Immediate Terrain
Battle: Ranged attacks at this battlefield
have -3 strength unless they are performed
by a Mantis Clan Personality.
Phoenix supply lines are consistantly harassed by the
stealth and marksmanship of Tsuruchi infiltrators.

1Fo
Common

Gates of Jigoku
5G
Battle: Target an Oni Personality you control.
Move it to the current battlefield, even if it has
been in an attacking army during battle resolution
this attack. Straighten it. Remove the Oni
from the game after the battle ends.
The demons tore at the Wall of Bones, but the
Chuda's magic held it together.

1Fo
Uncommon

Gozoku Distraction
2G
Political Limited: Target a Human Personality
you control and Dishonor him: While he remains
in play, each player's Honor gains in the Action
and Dynasty phases are reduced to 1.
"They are broken and scattered, but a few remain
loyal." Kaukatsu smiled. "How entertaining."

3Fo
Rare

Gozoku Meddling
0G
Political Gozoku Limited: Target a Courtier you
control: Target a Personality. Until your next turn
begins, his controller bows all cards in his unit
after each time he assigns to a battlefield.
"Let them scheme," Kaneka said. "They will learn
that no son of Toturi will be their puppet."

3Fo
Uncommon

Grasp Destiny
3G
Limited: Target a card in any Province
and a discarded card in its player's
Dynasty discard pile. Switch them.
"The Oracles may have the ability to see
what is to come, but we have the ability
to change their perspective." -Toturi Sezaru

4Fo
Common

Heroic Feat
0G
Heroic Battle: Target an opposed unit you
control. Straighten all attached cards in it.
If the Personality is a Hero, straighten him.
"I cannot find Enlightenment here, Kurako,"
the Emperor said. "I must seek it where
others have found it... in the Empire."

4Fo
Common

Immobile Stance
0G
Battle: Target a Personality you control at the
current battlefield: Until the battle ends, he has
+5F while opposed. While he is at the current
battlefield and the enemy army has more units
than his, effects cannot destroy him. If you would
win a battle while he is there, it is a tie instead.
4Fo
Rare

Joy of Plunder
2G
Open: If you have won a Raid this turn (even
against no units) or it is currently a Raid
battle: Bow or straighten a target card.
Narumi and Yaruko stood in the village's center. "There
will be no further banditry from this village," Narumi
said. "War or not, the Emperor's law shall be obeyed."

3Fo
Uncommon

Kaneka's Conflict
0G
Political Battle: A target Samurai you
control challenges an opposing target
Personality, whose controller may only refuse
by Dishonoring and moving home a different
Personality in his army. Each Personality uses
his Force in the duel if it is lower than his Chi.
3Fo
Common

Kitsu Lineage
0G
Limited: Target one or more Lion Clan
Personalities in your discard pile, and an equal
number of Human Personalities you control. These
Humans gain Cavalry if they have the printed
Tactician trait, and Tactician if they do not.
"You carry the favor of our ancestors," Katsuko said.
"They will speed your journey."

4Fo
Uncommon

Lateral Maneuver
0G
Battle: Bow your Stronghold and a Gold-producing
Holding you control: Target a unit you control in
this battle. Move it to an adjacent battlefield.
"They will be slaughtered!" Tsuken insisted.
"I can help them!" Jun'ai shook her head.
"We cannot help them by enabling their wars."

3Fo
Uncommon

Matsu Lineage
0G
Limited: Target one or more Lion Clan
Personalities in your discard pile, and an equal
number of Human Personalities you control.
After each target assigns to attack this turn,
give him +2F/+1C and +1 Personal Honor.
"Today," Yoshino whispered, "I will earn my father's blade."
4Fo
Common

Memories of the Lost
0G
Formation - Formed by 2 Shadowlands Samurai.
Battle: Target a Personality you control at the
current battlefield that this action has not targeted
before: Target a Personality opposing him and
an Open or Battle action on it. Your Personality
performs the action as if it were on his card.
3Fo
Uncommon

Mockery
0G
When revealed as a focus in a duel, the challenger loses
Honor equal to the lowest Focus value he focused, and
discards 2 cards if the other player focused a lower value.
Reaction: After you declare an attack, target a unit
you control, and a unit with higher force that the
Defender controls: The Defender's unit must assign
to a different province than your unit, if possible.
2Fo
Rare

Naseru's Conflict
0G
Political Open: Bow a target Courtier you control:
Before the next time this game a Personality would
become Dishonored during battle, destroy him
instread. If the Dishonoring was a cost, it is still paid.
Despite his wanderings, Naseru found nothing.
All hope hinged on a final journey.

3Fo
Common

Path of Jigoku
0G
Battle: Target an Oni Personality you control
at the current battlefield, and another battlefield.
Move the Oni there. The enemy leader may target
a unit he controls at the current battlefield. If he
does, move it to the targeted battlefield.
"I will not suffer defeat by fools!" the Maw roared.
"Destroy them!"

