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Regions City of the Rich Frog Unique Battle: Once per battle, if your Family Honor is more than 4 points greater than its starting value, give a target Personality you control at any battlefield +4F. It is a Lion city now, but with the throne empty many fear the Khan's return. Rare Crossroads of Destiny Singular Other playres' actions may not remove Personalities aligned to your faction from your discard pile. Reaction: If you control a Personality, when paying for a non-Shadowlands Personality with no Faction traits in common with any you control: Reduce the Personality's Gold cost by 2, to a minimum of 1. Common Municipal Roads Singular Battle: Target a unit at any battlefield or in your home. Move it to the current battlefield if it would be opposed. "Phoenix against Mantis. Lion against Unicorn. Crane against Dragon. It is the people who suffer." -Tawagoto Common Events Second Doom of the Lion After the next time this game one or more Personalities with more than 2 Personal Honor assigns to attack, you target each, Dishonor them, and choose which battlefield they assign to. After 1,000 years, the Lion have abandoned their hatred of the Crane. Rare Second Doom of the Phoenix Target a Shugenja, or up to three cards in another player's discard piles. Remove all targets from the game. "The Mantis are smaller and weaker, and yet utterly ruthless. How much must we sacrifice in the name of war?" -Isawa Sachi Rare Visions of Doom Until the end of the game, each player may only take one actino per phase that unconditionally puts one or more cards in his hand. "The Emperor has gone in search of Enlightenment," Paneki whispered to Kaukatsu. "It falls to us to ensure the throne remains empty until his return." Uncommon Holdings Arms Smugglers 2G During any End Phase, only if you have no Gold-producing Holdings in play, you may bow your stronghold as a cost to search your Dynasty deck, then face-down Provinces, for a card titled "Arms Smugglers" and put it into play, bowed. If you find none, lose the game. This will not straighten before your third turn. Bow this card: Produce 3 Gold, which can not be used to pay for Holdings. Uncommon Broken Shinbone Warren 2G Bow this card: Produce 2 Gold, or produce 3 Gold if it is the Attack Phase. Reaction: After an Attack Phase begins: Straighten this card. Bow this card after the Attack Phase ends. "Give them old weapons and they make perfect scouts." Common Corrupt Jade Vein 3G Lose 2 Honor. Bow this card: Produce Gold equal to 2 plus the number of Shadowlands Personalities you control without the printed Shadowlands trait. If this pays for a Personality, permanently give him the Shadowlands trait. "I have a use for this," Omoni laughed. Uncommon Hida Students 2G Retainer - Singular Open: Bow Hida Students: Target a Personality with an Honor requirement of 0 or greater. Give him the Hero and Yu 2 traits, and either +3F or the Cavalry trait. "Kuon's son is a marvel." -Toritaka Tatsune Rare Supply Smugglers 1G During your End Phase, only if this copy of this card is not in play and you played no Gold-producing Holdings this turn, you may bow your stronghold as a cost to search your Dynasty deck, then face-down Provinces, for a card titled "Supply Smugglers" and put it into play, bowed. If you find none, lose the game. Bow this card: Produce 1 Gold, or produce 3 Gold if paying for a Holding. Common Yotsu Dojo 3G Costs 1 less Gold for Crane Clan players. Bow this card: Produce 2 Gold. Reaction: After an action on a card destroys a Personality, even if this card is bowed: Gain 1 Honor. Gain 4 Honor instead if the action was performed by a Dishonored Personality. Kurohito's sacrifice earned their respect. Common Personalities: Unaligned Ichiro Kihongo 4F 3C 0HR 6G 2PH Unaligned Badger Clan Daimyo - Samurai Experienced - Unique Costs 4 less Gold if you have had any Provinces destroyed this game. Battle: If you control a Ronin card: Target a unit at Kihongo's battlefield. Move it home bowed. "We are forever in the Keepers' debt." Uncommon Ikuei 2F 2C -HR 4G 2PH Unaligned Samurai - Ronin After each time Ikuei bows or is destroyed, no player may put cards into his hand for the rest of that phase. Open: Bow Ikuei: Give a target Personality +2F. "I protect this wandering ronin, but I know not his secrets." Uncommmon Tawagoto 2F 2C -HR 3G 1PH Unaligned Samurai - Ronin Experienced - Unique Reaction: When paying for a Human Personality with neither the Shadowlands nor your Faction trait, bow Tawagoto: Produce 4 Gold. "Bushido leads only to sin and cruelty." Rare Toturi Miyako 3F 4C 2HR 5G 3PH Unaligned Monkey Clan Samurai - Duelist Experienced - Unique Cards focused by Miyako have a minimum Focus Value equal to the number of cards her opponent has focused. Reaction: Before a Personality you control is challenged: Move Miyako to his location. She is challenged instead. "The First Legion's commander tries to lead as Tsudao did." Rare Void Dragon 7F 4C 10HR 10G 4PH Unaligned Creature - Shugenja - Cavalry Experienced 2 - Unique Battle: If the Void Dragon is opposed, discard any number of cards from your hand: The Void Dragon gains a Force bonus equal to the number of cards discarded. Draw that number of cards. "Focus, my child." Rare Personalities: Crab Hida Daizu 5F 4C 0HR 9G 2PH Crab Clan Samurai - Yu 6 - Hero Experienced - Unique Reaction: Before another player's action destroys a Crab Clan Personality at Daizu's location, permanently give Daizu -2C: Negate the destruction. "The strength of shadow is a lie. Darkness only hides weakness." Rare Hida Haruo 5F 3C 0HR 8G 2PH Crab Clan Samurai - Yu 4 Reaction: Before one or more cards in a unit in Haruo's army would be destroyed during the Battle Action Segment: Activate their Yu traits as if they were losing