2Fo
Uncommon

Precise Strike
0G
Battle: Target a Personality you control,
and bow him if your current army has more
units than the current enemy army: Target a
card opposing your Personality that has
no unbowed cards attached. Bow it.
"Kill the Lion!" Uzuki hissed. "We will light the
Khan's path with burning Lion villages!"

4Fo
Common

Reckless Pursuit
0G
While this card is focused in a duel, raise its
Focus value by the number of different faction
traits among all Personalities you control.
Battle: Target two Personalities you control with
different Faction traits at the current battlefield:
Target a card opposing them. Bow it.
Yasuha fled to warn the Khan as her comerades died.
2Fo
Common

Reinforcements Arrive
3G
Battle: Target any number of units you
control, each at a different battlefield. Give
each unit two 1F Ashigaru Follower tokens.
"Who shall show you the truth?" the prophet asked.
"The same samurai who summon you
to die in their wars?"

2Fo
Rare

Relief Troops
0G
Battle: Switch the location of any
number of your Personalities who
have not been in a battle resolution.
The Khan's forces expected no resistance on their march
to the capitol. The sudden appearance of the Lion
and the swiftness of their attack gave the Unicorn
no choice but to retreat. -
The Ikoma Histories
2Fo
Common

Re-outfitting
2G
Battle: Target up to 2 opposed Personalities
you control at the current battlefield. Attach an
Item from your hand or discard pile to each
of them reducing its Gold cost by 3 and
paying all remaining costs.
"Where do we strike, my lord?"
"On the east and west horizons, and everywhere in between."

2Fo
Common

Run or Die
2G
Reaction: Before a Personality you control
is destroyed, target and destroy another
Personality you control at his location with a
different Faction trait: Negate the first destruction.
"The Phoenix made this a matter of honor. Interfere
in our war, and feel my wrath." -Yoritomo Kumiko

2Fo
Common

Serene Patrol
0G
Immediate Terrain
Battle: Opposed Personalities and Followers
at this battlefield have +2F while controlled
by the player with teh Imperial Favor.
"When the throne stood empty, Toturi held it for the good
of the empire. Does it not sit empty again, great Khan?"
-Bayushi Saya

1Fo
Common

Sezaru's Conflict
0G
Political Limited: Samurai and Shugenja
Personalities gain the Courtier trait
until the end of the game.
"Emperor versus Shogun, Phoenix versus Mantis.
I fear for the Wolf's sanity." -Isawa Ochiai

3Fo
Uncommon

Shadowed Path to Victory
0G
Battle: If you are the Attacker in a
battle at a Province: Create two 1F/1C
Personalities under the Defender's
control in the Defender's army.

"The Unicorn ride, and who will stop them? An army
they have defeated once already?" -Shosuro Madoka

3Fo
Uncommon

Shattered Defenses
0G
Battle: Target two or more Personalities
you control at different battlefields. Each
gains +3F if opposed, or +1F if not opposed.
"We cannot find the path when we are turned
against one another." -Kaiu Sugimoto.

2Fo
Common

Shoulder to Shoulder
0G
Reaction: After a Cavalry Maneuvers Segment
ends: Target a battlefield where you control two
Personalities with different Faction traits. That battle
is the first one fought this Attack Phase. You have
the first opportunity to act during that battle.
Lion and Crane. None can oppose them.
2Fo
Common

Silent Kill
0G
Ninja Limited: Target a face-down Ninja Personality
you control and a Holding another player controls.
After the next time this game the Holding bows,
flip your Ninja face-up, paying its Ninjutsu cost.
Permanently remove all the Holding's abilities.
"Only cowards strike from shadows." -Hida Reiha
4Fo
Uncommon

Shadow on the Court
0G
Political Reaction: After another player's
Limited action targets a Personality you control,
bow one of your Courtiers: The player must
pay 6 Gold or negate the effects of the action.
"Odd how quickly one can become accustomed
to even the strangest things."

3Fo
Uncommon

Shamed by Valor
0G
You can only play one Shamed by Valor per battle.
Reaction: Before battle resolution at a Province:
The attacker may choose to give the Province +8
Strength. If he does not, he loses 5 Honor and
discards 2 cards from his hand at random.
"Welcome, my friends. I've been waiting for you."
1Fo
Rare

Song of Steel
0G
Battle: Raise the Force of each Personality you
control with an Item at the current battlefield by
the total number of Personalities you control with
an Item. Until the batte ends, the next time a
Personality with an Item at the current battlefield
would be destroyed, move him home instead.
3Fo
Common

Tsukuri
0G
When you reveal this card and at least one other as
focuses, the highest opposing focus is not included in
the final total. (If more than one are tied, choose one.)
Battle: Target two cards at this battlefield with
the same Force. Bow one or both of them.
"We will finish this like men, Scorpion. Like samurai."
1Fo
Uncommon

Turn the Tide
5G
Battle: If your army has at least one unbowed Samurai
and the enemy army has more unbowed Personalities
than your army: The enemy leader must repeatedly
target and bow a Personality in his army until this
is not the case or until he can no longer do so.
The mobility of the Moto gave them an early advantage,
but they had not counted on the ferocity of the Matsu charge.