at the end of battle. "There shall never be peace with the Shadowlands!" Uncommon Hida Kaihei 4F 3C 0HR 7G 2PH Crab Clan Samurai - Yu 3 Reaction: After Kaihei is targeted with a Heroic action: Target an opposing card with equal or less gold cost than Kaihei's unit. Bow or straighten it. "Kuon and Kisada stand as one against the Lost." Uncommon Hida Kengo 5F 2C -HR 8G 0PH Crab Clan Samurai - Shadowlands The Damned Battle: Target an opposing unit with total Force less than or equal to Kengo's unit's Force plus his Yu: Bow the unit's Personality. The Damned buy redemption with the blood of demons. Common Hida Nichie 4F 2C -HR 7G 1PH Crab Clan Berserker - Bushi Nichie has +5 Force during the Battle Action Segment. "The Crab do not defend the Wall. The Crab ARE the Wall." Common Kyofu 6F 4C -HR 10G 0HR Crab Clan Onisu of Fear - Cavalry - Shadowlands Nonhuman - Experienced 2 Hida Kuroda Unique - Lose 4 Honor. Crab Clan Personalities you control have the Cavalry trait. Personalities in Kyofu's army (including Kyofu) have the ability, "Battle: Fear 5. This affects Personalities as if they were Followers." "Okura stole back her honor. Can I not do the same?" Rare Personalities: Crane Asahina Hira 2F 4C 6HR 9G 3PH Crane Clan Shugenja - Keeper of the Void Enlightened - Experienced - Unique Limited: Target one of your decks. Look at its top 5 cards. You may discard any number of them. "Even I see the threat an empty throne poses." Rare Asahina Sekawa 4F 5C 6HR 9G 3PH Crane Clan Shugenja - Jade Champion Air, Earth, Fire, Water, Void - Enlightened Keeper of Five - Experienced 3 - Unique Crane Clan Personalities you control have the Enlightened trait. Battle: Straighten another target Keeper. Rare Doji Chieri 1F 2C 6HR 6G 3PH Crane Clan Courtier Chieri may overlay any Crane Clan Courtier you control. While Chieri overlays another card, she has +1 Personal Honor and the ability, "Political Reaction: After a Province or unit is destroyed during an attack, bow Chieri: Gain 2 Honor." Common Kakita Daiki 2F 4C 4HR 7G 3PH Crane Clan Samurai - Duelist Daiki may overlay any non-Unique Crane Clan Personality you control. While Daiki overlays another card he has +2F and the ability: "Battle: Target an opposing Personality. Daiki issues him an unrefusable challenge." "Even I see the threat an empty throne poses." Common Kakita Korihime 3F 5C 8HR 9G 4PH Crane Clan Samurai - Courtier - Duelist - Loyal Champion of Chugo - Experienced - Unique If Korihime wins a duel by 4 or more points, negate the effects of winning, gain 3 Honor, and bow both Korihime and the other Personality in the duel. "She lives for the Crane, and for one Scorpion." -Doji Seishiro Uncommon Yasuki Gakuto 1F 3C 4HR 5G 3PH Crane Clan Courtier - Governor Reaction: When paying a Gold cost of 10 or more, bow Gakuto: Produce 4 GOld. Domotai marched on the Lion, expecting their wrath for Masote's death. Instead, she found an undefended border. -The Ikoma Histories Uncommon Personalities: Dragon Hitomi Mineyo 4F 3C 4HR 7G 2PH Dragon Clan Monk - Tattooed Open: Once per game, reveal a Kiho from your hand and remove it from the game: One Battle action from the Kiho is "tattooed" onto Mineyo. She permanently gains it as an ability only she may cast. "The Crane call her 'the laughing ghost.'" -Mirumoto Mareshi Uncommon Hitomi Suguhara 5F 4C -HR 8G 1PH Dragon Clan Monk - Tattooed - Experienced 10th Legion Commander - Unique Battle: Bow a Ring you control: Suguhara issues an unrefusable challenge to a target opposing Personality. If you win, search your deck for a Ring and put it into play. Until it leaves play, this Ring does not count towards Enlightenment. Fixed Hitomi Tatsumi 4F 3C 0HR 7G 2PH Dragon Clan Monk - Tattooed Reaction: After one of your Kiho resolves, if Tatsumi is at the current battlefield: Target up to two Monk Personalities at the current battlefield. Straighten their units. "No one chooses my path. No one." Uncommon Hitomi Tsubo 2F 2C 5HR 5G 1PH Dragon Clan Monk Limited: Give control of Tsubo to a target player. After the end of the turn, you regain control of Tsubo. "Her thirst for knowledge may be more powerful than her loyalty to the Dragon." -Hitomi Kobai Common Kitsuki Orika 3F 4C 5HR 8G 3PH Dragon Clan Samurai - Courtier - Magistrate Political Reaction: After an action another player took destroys a Personality or causes him an Honor loss: The player loses 2 Honor. Gain 2 Honor. "If it is guidance the Emperor seeks, who better to offer it than the Dragon?" Common Togashi Mitsu 7F 4C 5HR 9G 3PH Dragon Clan Samurai - Tattooed - Monk ` Oracle of Thunder - Experienced 3 - Unique Put 4 -1F Fire tokens on Mitsu after he enters play. Battle: Any number of times per turn, remove one of Mitsu's Fire tokens: Ranged Attack with a strength equal to Mitsu's Force (after the token is removed). Rare Personalities: Lion Heigai 4F 5C 0HR 9G 2PH Lion Clan Monk - Shogun's Advisor - Tactician Gozoku - Experienced 5 Akodo Ginawa - Unique After Heigai assigns, he and each Samurai in his army gain the ability, "Battle: Bow this Personality: Target an opposing unit. Send it home bowed. Tacticians do not need to bow as a cost. "The throne is empty, Kaneka. Do what you must." Fixed Ikoma Fujimaro 4F 3C 5HR 7G 2PH Lion Clan Samurai - Tactician Champion of Gi - Experienced - Unique Reaction: After all players pass consecutively in a battle Fujimaro is in (before delayed terrains resolve): Play a Terrain or Formation. If you played a formation, you may immediately take a Battle action printed on the Formation. The Moto commander died looking surprised. Rare Kitsu Fukashi 2F 3C 5HR 5G 2PH Lion Clan Shugenja Battle: Target a dead Personality you own: He enters play in your current army, ignoring costs, and issues a target opposing enemy Personality an unrefusable challenge. Remove your Personality from the game (after the duel, if any). "His mother was an Ikoma. Do not trust him." Uncommon Kitsu Katsuko 2F 2C 5HR 6G 3PH Lion Clan Shugenja - Kitsu Family Daimyo Open: Target a Lion Clan Personality in a discard pile and a Samurai you control: The Lion becomes Honorably Dead and the Samurai gains the Tactician trait or +3F. The eldest of Juri's daughters, she is the only one that remains. Uncommon Matsu Benika 3F 3C 0HR 6G 3PH Lion Clan Samurai - Beastmaster Matsu Benika has +1F for each Creature card at her battlefield. Limited: Pay 2 gold: Target up to two Personalities you control. Attach a 1 Force Creature Follower token to each. Few can carry such a proud tradition. Common Matsu Yokuya 1F 3C 6HR 5G 2PH Lion Clan Samurai - Tactician "His feral roar masks a keen mind. Fools underestimate him, but only once." -Ikoma Otemi Common Personalities: Mantis Tsuruchi Chikuma 4F 3C 0HR 8G 2PH Mantis Clan Magistrate - Samurai - Naval Other players' Ranged Attacks targeting cards in Chikuma's army have -2 strength. Battle: Twice per turn, discard a card: Ranged 4 Attack. "I shall not forsake my duty for war." Uncommon Tsuruchi Jougo 2F 2C 0HR 6G 2PH Mantis Clan Samurai - Magistrate Battle: Bow Jougo: Ranged 3 Attack. You may then target a Mantis Clan Personality in one of your Provinces. Reduce his Gold cost by 2 (minimum 3). "A Minor Clan? Then die on a Wasp's arrow!" Common Yoritomo Kitao 6F 4C -HR 10G 0PH Mantis Clan Samurai - Shadowlands - Naval Pirate - Experienced 3 - Unique - Dark Wave Limited: Pay 4 Gold, Dishonor one of your Personalities, then destroy his unit: Destroy a target unit with lower total Gold cost than your destroyed unit. "War makes Kumiko foolish. Be ready." Rare Yoritomo Bunmei 2F 2C -HR 5G 1PH Mantis Clan Pirate - Naval Raid Battle: If this is a Raid Battle: Target a Human Personality in one of your provinces. Reduce his cost by 3. "They say he carved those dice from the bones of a dead Fortune. I've seen him play. I believe it." -Yoritomo Katoa Common Yoritomo Hanayo 4F 3C -HR 7G 1PH Mantis Clan Samurai - Storm Rider - Naval Limited: Discard Hanayo from a province: Target an Orochi in another province. Reduce the target's cost by 2. "Only give me leave, Naizen-sama, and I shall set the Agasha lands to burn." Uncommon Yoritomo Yashinko 2F 3C -HR 7G 1PH Mantis Clan Courtier - Unique Reaction: When paying a Gold cost, bow Yashinko: Produce 6 Gold. The Mantis hold several Phoenix islands, but have made little headway on the coast. Rare Personalities: Phoenix Agasha Chisuzu 2F 3C 5HR 6G 2PH Phoenix Clan Air Shugenja - Cavalry Reaction: After a Spell, Kiho, or Ranged Attack targets a card you control, bow and destroy Chisuzu or one of her spells: Negate the action's effects on your card. "We must not return cruelty in kind." Uncommon Asako Meisuru 3F 4C 0HR 7G 3PH Phoenix Clan Water Shugenja Elemental Battle: Target a number of cards in Meisuru's army up to her Chi. Straighten them. "This war is but a distraction. We should turn our minds to Rosoku's teachings, and seek true Enlightenment." Common Isawa Aiya 2F 4C 4HR 8G 4PH Phoenix Clan Earth Shugenja Reaction: Before a Phoenix Clan Personality is destroyed by an effect, even if Aiya is Dead, remove Aiya from the game: Negate the destruction. "This is madness. How long must we slaughter one another?" Rare Shiba Arihiro 3F 3C 4HR 7G 3PH Phoenix Clan Samurai Reaction: Before a Shugenja you control is destroyed as a cost: Arihiro is destroyed instead, paying the cost. Reaction: After a Shugenja bows, if Arihiro is Honorable Dead: Straighten the Shugenja. "Push them back to the sea!" he shouted. Uncommon Shiba Danjuro 3F 3C 4HR 7G 3PH Phoenix Clan Samurai - Champion of Ji Experienced - Unique Reaction: Any number of times per turn, even if Danjuro is bowed, before an action targets a Shugenja at Danjuro's battlefield: Redirect it to a Samurai it could legally target. "I will not meditate while my brothers die." Rare Shiba Gyousei 2F 4C 3HR 8G 3PH Phoenix Clan Ghost Samurai - Duelist Reaction: After Gyousei dies Honorably during a battle: Target a Personality who opposed him when he died. At the start of your next turn, Gyousei enters play in your home and issues the target an unrefusable challenge. Destroy Gyousei (after the duel, if any). Not even death can defeat the Phoenix. Common Personalities: Ratling Nintai 3F 2C -HR 6G 3PH Ratling Spirit - Shugenja - Cavalry - Kitsu Nonhuman - Experienced Kitsu Nintai - Unique Battle: Move Nintai home from the current battlefield: Move another target Ratling Personality into the battle. "He is alone now, save for his Nezumi allies." Rare Set'tch'chet 3F 2C -HR 5G 2PH Ratling - Broken Shinbone Tribe - Chieftain Rememberer - Bushi - Creature Battle: If Set'tch'chet is opposed by a unit with 4 or more Force: Give all Ratling cards in this army +1F. "Dragon no fear the mountains. Broken Shinbone,BR> keep safe for all Dragon to kill Lion and Crane." Uncommon Shinbone Pack 9F 2C -HR 10G 1PH Ratling - Broken Shinbone Tribe - Creature May not challenge or be challenged. May not be brought into play by Battle actions. Open: Pay 2 Gold: Search your Dynasty deck, then discard pile, for a Shinbone Warrior. Bring it into play at this location, ignoring costs. "Fierce warriors. Loyal allies. The Dragon shall not forget." Uncommon Shinbone Warrior 2F 2C -HR 4G 2PH Ratling - Bushi - Broken Shinbone Tribe Creature - Loyal You may have up to 10 copies of Shinbone Warrior in your deck. Open: Target and destroy 3 Broken Shinbone Tribe cards you control: Search your Dynasty deck, then discard pile, for a Shinbone Pack. Bring it into play at this location, ignoring costs. Common Tch'tek 2F 2C -HR 4G 1PH Ratling Scout - Creature - Crippled Bone Tribe Reaction: After a Terrain is played or a Recon action resolves: Target a unit. Give