1Fo
Rare

Unexpected Resources
0G
Reaction: After another player's action
destroys an attached card you own: Attach it,
and another attachment in your discard pile,
to a different Personality you control in
the same location, ignoring costs.
The Dragon drew yet another blade and smiled.
"You will not find me so willing a victim, friend Crane."

2Fo
Rare

Unstoppable Force
0G
Battle: Target an opposed unit. Give each card
in it +1F. The first time this turn an effect from
another player's card or Stronghold would
destroy a card in it, negate the destruction.
"I have dealt with them as you requested, Maru-sama,"
Muhito said. "They are no longer a concern."

2Fo
Rare

Water is My Steed
0G
Reaction: After Infantry Maneuvers, if you assigned
one or more Naval or Scout Personalities to attack:
Target another Naval or Scout Personality you
control. You may assign him in Cavalry Maneuvers.
The horizon darkened with Mantis ships. "Send for
reinforcements," the Shiba commander said grimly.

2Fo
Rare

Vengeance Cannot Wait
0G
Limited: If a battle resolution destroyed
one of your Provinces since your last turn
ended: Target a Personality face up in one
of your Provinces. Bring him into play in
your home, reducing his Gold cost
by 7 and paying all remaining costs.
3Fo
Rare


Followers

Crane Detachment
2F
0C
2HR
3G
Samurai
Battle: If an action you took has destroyed
an opposing card this battle, bow Crane
Detachment: Draw a card.
"The Lion seek no war, Domotai-sama," Sekawa said.
"To them, it is over. It is you who must release your anger."

3Fo
Common

Legion of the Sapphire Chrysanthemum
3F
0C
2HR
5G
Samurai - Unique
Will only attach to a Human. This Personality
has +1 Personal Honor.
Battle: Target an opposing Personality. This Personality
challenges him to an unrefusable duel of Personal Honor.
The winner gains 4 Honor. The loser is not destroyed.
The most honorable samurai in the land were summoned...
3Fo
Rare

Lion Detachment
2F
0C
2HR
3G
Samurai
Battle: If this card is attacking: Target an attacking
Follower at a different battlefield. Give it +2F.
"A vanguard," Yoshino said to Fujimaro. "They pave
the way for the Khan to march on Toshi Ranbo."
"We shall see about that," Fujimaro growled.

4Fo
Common

Mantis Detachment
2F
0C
0HR
3G
Naval - Samurai
Reaction: After this battle's resolution,
if the battle is at a province and is not destroyed:
Permanently give the Province -2 Strength.
Straighten all cards in this unit.
"The Storm Riders hold the Phoenix at bay, but it is Kumiko
who shall decide this war." -Yoritomo Naizen

2Fo
Uncommon

Phoenix Detachment
1F
0C
1HR
3G
Samurai
Battle: Destroy this card and pay the Gold cost
of an Honorably Dead Human Personality in your
discard: Bring him into play in your current army.
"The Isawa seek Enlightenment, the Asako seek peace,
and the Agasha suffer. It is the Shiba who shall end this."

2Fo
Uncommon

Shinsei's Crow
0F
0C
1HR
1G
Unique
Open: Bow Shinsei's Crow: Straighten a
number of non-Holding cards up to the number
of Rings you control. You may put a Ring
from your discard pile into your hand.
"It soars through the skies of Rokugan,
seeking the successor of its old friend...

4Fo Rare

Tanuki Spirit
2F
0C
0HR
2G
Creature - Singular
Reaction: After this unit assigns to a battle,
bow this card: The enemy leader reveals a random
card from his hand. If it is a Battle Action card,
then on his next opportunity that battle to take a
Battle action, he must either play that card or pass;
otherwise, he discards that card and draws a card.
3Fo
Uncommon

The Shogun's Guard
4F
0C
1HR
8G
Samurai
Reaction: Before this Personality is destroyed: Target
another Personality at this locatin. Move this card to him.
Reaction: Before an action targets a card in
this army: Redirect it to this card.
"While Kaneka controls Toshi Ranbo, he has sent his men in
search of the Keepers. No one knows the reason." -Doji Soh

3Fo
Rare


Items

Blade of Hubris
+2F
+1C
2G
Weapon - Shamesword
Each turn, before your End Phase ends,
if this Personality assigned this turn,
gain 1 Honor and permanently give
this card +1F; otherwise, lose 1 Honor.
Jotaro struggled against the blade's influence,
desparate to remain in control of himself.