each Ratling in the unit +1F. "How can humans think of peace with dark ones? Dark ones always lie!" Common Yoee'trr 5F 3C -HR 7G 2PH Ratling Adventurer - Bushi - Creature Tattered Ear Tribe - Experienced - Unique All Ratling cards in this army have the ability, "Battle: Bow this card: Produce a Ranged Attack with a strength equal to this card's Force." "I knew we'd see that beast again." -Akodo Nakama Rare Personalities: Scorpion Bayushi Muhito 4F 4C -HR 8G 2PH Scorpion Clan Ninja - Champion of Rei Samurai - Duelist - Unique - Experienced Reaction: Once per duel, before Muhito focuses, discard a card from your focus pool: Discard the card the other player last focused this duel instead of focusing. "I live for her. You die for my lord." Rare Shosuro Maru 2F 3C -HR 7G 2PH Scorpion Clan Courtier - Champion of Makoto Unique - Experienced Open: Bow Maru: Target an unbowed Personality. His controller may redirect this to a different Honorable personality he controls, who then becomes Dishonored. Bow the target. "You must stop the Khan's march, Fujimaro." Rare Shosuro Nakako 3F 3C -HR 7G 1PH Scorpion Clan Ninja - Ninjutsu 1 Reaction: After another player targets Nakako with an action while she is in an army: The action costs 6 additional Gold. Give each card in this unit +1F. "We cannot defeat the Crab armies. Fortunately, we have no need to." Common Shosuro Rishou 5F 4C -HR 9G 0PH Scorpion Clan Ninja - Samurai - Ninjutsu 3 Reaction: After Rishou turns face-up during a battle: The enemy leader shows 3 random cards from his hand. If one is a Battle Action card, you may play it at your next chance to do so. He slipped from the Crab tent without even a whisper. Uncommon Shosuro Yudoka 3F 4C -HR 8G 0PH Scorpion Clan Ninja - Tactician - Ninjutsu 2 Shosuro Daimyo - Experienced 2 - Unique Reaction: After Yudoka gains a Force bonus of 1 or more from a Tactical action: All other Ninja in his army gain +2F. "My time will come soon. I pray only for a good death." Uncommon Soshi Shuuko 3F 3C -HR 7G 1PH Scorpion Clan Ninja - Shugenja - Ninjutsu 1 Reaction: After Shuuko is targeted by another player's action while he is in an army: Target up to 3 cards in Shuuko's army. For each target, you may either straighten it or give it +2F. "We must welcome the Lost ambassador properly." Common Personalities: Unicorn Horiuchi Wakiza 1F 3C 4HR 5G 3PH Unicorn Clan Water Shugenja - Cavalry Topaz Champion Battle: If Wakiza is in the current battle, bow her: Move a target Personality you control into this battle. This may move a unit that has been in battle resolution this turn. "The Emperor is not greater than his Empire." Common Moto Wasaka 5F 2C -HR 9G 1PH Unicorn Clan - Cavalry Battle: If Wasaka is opposed, target a Personality at a battlefield and bow Wasaka: Bow the target or destroy one of his attached cards. "It is Nimuro's son!" Yasuha shouted. "He shall join his father," Wasaka said with a smile. Uncommon Shinjo Dun 3F 2C -HR 6G 1PH Unicorn Clan - Cavalry Shinjo Dun has +2F while you control one or more units at an adjacent province. "His loss at the Topaz Championship drives him to victory. He is determined to find it in the name of the Emperor." Common Shinjo Shono 5F 4C 0HR 10G 2PH Unicorn Clan Samurai - Cavalry - Experienced 3 Junghar Commander - Unique Reaction: After a Personality you control at Shono's location accepts a challenge, lose 3 Honor: Negate the duel. Destroy the challenger. Battle: Move Shono to the current battlefield, even if he has been in battle resolution this turn. Fixed Utaku Yasuha 2F 2C 4HR 6G 3PH Unicorn Clan Samurai - Cavalry Battle Maiden Battle: Bow Yasuha and move her home from the current battlefield: Target an opposing unit and another battlefield. Move the unit there. "Find a path free of Lion interference," the Khan commanded. "I must reach Toshi Ranbo." Uncommon Utaku Uzuki 4F 3C 4HR 8G 3PH Unicorn Clan Samurai - Cavalry - Battle Maiden Reaction: After an attack phase ends in which battle resolution destroyed any of your Provinces: Straighten Uzuki. Declare an additional Attack Phase, in which you may only assign Uzuki to attack, and other units may not move into attacking armies. "The Lion stand in our way? Excellent." Rare Personalities: Shadowlands Daigotsu Kaikou 5F 2C -HR 7G 0PH Samurai - Shadowlands - Lose 3 Honor. Battle: Target a card attached to an opposing Personality. Either move it to Kaikou or destroy it. The Maw's armies pressed deep into Daigotsu's territory, but were finally held at the Wall of Bone. Uncommon Daigotsu Masami 3F 2C -HR 3G 0PH Samurai - Shadowlands - Lose 4 Honor. After the first time each turn Masami leaves play, he permanently gains +1F. Limited: If Masami is Dead, discard a card in one of your provinces and refill it face up with Masami. "A Great Clan?" he laughed. "I should like that!" Common Daigotsu Rekai 4F 4C -HR 8G 1PH Shadowlands Samurai - Cavalry - Unique Experienced 3 Daidoji Rekai - Lose 4 Honor. Battle: Twice per turn, Ranged 5 Attack. The target unit's Personality may bow and permanently gain the Shadowlands trait as costs to redirect the Ranged Attack. "Sekawa shall suffer, as shall his Emperor." Rare Goblin Healer 3F 2C -HR 5G 0PH Goblin Shugenja - Shadowlands Nonhuman - Lose 3 Honor. Reaction: After a Goblin you control is destroyed by an action, bow Goblin Healer: Target a Goblin Personality in your discard pile or one of your Provinces. Bring him into play at the location where the Goblin was destroyed, ignoring costs. Common Goblin Sapper 2F 1C -HR 4G 0PH Goblin - Nonhuman - Shadowlands Lose 3 Honor. Battle: Target another Goblin you control and destroy Goblin Sapper: If Goblin Sapper is in the current battle, target a different one of the Defender's Provinces. Permanently reduce its Strength to 0. "With new magic mud, walls go BOOM!" Uncommon Omoni 5F 3C -HR 7G 0PH Goblin Sculptor of Flesh - Nonhuman Shadowlands - Experienced 2 Unique - Lose 5 Honor. Battle: Fear 4. Open: Destroy a target Goblin card you control: Bring a Goblin Personality into your discard pile into play at Omoni's location, ignoring costs. "Hold..." Rare |
Actions All Things Have A Price 0G Reaction: After another player's Events Phase ends: First you, then the current player, may target either a card with zero Gold Cost in a unit, or a Region. Destroy all targets. "Is this the price we pay for Enlightenment?" Masae demanded. "Is this the gift we bring to the Empire?" 3Fo Uncommon Back to Back 0G Center Formation Formed by three unbowed Personalities with different Faction traits. Battle: Target and bow a card you control at the current battlefield: Target a card opposing it with no cards attached. Destroy the opposing card. Not one, but two clans stand in the Khan's path. 3Fo Uncommon Bayushi Lineage 0G Reaction: After a target Personality becomes Dishonored, target a Scorpion Clan Personality in your discard pile: Bow or straighten the Dishonored Personality. If he bows, he may not straighten this phase. If he straightens, he may not bow this phase. "The Scorpion shall never waver." -Bayushi Paneki 3Fo Uncommon Border Conflict 0G Battle: If you are the attacker and the current enemy army has more units than your current army: Target three units at the current battlefield, at least one of which is in your army. Move them home. The lands between the Dragon and Crane have quickly become dangerous. 1Fo Uncommon Broad Front 0G Battle: Target two battlefields that have a unit you control. Move all units at the first to the second. At the resolution of the second one's battle, if the attacking army exceeds the defending army's Force by more than the combined Strength of both Provinces, the battle destroys both Provinces. 1Fo Rare Buying Time 0G Tactical Battle: Target and move a Tactician you control home from the current battlefield: Each Tactician you control there may perform one additional Tactical action this battle. You may take an additional Battle action. "Go! We shall hold them here!" 4Fo Uncommon Crippling Cut 0G A Personality who wins a duel in which this card was focused may not issue challenges for the rest of the game. Battle: Target a Personality you control: Target a Personality with less Chi or Force opposing him. Move the opposing target home. "I may die today, but so too will your throat." 4Fo Common Deadly Melee 0G Battle: If you are the Attacker or Defender: Target any number of units in your current army up to the number of Provinces you have. The enemy leader targets any number of units in his current army up to the number of Provinces you have. Move home all other units at the current battlefield. "Lost or oni, they are all prey." -Hiruma Todori 3Fo Rare Doji Lineage 0G Limited: Target a Human Personality you control and discard a card: Target another player and a Crane Clan Personality in your discard pile. The other player may discard a card with equal or greater focus value. If he does not, gain 3 Honor. "Prefect gift, or perfect cut: We are Doji." -Domotai 4Fo Uncommon Eager to Fight *G Reaction: After a Maneuvers Segment ends, pay Gold equal to the number of targets: Target any number of units in your home. Straighten them. Assign them to one or more battlefields where they would be opposed. They do not straighten during your next Straighten Phase. "Enough bickering over theory! WE are Lion - let us roar!" -Matsu Yoshino 3Fo Rare Embrace the Darkness 0G Open: If you control two or more Personalities: Target a non-Shadowlands Human Personality face up in a province. Lose 4 Honor. Permanently give the target the Shadowlands trait, "-" Honor Requirement, and -1 GOld cost. "Oaths in Rokugan are sworn to the death. Ours are sworn beyond, and are sworn in blood and bone." -Daigotsu Soetsu 1Fo Common Face to Face 0G When this card is revealed as a focus in a duel, give +3F to a target Personality. Battle: Give each Personality you control at the current battlefield a Force bonus equal to the number of different alignment traits among Personalities in your current army. There are whispers of a Dark Prophet wandering the land. 3Fo Common Fields of Mercy 0G Immediate Terrain Battle: At most one Personality may be destroyed per army by card effects. "Just as we move against the Dragon, the Khan shows his fangs. Even with the Crane at our sides, I fear this will end badly for us." -Akodo Setai 1Fo Rare Forest Thickets 0G Immediate Terrain Battle: Ranged attacks at this battlefield have -3 strength unless they are performed by a Mantis Clan Personality. Phoenix supply lines are consistantly harassed by the stealth and marksmanship of Tsuruchi infiltrators. 1Fo Common Gates of Jigoku 5G Battle: Target an Oni Personality you control. Move it to the current battlefield, even if it has been in an attacking army during battle resolution this attack. Straighten it. Remove the Oni from the game after the battle ends. The demons tore at the Wall of Bones, but the Chuda's magic held it together. 1Fo Uncommon Gozoku Distraction 2G Political Limited: Target a Human Personality you control and Dishonor him: While he remains in play, each player's Honor gains in the Action and Dynasty phases are reduced to 1. "They are broken and scattered, but a few remain loyal." Kaukatsu smiled. "How entertaining." 3Fo Rare Gozoku Meddling 0G Political Gozoku Limited: Target a Courtier you control: Target a Personality. Until your next turn begins, his controller bows all cards in his unit after each time he assigns to a battlefield. "Let them scheme," Kaneka said. "They will learn that no son of Toturi will be their puppet." 