4Fo
Rare

Blessed Yumi
+1F
+0C
4G
Weapon
Costs 2 less Gold when attaching to a
Personality without printed abilities.
Battle: Bow the Yumi: Ranged 4 Attack.
"It is time this war was ended," Kumiko said.
"Ready my personal fleet."

3Fo
Common

Dark Moto Steed
+1F
+0C
3G
Shadowlands
This Personality has the Cavalry trait.
Battle: Bow this card: Move this unit to the
current battlefield if it would be opposed.
The Dark Moto are no more, but many fallen
Unicorn carry on their tradition.

2Fo
Uncommon

Kokujin's Daisho
+3F
+1C
6G
Experienced Weapon - Unique
Lose 5 Honor.
Limited: Bow this card: Target a Personality. Lose 3
Honor. This Personality issues an unrefusable challenge
to the target. Destroy the loser if he is SHadowlands, or
permanently give him the Shadowlands trait if he is not.
"Wield them, and know madness."
4Fo
Rare

Porcelain Mask of Fu Leng
+3F
+1C
8G
Experienced 2 - Unique
Costs 2 less Gold for Scorpion Clan players.
May not be moved. Shadowlands Personalities
you own have your faction trait.
Battle: Fear 5.
"Free from the Taint, but no less dangerous." -Shosuro Dazai
4Fo
Rare

Spiked Tetsubo
+2F
+1C
3G
Weapon
After this Personality is challenged to a duel,
the challenger loses the Duelist trait.
"You missed the opportunity to kill me outright,
Crane. Let's see how you do in a real fight."
-Hida Kosedo

3Fo
Common

Toturi's Battle Standard
+2F
+0C
2G
Experienced - Unique
Non-Shadowlands cards with the Samurai, Ronin, or
Ashigaru trait and without a Faction Alignment
have +2F while in an army with this card.
Open: Bow this card: Target a Dishonored Personality.
Restore him to Honor. Permanently remove
any Faction Alignment he has.
4Fo
Rare

Weighted Yari
+2F
+1C
4G
Weapon
Costs 2 less Gold when attaching to
a Personality with a Gold cost less than 7.
Battle: Bow the Yari: Target an opposing Personality.
This Personality issues him an unrefusable challenge.
The Unicorn charged, but it was too late.
2Fo
Common


Kiho

Exchange Destiny
0G
Kiho Battle: Target one of your Monks
in this battle: Target two Personalities
in the opposing army and one or more
cards attached to one of them which could
legally be attached to the other. Move the
attached cards to the other Personality.
2Fo Common

Flying Leap
2G
Kiho Reaction: After a Battle or
Open action targets this Monk:
Negate the effects of the action.
"These are grim times. How long before disagreements
about the True Path lead to spilt blood? There is no
Enlightenment in death." -Seppun Kiharu

1Fo Common

Lady Moon's Prophecy
0G
Elemental Kiho Limited: Target and bow
a Monk or Enlightened Personality you control:
Put this card into play in your home. It becomes
a Ring until it leaves play. Discard it after the
next time this game a Ring enters play.
Beware the empty promises of a false path.
3Fo Uncommon

Mark of the Taint
0G
Maho Kiho Battle: Target and bow a
Shugenja or MOnk you control at the current
battlefield: Until the battle ends, Personalities
have -1C while in the current enemy
army. This is -2C instead while they are
Shadowlands and/or Dishonored.
4Fo
Common


Spells

Awaken the Sins
2G
Can only attach to a Shadowlands Shugenja.
Maho Limited: Bow this card: Target another
player. Attach a number of 2F Shadowlands
Lost Follower tokens equal to the number of
Shadowlands Humans that player controls,
in any arrangement, to Personalities you control.
3Fo
Uncommon

Guarded by Chi
4G
Singular
Reaction: Any number of times per turn, after
a Battle or Open action taken by another player
resolves, bow this spell: Ranged 4 Attack.
Tongues of black flame leapt from the
Chuda's hands, consuming the oni.

4Fo
Rare

Sezaru's Burden
6G
Maho Limited: Bow this Shugenja and destroy
this spell: Starting with you, each player shows
the top card of his Dynasty deck, and puts it
into play without Gold cost if it is a Personality.
Destroy this Shugenja if any of the Personalities
shown was more expensive than him.
4Fo
Rare

Shiba's Promise
6G
Ritual Battle: If you control a Samurai in this army,
bow and destroy this Shugenja and another
Shugenja you control in this army: Target up to Destroy one of them. Send one of them home.
"Our oath is to protect the Isawa, even from threats
they do not acknowledge." -Shiba Mirabu

1Fo
Rare