3Fo Uncommon Grasp Destiny 3G Limited: Target a card in any Province and a discarded card in its player's Dynasty discard pile. Switch them. "The Oracles may have the ability to see what is to come, but we have the ability to change their perspective." -Toturi Sezaru 4Fo Common Heroic Feat 0G Heroic Battle: Target an opposed unit you control. Straighten all attached cards in it. If the Personality is a Hero, straighten him. "I cannot find Enlightenment here, Kurako," the Emperor said. "I must seek it where others have found it... in the Empire." 4Fo Common Immobile Stance 0G Battle: Target a Personality you control at the current battlefield: Until the battle ends, he has +5F while opposed. While he is at the current battlefield and the enemy army has more units than his, effects cannot destroy him. If you would win a battle while he is there, it is a tie instead. 4Fo Rare Joy of Plunder 2G Open: If you have won a Raid this turn (even against no units) or it is currently a Raid battle: Bow or straighten a target card. Narumi and Yaruko stood in the village's center. "There will be no further banditry from this village," Narumi said. "War or not, the Emperor's law shall be obeyed." 3Fo Uncommon Kaneka's Conflict 0G Political Battle: A target Samurai you control challenges an opposing target Personality, whose controller may only refuse by Dishonoring and moving home a different Personality in his army. Each Personality uses his Force in the duel if it is lower than his Chi. 3Fo Common Kitsu Lineage 0G Limited: Target one or more Lion Clan Personalities in your discard pile, and an equal number of Human Personalities you control. These Humans gain Cavalry if they have the printed Tactician trait, and Tactician if they do not. "You carry the favor of our ancestors," Katsuko said. "They will speed your journey." 4Fo Uncommon Lateral Maneuver 0G Battle: Bow your Stronghold and a Gold-producing Holding you control: Target a unit you control in this battle. Move it to an adjacent battlefield. "They will be slaughtered!" Tsuken insisted. "I can help them!" Jun'ai shook her head. "We cannot help them by enabling their wars." 3Fo Uncommon Matsu Lineage 0G Limited: Target one or more Lion Clan Personalities in your discard pile, and an equal number of Human Personalities you control. After each target assigns to attack this turn, give him +2F/+1C and +1 Personal Honor. "Today," Yoshino whispered, "I will earn my father's blade." 4Fo Common Memories of the Lost 0G Formation - Formed by 2 Shadowlands Samurai. Battle: Target a Personality you control at the current battlefield that this action has not targeted before: Target a Personality opposing him and an Open or Battle action on it. Your Personality performs the action as if it were on his card. 3Fo Uncommon Mockery 0G When revealed as a focus in a duel, the challenger loses Honor equal to the lowest Focus value he focused, and discards 2 cards if the other player focused a lower value. Reaction: After you declare an attack, target a unit you control, and a unit with higher force that the Defender controls: The Defender's unit must assign to a different province than your unit, if possible. 2Fo Rare Naseru's Conflict 0G Political Open: Bow a target Courtier you control: Before the next time this game a Personality would become Dishonored during battle, destroy him instread. If the Dishonoring was a cost, it is still paid. Despite his wanderings, Naseru found nothing. All hope hinged on a final journey. 3Fo Common Path of Jigoku 0G Battle: Target an Oni Personality you control at the current battlefield, and another battlefield. Move the Oni there. The enemy leader may target a unit he controls at the current battlefield. If he does, move it to the targeted battlefield. "I will not suffer defeat by fools!" the Maw roared. "Destroy them!" 2Fo Uncommon Precise Strike 0G Battle: Target a Personality you control, and bow him if your current army has more units than the current enemy army: Target a card opposing your Personality that has no unbowed cards attached. Bow it. "Kill the Lion!" Uzuki hissed. "We will light the Khan's path with burning Lion villages!" 4Fo Common Reckless Pursuit 0G While this card is focused in a duel, raise its Focus value by the number of different faction traits among all Personalities you control. Battle: Target two Personalities you control with different Faction traits at the current battlefield: Target a card opposing them. Bow it. Yasuha fled to warn the Khan as her comerades died. 2Fo Common Reinforcements Arrive 3G Battle: Target any number of units you control, each at a different battlefield. Give each unit two 1F Ashigaru Follower tokens. "Who shall show you the truth?" the prophet asked. "The same samurai who summon you to die in their wars?" 2Fo Rare Relief Troops 0G Battle: Switch the location of any number of your Personalities who have not been in a battle resolution. The Khan's forces expected no resistance on their march to the capitol. The sudden appearance of the Lion and the swiftness of their attack gave the Unicorn no choice but to retreat. -The Ikoma Histories 2Fo Common Re-outfitting 2G Battle: Target up to 2 opposed Personalities you control at the current battlefield. Attach an Item from your hand or discard pile to each of them reducing its Gold cost by 3 and paying all remaining costs. "Where do we strike, my lord?" "On the east and west horizons, and everywhere in between." 2Fo Common Run or Die 2G Reaction: Before a Personality you control is destroyed, target and destroy another Personality you control at his location with a different Faction trait: Negate the first destruction. "The Phoenix made this a matter of honor. Interfere in our war, and feel my wrath." -Yoritomo Kumiko 2Fo Common Serene Patrol 0G Immediate Terrain Battle: Opposed Personalities and Followers at this battlefield have +2F while controlled by the player with teh Imperial Favor. "When the throne stood empty, Toturi held it for the good of the empire. Does it not sit empty again, great Khan?" -Bayushi Saya 1Fo Common Sezaru's Conflict 0G Political Limited: Samurai and Shugenja Personalities gain the Courtier trait until the end of the game. "Emperor versus Shogun, Phoenix versus Mantis. I fear for the Wolf's sanity." -Isawa Ochiai 3Fo Uncommon Shadowed Path to Victory 0G Battle: If you are the Attacker in a battle at a Province: Create two 1F/1C Personalities under the Defender's control in the Defender's army. "The Unicorn ride, and who will stop them? An army they have defeated once already?" -Shosuro Madoka 3Fo Uncommon Shattered Defenses 0G Battle: Target two or more Personalities you control at different battlefields. Each gains +3F if opposed, or +1F if not opposed. "We cannot find the path when we are turned against one another." -Kaiu Sugimoto. 2Fo Common Shoulder to Shoulder 0G Reaction: After a Cavalry Maneuvers Segment ends: Target a battlefield where you control two Personalities with different Faction traits. That battle is the first one fought this Attack Phase. You have the first opportunity to act during that battle. Lion and Crane. None can oppose them. 2Fo Common Silent Kill 0G Ninja Limited: Target a face-down Ninja Personality you control and a Holding another player controls. After the next time this game the Holding bows, flip your Ninja face-up, paying its Ninjutsu cost. Permanently remove all the Holding's abilities. "Only cowards strike from shadows." -Hida Reiha 4Fo Uncommon Shadow on the Court 0G Political Reaction: After another player's Limited action targets a Personality you control, bow one of your Courtiers: The player must pay 6 Gold or negate the effects of the action. "Odd how quickly one can become accustomed to even the strangest things." 3Fo Uncommon Shamed by Valor 0G You can only play one Shamed by Valor per battle. Reaction: Before battle resolution at a Province: The attacker may choose to give the Province +8 Strength. If he does not, he loses 5 Honor and discards 2 cards from his hand at random. "Welcome, my friends. I've been waiting for you." 1Fo Rare Song of Steel 0G Battle: Raise the Force of each Personality you control with an Item at the current battlefield by the total number of Personalities you control with an Item. Until the batte ends, the next time a Personality with an Item at the current battlefield would be destroyed, move him home instead. 3Fo Common Tsukuri 0G When you reveal this card and at least one other as focuses, the highest opposing focus is not included in the final total. (If more than one are tied, choose one.) Battle: Target two cards at this battlefield with the same Force. Bow one or both of them. "We will finish this like men, Scorpion. Like samurai." 1Fo Uncommon Turn the Tide 5G Battle: If your army has at least one unbowed Samurai and the enemy army has more unbowed Personalities than your army: The enemy leader must repeatedly target and bow a Personality in his army until this is not the case or until he can no longer do so. The mobility of the Moto gave them an early advantage, but they had not counted on the ferocity of the Matsu charge. 1Fo Rare Unexpected Resources 0G Reaction: After another player's action destroys an attached card you own: Attach it, and another attachment in your discard pile, to a different Personality you control in the same location, ignoring costs. The Dragon drew yet another blade and smiled. "You will not find me so willing a victim, friend Crane." 2Fo Rare Unstoppable Force 0G Battle: Target an opposed unit. Give each card in it +1F. The first time this turn an effect from another player's card or Stronghold would destroy a card in it, negate the destruction. "I have dealt with them as you requested, Maru-sama," Muhito said. "They are no longer a concern." 2Fo Rare Water is My Steed 0G Reaction: After Infantry Maneuvers, if you assigned one or more Naval or Scout Personalities to attack: Target another Naval or Scout Personality you control. You may assign him in Cavalry Maneuvers. The horizon darkened with Mantis ships. "Send for reinforcements," the Shiba commander said grimly. 2Fo Rare Vengeance Cannot Wait 0G Limited: If a battle resolution destroyed one of your Provinces since your last turn ended: Target a Personality face up in one of your Provinces. Bring him into play in your home, reducing his Gold cost by 7 and paying all remaining costs. 3Fo Rare Followers Crane Detachment 2F 0C 2HR 3G Samurai Battle: If an action you took has destroyed an opposing card this battle, bow Crane Detachment: Draw a card. "The Lion seek no war, Domotai-sama," Sekawa said. "To them, it is over. It is you who must release your anger." 3Fo Common Legion of the Sapphire Chrysanthemum 3F 0C 2HR 5G Samurai - Unique Will only attach to a Human. This Personality has +1 Personal Honor. Battle: Target an opposing Personality. This Personality challenges him to an unrefusable duel of Personal Honor. The winner gains 4 Honor. The loser is not destroyed. The most honorable samurai in the land were summoned... 3Fo Rare Lion Detachment 2F 0C 2HR 3G Samurai Battle: If this card is attacking: Target an attacking Follower at a different battlefield. Give it +2F. "A vanguard," Yoshino said to Fujimaro. "They pave the way for the Khan to march on Toshi Ranbo." "We shall see about that," Fujimaro growled. 4Fo Common Mantis Detachment 2F 0C 0HR 3G Naval - Samurai Reaction: After this battle's resolution, if the battle is at a province and is not destroyed: Permanently give the Province -2 Strength. Straighten all cards in this unit. "The Storm Riders hold the Phoenix at bay, but it is Kumiko who shall decide this war." -Yoritomo Naizen 2Fo Uncommon Phoenix Detachment 1F 0C 1HR 3G Samurai Battle: Destroy this card and pay the Gold cost of an Honorably Dead Human Personality in your discard: Bring him into play in your current army. "The Isawa seek Enlightenment, the Asako seek peace, and the Agasha suffer. It is the Shiba who shall end this." 2Fo Uncommon Shinsei's Crow 0F 0C 1HR 1G Unique Open: Bow Shinsei's Crow: Straighten a number of non-Holding cards up to the number of Rings you control. You may put a Ring from your discard pile into your hand. "It soars through the skies of Rokugan, seeking the successor of its old friend... 4Fo Rare Tanuki Spirit 2F 0C 0HR 2G Creature - Singular Reaction: After this unit assigns to a battle, bow this card: The enemy leader reveals a random card from his hand. If it is a Battle Action card, then on his next opportunity that battle to take a Battle action, he must either play that card or pass; otherwise, he discards that card and draws a card. 3Fo Uncommon The Shogun's Guard 4F 0C 1HR 8G Samurai Reaction: Before this Personality is destroyed: Target another Personality at this locatin. Move this card to him. Reaction: Before an action targets a card in this army: Redirect it to this card. "While Kaneka controls Toshi Ranbo, he has sent his men in search of the Keepers. No one knows the reason." -Doji Soh 3Fo Rare Items Blade of Hubris +2F +1C 2G Weapon - Shamesword Each turn, before your End Phase ends, if this Personality assigned this turn, gain 1 Honor and permanently give this card +1F; otherwise, lose 1 Honor. Jotaro struggled against the blade's influence, desparate to remain in control of himself. 4Fo Rare Blessed Yumi +1F +0C 4G Weapon Costs 2 less Gold when attaching to a Personality without printed abilities. Battle: Bow the Yumi: Ranged 4 Attack. "It is time this war was ended," Kumiko said. "Ready my personal fleet." 3Fo Common Dark Moto Steed +1F +0C 3G Shadowlands This Personality has the Cavalry trait. Battle: Bow this card: Move this unit to the current battlefield if it would be opposed. The Dark Moto are no more, but many fallen Unicorn carry on their tradition. 2Fo Uncommon Kokujin's Daisho +3F +1C 6G Experienced Weapon - Unique Lose 5 Honor. Limited: Bow this card: Target a Personality. Lose 3 Honor. This Personality issues an unrefusable challenge to the target. Destroy the loser if he is SHadowlands, or permanently give him the Shadowlands trait if he is not. "Wield them, and know madness." 4Fo Rare Porcelain Mask of Fu Leng +3F +1C 8G Experienced 2 - Unique Costs 2 less Gold for Scorpion Clan players. May not be moved. Shadowlands Personalities you own have your faction trait. Battle: Fear 5. "Free from the Taint, but no less dangerous." -Shosuro Dazai 4Fo Rare Spiked Tetsubo +2F +1C 3G Weapon After this Personality is challenged to a duel, the challenger loses the Duelist trait. "You missed the opportunity to kill me outright, Crane. Let's see how you do in a real fight." -Hida Kosedo 3Fo Common Toturi's Battle Standard +2F +0C 2G Experienced - Unique Non-Shadowlands cards with the Samurai, Ronin, or Ashigaru trait and without a Faction Alignment have +2F while in an army with this card. Open: Bow this card: Target a Dishonored Personality. Restore him to Honor. Permanently remove any Faction Alignment he has. 4Fo Rare Weighted Yari +2F +1C 4G Weapon Costs 2 less Gold when attaching to a Personality with a Gold cost less than 7. Battle: Bow the Yari: Target an opposing Personality. This Personality issues him an unrefusable challenge. The Unicorn charged, but it was too late. 2Fo Common Kiho Exchange Destiny 0G Kiho Battle: Target one of your Monks in this battle: Target two Personalities in the opposing army and one or more cards attached to one of them which could legally be attached to the other. Move the attached cards to the other Personality. 2Fo Common Flying Leap 2G Kiho Reaction: After a Battle or Open action targets this Monk: Negate the effects of the action. "These are grim times. How long before disagreements about the True Path lead to spilt blood? There is no Enlightenment in death." -Seppun Kiharu 1Fo Common Lady Moon's Prophecy 0G Elemental Kiho Limited: Target and bow a Monk or Enlightened Personality you control: Put this card into play in your home. It becomes a Ring until it leaves play. Discard it after the next time this game a Ring enters play. Beware the empty promises of a false path. 3Fo Uncommon Mark of the Taint 0G Maho Kiho Battle: Target and bow a Shugenja or MOnk you control at the current battlefield: Until the battle ends, Personalities have -1C while in the current enemy army. This is -2C instead while they are Shadowlands and/or Dishonored. 4Fo Common Spells Awaken the Sins 2G Can only attach to a Shadowlands Shugenja. Maho Limited: Bow this card: Target another player. Attach a number of 2F Shadowlands Lost Follower tokens equal to the number of Shadowlands Humans that player controls, in any arrangement, to Personalities you control. 3Fo Uncommon Guarded by Chi 4G Singular Reaction: Any number of times per turn, after a Battle or Open action taken by another player resolves, bow this spell: Ranged 4 Attack. Tongues of black flame leapt from the Chuda's hands, consuming the oni. 4Fo Rare Sezaru's Burden 6G Maho Limited: Bow this Shugenja and destroy this spell: Starting with you, each player shows the top card of his Dynasty deck, and puts it into play without Gold cost if it is a Personality. Destroy this Shugenja if any of the Personalities shown was more expensive than him. 4Fo Rare Shiba's Promise 6G Ritual Battle: If you control a Samurai in this army, bow and destroy this Shugenja and another Shugenja you control in this army: Target up to "Our oath is to protect the Isawa, even from threats they do not acknowledge." -Shiba Mirabu 1Fo Rare |
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